
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) (- t x)) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * (t - x)) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * (t - x)) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * (t - x)) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * (t - x)) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * Float64(t - x)) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * (t - x)) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * N[(t - x), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot \left(t - x\right)}{a - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) (- t x)) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * (t - x)) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * (t - x)) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * (t - x)) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * (t - x)) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * Float64(t - x)) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * (t - x)) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * N[(t - x), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot \left(t - x\right)}{a - z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (/ (* (- y z) (- t x)) (- a z)))))
(if (<= t_1 (- INFINITY))
(+ x (/ (- y z) (/ (- z a) (- x t))))
(if (<= t_1 -5e-246)
t_1
(if (<= t_1 0.0)
(- t (/ (* (- t x) (- y a)) z))
(if (<= t_1 2e+304) t_1 (+ x (* (- y z) (/ (- t x) (- a z))))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) * (t - x)) / (a - z));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = x + ((y - z) / ((z - a) / (x - t)));
} else if (t_1 <= -5e-246) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = t - (((t - x) * (y - a)) / z);
} else if (t_1 <= 2e+304) {
tmp = t_1;
} else {
tmp = x + ((y - z) * ((t - x) / (a - z)));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) * (t - x)) / (a - z));
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = x + ((y - z) / ((z - a) / (x - t)));
} else if (t_1 <= -5e-246) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = t - (((t - x) * (y - a)) / z);
} else if (t_1 <= 2e+304) {
tmp = t_1;
} else {
tmp = x + ((y - z) * ((t - x) / (a - z)));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (((y - z) * (t - x)) / (a - z)) tmp = 0 if t_1 <= -math.inf: tmp = x + ((y - z) / ((z - a) / (x - t))) elif t_1 <= -5e-246: tmp = t_1 elif t_1 <= 0.0: tmp = t - (((t - x) * (y - a)) / z) elif t_1 <= 2e+304: tmp = t_1 else: tmp = x + ((y - z) * ((t - x) / (a - z))) return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - z) * Float64(t - x)) / Float64(a - z))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(x + Float64(Float64(y - z) / Float64(Float64(z - a) / Float64(x - t)))); elseif (t_1 <= -5e-246) tmp = t_1; elseif (t_1 <= 0.0) tmp = Float64(t - Float64(Float64(Float64(t - x) * Float64(y - a)) / z)); elseif (t_1 <= 2e+304) tmp = t_1; else tmp = Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / Float64(a - z)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (((y - z) * (t - x)) / (a - z)); tmp = 0.0; if (t_1 <= -Inf) tmp = x + ((y - z) / ((z - a) / (x - t))); elseif (t_1 <= -5e-246) tmp = t_1; elseif (t_1 <= 0.0) tmp = t - (((t - x) * (y - a)) / z); elseif (t_1 <= 2e+304) tmp = t_1; else tmp = x + ((y - z) * ((t - x) / (a - z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] * N[(t - x), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(x + N[(N[(y - z), $MachinePrecision] / N[(N[(z - a), $MachinePrecision] / N[(x - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -5e-246], t$95$1, If[LessEqual[t$95$1, 0.0], N[(t - N[(N[(N[(t - x), $MachinePrecision] * N[(y - a), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+304], t$95$1, N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{\left(y - z\right) \cdot \left(t - x\right)}{a - z}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;x + \frac{y - z}{\frac{z - a}{x - t}}\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-246}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;t - \frac{\left(t - x\right) \cdot \left(y - a\right)}{z}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+304}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x + \left(y - z\right) \cdot \frac{t - x}{a - z}\\
\end{array}
\end{array}
if (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < -inf.0Initial program 39.3%
associate-/l*84.8%
Simplified84.8%
clear-num84.9%
un-div-inv84.8%
Applied egg-rr84.8%
if -inf.0 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < -4.9999999999999997e-246 or 0.0 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < 1.9999999999999999e304Initial program 97.0%
if -4.9999999999999997e-246 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < 0.0Initial program 4.9%
associate-/l*5.0%
Simplified5.0%
Taylor expanded in z around inf 99.8%
associate--l+99.8%
associate-*r/99.8%
associate-*r/99.8%
mul-1-neg99.8%
div-sub99.8%
mul-1-neg99.8%
distribute-lft-out--99.8%
associate-*r/99.8%
mul-1-neg99.8%
unsub-neg99.8%
distribute-rgt-out--99.8%
Simplified99.8%
if 1.9999999999999999e304 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) Initial program 43.3%
associate-/l*84.3%
Simplified84.3%
Final simplification92.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (/ (* (- y z) (- t x)) (- a z)))))
(if (<= t_1 -5e-246)
(fma (- t x) (/ (- y z) (- a z)) x)
(if (<= t_1 0.0)
(- t (/ (* (- t x) (- y a)) z))
(+ x (/ -1.0 (/ (/ (- a z) (- y z)) (- x t))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) * (t - x)) / (a - z));
double tmp;
if (t_1 <= -5e-246) {
tmp = fma((t - x), ((y - z) / (a - z)), x);
} else if (t_1 <= 0.0) {
tmp = t - (((t - x) * (y - a)) / z);
} else {
tmp = x + (-1.0 / (((a - z) / (y - z)) / (x - t)));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - z) * Float64(t - x)) / Float64(a - z))) tmp = 0.0 if (t_1 <= -5e-246) tmp = fma(Float64(t - x), Float64(Float64(y - z) / Float64(a - z)), x); elseif (t_1 <= 0.0) tmp = Float64(t - Float64(Float64(Float64(t - x) * Float64(y - a)) / z)); else tmp = Float64(x + Float64(-1.0 / Float64(Float64(Float64(a - z) / Float64(y - z)) / Float64(x - t)))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] * N[(t - x), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-246], N[(N[(t - x), $MachinePrecision] * N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 0.0], N[(t - N[(N[(N[(t - x), $MachinePrecision] * N[(y - a), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(x + N[(-1.0 / N[(N[(N[(a - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(x - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{\left(y - z\right) \cdot \left(t - x\right)}{a - z}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-246}:\\
\;\;\;\;\mathsf{fma}\left(t - x, \frac{y - z}{a - z}, x\right)\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;t - \frac{\left(t - x\right) \cdot \left(y - a\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{-1}{\frac{\frac{a - z}{y - z}}{x - t}}\\
\end{array}
\end{array}
if (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < -4.9999999999999997e-246Initial program 71.9%
+-commutative71.9%
*-commutative71.9%
associate-/l*90.9%
fma-define90.9%
Simplified90.9%
if -4.9999999999999997e-246 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < 0.0Initial program 4.9%
associate-/l*5.0%
Simplified5.0%
Taylor expanded in z around inf 99.8%
associate--l+99.8%
associate-*r/99.8%
associate-*r/99.8%
mul-1-neg99.8%
div-sub99.8%
mul-1-neg99.8%
distribute-lft-out--99.8%
associate-*r/99.8%
mul-1-neg99.8%
unsub-neg99.8%
distribute-rgt-out--99.8%
Simplified99.8%
if 0.0 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) Initial program 73.3%
associate-/l*84.3%
Simplified84.3%
associate-*r/73.3%
clear-num73.1%
associate-/r*90.0%
Applied egg-rr90.0%
Final simplification91.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (- y z) (/ (- t x) (- a z)))))
(t_2 (+ x (/ (* (- y z) (- t x)) (- a z)))))
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 -5e-246)
t_2
(if (<= t_2 0.0)
(- t (/ (* (- t x) (- y a)) z))
(if (<= t_2 2e+304) t_2 t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((y - z) * ((t - x) / (a - z)));
double t_2 = x + (((y - z) * (t - x)) / (a - z));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= -5e-246) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = t - (((t - x) * (y - a)) / z);
} else if (t_2 <= 2e+304) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((y - z) * ((t - x) / (a - z)));
double t_2 = x + (((y - z) * (t - x)) / (a - z));
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= -5e-246) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = t - (((t - x) * (y - a)) / z);
} else if (t_2 <= 2e+304) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + ((y - z) * ((t - x) / (a - z))) t_2 = x + (((y - z) * (t - x)) / (a - z)) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= -5e-246: tmp = t_2 elif t_2 <= 0.0: tmp = t - (((t - x) * (y - a)) / z) elif t_2 <= 2e+304: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / Float64(a - z)))) t_2 = Float64(x + Float64(Float64(Float64(y - z) * Float64(t - x)) / Float64(a - z))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= -5e-246) tmp = t_2; elseif (t_2 <= 0.0) tmp = Float64(t - Float64(Float64(Float64(t - x) * Float64(y - a)) / z)); elseif (t_2 <= 2e+304) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + ((y - z) * ((t - x) / (a - z))); t_2 = x + (((y - z) * (t - x)) / (a - z)); tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= -5e-246) tmp = t_2; elseif (t_2 <= 0.0) tmp = t - (((t - x) * (y - a)) / z); elseif (t_2 <= 2e+304) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(N[(y - z), $MachinePrecision] * N[(t - x), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, -5e-246], t$95$2, If[LessEqual[t$95$2, 0.0], N[(t - N[(N[(N[(t - x), $MachinePrecision] * N[(y - a), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+304], t$95$2, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \left(y - z\right) \cdot \frac{t - x}{a - z}\\
t_2 := x + \frac{\left(y - z\right) \cdot \left(t - x\right)}{a - z}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -5 \cdot 10^{-246}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;t - \frac{\left(t - x\right) \cdot \left(y - a\right)}{z}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+304}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < -inf.0 or 1.9999999999999999e304 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) Initial program 41.3%
associate-/l*84.5%
Simplified84.5%
if -inf.0 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < -4.9999999999999997e-246 or 0.0 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < 1.9999999999999999e304Initial program 97.0%
if -4.9999999999999997e-246 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < 0.0Initial program 4.9%
associate-/l*5.0%
Simplified5.0%
Taylor expanded in z around inf 99.8%
associate--l+99.8%
associate-*r/99.8%
associate-*r/99.8%
mul-1-neg99.8%
div-sub99.8%
mul-1-neg99.8%
distribute-lft-out--99.8%
associate-*r/99.8%
mul-1-neg99.8%
unsub-neg99.8%
distribute-rgt-out--99.8%
Simplified99.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (/ (* (- y z) (- t x)) (- a z)))))
(if (or (<= t_1 -5e-246) (not (<= t_1 0.0)))
(+ x (/ -1.0 (/ (/ (- a z) (- y z)) (- x t))))
(- t (/ (* (- t x) (- y a)) z)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) * (t - x)) / (a - z));
double tmp;
if ((t_1 <= -5e-246) || !(t_1 <= 0.0)) {
tmp = x + (-1.0 / (((a - z) / (y - z)) / (x - t)));
} else {
tmp = t - (((t - x) * (y - a)) / z);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y - z) * (t - x)) / (a - z))
if ((t_1 <= (-5d-246)) .or. (.not. (t_1 <= 0.0d0))) then
tmp = x + ((-1.0d0) / (((a - z) / (y - z)) / (x - t)))
else
tmp = t - (((t - x) * (y - a)) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) * (t - x)) / (a - z));
double tmp;
if ((t_1 <= -5e-246) || !(t_1 <= 0.0)) {
tmp = x + (-1.0 / (((a - z) / (y - z)) / (x - t)));
} else {
tmp = t - (((t - x) * (y - a)) / z);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (((y - z) * (t - x)) / (a - z)) tmp = 0 if (t_1 <= -5e-246) or not (t_1 <= 0.0): tmp = x + (-1.0 / (((a - z) / (y - z)) / (x - t))) else: tmp = t - (((t - x) * (y - a)) / z) return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - z) * Float64(t - x)) / Float64(a - z))) tmp = 0.0 if ((t_1 <= -5e-246) || !(t_1 <= 0.0)) tmp = Float64(x + Float64(-1.0 / Float64(Float64(Float64(a - z) / Float64(y - z)) / Float64(x - t)))); else tmp = Float64(t - Float64(Float64(Float64(t - x) * Float64(y - a)) / z)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (((y - z) * (t - x)) / (a - z)); tmp = 0.0; if ((t_1 <= -5e-246) || ~((t_1 <= 0.0))) tmp = x + (-1.0 / (((a - z) / (y - z)) / (x - t))); else tmp = t - (((t - x) * (y - a)) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] * N[(t - x), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e-246], N[Not[LessEqual[t$95$1, 0.0]], $MachinePrecision]], N[(x + N[(-1.0 / N[(N[(N[(a - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(x - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t - N[(N[(N[(t - x), $MachinePrecision] * N[(y - a), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{\left(y - z\right) \cdot \left(t - x\right)}{a - z}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-246} \lor \neg \left(t\_1 \leq 0\right):\\
\;\;\;\;x + \frac{-1}{\frac{\frac{a - z}{y - z}}{x - t}}\\
\mathbf{else}:\\
\;\;\;\;t - \frac{\left(t - x\right) \cdot \left(y - a\right)}{z}\\
\end{array}
\end{array}
if (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < -4.9999999999999997e-246 or 0.0 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) Initial program 72.6%
associate-/l*84.6%
Simplified84.6%
associate-*r/72.6%
clear-num72.5%
associate-/r*90.3%
Applied egg-rr90.3%
if -4.9999999999999997e-246 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < 0.0Initial program 4.9%
associate-/l*5.0%
Simplified5.0%
Taylor expanded in z around inf 99.8%
associate--l+99.8%
associate-*r/99.8%
associate-*r/99.8%
mul-1-neg99.8%
div-sub99.8%
mul-1-neg99.8%
distribute-lft-out--99.8%
associate-*r/99.8%
mul-1-neg99.8%
unsub-neg99.8%
distribute-rgt-out--99.8%
Simplified99.8%
Final simplification91.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (- 1.0 (/ y a)))))
(if (<= z -8.6e+133)
t
(if (<= z -1.65e-24)
(+ x t)
(if (<= z -2.85e-260)
t_1
(if (<= z -7e-296)
(* t (/ y (- a z)))
(if (<= z 2.45e-278)
t_1
(if (<= z 3.5e-232)
(* y (/ (- t x) a))
(if (<= z 4e+81) t_1 t)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x * (1.0 - (y / a));
double tmp;
if (z <= -8.6e+133) {
tmp = t;
} else if (z <= -1.65e-24) {
tmp = x + t;
} else if (z <= -2.85e-260) {
tmp = t_1;
} else if (z <= -7e-296) {
tmp = t * (y / (a - z));
} else if (z <= 2.45e-278) {
tmp = t_1;
} else if (z <= 3.5e-232) {
tmp = y * ((t - x) / a);
} else if (z <= 4e+81) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * (1.0d0 - (y / a))
if (z <= (-8.6d+133)) then
tmp = t
else if (z <= (-1.65d-24)) then
tmp = x + t
else if (z <= (-2.85d-260)) then
tmp = t_1
else if (z <= (-7d-296)) then
tmp = t * (y / (a - z))
else if (z <= 2.45d-278) then
tmp = t_1
else if (z <= 3.5d-232) then
tmp = y * ((t - x) / a)
else if (z <= 4d+81) then
tmp = t_1
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * (1.0 - (y / a));
double tmp;
if (z <= -8.6e+133) {
tmp = t;
} else if (z <= -1.65e-24) {
tmp = x + t;
} else if (z <= -2.85e-260) {
tmp = t_1;
} else if (z <= -7e-296) {
tmp = t * (y / (a - z));
} else if (z <= 2.45e-278) {
tmp = t_1;
} else if (z <= 3.5e-232) {
tmp = y * ((t - x) / a);
} else if (z <= 4e+81) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x * (1.0 - (y / a)) tmp = 0 if z <= -8.6e+133: tmp = t elif z <= -1.65e-24: tmp = x + t elif z <= -2.85e-260: tmp = t_1 elif z <= -7e-296: tmp = t * (y / (a - z)) elif z <= 2.45e-278: tmp = t_1 elif z <= 3.5e-232: tmp = y * ((t - x) / a) elif z <= 4e+81: tmp = t_1 else: tmp = t return tmp
function code(x, y, z, t, a) t_1 = Float64(x * Float64(1.0 - Float64(y / a))) tmp = 0.0 if (z <= -8.6e+133) tmp = t; elseif (z <= -1.65e-24) tmp = Float64(x + t); elseif (z <= -2.85e-260) tmp = t_1; elseif (z <= -7e-296) tmp = Float64(t * Float64(y / Float64(a - z))); elseif (z <= 2.45e-278) tmp = t_1; elseif (z <= 3.5e-232) tmp = Float64(y * Float64(Float64(t - x) / a)); elseif (z <= 4e+81) tmp = t_1; else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x * (1.0 - (y / a)); tmp = 0.0; if (z <= -8.6e+133) tmp = t; elseif (z <= -1.65e-24) tmp = x + t; elseif (z <= -2.85e-260) tmp = t_1; elseif (z <= -7e-296) tmp = t * (y / (a - z)); elseif (z <= 2.45e-278) tmp = t_1; elseif (z <= 3.5e-232) tmp = y * ((t - x) / a); elseif (z <= 4e+81) tmp = t_1; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(1.0 - N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -8.6e+133], t, If[LessEqual[z, -1.65e-24], N[(x + t), $MachinePrecision], If[LessEqual[z, -2.85e-260], t$95$1, If[LessEqual[z, -7e-296], N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.45e-278], t$95$1, If[LessEqual[z, 3.5e-232], N[(y * N[(N[(t - x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4e+81], t$95$1, t]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(1 - \frac{y}{a}\right)\\
\mathbf{if}\;z \leq -8.6 \cdot 10^{+133}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq -1.65 \cdot 10^{-24}:\\
\;\;\;\;x + t\\
\mathbf{elif}\;z \leq -2.85 \cdot 10^{-260}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -7 \cdot 10^{-296}:\\
\;\;\;\;t \cdot \frac{y}{a - z}\\
\mathbf{elif}\;z \leq 2.45 \cdot 10^{-278}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.5 \cdot 10^{-232}:\\
\;\;\;\;y \cdot \frac{t - x}{a}\\
\mathbf{elif}\;z \leq 4 \cdot 10^{+81}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if z < -8.59999999999999989e133 or 3.99999999999999969e81 < z Initial program 33.6%
associate-/l*54.5%
Simplified54.5%
Taylor expanded in z around inf 62.1%
if -8.59999999999999989e133 < z < -1.64999999999999992e-24Initial program 73.9%
associate-/l*89.0%
Simplified89.0%
clear-num88.9%
un-div-inv89.0%
Applied egg-rr89.0%
Taylor expanded in t around inf 73.3%
Taylor expanded in z around inf 55.5%
if -1.64999999999999992e-24 < z < -2.8499999999999999e-260 or -6.9999999999999998e-296 < z < 2.4500000000000001e-278 or 3.4999999999999998e-232 < z < 3.99999999999999969e81Initial program 84.8%
associate-/l*89.3%
Simplified89.3%
Taylor expanded in x around inf 61.1%
mul-1-neg61.1%
unsub-neg61.1%
Simplified61.1%
Taylor expanded in z around 0 57.9%
if -2.8499999999999999e-260 < z < -6.9999999999999998e-296Initial program 88.4%
associate-/l*77.1%
Simplified77.1%
Taylor expanded in y around inf 77.1%
div-sub77.1%
Simplified77.1%
Taylor expanded in t around inf 88.4%
associate-/l*99.6%
Simplified99.6%
if 2.4500000000000001e-278 < z < 3.4999999999999998e-232Initial program 87.9%
associate-/l*99.4%
Simplified99.4%
Taylor expanded in y around inf 99.4%
div-sub99.4%
Simplified99.4%
Taylor expanded in a around inf 99.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (/ (* (- t x) (- y a)) z)))
(t_2 (+ x (/ (- y z) (/ a (- t x))))))
(if (<= a -1.2e-22)
t_2
(if (<= a 2.8e-56)
t_1
(if (<= a 3.1e-49)
t_2
(if (<= a 9e-12)
t_1
(if (<= a 2e+72)
(+ x (/ (- y z) (/ (- a z) t)))
(+ x (/ 1.0 (/ (/ a y) (- t x)))))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (((t - x) * (y - a)) / z);
double t_2 = x + ((y - z) / (a / (t - x)));
double tmp;
if (a <= -1.2e-22) {
tmp = t_2;
} else if (a <= 2.8e-56) {
tmp = t_1;
} else if (a <= 3.1e-49) {
tmp = t_2;
} else if (a <= 9e-12) {
tmp = t_1;
} else if (a <= 2e+72) {
tmp = x + ((y - z) / ((a - z) / t));
} else {
tmp = x + (1.0 / ((a / y) / (t - x)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (((t - x) * (y - a)) / z)
t_2 = x + ((y - z) / (a / (t - x)))
if (a <= (-1.2d-22)) then
tmp = t_2
else if (a <= 2.8d-56) then
tmp = t_1
else if (a <= 3.1d-49) then
tmp = t_2
else if (a <= 9d-12) then
tmp = t_1
else if (a <= 2d+72) then
tmp = x + ((y - z) / ((a - z) / t))
else
tmp = x + (1.0d0 / ((a / y) / (t - x)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (((t - x) * (y - a)) / z);
double t_2 = x + ((y - z) / (a / (t - x)));
double tmp;
if (a <= -1.2e-22) {
tmp = t_2;
} else if (a <= 2.8e-56) {
tmp = t_1;
} else if (a <= 3.1e-49) {
tmp = t_2;
} else if (a <= 9e-12) {
tmp = t_1;
} else if (a <= 2e+72) {
tmp = x + ((y - z) / ((a - z) / t));
} else {
tmp = x + (1.0 / ((a / y) / (t - x)));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (((t - x) * (y - a)) / z) t_2 = x + ((y - z) / (a / (t - x))) tmp = 0 if a <= -1.2e-22: tmp = t_2 elif a <= 2.8e-56: tmp = t_1 elif a <= 3.1e-49: tmp = t_2 elif a <= 9e-12: tmp = t_1 elif a <= 2e+72: tmp = x + ((y - z) / ((a - z) / t)) else: tmp = x + (1.0 / ((a / y) / (t - x))) return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(Float64(Float64(t - x) * Float64(y - a)) / z)) t_2 = Float64(x + Float64(Float64(y - z) / Float64(a / Float64(t - x)))) tmp = 0.0 if (a <= -1.2e-22) tmp = t_2; elseif (a <= 2.8e-56) tmp = t_1; elseif (a <= 3.1e-49) tmp = t_2; elseif (a <= 9e-12) tmp = t_1; elseif (a <= 2e+72) tmp = Float64(x + Float64(Float64(y - z) / Float64(Float64(a - z) / t))); else tmp = Float64(x + Float64(1.0 / Float64(Float64(a / y) / Float64(t - x)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (((t - x) * (y - a)) / z); t_2 = x + ((y - z) / (a / (t - x))); tmp = 0.0; if (a <= -1.2e-22) tmp = t_2; elseif (a <= 2.8e-56) tmp = t_1; elseif (a <= 3.1e-49) tmp = t_2; elseif (a <= 9e-12) tmp = t_1; elseif (a <= 2e+72) tmp = x + ((y - z) / ((a - z) / t)); else tmp = x + (1.0 / ((a / y) / (t - x))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(N[(N[(t - x), $MachinePrecision] * N[(y - a), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - z), $MachinePrecision] / N[(a / N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -1.2e-22], t$95$2, If[LessEqual[a, 2.8e-56], t$95$1, If[LessEqual[a, 3.1e-49], t$95$2, If[LessEqual[a, 9e-12], t$95$1, If[LessEqual[a, 2e+72], N[(x + N[(N[(y - z), $MachinePrecision] / N[(N[(a - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / N[(N[(a / y), $MachinePrecision] / N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - \frac{\left(t - x\right) \cdot \left(y - a\right)}{z}\\
t_2 := x + \frac{y - z}{\frac{a}{t - x}}\\
\mathbf{if}\;a \leq -1.2 \cdot 10^{-22}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;a \leq 2.8 \cdot 10^{-56}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 3.1 \cdot 10^{-49}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;a \leq 9 \cdot 10^{-12}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 2 \cdot 10^{+72}:\\
\;\;\;\;x + \frac{y - z}{\frac{a - z}{t}}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{\frac{\frac{a}{y}}{t - x}}\\
\end{array}
\end{array}
if a < -1.20000000000000001e-22 or 2.79999999999999993e-56 < a < 3.1e-49Initial program 69.4%
associate-/l*89.0%
Simplified89.0%
clear-num89.2%
un-div-inv89.0%
Applied egg-rr89.0%
Taylor expanded in a around inf 83.5%
if -1.20000000000000001e-22 < a < 2.79999999999999993e-56 or 3.1e-49 < a < 8.99999999999999962e-12Initial program 62.8%
associate-/l*66.7%
Simplified66.7%
Taylor expanded in z around inf 81.5%
associate--l+81.5%
associate-*r/81.5%
associate-*r/81.5%
mul-1-neg81.5%
div-sub83.0%
mul-1-neg83.0%
distribute-lft-out--83.0%
associate-*r/83.0%
mul-1-neg83.0%
unsub-neg83.0%
distribute-rgt-out--83.0%
Simplified83.0%
if 8.99999999999999962e-12 < a < 1.99999999999999989e72Initial program 73.5%
associate-/l*89.0%
Simplified89.0%
clear-num89.0%
un-div-inv89.0%
Applied egg-rr89.0%
Taylor expanded in t around inf 83.7%
if 1.99999999999999989e72 < a Initial program 73.1%
associate-/l*91.2%
Simplified91.2%
associate-*r/73.1%
clear-num73.1%
associate-/r*97.0%
Applied egg-rr97.0%
Taylor expanded in z around 0 72.8%
associate-/r*91.7%
Simplified91.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* t (/ (- y z) (- a z)))))
(if (<= a -1.1e+102)
(+ x (/ (- y z) (/ a (- t x))))
(if (<= a -2.75e-195)
t_1
(if (<= a -1.65e-236)
(* y (/ (- t x) (- a z)))
(if (<= a 4.55e-10)
t_1
(if (<= a 2.15e+74)
(+ x (/ (- y z) (/ (- a z) t)))
(+ x (/ 1.0 (/ (/ a y) (- t x)))))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t * ((y - z) / (a - z));
double tmp;
if (a <= -1.1e+102) {
tmp = x + ((y - z) / (a / (t - x)));
} else if (a <= -2.75e-195) {
tmp = t_1;
} else if (a <= -1.65e-236) {
tmp = y * ((t - x) / (a - z));
} else if (a <= 4.55e-10) {
tmp = t_1;
} else if (a <= 2.15e+74) {
tmp = x + ((y - z) / ((a - z) / t));
} else {
tmp = x + (1.0 / ((a / y) / (t - x)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = t * ((y - z) / (a - z))
if (a <= (-1.1d+102)) then
tmp = x + ((y - z) / (a / (t - x)))
else if (a <= (-2.75d-195)) then
tmp = t_1
else if (a <= (-1.65d-236)) then
tmp = y * ((t - x) / (a - z))
else if (a <= 4.55d-10) then
tmp = t_1
else if (a <= 2.15d+74) then
tmp = x + ((y - z) / ((a - z) / t))
else
tmp = x + (1.0d0 / ((a / y) / (t - x)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t * ((y - z) / (a - z));
double tmp;
if (a <= -1.1e+102) {
tmp = x + ((y - z) / (a / (t - x)));
} else if (a <= -2.75e-195) {
tmp = t_1;
} else if (a <= -1.65e-236) {
tmp = y * ((t - x) / (a - z));
} else if (a <= 4.55e-10) {
tmp = t_1;
} else if (a <= 2.15e+74) {
tmp = x + ((y - z) / ((a - z) / t));
} else {
tmp = x + (1.0 / ((a / y) / (t - x)));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t * ((y - z) / (a - z)) tmp = 0 if a <= -1.1e+102: tmp = x + ((y - z) / (a / (t - x))) elif a <= -2.75e-195: tmp = t_1 elif a <= -1.65e-236: tmp = y * ((t - x) / (a - z)) elif a <= 4.55e-10: tmp = t_1 elif a <= 2.15e+74: tmp = x + ((y - z) / ((a - z) / t)) else: tmp = x + (1.0 / ((a / y) / (t - x))) return tmp
function code(x, y, z, t, a) t_1 = Float64(t * Float64(Float64(y - z) / Float64(a - z))) tmp = 0.0 if (a <= -1.1e+102) tmp = Float64(x + Float64(Float64(y - z) / Float64(a / Float64(t - x)))); elseif (a <= -2.75e-195) tmp = t_1; elseif (a <= -1.65e-236) tmp = Float64(y * Float64(Float64(t - x) / Float64(a - z))); elseif (a <= 4.55e-10) tmp = t_1; elseif (a <= 2.15e+74) tmp = Float64(x + Float64(Float64(y - z) / Float64(Float64(a - z) / t))); else tmp = Float64(x + Float64(1.0 / Float64(Float64(a / y) / Float64(t - x)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t * ((y - z) / (a - z)); tmp = 0.0; if (a <= -1.1e+102) tmp = x + ((y - z) / (a / (t - x))); elseif (a <= -2.75e-195) tmp = t_1; elseif (a <= -1.65e-236) tmp = y * ((t - x) / (a - z)); elseif (a <= 4.55e-10) tmp = t_1; elseif (a <= 2.15e+74) tmp = x + ((y - z) / ((a - z) / t)); else tmp = x + (1.0 / ((a / y) / (t - x))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -1.1e+102], N[(x + N[(N[(y - z), $MachinePrecision] / N[(a / N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -2.75e-195], t$95$1, If[LessEqual[a, -1.65e-236], N[(y * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 4.55e-10], t$95$1, If[LessEqual[a, 2.15e+74], N[(x + N[(N[(y - z), $MachinePrecision] / N[(N[(a - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / N[(N[(a / y), $MachinePrecision] / N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \frac{y - z}{a - z}\\
\mathbf{if}\;a \leq -1.1 \cdot 10^{+102}:\\
\;\;\;\;x + \frac{y - z}{\frac{a}{t - x}}\\
\mathbf{elif}\;a \leq -2.75 \cdot 10^{-195}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq -1.65 \cdot 10^{-236}:\\
\;\;\;\;y \cdot \frac{t - x}{a - z}\\
\mathbf{elif}\;a \leq 4.55 \cdot 10^{-10}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 2.15 \cdot 10^{+74}:\\
\;\;\;\;x + \frac{y - z}{\frac{a - z}{t}}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{\frac{\frac{a}{y}}{t - x}}\\
\end{array}
\end{array}
if a < -1.10000000000000004e102Initial program 65.5%
associate-/l*90.4%
Simplified90.4%
clear-num90.9%
un-div-inv90.3%
Applied egg-rr90.3%
Taylor expanded in a around inf 88.0%
if -1.10000000000000004e102 < a < -2.7500000000000002e-195 or -1.6500000000000001e-236 < a < 4.5499999999999998e-10Initial program 64.2%
associate-/l*68.8%
Simplified68.8%
Taylor expanded in x around 0 61.1%
associate-/l*74.7%
Simplified74.7%
if -2.7500000000000002e-195 < a < -1.6500000000000001e-236Initial program 70.9%
associate-/l*70.8%
Simplified70.8%
Taylor expanded in y around inf 87.4%
div-sub87.5%
Simplified87.5%
if 4.5499999999999998e-10 < a < 2.15e74Initial program 73.5%
associate-/l*89.0%
Simplified89.0%
clear-num89.0%
un-div-inv89.0%
Applied egg-rr89.0%
Taylor expanded in t around inf 83.7%
if 2.15e74 < a Initial program 73.1%
associate-/l*91.2%
Simplified91.2%
associate-*r/73.1%
clear-num73.1%
associate-/r*97.0%
Applied egg-rr97.0%
Taylor expanded in z around 0 72.8%
associate-/r*91.7%
Simplified91.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (- 1.0 (/ y a)))))
(if (<= z -2.7e+134)
t
(if (<= z -2.25e-19)
(+ x t)
(if (<= z -2.05e-260)
t_1
(if (<= z -4.2e-296) (* t (/ y (- a z))) (if (<= z 9e+83) t_1 t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x * (1.0 - (y / a));
double tmp;
if (z <= -2.7e+134) {
tmp = t;
} else if (z <= -2.25e-19) {
tmp = x + t;
} else if (z <= -2.05e-260) {
tmp = t_1;
} else if (z <= -4.2e-296) {
tmp = t * (y / (a - z));
} else if (z <= 9e+83) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * (1.0d0 - (y / a))
if (z <= (-2.7d+134)) then
tmp = t
else if (z <= (-2.25d-19)) then
tmp = x + t
else if (z <= (-2.05d-260)) then
tmp = t_1
else if (z <= (-4.2d-296)) then
tmp = t * (y / (a - z))
else if (z <= 9d+83) then
tmp = t_1
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * (1.0 - (y / a));
double tmp;
if (z <= -2.7e+134) {
tmp = t;
} else if (z <= -2.25e-19) {
tmp = x + t;
} else if (z <= -2.05e-260) {
tmp = t_1;
} else if (z <= -4.2e-296) {
tmp = t * (y / (a - z));
} else if (z <= 9e+83) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x * (1.0 - (y / a)) tmp = 0 if z <= -2.7e+134: tmp = t elif z <= -2.25e-19: tmp = x + t elif z <= -2.05e-260: tmp = t_1 elif z <= -4.2e-296: tmp = t * (y / (a - z)) elif z <= 9e+83: tmp = t_1 else: tmp = t return tmp
function code(x, y, z, t, a) t_1 = Float64(x * Float64(1.0 - Float64(y / a))) tmp = 0.0 if (z <= -2.7e+134) tmp = t; elseif (z <= -2.25e-19) tmp = Float64(x + t); elseif (z <= -2.05e-260) tmp = t_1; elseif (z <= -4.2e-296) tmp = Float64(t * Float64(y / Float64(a - z))); elseif (z <= 9e+83) tmp = t_1; else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x * (1.0 - (y / a)); tmp = 0.0; if (z <= -2.7e+134) tmp = t; elseif (z <= -2.25e-19) tmp = x + t; elseif (z <= -2.05e-260) tmp = t_1; elseif (z <= -4.2e-296) tmp = t * (y / (a - z)); elseif (z <= 9e+83) tmp = t_1; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(1.0 - N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.7e+134], t, If[LessEqual[z, -2.25e-19], N[(x + t), $MachinePrecision], If[LessEqual[z, -2.05e-260], t$95$1, If[LessEqual[z, -4.2e-296], N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 9e+83], t$95$1, t]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(1 - \frac{y}{a}\right)\\
\mathbf{if}\;z \leq -2.7 \cdot 10^{+134}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq -2.25 \cdot 10^{-19}:\\
\;\;\;\;x + t\\
\mathbf{elif}\;z \leq -2.05 \cdot 10^{-260}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -4.2 \cdot 10^{-296}:\\
\;\;\;\;t \cdot \frac{y}{a - z}\\
\mathbf{elif}\;z \leq 9 \cdot 10^{+83}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if z < -2.7e134 or 8.9999999999999999e83 < z Initial program 33.6%
associate-/l*54.5%
Simplified54.5%
Taylor expanded in z around inf 62.1%
if -2.7e134 < z < -2.25000000000000006e-19Initial program 73.9%
associate-/l*89.0%
Simplified89.0%
clear-num88.9%
un-div-inv89.0%
Applied egg-rr89.0%
Taylor expanded in t around inf 73.3%
Taylor expanded in z around inf 55.5%
if -2.25000000000000006e-19 < z < -2.04999999999999998e-260 or -4.1999999999999999e-296 < z < 8.9999999999999999e83Initial program 85.0%
associate-/l*90.0%
Simplified90.0%
Taylor expanded in x around inf 58.7%
mul-1-neg58.7%
unsub-neg58.7%
Simplified58.7%
Taylor expanded in z around 0 55.7%
if -2.04999999999999998e-260 < z < -4.1999999999999999e-296Initial program 88.4%
associate-/l*77.1%
Simplified77.1%
Taylor expanded in y around inf 77.1%
div-sub77.1%
Simplified77.1%
Taylor expanded in t around inf 88.4%
associate-/l*99.6%
Simplified99.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* t (/ (- y z) (- a z)))))
(if (<= a -1.75e+103)
(+ x (/ (- y z) (/ a (- t x))))
(if (<= a -1.65e-194)
t_1
(if (<= a -3e-236)
(* y (/ (- t x) (- a z)))
(if (<= a 0.018) t_1 (+ x (/ 1.0 (/ (/ a y) (- t x))))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t * ((y - z) / (a - z));
double tmp;
if (a <= -1.75e+103) {
tmp = x + ((y - z) / (a / (t - x)));
} else if (a <= -1.65e-194) {
tmp = t_1;
} else if (a <= -3e-236) {
tmp = y * ((t - x) / (a - z));
} else if (a <= 0.018) {
tmp = t_1;
} else {
tmp = x + (1.0 / ((a / y) / (t - x)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = t * ((y - z) / (a - z))
if (a <= (-1.75d+103)) then
tmp = x + ((y - z) / (a / (t - x)))
else if (a <= (-1.65d-194)) then
tmp = t_1
else if (a <= (-3d-236)) then
tmp = y * ((t - x) / (a - z))
else if (a <= 0.018d0) then
tmp = t_1
else
tmp = x + (1.0d0 / ((a / y) / (t - x)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t * ((y - z) / (a - z));
double tmp;
if (a <= -1.75e+103) {
tmp = x + ((y - z) / (a / (t - x)));
} else if (a <= -1.65e-194) {
tmp = t_1;
} else if (a <= -3e-236) {
tmp = y * ((t - x) / (a - z));
} else if (a <= 0.018) {
tmp = t_1;
} else {
tmp = x + (1.0 / ((a / y) / (t - x)));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t * ((y - z) / (a - z)) tmp = 0 if a <= -1.75e+103: tmp = x + ((y - z) / (a / (t - x))) elif a <= -1.65e-194: tmp = t_1 elif a <= -3e-236: tmp = y * ((t - x) / (a - z)) elif a <= 0.018: tmp = t_1 else: tmp = x + (1.0 / ((a / y) / (t - x))) return tmp
function code(x, y, z, t, a) t_1 = Float64(t * Float64(Float64(y - z) / Float64(a - z))) tmp = 0.0 if (a <= -1.75e+103) tmp = Float64(x + Float64(Float64(y - z) / Float64(a / Float64(t - x)))); elseif (a <= -1.65e-194) tmp = t_1; elseif (a <= -3e-236) tmp = Float64(y * Float64(Float64(t - x) / Float64(a - z))); elseif (a <= 0.018) tmp = t_1; else tmp = Float64(x + Float64(1.0 / Float64(Float64(a / y) / Float64(t - x)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t * ((y - z) / (a - z)); tmp = 0.0; if (a <= -1.75e+103) tmp = x + ((y - z) / (a / (t - x))); elseif (a <= -1.65e-194) tmp = t_1; elseif (a <= -3e-236) tmp = y * ((t - x) / (a - z)); elseif (a <= 0.018) tmp = t_1; else tmp = x + (1.0 / ((a / y) / (t - x))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -1.75e+103], N[(x + N[(N[(y - z), $MachinePrecision] / N[(a / N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -1.65e-194], t$95$1, If[LessEqual[a, -3e-236], N[(y * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 0.018], t$95$1, N[(x + N[(1.0 / N[(N[(a / y), $MachinePrecision] / N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \frac{y - z}{a - z}\\
\mathbf{if}\;a \leq -1.75 \cdot 10^{+103}:\\
\;\;\;\;x + \frac{y - z}{\frac{a}{t - x}}\\
\mathbf{elif}\;a \leq -1.65 \cdot 10^{-194}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq -3 \cdot 10^{-236}:\\
\;\;\;\;y \cdot \frac{t - x}{a - z}\\
\mathbf{elif}\;a \leq 0.018:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{\frac{\frac{a}{y}}{t - x}}\\
\end{array}
\end{array}
if a < -1.75e103Initial program 65.5%
associate-/l*90.4%
Simplified90.4%
clear-num90.9%
un-div-inv90.3%
Applied egg-rr90.3%
Taylor expanded in a around inf 88.0%
if -1.75e103 < a < -1.6499999999999999e-194 or -3.00000000000000014e-236 < a < 0.0179999999999999986Initial program 64.8%
associate-/l*69.2%
Simplified69.2%
Taylor expanded in x around 0 61.1%
associate-/l*74.2%
Simplified74.2%
if -1.6499999999999999e-194 < a < -3.00000000000000014e-236Initial program 70.9%
associate-/l*70.8%
Simplified70.8%
Taylor expanded in y around inf 87.4%
div-sub87.5%
Simplified87.5%
if 0.0179999999999999986 < a Initial program 72.7%
associate-/l*91.5%
Simplified91.5%
associate-*r/72.7%
clear-num72.7%
associate-/r*96.0%
Applied egg-rr96.0%
Taylor expanded in z around 0 69.1%
associate-/r*84.0%
Simplified84.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* t (/ (- y z) (- a z)))))
(if (<= a -3.1e+77)
(- x (* y (/ (- x t) a)))
(if (<= a -1.2e-195)
t_1
(if (<= a -6e-236)
(* y (/ (- t x) (- a z)))
(if (<= a 0.0235) t_1 (+ x (/ 1.0 (/ (/ a y) (- t x))))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t * ((y - z) / (a - z));
double tmp;
if (a <= -3.1e+77) {
tmp = x - (y * ((x - t) / a));
} else if (a <= -1.2e-195) {
tmp = t_1;
} else if (a <= -6e-236) {
tmp = y * ((t - x) / (a - z));
} else if (a <= 0.0235) {
tmp = t_1;
} else {
tmp = x + (1.0 / ((a / y) / (t - x)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = t * ((y - z) / (a - z))
if (a <= (-3.1d+77)) then
tmp = x - (y * ((x - t) / a))
else if (a <= (-1.2d-195)) then
tmp = t_1
else if (a <= (-6d-236)) then
tmp = y * ((t - x) / (a - z))
else if (a <= 0.0235d0) then
tmp = t_1
else
tmp = x + (1.0d0 / ((a / y) / (t - x)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t * ((y - z) / (a - z));
double tmp;
if (a <= -3.1e+77) {
tmp = x - (y * ((x - t) / a));
} else if (a <= -1.2e-195) {
tmp = t_1;
} else if (a <= -6e-236) {
tmp = y * ((t - x) / (a - z));
} else if (a <= 0.0235) {
tmp = t_1;
} else {
tmp = x + (1.0 / ((a / y) / (t - x)));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t * ((y - z) / (a - z)) tmp = 0 if a <= -3.1e+77: tmp = x - (y * ((x - t) / a)) elif a <= -1.2e-195: tmp = t_1 elif a <= -6e-236: tmp = y * ((t - x) / (a - z)) elif a <= 0.0235: tmp = t_1 else: tmp = x + (1.0 / ((a / y) / (t - x))) return tmp
function code(x, y, z, t, a) t_1 = Float64(t * Float64(Float64(y - z) / Float64(a - z))) tmp = 0.0 if (a <= -3.1e+77) tmp = Float64(x - Float64(y * Float64(Float64(x - t) / a))); elseif (a <= -1.2e-195) tmp = t_1; elseif (a <= -6e-236) tmp = Float64(y * Float64(Float64(t - x) / Float64(a - z))); elseif (a <= 0.0235) tmp = t_1; else tmp = Float64(x + Float64(1.0 / Float64(Float64(a / y) / Float64(t - x)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t * ((y - z) / (a - z)); tmp = 0.0; if (a <= -3.1e+77) tmp = x - (y * ((x - t) / a)); elseif (a <= -1.2e-195) tmp = t_1; elseif (a <= -6e-236) tmp = y * ((t - x) / (a - z)); elseif (a <= 0.0235) tmp = t_1; else tmp = x + (1.0 / ((a / y) / (t - x))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -3.1e+77], N[(x - N[(y * N[(N[(x - t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -1.2e-195], t$95$1, If[LessEqual[a, -6e-236], N[(y * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 0.0235], t$95$1, N[(x + N[(1.0 / N[(N[(a / y), $MachinePrecision] / N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \frac{y - z}{a - z}\\
\mathbf{if}\;a \leq -3.1 \cdot 10^{+77}:\\
\;\;\;\;x - y \cdot \frac{x - t}{a}\\
\mathbf{elif}\;a \leq -1.2 \cdot 10^{-195}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq -6 \cdot 10^{-236}:\\
\;\;\;\;y \cdot \frac{t - x}{a - z}\\
\mathbf{elif}\;a \leq 0.0235:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{\frac{\frac{a}{y}}{t - x}}\\
\end{array}
\end{array}
if a < -3.09999999999999999e77Initial program 66.3%
associate-/l*90.7%
Simplified90.7%
Taylor expanded in z around 0 60.3%
associate-/l*82.3%
Simplified82.3%
if -3.09999999999999999e77 < a < -1.2e-195 or -6.00000000000000027e-236 < a < 0.0235Initial program 64.5%
associate-/l*69.0%
Simplified69.0%
Taylor expanded in x around 0 60.9%
associate-/l*74.1%
Simplified74.1%
if -1.2e-195 < a < -6.00000000000000027e-236Initial program 70.9%
associate-/l*70.8%
Simplified70.8%
Taylor expanded in y around inf 87.4%
div-sub87.5%
Simplified87.5%
if 0.0235 < a Initial program 72.7%
associate-/l*91.5%
Simplified91.5%
associate-*r/72.7%
clear-num72.7%
associate-/r*96.0%
Applied egg-rr96.0%
Taylor expanded in z around 0 69.1%
associate-/r*84.0%
Simplified84.0%
Final simplification78.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* t (/ (- y z) (- a z)))) (t_2 (- x (* y (/ (- x t) a)))))
(if (<= a -1.45e+78)
t_2
(if (<= a -2.3e-194)
t_1
(if (<= a -1.46e-232)
(* y (/ (- t x) (- a z)))
(if (<= a 0.0305) t_1 t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t * ((y - z) / (a - z));
double t_2 = x - (y * ((x - t) / a));
double tmp;
if (a <= -1.45e+78) {
tmp = t_2;
} else if (a <= -2.3e-194) {
tmp = t_1;
} else if (a <= -1.46e-232) {
tmp = y * ((t - x) / (a - z));
} else if (a <= 0.0305) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t * ((y - z) / (a - z))
t_2 = x - (y * ((x - t) / a))
if (a <= (-1.45d+78)) then
tmp = t_2
else if (a <= (-2.3d-194)) then
tmp = t_1
else if (a <= (-1.46d-232)) then
tmp = y * ((t - x) / (a - z))
else if (a <= 0.0305d0) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t * ((y - z) / (a - z));
double t_2 = x - (y * ((x - t) / a));
double tmp;
if (a <= -1.45e+78) {
tmp = t_2;
} else if (a <= -2.3e-194) {
tmp = t_1;
} else if (a <= -1.46e-232) {
tmp = y * ((t - x) / (a - z));
} else if (a <= 0.0305) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t * ((y - z) / (a - z)) t_2 = x - (y * ((x - t) / a)) tmp = 0 if a <= -1.45e+78: tmp = t_2 elif a <= -2.3e-194: tmp = t_1 elif a <= -1.46e-232: tmp = y * ((t - x) / (a - z)) elif a <= 0.0305: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t * Float64(Float64(y - z) / Float64(a - z))) t_2 = Float64(x - Float64(y * Float64(Float64(x - t) / a))) tmp = 0.0 if (a <= -1.45e+78) tmp = t_2; elseif (a <= -2.3e-194) tmp = t_1; elseif (a <= -1.46e-232) tmp = Float64(y * Float64(Float64(t - x) / Float64(a - z))); elseif (a <= 0.0305) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t * ((y - z) / (a - z)); t_2 = x - (y * ((x - t) / a)); tmp = 0.0; if (a <= -1.45e+78) tmp = t_2; elseif (a <= -2.3e-194) tmp = t_1; elseif (a <= -1.46e-232) tmp = y * ((t - x) / (a - z)); elseif (a <= 0.0305) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x - N[(y * N[(N[(x - t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -1.45e+78], t$95$2, If[LessEqual[a, -2.3e-194], t$95$1, If[LessEqual[a, -1.46e-232], N[(y * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 0.0305], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \frac{y - z}{a - z}\\
t_2 := x - y \cdot \frac{x - t}{a}\\
\mathbf{if}\;a \leq -1.45 \cdot 10^{+78}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;a \leq -2.3 \cdot 10^{-194}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq -1.46 \cdot 10^{-232}:\\
\;\;\;\;y \cdot \frac{t - x}{a - z}\\
\mathbf{elif}\;a \leq 0.0305:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if a < -1.45000000000000008e78 or 0.030499999999999999 < a Initial program 70.1%
associate-/l*91.2%
Simplified91.2%
Taylor expanded in z around 0 65.5%
associate-/l*81.5%
Simplified81.5%
if -1.45000000000000008e78 < a < -2.30000000000000003e-194 or -1.4600000000000001e-232 < a < 0.030499999999999999Initial program 64.5%
associate-/l*69.0%
Simplified69.0%
Taylor expanded in x around 0 60.9%
associate-/l*74.1%
Simplified74.1%
if -2.30000000000000003e-194 < a < -1.4600000000000001e-232Initial program 70.9%
associate-/l*70.8%
Simplified70.8%
Taylor expanded in y around inf 87.4%
div-sub87.5%
Simplified87.5%
Final simplification77.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* t (/ (- y z) (- a z)))) (t_2 (+ x (* t (/ y a)))))
(if (<= a -2.6e+102)
t_2
(if (<= a -4.8e-196)
t_1
(if (<= a -1.2e-236)
(* y (/ (- t x) (- a z)))
(if (<= a 0.031) t_1 t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t * ((y - z) / (a - z));
double t_2 = x + (t * (y / a));
double tmp;
if (a <= -2.6e+102) {
tmp = t_2;
} else if (a <= -4.8e-196) {
tmp = t_1;
} else if (a <= -1.2e-236) {
tmp = y * ((t - x) / (a - z));
} else if (a <= 0.031) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t * ((y - z) / (a - z))
t_2 = x + (t * (y / a))
if (a <= (-2.6d+102)) then
tmp = t_2
else if (a <= (-4.8d-196)) then
tmp = t_1
else if (a <= (-1.2d-236)) then
tmp = y * ((t - x) / (a - z))
else if (a <= 0.031d0) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t * ((y - z) / (a - z));
double t_2 = x + (t * (y / a));
double tmp;
if (a <= -2.6e+102) {
tmp = t_2;
} else if (a <= -4.8e-196) {
tmp = t_1;
} else if (a <= -1.2e-236) {
tmp = y * ((t - x) / (a - z));
} else if (a <= 0.031) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t * ((y - z) / (a - z)) t_2 = x + (t * (y / a)) tmp = 0 if a <= -2.6e+102: tmp = t_2 elif a <= -4.8e-196: tmp = t_1 elif a <= -1.2e-236: tmp = y * ((t - x) / (a - z)) elif a <= 0.031: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t * Float64(Float64(y - z) / Float64(a - z))) t_2 = Float64(x + Float64(t * Float64(y / a))) tmp = 0.0 if (a <= -2.6e+102) tmp = t_2; elseif (a <= -4.8e-196) tmp = t_1; elseif (a <= -1.2e-236) tmp = Float64(y * Float64(Float64(t - x) / Float64(a - z))); elseif (a <= 0.031) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t * ((y - z) / (a - z)); t_2 = x + (t * (y / a)); tmp = 0.0; if (a <= -2.6e+102) tmp = t_2; elseif (a <= -4.8e-196) tmp = t_1; elseif (a <= -1.2e-236) tmp = y * ((t - x) / (a - z)); elseif (a <= 0.031) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -2.6e+102], t$95$2, If[LessEqual[a, -4.8e-196], t$95$1, If[LessEqual[a, -1.2e-236], N[(y * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 0.031], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \frac{y - z}{a - z}\\
t_2 := x + t \cdot \frac{y}{a}\\
\mathbf{if}\;a \leq -2.6 \cdot 10^{+102}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;a \leq -4.8 \cdot 10^{-196}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq -1.2 \cdot 10^{-236}:\\
\;\;\;\;y \cdot \frac{t - x}{a - z}\\
\mathbf{elif}\;a \leq 0.031:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if a < -2.60000000000000006e102 or 0.031 < a Initial program 69.8%
associate-/l*91.1%
Simplified91.1%
associate-*r/69.8%
clear-num69.8%
associate-/r*94.7%
Applied egg-rr94.7%
Taylor expanded in z around 0 65.2%
associate-/r*83.2%
Simplified83.2%
Taylor expanded in t around inf 65.8%
associate-*r/74.1%
Simplified74.1%
if -2.60000000000000006e102 < a < -4.80000000000000041e-196 or -1.2000000000000001e-236 < a < 0.031Initial program 64.8%
associate-/l*69.2%
Simplified69.2%
Taylor expanded in x around 0 61.1%
associate-/l*74.2%
Simplified74.2%
if -4.80000000000000041e-196 < a < -1.2000000000000001e-236Initial program 70.9%
associate-/l*70.8%
Simplified70.8%
Taylor expanded in y around inf 87.4%
div-sub87.5%
Simplified87.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* t (/ (- y z) (- a z)))) (t_2 (+ x (* t (/ y a)))))
(if (<= a -3.2e+109)
t_2
(if (<= a -1.15e-216)
t_1
(if (<= a -7e-237) (* x (/ (- y a) z)) (if (<= a 0.029) t_1 t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t * ((y - z) / (a - z));
double t_2 = x + (t * (y / a));
double tmp;
if (a <= -3.2e+109) {
tmp = t_2;
} else if (a <= -1.15e-216) {
tmp = t_1;
} else if (a <= -7e-237) {
tmp = x * ((y - a) / z);
} else if (a <= 0.029) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t * ((y - z) / (a - z))
t_2 = x + (t * (y / a))
if (a <= (-3.2d+109)) then
tmp = t_2
else if (a <= (-1.15d-216)) then
tmp = t_1
else if (a <= (-7d-237)) then
tmp = x * ((y - a) / z)
else if (a <= 0.029d0) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t * ((y - z) / (a - z));
double t_2 = x + (t * (y / a));
double tmp;
if (a <= -3.2e+109) {
tmp = t_2;
} else if (a <= -1.15e-216) {
tmp = t_1;
} else if (a <= -7e-237) {
tmp = x * ((y - a) / z);
} else if (a <= 0.029) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t * ((y - z) / (a - z)) t_2 = x + (t * (y / a)) tmp = 0 if a <= -3.2e+109: tmp = t_2 elif a <= -1.15e-216: tmp = t_1 elif a <= -7e-237: tmp = x * ((y - a) / z) elif a <= 0.029: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t * Float64(Float64(y - z) / Float64(a - z))) t_2 = Float64(x + Float64(t * Float64(y / a))) tmp = 0.0 if (a <= -3.2e+109) tmp = t_2; elseif (a <= -1.15e-216) tmp = t_1; elseif (a <= -7e-237) tmp = Float64(x * Float64(Float64(y - a) / z)); elseif (a <= 0.029) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t * ((y - z) / (a - z)); t_2 = x + (t * (y / a)); tmp = 0.0; if (a <= -3.2e+109) tmp = t_2; elseif (a <= -1.15e-216) tmp = t_1; elseif (a <= -7e-237) tmp = x * ((y - a) / z); elseif (a <= 0.029) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -3.2e+109], t$95$2, If[LessEqual[a, -1.15e-216], t$95$1, If[LessEqual[a, -7e-237], N[(x * N[(N[(y - a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 0.029], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \frac{y - z}{a - z}\\
t_2 := x + t \cdot \frac{y}{a}\\
\mathbf{if}\;a \leq -3.2 \cdot 10^{+109}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;a \leq -1.15 \cdot 10^{-216}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq -7 \cdot 10^{-237}:\\
\;\;\;\;x \cdot \frac{y - a}{z}\\
\mathbf{elif}\;a \leq 0.029:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if a < -3.2000000000000001e109 or 0.0290000000000000015 < a Initial program 69.8%
associate-/l*91.1%
Simplified91.1%
associate-*r/69.8%
clear-num69.8%
associate-/r*94.7%
Applied egg-rr94.7%
Taylor expanded in z around 0 65.2%
associate-/r*83.2%
Simplified83.2%
Taylor expanded in t around inf 65.8%
associate-*r/74.1%
Simplified74.1%
if -3.2000000000000001e109 < a < -1.14999999999999998e-216 or -6.99999999999999966e-237 < a < 0.0290000000000000015Initial program 65.3%
associate-/l*69.6%
Simplified69.6%
Taylor expanded in x around 0 61.7%
associate-/l*73.8%
Simplified73.8%
if -1.14999999999999998e-216 < a < -6.99999999999999966e-237Initial program 61.4%
associate-/l*61.4%
Simplified61.4%
Taylor expanded in x around -inf 95.4%
mul-1-neg95.4%
*-commutative95.4%
distribute-rgt-neg-in95.4%
Simplified95.4%
Taylor expanded in z around -inf 99.7%
associate-/l*100.0%
Simplified100.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* t (/ y a)))))
(if (<= z -4.3e+98)
t
(if (<= z -7.6e-93)
t_1
(if (<= z -3e-259) (- x (/ x (/ a y))) (if (<= z 1.7e+82) t_1 t))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (t * (y / a));
double tmp;
if (z <= -4.3e+98) {
tmp = t;
} else if (z <= -7.6e-93) {
tmp = t_1;
} else if (z <= -3e-259) {
tmp = x - (x / (a / y));
} else if (z <= 1.7e+82) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (t * (y / a))
if (z <= (-4.3d+98)) then
tmp = t
else if (z <= (-7.6d-93)) then
tmp = t_1
else if (z <= (-3d-259)) then
tmp = x - (x / (a / y))
else if (z <= 1.7d+82) then
tmp = t_1
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (t * (y / a));
double tmp;
if (z <= -4.3e+98) {
tmp = t;
} else if (z <= -7.6e-93) {
tmp = t_1;
} else if (z <= -3e-259) {
tmp = x - (x / (a / y));
} else if (z <= 1.7e+82) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (t * (y / a)) tmp = 0 if z <= -4.3e+98: tmp = t elif z <= -7.6e-93: tmp = t_1 elif z <= -3e-259: tmp = x - (x / (a / y)) elif z <= 1.7e+82: tmp = t_1 else: tmp = t return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(t * Float64(y / a))) tmp = 0.0 if (z <= -4.3e+98) tmp = t; elseif (z <= -7.6e-93) tmp = t_1; elseif (z <= -3e-259) tmp = Float64(x - Float64(x / Float64(a / y))); elseif (z <= 1.7e+82) tmp = t_1; else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (t * (y / a)); tmp = 0.0; if (z <= -4.3e+98) tmp = t; elseif (z <= -7.6e-93) tmp = t_1; elseif (z <= -3e-259) tmp = x - (x / (a / y)); elseif (z <= 1.7e+82) tmp = t_1; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4.3e+98], t, If[LessEqual[z, -7.6e-93], t$95$1, If[LessEqual[z, -3e-259], N[(x - N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.7e+82], t$95$1, t]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + t \cdot \frac{y}{a}\\
\mathbf{if}\;z \leq -4.3 \cdot 10^{+98}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq -7.6 \cdot 10^{-93}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -3 \cdot 10^{-259}:\\
\;\;\;\;x - \frac{x}{\frac{a}{y}}\\
\mathbf{elif}\;z \leq 1.7 \cdot 10^{+82}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if z < -4.3000000000000001e98 or 1.69999999999999997e82 < z Initial program 34.3%
associate-/l*58.6%
Simplified58.6%
Taylor expanded in z around inf 62.2%
if -4.3000000000000001e98 < z < -7.5999999999999998e-93 or -3.0000000000000002e-259 < z < 1.69999999999999997e82Initial program 83.6%
associate-/l*88.4%
Simplified88.4%
associate-*r/83.6%
clear-num83.5%
associate-/r*91.7%
Applied egg-rr91.7%
Taylor expanded in z around 0 61.6%
associate-/r*70.4%
Simplified70.4%
Taylor expanded in t around inf 54.8%
associate-*r/60.4%
Simplified60.4%
if -7.5999999999999998e-93 < z < -3.0000000000000002e-259Initial program 90.2%
associate-/l*90.0%
Simplified90.0%
Taylor expanded in x around inf 73.2%
mul-1-neg73.2%
unsub-neg73.2%
Simplified73.2%
Taylor expanded in z around 0 66.2%
Taylor expanded in y around 0 56.4%
mul-1-neg56.4%
associate-*r/66.2%
distribute-lft-neg-out66.2%
*-commutative66.2%
Simplified66.2%
distribute-rgt-neg-out66.2%
distribute-lft-neg-in66.2%
add-sqr-sqrt31.2%
sqrt-unprod36.3%
sqr-neg36.3%
sqrt-unprod14.0%
add-sqr-sqrt35.8%
cancel-sign-sub-inv35.8%
*-commutative35.8%
clear-num35.8%
un-div-inv35.8%
add-sqr-sqrt14.0%
sqrt-unprod36.3%
sqr-neg36.3%
sqrt-unprod31.2%
add-sqr-sqrt66.2%
Applied egg-rr66.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* t (/ y a)))))
(if (<= z -8.8e+97)
t
(if (<= z -1.5e-93)
t_1
(if (<= z -3.2e-260) (* x (- 1.0 (/ y a))) (if (<= z 8e+82) t_1 t))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (t * (y / a));
double tmp;
if (z <= -8.8e+97) {
tmp = t;
} else if (z <= -1.5e-93) {
tmp = t_1;
} else if (z <= -3.2e-260) {
tmp = x * (1.0 - (y / a));
} else if (z <= 8e+82) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (t * (y / a))
if (z <= (-8.8d+97)) then
tmp = t
else if (z <= (-1.5d-93)) then
tmp = t_1
else if (z <= (-3.2d-260)) then
tmp = x * (1.0d0 - (y / a))
else if (z <= 8d+82) then
tmp = t_1
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (t * (y / a));
double tmp;
if (z <= -8.8e+97) {
tmp = t;
} else if (z <= -1.5e-93) {
tmp = t_1;
} else if (z <= -3.2e-260) {
tmp = x * (1.0 - (y / a));
} else if (z <= 8e+82) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (t * (y / a)) tmp = 0 if z <= -8.8e+97: tmp = t elif z <= -1.5e-93: tmp = t_1 elif z <= -3.2e-260: tmp = x * (1.0 - (y / a)) elif z <= 8e+82: tmp = t_1 else: tmp = t return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(t * Float64(y / a))) tmp = 0.0 if (z <= -8.8e+97) tmp = t; elseif (z <= -1.5e-93) tmp = t_1; elseif (z <= -3.2e-260) tmp = Float64(x * Float64(1.0 - Float64(y / a))); elseif (z <= 8e+82) tmp = t_1; else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (t * (y / a)); tmp = 0.0; if (z <= -8.8e+97) tmp = t; elseif (z <= -1.5e-93) tmp = t_1; elseif (z <= -3.2e-260) tmp = x * (1.0 - (y / a)); elseif (z <= 8e+82) tmp = t_1; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -8.8e+97], t, If[LessEqual[z, -1.5e-93], t$95$1, If[LessEqual[z, -3.2e-260], N[(x * N[(1.0 - N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 8e+82], t$95$1, t]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + t \cdot \frac{y}{a}\\
\mathbf{if}\;z \leq -8.8 \cdot 10^{+97}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq -1.5 \cdot 10^{-93}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -3.2 \cdot 10^{-260}:\\
\;\;\;\;x \cdot \left(1 - \frac{y}{a}\right)\\
\mathbf{elif}\;z \leq 8 \cdot 10^{+82}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if z < -8.8000000000000003e97 or 7.9999999999999997e82 < z Initial program 34.3%
associate-/l*58.6%
Simplified58.6%
Taylor expanded in z around inf 62.2%
if -8.8000000000000003e97 < z < -1.5000000000000001e-93 or -3.19999999999999995e-260 < z < 7.9999999999999997e82Initial program 83.6%
associate-/l*88.4%
Simplified88.4%
associate-*r/83.6%
clear-num83.5%
associate-/r*91.7%
Applied egg-rr91.7%
Taylor expanded in z around 0 61.6%
associate-/r*70.4%
Simplified70.4%
Taylor expanded in t around inf 54.8%
associate-*r/60.4%
Simplified60.4%
if -1.5000000000000001e-93 < z < -3.19999999999999995e-260Initial program 90.2%
associate-/l*90.0%
Simplified90.0%
Taylor expanded in x around inf 73.2%
mul-1-neg73.2%
unsub-neg73.2%
Simplified73.2%
Taylor expanded in z around 0 66.2%
(FPCore (x y z t a) :precision binary64 (if (or (<= a -1.5e-86) (not (<= a 7e-70))) (+ x (* (- y z) (/ (- t x) (- a z)))) (- t (/ (* (- t x) (- y a)) z))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -1.5e-86) || !(a <= 7e-70)) {
tmp = x + ((y - z) * ((t - x) / (a - z)));
} else {
tmp = t - (((t - x) * (y - a)) / z);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((a <= (-1.5d-86)) .or. (.not. (a <= 7d-70))) then
tmp = x + ((y - z) * ((t - x) / (a - z)))
else
tmp = t - (((t - x) * (y - a)) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -1.5e-86) || !(a <= 7e-70)) {
tmp = x + ((y - z) * ((t - x) / (a - z)));
} else {
tmp = t - (((t - x) * (y - a)) / z);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (a <= -1.5e-86) or not (a <= 7e-70): tmp = x + ((y - z) * ((t - x) / (a - z))) else: tmp = t - (((t - x) * (y - a)) / z) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((a <= -1.5e-86) || !(a <= 7e-70)) tmp = Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / Float64(a - z)))); else tmp = Float64(t - Float64(Float64(Float64(t - x) * Float64(y - a)) / z)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((a <= -1.5e-86) || ~((a <= 7e-70))) tmp = x + ((y - z) * ((t - x) / (a - z))); else tmp = t - (((t - x) * (y - a)) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[a, -1.5e-86], N[Not[LessEqual[a, 7e-70]], $MachinePrecision]], N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t - N[(N[(N[(t - x), $MachinePrecision] * N[(y - a), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.5 \cdot 10^{-86} \lor \neg \left(a \leq 7 \cdot 10^{-70}\right):\\
\;\;\;\;x + \left(y - z\right) \cdot \frac{t - x}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t - \frac{\left(t - x\right) \cdot \left(y - a\right)}{z}\\
\end{array}
\end{array}
if a < -1.5e-86 or 6.99999999999999949e-70 < a Initial program 71.8%
associate-/l*87.4%
Simplified87.4%
if -1.5e-86 < a < 6.99999999999999949e-70Initial program 60.1%
associate-/l*64.4%
Simplified64.4%
Taylor expanded in z around inf 83.1%
associate--l+83.1%
associate-*r/83.1%
associate-*r/83.1%
mul-1-neg83.1%
div-sub85.1%
mul-1-neg85.1%
distribute-lft-out--85.1%
associate-*r/85.1%
mul-1-neg85.1%
unsub-neg85.1%
distribute-rgt-out--85.1%
Simplified85.1%
Final simplification86.5%
(FPCore (x y z t a)
:precision binary64
(if (<= a -5.8e+101)
x
(if (<= a -4.6e-194)
t
(if (<= a -1e-232) (* x (/ y z)) (if (<= a 6.5e-5) t x)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -5.8e+101) {
tmp = x;
} else if (a <= -4.6e-194) {
tmp = t;
} else if (a <= -1e-232) {
tmp = x * (y / z);
} else if (a <= 6.5e-5) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-5.8d+101)) then
tmp = x
else if (a <= (-4.6d-194)) then
tmp = t
else if (a <= (-1d-232)) then
tmp = x * (y / z)
else if (a <= 6.5d-5) then
tmp = t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -5.8e+101) {
tmp = x;
} else if (a <= -4.6e-194) {
tmp = t;
} else if (a <= -1e-232) {
tmp = x * (y / z);
} else if (a <= 6.5e-5) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -5.8e+101: tmp = x elif a <= -4.6e-194: tmp = t elif a <= -1e-232: tmp = x * (y / z) elif a <= 6.5e-5: tmp = t else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -5.8e+101) tmp = x; elseif (a <= -4.6e-194) tmp = t; elseif (a <= -1e-232) tmp = Float64(x * Float64(y / z)); elseif (a <= 6.5e-5) tmp = t; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -5.8e+101) tmp = x; elseif (a <= -4.6e-194) tmp = t; elseif (a <= -1e-232) tmp = x * (y / z); elseif (a <= 6.5e-5) tmp = t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -5.8e+101], x, If[LessEqual[a, -4.6e-194], t, If[LessEqual[a, -1e-232], N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 6.5e-5], t, x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.8 \cdot 10^{+101}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq -4.6 \cdot 10^{-194}:\\
\;\;\;\;t\\
\mathbf{elif}\;a \leq -1 \cdot 10^{-232}:\\
\;\;\;\;x \cdot \frac{y}{z}\\
\mathbf{elif}\;a \leq 6.5 \cdot 10^{-5}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -5.79999999999999974e101 or 6.49999999999999943e-5 < a Initial program 69.7%
associate-/l*90.4%
Simplified90.4%
Taylor expanded in a around inf 53.2%
if -5.79999999999999974e101 < a < -4.60000000000000005e-194 or -1.00000000000000002e-232 < a < 6.49999999999999943e-5Initial program 64.7%
associate-/l*69.3%
Simplified69.3%
Taylor expanded in z around inf 48.6%
if -4.60000000000000005e-194 < a < -1.00000000000000002e-232Initial program 70.9%
associate-/l*70.8%
Simplified70.8%
Taylor expanded in x around inf 42.7%
mul-1-neg42.7%
unsub-neg42.7%
Simplified42.7%
Taylor expanded in a around 0 60.8%
(FPCore (x y z t a) :precision binary64 (if (<= a -2.25e+129) x (if (<= a -2.8e-15) (* t (/ y (- a z))) (if (<= a 4.1e-5) t x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -2.25e+129) {
tmp = x;
} else if (a <= -2.8e-15) {
tmp = t * (y / (a - z));
} else if (a <= 4.1e-5) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-2.25d+129)) then
tmp = x
else if (a <= (-2.8d-15)) then
tmp = t * (y / (a - z))
else if (a <= 4.1d-5) then
tmp = t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -2.25e+129) {
tmp = x;
} else if (a <= -2.8e-15) {
tmp = t * (y / (a - z));
} else if (a <= 4.1e-5) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -2.25e+129: tmp = x elif a <= -2.8e-15: tmp = t * (y / (a - z)) elif a <= 4.1e-5: tmp = t else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -2.25e+129) tmp = x; elseif (a <= -2.8e-15) tmp = Float64(t * Float64(y / Float64(a - z))); elseif (a <= 4.1e-5) tmp = t; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -2.25e+129) tmp = x; elseif (a <= -2.8e-15) tmp = t * (y / (a - z)); elseif (a <= 4.1e-5) tmp = t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -2.25e+129], x, If[LessEqual[a, -2.8e-15], N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 4.1e-5], t, x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.25 \cdot 10^{+129}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq -2.8 \cdot 10^{-15}:\\
\;\;\;\;t \cdot \frac{y}{a - z}\\
\mathbf{elif}\;a \leq 4.1 \cdot 10^{-5}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -2.2500000000000001e129 or 4.10000000000000005e-5 < a Initial program 69.5%
associate-/l*92.6%
Simplified92.6%
Taylor expanded in a around inf 55.7%
if -2.2500000000000001e129 < a < -2.80000000000000014e-15Initial program 71.6%
associate-/l*73.8%
Simplified73.8%
Taylor expanded in y around inf 61.2%
div-sub61.2%
Simplified61.2%
Taylor expanded in t around inf 49.0%
associate-/l*49.7%
Simplified49.7%
if -2.80000000000000014e-15 < a < 4.10000000000000005e-5Initial program 64.8%
associate-/l*68.3%
Simplified68.3%
Taylor expanded in z around inf 47.6%
(FPCore (x y z t a) :precision binary64 (if (<= a -2.2e+104) x (if (<= a 2.2e-5) t x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -2.2e+104) {
tmp = x;
} else if (a <= 2.2e-5) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-2.2d+104)) then
tmp = x
else if (a <= 2.2d-5) then
tmp = t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -2.2e+104) {
tmp = x;
} else if (a <= 2.2e-5) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -2.2e+104: tmp = x elif a <= 2.2e-5: tmp = t else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -2.2e+104) tmp = x; elseif (a <= 2.2e-5) tmp = t; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -2.2e+104) tmp = x; elseif (a <= 2.2e-5) tmp = t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -2.2e+104], x, If[LessEqual[a, 2.2e-5], t, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.2 \cdot 10^{+104}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 2.2 \cdot 10^{-5}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -2.2e104 or 2.1999999999999999e-5 < a Initial program 69.7%
associate-/l*90.4%
Simplified90.4%
Taylor expanded in a around inf 53.2%
if -2.2e104 < a < 2.1999999999999999e-5Initial program 65.2%
associate-/l*69.4%
Simplified69.4%
Taylor expanded in z around inf 46.2%
(FPCore (x y z t a) :precision binary64 t)
double code(double x, double y, double z, double t, double a) {
return t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = t
end function
public static double code(double x, double y, double z, double t, double a) {
return t;
}
def code(x, y, z, t, a): return t
function code(x, y, z, t, a) return t end
function tmp = code(x, y, z, t, a) tmp = t; end
code[x_, y_, z_, t_, a_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 67.1%
associate-/l*78.1%
Simplified78.1%
Taylor expanded in z around inf 30.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* (/ y z) (- t x)))))
(if (< z -1.2536131056095036e+188)
t_1
(if (< z 4.446702369113811e+64)
(+ x (/ (- y z) (/ (- a z) (- t x))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((y / z) * (t - x));
double tmp;
if (z < -1.2536131056095036e+188) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x + ((y - z) / ((a - z) / (t - x)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = t - ((y / z) * (t - x))
if (z < (-1.2536131056095036d+188)) then
tmp = t_1
else if (z < 4.446702369113811d+64) then
tmp = x + ((y - z) / ((a - z) / (t - x)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((y / z) * (t - x));
double tmp;
if (z < -1.2536131056095036e+188) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x + ((y - z) / ((a - z) / (t - x)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - ((y / z) * (t - x)) tmp = 0 if z < -1.2536131056095036e+188: tmp = t_1 elif z < 4.446702369113811e+64: tmp = x + ((y - z) / ((a - z) / (t - x))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(Float64(y / z) * Float64(t - x))) tmp = 0.0 if (z < -1.2536131056095036e+188) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = Float64(x + Float64(Float64(y - z) / Float64(Float64(a - z) / Float64(t - x)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - ((y / z) * (t - x)); tmp = 0.0; if (z < -1.2536131056095036e+188) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = x + ((y - z) / ((a - z) / (t - x))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(N[(y / z), $MachinePrecision] * N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -1.2536131056095036e+188], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x + N[(N[(y - z), $MachinePrecision] / N[(N[(a - z), $MachinePrecision] / N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - \frac{y}{z} \cdot \left(t - x\right)\\
\mathbf{if}\;z < -1.2536131056095036 \cdot 10^{+188}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;x + \frac{y - z}{\frac{a - z}{t - x}}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024085
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.Axis.Types:invLinMap from Chart-1.5.3"
:precision binary64
:alt
(if (< z -1.2536131056095036e+188) (- t (* (/ y z) (- t x))) (if (< z 4.446702369113811e+64) (+ x (/ (- y z) (/ (- a z) (- t x)))) (- t (* (/ y z) (- t x)))))
(+ x (/ (* (- y z) (- t x)) (- a z))))