
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (* x 2.0) y) (- x y))))
(if (<= t_0 -0.05)
(* x (* 2.0 (/ y (- x y))))
(if (or (<= t_0 -1e-305) (and (not (<= t_0 5e-297)) (<= t_0 5e+75)))
t_0
(/ (* x 2.0) (+ (/ x y) -1.0))))))
double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double tmp;
if (t_0 <= -0.05) {
tmp = x * (2.0 * (y / (x - y)));
} else if ((t_0 <= -1e-305) || (!(t_0 <= 5e-297) && (t_0 <= 5e+75))) {
tmp = t_0;
} else {
tmp = (x * 2.0) / ((x / y) + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x * 2.0d0) * y) / (x - y)
if (t_0 <= (-0.05d0)) then
tmp = x * (2.0d0 * (y / (x - y)))
else if ((t_0 <= (-1d-305)) .or. (.not. (t_0 <= 5d-297)) .and. (t_0 <= 5d+75)) then
tmp = t_0
else
tmp = (x * 2.0d0) / ((x / y) + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double tmp;
if (t_0 <= -0.05) {
tmp = x * (2.0 * (y / (x - y)));
} else if ((t_0 <= -1e-305) || (!(t_0 <= 5e-297) && (t_0 <= 5e+75))) {
tmp = t_0;
} else {
tmp = (x * 2.0) / ((x / y) + -1.0);
}
return tmp;
}
def code(x, y): t_0 = ((x * 2.0) * y) / (x - y) tmp = 0 if t_0 <= -0.05: tmp = x * (2.0 * (y / (x - y))) elif (t_0 <= -1e-305) or (not (t_0 <= 5e-297) and (t_0 <= 5e+75)): tmp = t_0 else: tmp = (x * 2.0) / ((x / y) + -1.0) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) tmp = 0.0 if (t_0 <= -0.05) tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); elseif ((t_0 <= -1e-305) || (!(t_0 <= 5e-297) && (t_0 <= 5e+75))) tmp = t_0; else tmp = Float64(Float64(x * 2.0) / Float64(Float64(x / y) + -1.0)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x * 2.0) * y) / (x - y); tmp = 0.0; if (t_0 <= -0.05) tmp = x * (2.0 * (y / (x - y))); elseif ((t_0 <= -1e-305) || (~((t_0 <= 5e-297)) && (t_0 <= 5e+75))) tmp = t_0; else tmp = (x * 2.0) / ((x / y) + -1.0); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.05], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t$95$0, -1e-305], And[N[Not[LessEqual[t$95$0, 5e-297]], $MachinePrecision], LessEqual[t$95$0, 5e+75]]], t$95$0, N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot 2\right) \cdot y}{x - y}\\
\mathbf{if}\;t\_0 \leq -0.05:\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\mathbf{elif}\;t\_0 \leq -1 \cdot 10^{-305} \lor \neg \left(t\_0 \leq 5 \cdot 10^{-297}\right) \land t\_0 \leq 5 \cdot 10^{+75}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x}{y} + -1}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -0.050000000000000003Initial program 45.4%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
if -0.050000000000000003 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -9.99999999999999996e-306 or 5e-297 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 5.0000000000000002e75Initial program 99.2%
if -9.99999999999999996e-306 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 5e-297 or 5.0000000000000002e75 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) Initial program 15.4%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
associate-*r*99.9%
associate-/l*15.4%
add-log-exp6.5%
*-un-lft-identity6.5%
log-prod6.5%
metadata-eval6.5%
add-log-exp15.4%
associate-/l*99.9%
associate-*r*99.9%
Applied egg-rr99.9%
+-lft-identity99.9%
associate-*r*99.9%
associate-*r/15.4%
associate-*l/98.2%
associate-/r/99.9%
div-sub100.0%
sub-neg100.0%
*-inverses100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification99.4%
(FPCore (x y) :precision binary64 (if (or (<= y -1.5e-161) (not (<= y 1.14e-89))) (* x (* 2.0 (/ y (- x y)))) (* 2.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.5e-161) || !(y <= 1.14e-89)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = 2.0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.5d-161)) .or. (.not. (y <= 1.14d-89))) then
tmp = x * (2.0d0 * (y / (x - y)))
else
tmp = 2.0d0 * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.5e-161) || !(y <= 1.14e-89)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = 2.0 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.5e-161) or not (y <= 1.14e-89): tmp = x * (2.0 * (y / (x - y))) else: tmp = 2.0 * y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.5e-161) || !(y <= 1.14e-89)) tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); else tmp = Float64(2.0 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.5e-161) || ~((y <= 1.14e-89))) tmp = x * (2.0 * (y / (x - y))); else tmp = 2.0 * y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.5e-161], N[Not[LessEqual[y, 1.14e-89]], $MachinePrecision]], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5 \cdot 10^{-161} \lor \neg \left(y \leq 1.14 \cdot 10^{-89}\right):\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot y\\
\end{array}
\end{array}
if y < -1.49999999999999994e-161 or 1.14e-89 < y Initial program 76.6%
associate-/l*97.5%
associate-*l*97.5%
Simplified97.5%
if -1.49999999999999994e-161 < y < 1.14e-89Initial program 74.6%
associate-/l*67.2%
associate-*l*67.2%
Simplified67.2%
Taylor expanded in x around inf 90.3%
*-commutative90.3%
Simplified90.3%
Final simplification95.1%
(FPCore (x y) :precision binary64 (if (or (<= y -1.65e-23) (not (<= y 2.8e-56))) (* x -2.0) (* 2.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.65e-23) || !(y <= 2.8e-56)) {
tmp = x * -2.0;
} else {
tmp = 2.0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.65d-23)) .or. (.not. (y <= 2.8d-56))) then
tmp = x * (-2.0d0)
else
tmp = 2.0d0 * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.65e-23) || !(y <= 2.8e-56)) {
tmp = x * -2.0;
} else {
tmp = 2.0 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.65e-23) or not (y <= 2.8e-56): tmp = x * -2.0 else: tmp = 2.0 * y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.65e-23) || !(y <= 2.8e-56)) tmp = Float64(x * -2.0); else tmp = Float64(2.0 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.65e-23) || ~((y <= 2.8e-56))) tmp = x * -2.0; else tmp = 2.0 * y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.65e-23], N[Not[LessEqual[y, 2.8e-56]], $MachinePrecision]], N[(x * -2.0), $MachinePrecision], N[(2.0 * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.65 \cdot 10^{-23} \lor \neg \left(y \leq 2.8 \cdot 10^{-56}\right):\\
\;\;\;\;x \cdot -2\\
\mathbf{else}:\\
\;\;\;\;2 \cdot y\\
\end{array}
\end{array}
if y < -1.6500000000000001e-23 or 2.79999999999999993e-56 < y Initial program 74.0%
associate-/l*100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in y around inf 77.2%
if -1.6500000000000001e-23 < y < 2.79999999999999993e-56Initial program 78.1%
associate-/l*73.3%
associate-*l*73.3%
Simplified73.3%
Taylor expanded in x around inf 83.4%
*-commutative83.4%
Simplified83.4%
Final simplification80.1%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 75.9%
associate-/l*87.5%
associate-*l*87.5%
Simplified87.5%
Taylor expanded in y around inf 50.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024085
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(if (< x -1.7210442634149447e+81) (* (/ (* 2.0 x) (- x y)) y) (if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) (* (/ (* 2.0 x) (- x y)) y)))
(/ (* (* x 2.0) y) (- x y)))