
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
(FPCore (x y) :precision binary64 (* (sqrt x) (fma 3.0 y (+ -3.0 (/ 0.3333333333333333 x)))))
double code(double x, double y) {
return sqrt(x) * fma(3.0, y, (-3.0 + (0.3333333333333333 / x)));
}
function code(x, y) return Float64(sqrt(x) * fma(3.0, y, Float64(-3.0 + Float64(0.3333333333333333 / x)))) end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + N[(-3.0 + N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot \mathsf{fma}\left(3, y, -3 + \frac{0.3333333333333333}{x}\right)
\end{array}
Initial program 99.4%
*-commutative99.4%
associate-*l*99.4%
associate--l+99.4%
distribute-lft-in99.4%
fma-define99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
metadata-eval99.4%
metadata-eval99.4%
*-commutative99.4%
associate-/r*99.4%
associate-*r/99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
(FPCore (x y)
:precision binary64
(if (<= x 1.06e-19)
(sqrt (/ 0.1111111111111111 x))
(if (<= x 3700000000000.0)
(* y (sqrt (* x 9.0)))
(if (or (<= x 2.15e+49) (not (<= x 7e+170)))
(* (sqrt x) -3.0)
(* 3.0 (* (sqrt x) y))))))
double code(double x, double y) {
double tmp;
if (x <= 1.06e-19) {
tmp = sqrt((0.1111111111111111 / x));
} else if (x <= 3700000000000.0) {
tmp = y * sqrt((x * 9.0));
} else if ((x <= 2.15e+49) || !(x <= 7e+170)) {
tmp = sqrt(x) * -3.0;
} else {
tmp = 3.0 * (sqrt(x) * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 1.06d-19) then
tmp = sqrt((0.1111111111111111d0 / x))
else if (x <= 3700000000000.0d0) then
tmp = y * sqrt((x * 9.0d0))
else if ((x <= 2.15d+49) .or. (.not. (x <= 7d+170))) then
tmp = sqrt(x) * (-3.0d0)
else
tmp = 3.0d0 * (sqrt(x) * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 1.06e-19) {
tmp = Math.sqrt((0.1111111111111111 / x));
} else if (x <= 3700000000000.0) {
tmp = y * Math.sqrt((x * 9.0));
} else if ((x <= 2.15e+49) || !(x <= 7e+170)) {
tmp = Math.sqrt(x) * -3.0;
} else {
tmp = 3.0 * (Math.sqrt(x) * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 1.06e-19: tmp = math.sqrt((0.1111111111111111 / x)) elif x <= 3700000000000.0: tmp = y * math.sqrt((x * 9.0)) elif (x <= 2.15e+49) or not (x <= 7e+170): tmp = math.sqrt(x) * -3.0 else: tmp = 3.0 * (math.sqrt(x) * y) return tmp
function code(x, y) tmp = 0.0 if (x <= 1.06e-19) tmp = sqrt(Float64(0.1111111111111111 / x)); elseif (x <= 3700000000000.0) tmp = Float64(y * sqrt(Float64(x * 9.0))); elseif ((x <= 2.15e+49) || !(x <= 7e+170)) tmp = Float64(sqrt(x) * -3.0); else tmp = Float64(3.0 * Float64(sqrt(x) * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 1.06e-19) tmp = sqrt((0.1111111111111111 / x)); elseif (x <= 3700000000000.0) tmp = y * sqrt((x * 9.0)); elseif ((x <= 2.15e+49) || ~((x <= 7e+170))) tmp = sqrt(x) * -3.0; else tmp = 3.0 * (sqrt(x) * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 1.06e-19], N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision], If[LessEqual[x, 3700000000000.0], N[(y * N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[x, 2.15e+49], N[Not[LessEqual[x, 7e+170]], $MachinePrecision]], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.06 \cdot 10^{-19}:\\
\;\;\;\;\sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{elif}\;x \leq 3700000000000:\\
\;\;\;\;y \cdot \sqrt{x \cdot 9}\\
\mathbf{elif}\;x \leq 2.15 \cdot 10^{+49} \lor \neg \left(x \leq 7 \cdot 10^{+170}\right):\\
\;\;\;\;\sqrt{x} \cdot -3\\
\mathbf{else}:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\
\end{array}
\end{array}
if x < 1.06e-19Initial program 99.3%
*-commutative99.3%
associate-*l*99.3%
associate--l+99.3%
distribute-lft-in99.3%
fma-define99.3%
sub-neg99.3%
+-commutative99.3%
distribute-lft-in99.3%
metadata-eval99.3%
metadata-eval99.3%
*-commutative99.3%
associate-/r*99.2%
associate-*r/99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in x around 0 80.8%
metadata-eval80.8%
sqrt-prod81.0%
div-inv81.0%
pow1/281.0%
Applied egg-rr81.0%
unpow1/281.0%
Simplified81.0%
if 1.06e-19 < x < 3.7e12Initial program 99.4%
sub-neg99.4%
+-commutative99.4%
associate-+l+99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
*-commutative99.4%
metadata-eval99.4%
sqrt-prod99.4%
Applied egg-rr99.4%
Taylor expanded in y around inf 64.5%
if 3.7e12 < x < 2.15e49 or 7.00000000000000011e170 < x Initial program 99.6%
sub-neg99.6%
+-commutative99.6%
associate-+l+99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 99.4%
Taylor expanded in y around 0 60.0%
*-commutative60.0%
Simplified60.0%
if 2.15e49 < x < 7.00000000000000011e170Initial program 99.5%
*-commutative99.5%
associate-*l*99.4%
associate--l+99.4%
distribute-lft-in99.4%
fma-define99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
metadata-eval99.5%
metadata-eval99.5%
*-commutative99.5%
associate-/r*99.5%
associate-*r/99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 61.7%
Final simplification70.0%
(FPCore (x y)
:precision binary64
(if (<= x 1.1e-20)
(sqrt (/ 0.1111111111111111 x))
(if (or (<= x 22000000000000.0) (and (not (<= x 1.85e+49)) (<= x 8e+170)))
(* 3.0 (* (sqrt x) y))
(* (sqrt x) -3.0))))
double code(double x, double y) {
double tmp;
if (x <= 1.1e-20) {
tmp = sqrt((0.1111111111111111 / x));
} else if ((x <= 22000000000000.0) || (!(x <= 1.85e+49) && (x <= 8e+170))) {
tmp = 3.0 * (sqrt(x) * y);
} else {
tmp = sqrt(x) * -3.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 1.1d-20) then
tmp = sqrt((0.1111111111111111d0 / x))
else if ((x <= 22000000000000.0d0) .or. (.not. (x <= 1.85d+49)) .and. (x <= 8d+170)) then
tmp = 3.0d0 * (sqrt(x) * y)
else
tmp = sqrt(x) * (-3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 1.1e-20) {
tmp = Math.sqrt((0.1111111111111111 / x));
} else if ((x <= 22000000000000.0) || (!(x <= 1.85e+49) && (x <= 8e+170))) {
tmp = 3.0 * (Math.sqrt(x) * y);
} else {
tmp = Math.sqrt(x) * -3.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 1.1e-20: tmp = math.sqrt((0.1111111111111111 / x)) elif (x <= 22000000000000.0) or (not (x <= 1.85e+49) and (x <= 8e+170)): tmp = 3.0 * (math.sqrt(x) * y) else: tmp = math.sqrt(x) * -3.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 1.1e-20) tmp = sqrt(Float64(0.1111111111111111 / x)); elseif ((x <= 22000000000000.0) || (!(x <= 1.85e+49) && (x <= 8e+170))) tmp = Float64(3.0 * Float64(sqrt(x) * y)); else tmp = Float64(sqrt(x) * -3.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 1.1e-20) tmp = sqrt((0.1111111111111111 / x)); elseif ((x <= 22000000000000.0) || (~((x <= 1.85e+49)) && (x <= 8e+170))) tmp = 3.0 * (sqrt(x) * y); else tmp = sqrt(x) * -3.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 1.1e-20], N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision], If[Or[LessEqual[x, 22000000000000.0], And[N[Not[LessEqual[x, 1.85e+49]], $MachinePrecision], LessEqual[x, 8e+170]]], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.1 \cdot 10^{-20}:\\
\;\;\;\;\sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{elif}\;x \leq 22000000000000 \lor \neg \left(x \leq 1.85 \cdot 10^{+49}\right) \land x \leq 8 \cdot 10^{+170}:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\end{array}
\end{array}
if x < 1.09999999999999995e-20Initial program 99.3%
*-commutative99.3%
associate-*l*99.3%
associate--l+99.3%
distribute-lft-in99.3%
fma-define99.3%
sub-neg99.3%
+-commutative99.3%
distribute-lft-in99.3%
metadata-eval99.3%
metadata-eval99.3%
*-commutative99.3%
associate-/r*99.2%
associate-*r/99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in x around 0 80.8%
metadata-eval80.8%
sqrt-prod81.0%
div-inv81.0%
pow1/281.0%
Applied egg-rr81.0%
unpow1/281.0%
Simplified81.0%
if 1.09999999999999995e-20 < x < 2.2e13 or 1.85000000000000009e49 < x < 8.00000000000000028e170Initial program 99.5%
*-commutative99.5%
associate-*l*99.4%
associate--l+99.4%
distribute-lft-in99.4%
fma-define99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.5%
metadata-eval99.5%
metadata-eval99.5%
*-commutative99.5%
associate-/r*99.5%
associate-*r/99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 62.3%
if 2.2e13 < x < 1.85000000000000009e49 or 8.00000000000000028e170 < x Initial program 99.6%
sub-neg99.6%
+-commutative99.6%
associate-+l+99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 99.4%
Taylor expanded in y around 0 60.0%
*-commutative60.0%
Simplified60.0%
Final simplification69.9%
(FPCore (x y) :precision binary64 (* (* (sqrt x) 3.0) (+ (+ y (/ 1.0 (* x 9.0))) -1.0)))
double code(double x, double y) {
return (sqrt(x) * 3.0) * ((y + (1.0 / (x * 9.0))) + -1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (sqrt(x) * 3.0d0) * ((y + (1.0d0 / (x * 9.0d0))) + (-1.0d0))
end function
public static double code(double x, double y) {
return (Math.sqrt(x) * 3.0) * ((y + (1.0 / (x * 9.0))) + -1.0);
}
def code(x, y): return (math.sqrt(x) * 3.0) * ((y + (1.0 / (x * 9.0))) + -1.0)
function code(x, y) return Float64(Float64(sqrt(x) * 3.0) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) + -1.0)) end
function tmp = code(x, y) tmp = (sqrt(x) * 3.0) * ((y + (1.0 / (x * 9.0))) + -1.0); end
code[x_, y_] := N[(N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\sqrt{x} \cdot 3\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) + -1\right)
\end{array}
Initial program 99.4%
Final simplification99.4%
(FPCore (x y) :precision binary64 (if (<= x 1.2e-19) (sqrt (/ 0.1111111111111111 x)) (* 3.0 (* (sqrt x) (+ y -1.0)))))
double code(double x, double y) {
double tmp;
if (x <= 1.2e-19) {
tmp = sqrt((0.1111111111111111 / x));
} else {
tmp = 3.0 * (sqrt(x) * (y + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 1.2d-19) then
tmp = sqrt((0.1111111111111111d0 / x))
else
tmp = 3.0d0 * (sqrt(x) * (y + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 1.2e-19) {
tmp = Math.sqrt((0.1111111111111111 / x));
} else {
tmp = 3.0 * (Math.sqrt(x) * (y + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 1.2e-19: tmp = math.sqrt((0.1111111111111111 / x)) else: tmp = 3.0 * (math.sqrt(x) * (y + -1.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= 1.2e-19) tmp = sqrt(Float64(0.1111111111111111 / x)); else tmp = Float64(3.0 * Float64(sqrt(x) * Float64(y + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 1.2e-19) tmp = sqrt((0.1111111111111111 / x)); else tmp = 3.0 * (sqrt(x) * (y + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 1.2e-19], N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.2 \cdot 10^{-19}:\\
\;\;\;\;\sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{else}:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if x < 1.20000000000000011e-19Initial program 99.3%
*-commutative99.3%
associate-*l*99.3%
associate--l+99.3%
distribute-lft-in99.3%
fma-define99.3%
sub-neg99.3%
+-commutative99.3%
distribute-lft-in99.3%
metadata-eval99.3%
metadata-eval99.3%
*-commutative99.3%
associate-/r*99.2%
associate-*r/99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in x around 0 80.8%
metadata-eval80.8%
sqrt-prod81.0%
div-inv81.0%
pow1/281.0%
Applied egg-rr81.0%
unpow1/281.0%
Simplified81.0%
if 1.20000000000000011e-19 < x Initial program 99.5%
sub-neg99.5%
+-commutative99.5%
associate-+l+99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around inf 96.6%
Final simplification89.7%
(FPCore (x y) :precision binary64 (* (* (sqrt x) 3.0) (+ (/ 0.1111111111111111 x) (+ y -1.0))))
double code(double x, double y) {
return (sqrt(x) * 3.0) * ((0.1111111111111111 / x) + (y + -1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (sqrt(x) * 3.0d0) * ((0.1111111111111111d0 / x) + (y + (-1.0d0)))
end function
public static double code(double x, double y) {
return (Math.sqrt(x) * 3.0) * ((0.1111111111111111 / x) + (y + -1.0));
}
def code(x, y): return (math.sqrt(x) * 3.0) * ((0.1111111111111111 / x) + (y + -1.0))
function code(x, y) return Float64(Float64(sqrt(x) * 3.0) * Float64(Float64(0.1111111111111111 / x) + Float64(y + -1.0))) end
function tmp = code(x, y) tmp = (sqrt(x) * 3.0) * ((0.1111111111111111 / x) + (y + -1.0)); end
code[x_, y_] := N[(N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision] * N[(N[(0.1111111111111111 / x), $MachinePrecision] + N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\sqrt{x} \cdot 3\right) \cdot \left(\frac{0.1111111111111111}{x} + \left(y + -1\right)\right)
\end{array}
Initial program 99.4%
sub-neg99.4%
+-commutative99.4%
associate-+l+99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x y) :precision binary64 (* (+ (/ 0.1111111111111111 x) (+ y -1.0)) (sqrt (* x 9.0))))
double code(double x, double y) {
return ((0.1111111111111111 / x) + (y + -1.0)) * sqrt((x * 9.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((0.1111111111111111d0 / x) + (y + (-1.0d0))) * sqrt((x * 9.0d0))
end function
public static double code(double x, double y) {
return ((0.1111111111111111 / x) + (y + -1.0)) * Math.sqrt((x * 9.0));
}
def code(x, y): return ((0.1111111111111111 / x) + (y + -1.0)) * math.sqrt((x * 9.0))
function code(x, y) return Float64(Float64(Float64(0.1111111111111111 / x) + Float64(y + -1.0)) * sqrt(Float64(x * 9.0))) end
function tmp = code(x, y) tmp = ((0.1111111111111111 / x) + (y + -1.0)) * sqrt((x * 9.0)); end
code[x_, y_] := N[(N[(N[(0.1111111111111111 / x), $MachinePrecision] + N[(y + -1.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{0.1111111111111111}{x} + \left(y + -1\right)\right) \cdot \sqrt{x \cdot 9}
\end{array}
Initial program 99.4%
sub-neg99.4%
+-commutative99.4%
associate-+l+99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
*-commutative99.4%
metadata-eval99.4%
sqrt-prod99.2%
Applied egg-rr99.2%
Final simplification99.2%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (sqrt (/ 0.1111111111111111 x)) (* (sqrt x) -3.0)))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = sqrt((0.1111111111111111 / x));
} else {
tmp = sqrt(x) * -3.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.11d0) then
tmp = sqrt((0.1111111111111111d0 / x))
else
tmp = sqrt(x) * (-3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = Math.sqrt((0.1111111111111111 / x));
} else {
tmp = Math.sqrt(x) * -3.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.11: tmp = math.sqrt((0.1111111111111111 / x)) else: tmp = math.sqrt(x) * -3.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = sqrt(Float64(0.1111111111111111 / x)); else tmp = Float64(sqrt(x) * -3.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.11) tmp = sqrt((0.1111111111111111 / x)); else tmp = sqrt(x) * -3.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.11], N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.3%
*-commutative99.3%
associate-*l*99.3%
associate--l+99.3%
distribute-lft-in99.3%
fma-define99.3%
sub-neg99.3%
+-commutative99.3%
distribute-lft-in99.3%
metadata-eval99.3%
metadata-eval99.3%
*-commutative99.3%
associate-/r*99.2%
associate-*r/99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in x around 0 76.4%
metadata-eval76.4%
sqrt-prod76.5%
div-inv76.6%
pow1/276.6%
Applied egg-rr76.6%
unpow1/276.6%
Simplified76.6%
if 0.110000000000000001 < x Initial program 99.5%
sub-neg99.5%
+-commutative99.5%
associate-+l+99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around inf 97.8%
Taylor expanded in y around 0 47.3%
*-commutative47.3%
Simplified47.3%
(FPCore (x y) :precision binary64 (sqrt (/ 0.1111111111111111 x)))
double code(double x, double y) {
return sqrt((0.1111111111111111 / x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt((0.1111111111111111d0 / x))
end function
public static double code(double x, double y) {
return Math.sqrt((0.1111111111111111 / x));
}
def code(x, y): return math.sqrt((0.1111111111111111 / x))
function code(x, y) return sqrt(Float64(0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = sqrt((0.1111111111111111 / x)); end
code[x_, y_] := N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{0.1111111111111111}{x}}
\end{array}
Initial program 99.4%
*-commutative99.4%
associate-*l*99.4%
associate--l+99.4%
distribute-lft-in99.4%
fma-define99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
metadata-eval99.4%
metadata-eval99.4%
*-commutative99.4%
associate-/r*99.4%
associate-*r/99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around 0 36.8%
metadata-eval36.8%
sqrt-prod36.9%
div-inv36.9%
pow1/236.9%
Applied egg-rr36.9%
unpow1/236.9%
Simplified36.9%
(FPCore (x y) :precision binary64 (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x)))))
double code(double x, double y) {
return 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * ((y * sqrt(x)) + (((1.0d0 / (x * 9.0d0)) - 1.0d0) * sqrt(x)))
end function
public static double code(double x, double y) {
return 3.0 * ((y * Math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * Math.sqrt(x)));
}
def code(x, y): return 3.0 * ((y * math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * math.sqrt(x)))
function code(x, y) return Float64(3.0 * Float64(Float64(y * sqrt(x)) + Float64(Float64(Float64(1.0 / Float64(x * 9.0)) - 1.0) * sqrt(x)))) end
function tmp = code(x, y) tmp = 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x))); end
code[x_, y_] := N[(3.0 * N[(N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right)
\end{array}
herbie shell --seed 2024085
(FPCore (x y)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x))))
(* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))