
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ x (/ -1.0 x)) (- x (/ y (fma x y (* (exp z) -1.1283791670955126))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x - (y / fma(x, y, (exp(z) * -1.1283791670955126)));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); else tmp = Float64(x - Float64(y / fma(x, y, Float64(exp(z) * -1.1283791670955126)))); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / N[(x * y + N[(N[Exp[z], $MachinePrecision] * -1.1283791670955126), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{\mathsf{fma}\left(x, y, e^{z} \cdot -1.1283791670955126\right)}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 81.2%
Taylor expanded in y around inf 100.0%
if 0.0 < (exp.f64 z) Initial program 99.4%
remove-double-neg99.4%
distribute-frac-neg99.4%
unsub-neg99.4%
distribute-frac-neg99.4%
distribute-neg-frac299.4%
neg-sub099.4%
associate--r-99.4%
neg-sub099.4%
+-commutative99.4%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ x (/ -1.0 x)) (if (<= (exp z) 4.0) (+ x (/ 1.0 (- (/ 1.1283791670955126 y) x))) x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (exp(z) <= 4.0) {
tmp = x + (1.0 / ((1.1283791670955126 / y) - x));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 0.0d0) then
tmp = x + ((-1.0d0) / x)
else if (exp(z) <= 4.0d0) then
tmp = x + (1.0d0 / ((1.1283791670955126d0 / y) - x))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (Math.exp(z) <= 4.0) {
tmp = x + (1.0 / ((1.1283791670955126 / y) - x));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 0.0: tmp = x + (-1.0 / x) elif math.exp(z) <= 4.0: tmp = x + (1.0 / ((1.1283791670955126 / y) - x)) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (exp(z) <= 4.0) tmp = Float64(x + Float64(1.0 / Float64(Float64(1.1283791670955126 / y) - x))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 0.0) tmp = x + (-1.0 / x); elseif (exp(z) <= 4.0) tmp = x + (1.0 / ((1.1283791670955126 / y) - x)); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 4.0], N[(x + N[(1.0 / N[(N[(1.1283791670955126 / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;e^{z} \leq 4:\\
\;\;\;\;x + \frac{1}{\frac{1.1283791670955126}{y} - x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 81.2%
Taylor expanded in y around inf 100.0%
if 0.0 < (exp.f64 z) < 4Initial program 99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
unsub-neg99.9%
distribute-frac-neg99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around 0 99.2%
clear-num99.3%
inv-pow99.3%
*-commutative99.3%
div-sub99.3%
*-commutative99.3%
associate-/l*99.3%
*-inverses99.3%
*-commutative99.3%
*-un-lft-identity99.3%
Applied egg-rr99.3%
unpow-199.3%
Simplified99.3%
if 4 < (exp.f64 z) Initial program 98.6%
Taylor expanded in x around inf 100.0%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ x (/ -1.0 x)) (+ x (/ y (- (* (exp z) 1.1283791670955126) (* x y))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x + (y / ((exp(z) * 1.1283791670955126) - (x * y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 0.0d0) then
tmp = x + ((-1.0d0) / x)
else
tmp = x + (y / ((exp(z) * 1.1283791670955126d0) - (x * y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x + (y / ((Math.exp(z) * 1.1283791670955126) - (x * y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 0.0: tmp = x + (-1.0 / x) else: tmp = x + (y / ((math.exp(z) * 1.1283791670955126) - (x * y))) return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); else tmp = Float64(x + Float64(y / Float64(Float64(exp(z) * 1.1283791670955126) - Float64(x * y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 0.0) tmp = x + (-1.0 / x); else tmp = x + (y / ((exp(z) * 1.1283791670955126) - (x * y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{e^{z} \cdot 1.1283791670955126 - x \cdot y}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 81.2%
Taylor expanded in y around inf 100.0%
if 0.0 < (exp.f64 z) Initial program 99.4%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (if (<= z -8000000000000.0) (+ x (/ -1.0 x)) (if (<= z 1.8e-54) (- x (/ y -1.1283791670955126)) x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -8000000000000.0) {
tmp = x + (-1.0 / x);
} else if (z <= 1.8e-54) {
tmp = x - (y / -1.1283791670955126);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-8000000000000.0d0)) then
tmp = x + ((-1.0d0) / x)
else if (z <= 1.8d-54) then
tmp = x - (y / (-1.1283791670955126d0))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -8000000000000.0) {
tmp = x + (-1.0 / x);
} else if (z <= 1.8e-54) {
tmp = x - (y / -1.1283791670955126);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -8000000000000.0: tmp = x + (-1.0 / x) elif z <= 1.8e-54: tmp = x - (y / -1.1283791670955126) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -8000000000000.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (z <= 1.8e-54) tmp = Float64(x - Float64(y / -1.1283791670955126)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -8000000000000.0) tmp = x + (-1.0 / x); elseif (z <= 1.8e-54) tmp = x - (y / -1.1283791670955126); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -8000000000000.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.8e-54], N[(x - N[(y / -1.1283791670955126), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8000000000000:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;z \leq 1.8 \cdot 10^{-54}:\\
\;\;\;\;x - \frac{y}{-1.1283791670955126}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -8e12Initial program 80.8%
Taylor expanded in y around inf 100.0%
if -8e12 < z < 1.79999999999999988e-54Initial program 99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
unsub-neg99.9%
distribute-frac-neg99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around 0 99.2%
Taylor expanded in x around 0 85.8%
if 1.79999999999999988e-54 < z Initial program 98.7%
Taylor expanded in x around inf 96.4%
Final simplification91.9%
(FPCore (x y z) :precision binary64 (if (<= z -2.4) (+ x (/ -1.0 x)) x))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.4) {
tmp = x + (-1.0 / x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.4d0)) then
tmp = x + ((-1.0d0) / x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.4) {
tmp = x + (-1.0 / x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.4: tmp = x + (-1.0 / x) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.4) tmp = Float64(x + Float64(-1.0 / x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.4) tmp = x + (-1.0 / x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.4], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.4:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -2.39999999999999991Initial program 81.9%
Taylor expanded in y around inf 98.2%
if -2.39999999999999991 < z Initial program 99.4%
Taylor expanded in x around inf 78.3%
Final simplification82.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 95.9%
Taylor expanded in x around inf 70.4%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 (- (* (/ 1.1283791670955126 y) (exp z)) x))))
double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / (((1.1283791670955126d0 / y) * exp(z)) - x))
end function
public static double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * Math.exp(z)) - x));
}
def code(x, y, z): return x + (1.0 / (((1.1283791670955126 / y) * math.exp(z)) - x))
function code(x, y, z) return Float64(x + Float64(1.0 / Float64(Float64(Float64(1.1283791670955126 / y) * exp(z)) - x))) end
function tmp = code(x, y, z) tmp = x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x)); end
code[x_, y_, z_] := N[(x + N[(1.0 / N[(N[(N[(1.1283791670955126 / y), $MachinePrecision] * N[Exp[z], $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{\frac{1.1283791670955126}{y} \cdot e^{z} - x}
\end{array}
herbie shell --seed 2024085
(FPCore (x y z)
:name "Numeric.SpecFunctions:invErfc from math-functions-0.1.5.2, A"
:precision binary64
:alt
(+ x (/ 1.0 (- (* (/ 1.1283791670955126 y) (exp z)) x)))
(+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))