
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (exp (- (log1p (exp (/ x (- s)))))))
float code(float x, float s) {
return expf(-log1pf(expf((x / -s))));
}
function code(x, s) return exp(Float32(-log1p(exp(Float32(x / Float32(-s)))))) end
\begin{array}{l}
\\
e^{-\mathsf{log1p}\left(e^{\frac{x}{-s}}\right)}
\end{array}
Initial program 99.9%
distribute-frac-neg99.9%
exp-neg99.8%
Applied egg-rr99.8%
add-exp-log99.8%
log-rec99.9%
log1p-expm1-u99.9%
log1p-define99.9%
rec-exp99.9%
expm1-log1p-u99.9%
distribute-neg-frac299.9%
Applied egg-rr99.9%
(FPCore (x s) :precision binary32 (/ 1.0 (+ (exp (/ x (- s))) 1.0)))
float code(float x, float s) {
return 1.0f / (expf((x / -s)) + 1.0f);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (exp((x / -s)) + 1.0e0)
end function
function code(x, s) return Float32(Float32(1.0) / Float32(exp(Float32(x / Float32(-s))) + Float32(1.0))) end
function tmp = code(x, s) tmp = single(1.0) / (exp((x / -s)) + single(1.0)); end
\begin{array}{l}
\\
\frac{1}{e^{\frac{x}{-s}} + 1}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ x (- s))))
(if (<= t_0 -1.0)
1.0
(if (<= t_0 INFINITY)
(/ 1.0 (/ (- 4.0 (* (/ x s) (/ x s))) (+ 2.0 (/ x s))))
(/ -1.0 (/ x s))))))
float code(float x, float s) {
float t_0 = x / -s;
float tmp;
if (t_0 <= -1.0f) {
tmp = 1.0f;
} else if (t_0 <= ((float) INFINITY)) {
tmp = 1.0f / ((4.0f - ((x / s) * (x / s))) / (2.0f + (x / s)));
} else {
tmp = -1.0f / (x / s);
}
return tmp;
}
function code(x, s) t_0 = Float32(x / Float32(-s)) tmp = Float32(0.0) if (t_0 <= Float32(-1.0)) tmp = Float32(1.0); elseif (t_0 <= Float32(Inf)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(4.0) - Float32(Float32(x / s) * Float32(x / s))) / Float32(Float32(2.0) + Float32(x / s)))); else tmp = Float32(Float32(-1.0) / Float32(x / s)); end return tmp end
function tmp_2 = code(x, s) t_0 = x / -s; tmp = single(0.0); if (t_0 <= single(-1.0)) tmp = single(1.0); elseif (t_0 <= single(Inf)) tmp = single(1.0) / ((single(4.0) - ((x / s) * (x / s))) / (single(2.0) + (x / s))); else tmp = single(-1.0) / (x / s); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{-s}\\
\mathbf{if}\;t\_0 \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq \infty:\\
\;\;\;\;\frac{1}{\frac{4 - \frac{x}{s} \cdot \frac{x}{s}}{2 + \frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{\frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 93.8%
Taylor expanded in x around inf 93.5%
mul-1-neg93.5%
unsub-neg93.5%
Simplified93.5%
Taylor expanded in s around 0 97.9%
if -1 < (/.f32 (neg.f32 x) s) < +inf.0Initial program 99.8%
Taylor expanded in x around 0 69.3%
mul-1-neg69.3%
unsub-neg69.3%
Simplified69.3%
sub-neg69.3%
flip-+58.0%
metadata-eval58.0%
distribute-neg-frac258.0%
distribute-neg-frac258.0%
distribute-neg-frac258.0%
Applied egg-rr58.0%
if +inf.0 < (/.f32 (neg.f32 x) s) Initial program 99.9%
Taylor expanded in x around 0 45.4%
mul-1-neg45.4%
unsub-neg45.4%
Simplified45.4%
Taylor expanded in x around inf 21.0%
mul-1-neg21.0%
distribute-frac-neg221.0%
Simplified21.0%
Final simplification72.9%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ x (- s))))
(if (<= t_0 -20.0)
1.0
(if (<= t_0 0.05000000074505806)
(+ 0.5 (/ (* x 0.25) s))
(/ -1.0 (/ x s))))))
float code(float x, float s) {
float t_0 = x / -s;
float tmp;
if (t_0 <= -20.0f) {
tmp = 1.0f;
} else if (t_0 <= 0.05000000074505806f) {
tmp = 0.5f + ((x * 0.25f) / s);
} else {
tmp = -1.0f / (x / s);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = x / -s
if (t_0 <= (-20.0e0)) then
tmp = 1.0e0
else if (t_0 <= 0.05000000074505806e0) then
tmp = 0.5e0 + ((x * 0.25e0) / s)
else
tmp = (-1.0e0) / (x / s)
end if
code = tmp
end function
function code(x, s) t_0 = Float32(x / Float32(-s)) tmp = Float32(0.0) if (t_0 <= Float32(-20.0)) tmp = Float32(1.0); elseif (t_0 <= Float32(0.05000000074505806)) tmp = Float32(Float32(0.5) + Float32(Float32(x * Float32(0.25)) / s)); else tmp = Float32(Float32(-1.0) / Float32(x / s)); end return tmp end
function tmp_2 = code(x, s) t_0 = x / -s; tmp = single(0.0); if (t_0 <= single(-20.0)) tmp = single(1.0); elseif (t_0 <= single(0.05000000074505806)) tmp = single(0.5) + ((x * single(0.25)) / s); else tmp = single(-1.0) / (x / s); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{-s}\\
\mathbf{if}\;t\_0 \leq -20:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq 0.05000000074505806:\\
\;\;\;\;0.5 + \frac{x \cdot 0.25}{s}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{\frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -20Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 95.7%
Taylor expanded in x around inf 95.6%
mul-1-neg95.6%
unsub-neg95.6%
Simplified95.6%
Taylor expanded in s around 0 100.0%
if -20 < (/.f32 (neg.f32 x) s) < 0.0500000007Initial program 99.6%
Taylor expanded in x around 0 95.0%
associate-*r/95.0%
Simplified95.0%
if 0.0500000007 < (/.f32 (neg.f32 x) s) Initial program 99.9%
Taylor expanded in x around 0 49.1%
mul-1-neg49.1%
unsub-neg49.1%
Simplified49.1%
Taylor expanded in x around inf 49.0%
mul-1-neg49.0%
distribute-frac-neg249.0%
Simplified49.0%
Final simplification80.8%
(FPCore (x s) :precision binary32 (let* ((t_0 (/ x (- s)))) (if (<= t_0 -1.0) 1.0 (if (<= t_0 2.0) 0.5 (/ -1.0 (/ x s))))))
float code(float x, float s) {
float t_0 = x / -s;
float tmp;
if (t_0 <= -1.0f) {
tmp = 1.0f;
} else if (t_0 <= 2.0f) {
tmp = 0.5f;
} else {
tmp = -1.0f / (x / s);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = x / -s
if (t_0 <= (-1.0e0)) then
tmp = 1.0e0
else if (t_0 <= 2.0e0) then
tmp = 0.5e0
else
tmp = (-1.0e0) / (x / s)
end if
code = tmp
end function
function code(x, s) t_0 = Float32(x / Float32(-s)) tmp = Float32(0.0) if (t_0 <= Float32(-1.0)) tmp = Float32(1.0); elseif (t_0 <= Float32(2.0)) tmp = Float32(0.5); else tmp = Float32(Float32(-1.0) / Float32(x / s)); end return tmp end
function tmp_2 = code(x, s) t_0 = x / -s; tmp = single(0.0); if (t_0 <= single(-1.0)) tmp = single(1.0); elseif (t_0 <= single(2.0)) tmp = single(0.5); else tmp = single(-1.0) / (x / s); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{-s}\\
\mathbf{if}\;t\_0 \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{\frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 93.8%
Taylor expanded in x around inf 93.5%
mul-1-neg93.5%
unsub-neg93.5%
Simplified93.5%
Taylor expanded in s around 0 97.9%
if -1 < (/.f32 (neg.f32 x) s) < 2Initial program 99.6%
Taylor expanded in x around 0 88.2%
if 2 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0 49.3%
mul-1-neg49.3%
unsub-neg49.3%
Simplified49.3%
Taylor expanded in x around inf 49.3%
mul-1-neg49.3%
distribute-frac-neg249.3%
Simplified49.3%
Final simplification78.5%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) -1.0) 1.0 (/ 1.0 (+ -1.0 (- 3.0 (/ x s))))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= -1.0f) {
tmp = 1.0f;
} else {
tmp = 1.0f / (-1.0f + (3.0f - (x / s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= (-1.0e0)) then
tmp = 1.0e0
else
tmp = 1.0e0 / ((-1.0e0) + (3.0e0 - (x / s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(-1.0)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) / Float32(Float32(-1.0) + Float32(Float32(3.0) - Float32(x / s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(-1.0)) tmp = single(1.0); else tmp = single(1.0) / (single(-1.0) + (single(3.0) - (x / s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq -1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{-1 + \left(3 - \frac{x}{s}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 93.8%
Taylor expanded in x around inf 93.5%
mul-1-neg93.5%
unsub-neg93.5%
Simplified93.5%
Taylor expanded in s around 0 97.9%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0 69.3%
mul-1-neg69.3%
unsub-neg69.3%
Simplified69.3%
expm1-log1p-u69.2%
Applied egg-rr69.2%
expm1-undefine69.2%
sub-neg69.2%
log1p-undefine69.2%
rem-exp-log69.3%
associate-+r-69.3%
metadata-eval69.3%
metadata-eval69.3%
Simplified69.3%
Final simplification80.0%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) -1.0) 1.0 (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= -1.0f) {
tmp = 1.0f;
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= (-1.0e0)) then
tmp = 1.0e0
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(-1.0)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(-1.0)) tmp = single(1.0); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq -1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 93.8%
Taylor expanded in x around inf 93.5%
mul-1-neg93.5%
unsub-neg93.5%
Simplified93.5%
Taylor expanded in s around 0 97.9%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0 69.3%
mul-1-neg69.3%
unsub-neg69.3%
Simplified69.3%
Final simplification80.0%
(FPCore (x s) :precision binary32 (if (<= x -4.999999987376214e-7) (/ s (- x)) (if (<= x 9.999999682655225e-20) 0.5 1.0)))
float code(float x, float s) {
float tmp;
if (x <= -4.999999987376214e-7f) {
tmp = s / -x;
} else if (x <= 9.999999682655225e-20f) {
tmp = 0.5f;
} else {
tmp = 1.0f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-4.999999987376214e-7)) then
tmp = s / -x
else if (x <= 9.999999682655225e-20) then
tmp = 0.5e0
else
tmp = 1.0e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-4.999999987376214e-7)) tmp = Float32(s / Float32(-x)); elseif (x <= Float32(9.999999682655225e-20)) tmp = Float32(0.5); else tmp = Float32(1.0); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-4.999999987376214e-7)) tmp = s / -x; elseif (x <= single(9.999999682655225e-20)) tmp = single(0.5); else tmp = single(1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.999999987376214 \cdot 10^{-7}:\\
\;\;\;\;\frac{s}{-x}\\
\mathbf{elif}\;x \leq 9.999999682655225 \cdot 10^{-20}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -4.99999999e-7Initial program 100.0%
Taylor expanded in x around 0 58.9%
mul-1-neg58.9%
unsub-neg58.9%
Simplified58.9%
Taylor expanded in x around inf 52.9%
associate-*r/52.9%
neg-mul-152.9%
Simplified52.9%
if -4.99999999e-7 < x < 9.99999968e-20Initial program 99.6%
Taylor expanded in x around 0 69.1%
if 9.99999968e-20 < x Initial program 99.9%
distribute-frac-neg99.9%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 95.2%
Taylor expanded in x around inf 88.0%
mul-1-neg88.0%
unsub-neg88.0%
Simplified88.0%
Taylor expanded in s around 0 93.3%
Final simplification73.7%
(FPCore (x s) :precision binary32 (if (<= x 9.999999682655225e-20) 0.5 1.0))
float code(float x, float s) {
float tmp;
if (x <= 9.999999682655225e-20f) {
tmp = 0.5f;
} else {
tmp = 1.0f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= 9.999999682655225e-20) then
tmp = 0.5e0
else
tmp = 1.0e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(9.999999682655225e-20)) tmp = Float32(0.5); else tmp = Float32(1.0); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(9.999999682655225e-20)) tmp = single(0.5); else tmp = single(1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 9.999999682655225 \cdot 10^{-20}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 9.99999968e-20Initial program 99.8%
Taylor expanded in x around 0 41.3%
if 9.99999968e-20 < x Initial program 99.9%
distribute-frac-neg99.9%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 95.2%
Taylor expanded in x around inf 88.0%
mul-1-neg88.0%
unsub-neg88.0%
Simplified88.0%
Taylor expanded in s around 0 93.3%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 37.6%
herbie shell --seed 2024085
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))