
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= (sqrt (* 2.0 (+ re (sqrt (+ (* re re) (* im im)))))) 0.0) (* 0.5 (sqrt (* (/ im -1.0) (/ im re)))) (* 0.5 (sqrt (* 2.0 (+ re (hypot re im)))))))
double code(double re, double im) {
double tmp;
if (sqrt((2.0 * (re + sqrt(((re * re) + (im * im)))))) <= 0.0) {
tmp = 0.5 * sqrt(((im / -1.0) * (im / re)));
} else {
tmp = 0.5 * sqrt((2.0 * (re + hypot(re, im))));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (Math.sqrt((2.0 * (re + Math.sqrt(((re * re) + (im * im)))))) <= 0.0) {
tmp = 0.5 * Math.sqrt(((im / -1.0) * (im / re)));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (re + Math.hypot(re, im))));
}
return tmp;
}
def code(re, im): tmp = 0 if math.sqrt((2.0 * (re + math.sqrt(((re * re) + (im * im)))))) <= 0.0: tmp = 0.5 * math.sqrt(((im / -1.0) * (im / re))) else: tmp = 0.5 * math.sqrt((2.0 * (re + math.hypot(re, im)))) return tmp
function code(re, im) tmp = 0.0 if (sqrt(Float64(2.0 * Float64(re + sqrt(Float64(Float64(re * re) + Float64(im * im)))))) <= 0.0) tmp = Float64(0.5 * sqrt(Float64(Float64(im / -1.0) * Float64(im / re)))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + hypot(re, im))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (sqrt((2.0 * (re + sqrt(((re * re) + (im * im)))))) <= 0.0) tmp = 0.5 * sqrt(((im / -1.0) * (im / re))); else tmp = 0.5 * sqrt((2.0 * (re + hypot(re, im)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[Sqrt[N[(2.0 * N[(re + N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 0.0], N[(0.5 * N[Sqrt[N[(N[(im / -1.0), $MachinePrecision] * N[(im / re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + N[Sqrt[re ^ 2 + im ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{2 \cdot \left(re + \sqrt{re \cdot re + im \cdot im}\right)} \leq 0:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{im}{-1} \cdot \frac{im}{re}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + \mathsf{hypot}\left(re, im\right)\right)}\\
\end{array}
\end{array}
if (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) < 0.0Initial program 4.8%
sqr-neg4.8%
+-commutative4.8%
sqr-neg4.8%
+-commutative4.8%
distribute-rgt-in4.8%
cancel-sign-sub4.8%
distribute-rgt-out--4.8%
sub-neg4.8%
remove-double-neg4.8%
+-commutative4.8%
hypot-define4.8%
Simplified4.8%
Taylor expanded in re around -inf 56.1%
mul-1-neg56.1%
distribute-neg-frac256.1%
Simplified56.1%
unpow256.1%
neg-mul-156.1%
times-frac68.3%
Applied egg-rr68.3%
if 0.0 < (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) Initial program 43.2%
sqr-neg43.2%
+-commutative43.2%
sqr-neg43.2%
+-commutative43.2%
distribute-rgt-in43.2%
cancel-sign-sub43.2%
distribute-rgt-out--43.2%
sub-neg43.2%
remove-double-neg43.2%
+-commutative43.2%
hypot-define92.6%
Simplified92.6%
Final simplification90.1%
(FPCore (re im)
:precision binary64
(if (<= re -1.9e+156)
(* 0.5 (sqrt (* (/ im -1.0) (/ im re))))
(if (or (<= re 1.4e+55) (and (not (<= re 4.1e+111)) (<= re 5e+153)))
(* 0.5 (sqrt (* 2.0 (+ re im))))
(* 0.5 (* 2.0 (sqrt re))))))
double code(double re, double im) {
double tmp;
if (re <= -1.9e+156) {
tmp = 0.5 * sqrt(((im / -1.0) * (im / re)));
} else if ((re <= 1.4e+55) || (!(re <= 4.1e+111) && (re <= 5e+153))) {
tmp = 0.5 * sqrt((2.0 * (re + im)));
} else {
tmp = 0.5 * (2.0 * sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-1.9d+156)) then
tmp = 0.5d0 * sqrt(((im / (-1.0d0)) * (im / re)))
else if ((re <= 1.4d+55) .or. (.not. (re <= 4.1d+111)) .and. (re <= 5d+153)) then
tmp = 0.5d0 * sqrt((2.0d0 * (re + im)))
else
tmp = 0.5d0 * (2.0d0 * sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -1.9e+156) {
tmp = 0.5 * Math.sqrt(((im / -1.0) * (im / re)));
} else if ((re <= 1.4e+55) || (!(re <= 4.1e+111) && (re <= 5e+153))) {
tmp = 0.5 * Math.sqrt((2.0 * (re + im)));
} else {
tmp = 0.5 * (2.0 * Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -1.9e+156: tmp = 0.5 * math.sqrt(((im / -1.0) * (im / re))) elif (re <= 1.4e+55) or (not (re <= 4.1e+111) and (re <= 5e+153)): tmp = 0.5 * math.sqrt((2.0 * (re + im))) else: tmp = 0.5 * (2.0 * math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= -1.9e+156) tmp = Float64(0.5 * sqrt(Float64(Float64(im / -1.0) * Float64(im / re)))); elseif ((re <= 1.4e+55) || (!(re <= 4.1e+111) && (re <= 5e+153))) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + im)))); else tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -1.9e+156) tmp = 0.5 * sqrt(((im / -1.0) * (im / re))); elseif ((re <= 1.4e+55) || (~((re <= 4.1e+111)) && (re <= 5e+153))) tmp = 0.5 * sqrt((2.0 * (re + im))); else tmp = 0.5 * (2.0 * sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -1.9e+156], N[(0.5 * N[Sqrt[N[(N[(im / -1.0), $MachinePrecision] * N[(im / re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[re, 1.4e+55], And[N[Not[LessEqual[re, 4.1e+111]], $MachinePrecision], LessEqual[re, 5e+153]]], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.9 \cdot 10^{+156}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{im}{-1} \cdot \frac{im}{re}}\\
\mathbf{elif}\;re \leq 1.4 \cdot 10^{+55} \lor \neg \left(re \leq 4.1 \cdot 10^{+111}\right) \land re \leq 5 \cdot 10^{+153}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + im\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\end{array}
\end{array}
if re < -1.90000000000000012e156Initial program 2.8%
sqr-neg2.8%
+-commutative2.8%
sqr-neg2.8%
+-commutative2.8%
distribute-rgt-in2.8%
cancel-sign-sub2.8%
distribute-rgt-out--2.8%
sub-neg2.8%
remove-double-neg2.8%
+-commutative2.8%
hypot-define40.3%
Simplified40.3%
Taylor expanded in re around -inf 48.3%
mul-1-neg48.3%
distribute-neg-frac248.3%
Simplified48.3%
unpow248.3%
neg-mul-148.3%
times-frac61.2%
Applied egg-rr61.2%
if -1.90000000000000012e156 < re < 1.4e55 or 4.09999999999999986e111 < re < 5.00000000000000018e153Initial program 48.1%
sqr-neg48.1%
+-commutative48.1%
sqr-neg48.1%
+-commutative48.1%
distribute-rgt-in48.1%
cancel-sign-sub48.1%
distribute-rgt-out--48.1%
sub-neg48.1%
remove-double-neg48.1%
+-commutative48.1%
hypot-define84.9%
Simplified84.9%
Taylor expanded in re around 0 36.7%
distribute-lft-out36.7%
*-commutative36.7%
Simplified36.7%
if 1.4e55 < re < 4.09999999999999986e111 or 5.00000000000000018e153 < re Initial program 24.2%
sqr-neg24.2%
+-commutative24.2%
sqr-neg24.2%
+-commutative24.2%
distribute-rgt-in24.2%
cancel-sign-sub24.2%
distribute-rgt-out--24.2%
sub-neg24.2%
remove-double-neg24.2%
+-commutative24.2%
hypot-define100.0%
Simplified100.0%
Taylor expanded in re around inf 88.7%
*-commutative88.7%
unpow288.7%
rem-square-sqrt90.6%
Simplified90.6%
Final simplification49.2%
(FPCore (re im) :precision binary64 (if (or (<= re 9.5e+54) (and (not (<= re 5.5e+111)) (<= re 5e+153))) (* 0.5 (sqrt (* 2.0 (+ re im)))) (* 0.5 (* 2.0 (sqrt re)))))
double code(double re, double im) {
double tmp;
if ((re <= 9.5e+54) || (!(re <= 5.5e+111) && (re <= 5e+153))) {
tmp = 0.5 * sqrt((2.0 * (re + im)));
} else {
tmp = 0.5 * (2.0 * sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= 9.5d+54) .or. (.not. (re <= 5.5d+111)) .and. (re <= 5d+153)) then
tmp = 0.5d0 * sqrt((2.0d0 * (re + im)))
else
tmp = 0.5d0 * (2.0d0 * sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= 9.5e+54) || (!(re <= 5.5e+111) && (re <= 5e+153))) {
tmp = 0.5 * Math.sqrt((2.0 * (re + im)));
} else {
tmp = 0.5 * (2.0 * Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= 9.5e+54) or (not (re <= 5.5e+111) and (re <= 5e+153)): tmp = 0.5 * math.sqrt((2.0 * (re + im))) else: tmp = 0.5 * (2.0 * math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if ((re <= 9.5e+54) || (!(re <= 5.5e+111) && (re <= 5e+153))) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + im)))); else tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= 9.5e+54) || (~((re <= 5.5e+111)) && (re <= 5e+153))) tmp = 0.5 * sqrt((2.0 * (re + im))); else tmp = 0.5 * (2.0 * sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, 9.5e+54], And[N[Not[LessEqual[re, 5.5e+111]], $MachinePrecision], LessEqual[re, 5e+153]]], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 9.5 \cdot 10^{+54} \lor \neg \left(re \leq 5.5 \cdot 10^{+111}\right) \land re \leq 5 \cdot 10^{+153}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + im\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\end{array}
\end{array}
if re < 9.4999999999999999e54 or 5.4999999999999998e111 < re < 5.00000000000000018e153Initial program 42.6%
sqr-neg42.6%
+-commutative42.6%
sqr-neg42.6%
+-commutative42.6%
distribute-rgt-in42.6%
cancel-sign-sub42.6%
distribute-rgt-out--42.6%
sub-neg42.6%
remove-double-neg42.6%
+-commutative42.6%
hypot-define79.5%
Simplified79.5%
Taylor expanded in re around 0 34.4%
distribute-lft-out34.4%
*-commutative34.4%
Simplified34.4%
if 9.4999999999999999e54 < re < 5.4999999999999998e111 or 5.00000000000000018e153 < re Initial program 24.2%
sqr-neg24.2%
+-commutative24.2%
sqr-neg24.2%
+-commutative24.2%
distribute-rgt-in24.2%
cancel-sign-sub24.2%
distribute-rgt-out--24.2%
sub-neg24.2%
remove-double-neg24.2%
+-commutative24.2%
hypot-define100.0%
Simplified100.0%
Taylor expanded in re around inf 88.7%
*-commutative88.7%
unpow288.7%
rem-square-sqrt90.6%
Simplified90.6%
Final simplification44.9%
(FPCore (re im) :precision binary64 (if (<= re 6.4e+56) (* 0.5 (sqrt (* 2.0 im))) (* 0.5 (* 2.0 (sqrt re)))))
double code(double re, double im) {
double tmp;
if (re <= 6.4e+56) {
tmp = 0.5 * sqrt((2.0 * im));
} else {
tmp = 0.5 * (2.0 * sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 6.4d+56) then
tmp = 0.5d0 * sqrt((2.0d0 * im))
else
tmp = 0.5d0 * (2.0d0 * sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 6.4e+56) {
tmp = 0.5 * Math.sqrt((2.0 * im));
} else {
tmp = 0.5 * (2.0 * Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 6.4e+56: tmp = 0.5 * math.sqrt((2.0 * im)) else: tmp = 0.5 * (2.0 * math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= 6.4e+56) tmp = Float64(0.5 * sqrt(Float64(2.0 * im))); else tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 6.4e+56) tmp = 0.5 * sqrt((2.0 * im)); else tmp = 0.5 * (2.0 * sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 6.4e+56], N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 6.4 \cdot 10^{+56}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot im}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\end{array}
\end{array}
if re < 6.40000000000000007e56Initial program 43.0%
sqr-neg43.0%
+-commutative43.0%
sqr-neg43.0%
+-commutative43.0%
distribute-rgt-in43.0%
cancel-sign-sub43.0%
distribute-rgt-out--43.0%
sub-neg43.0%
remove-double-neg43.0%
+-commutative43.0%
hypot-define78.8%
Simplified78.8%
Taylor expanded in re around 0 32.7%
*-commutative32.7%
Simplified32.7%
if 6.40000000000000007e56 < re Initial program 25.1%
sqr-neg25.1%
+-commutative25.1%
sqr-neg25.1%
+-commutative25.1%
distribute-rgt-in25.1%
cancel-sign-sub25.1%
distribute-rgt-out--25.1%
sub-neg25.1%
remove-double-neg25.1%
+-commutative25.1%
hypot-define100.0%
Simplified100.0%
Taylor expanded in re around inf 80.0%
*-commutative80.0%
unpow280.0%
rem-square-sqrt81.7%
Simplified81.7%
Final simplification43.2%
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 im))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * im))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * im));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * im))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * im))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * im)); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot im}
\end{array}
Initial program 39.2%
sqr-neg39.2%
+-commutative39.2%
sqr-neg39.2%
+-commutative39.2%
distribute-rgt-in39.2%
cancel-sign-sub39.2%
distribute-rgt-out--39.2%
sub-neg39.2%
remove-double-neg39.2%
+-commutative39.2%
hypot-define83.4%
Simplified83.4%
Taylor expanded in re around 0 27.9%
*-commutative27.9%
Simplified27.9%
Final simplification27.9%
(FPCore (re im)
:precision binary64
(let* ((t_0 (sqrt (+ (* re re) (* im im)))))
(if (< re 0.0)
(* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- t_0 re)))))
(* 0.5 (sqrt (* 2.0 (+ t_0 re)))))))
double code(double re, double im) {
double t_0 = sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((re * re) + (im * im)))
if (re < 0.0d0) then
tmp = 0.5d0 * (sqrt(2.0d0) * sqrt(((im * im) / (t_0 - re))))
else
tmp = 0.5d0 * sqrt((2.0d0 * (t_0 + re)))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (Math.sqrt(2.0) * Math.sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
def code(re, im): t_0 = math.sqrt(((re * re) + (im * im))) tmp = 0 if re < 0.0: tmp = 0.5 * (math.sqrt(2.0) * math.sqrt(((im * im) / (t_0 - re)))) else: tmp = 0.5 * math.sqrt((2.0 * (t_0 + re))) return tmp
function code(re, im) t_0 = sqrt(Float64(Float64(re * re) + Float64(im * im))) tmp = 0.0 if (re < 0.0) tmp = Float64(0.5 * Float64(sqrt(2.0) * sqrt(Float64(Float64(im * im) / Float64(t_0 - re))))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(t_0 + re)))); end return tmp end
function tmp_2 = code(re, im) t_0 = sqrt(((re * re) + (im * im))); tmp = 0.0; if (re < 0.0) tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re)))); else tmp = 0.5 * sqrt((2.0 * (t_0 + re))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[re, 0.0], N[(0.5 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sqrt[N[(N[(im * im), $MachinePrecision] / N[(t$95$0 - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(t$95$0 + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{re \cdot re + im \cdot im}\\
\mathbf{if}\;re < 0:\\
\;\;\;\;0.5 \cdot \left(\sqrt{2} \cdot \sqrt{\frac{im \cdot im}{t\_0 - re}}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(t\_0 + re\right)}\\
\end{array}
\end{array}
herbie shell --seed 2024085
(FPCore (re im)
:name "math.sqrt on complex, real part"
:precision binary64
:alt
(if (< re 0.0) (* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- (sqrt (+ (* re re) (* im im))) re))))) (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
(* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))