
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -5.5e+226)
(* y x)
(if (<= y -1.1e+178)
(* y z)
(if (<= y -2.75e+35)
(* y x)
(if (<= y -1.7e-16)
(* y z)
(if (<= y 7.5e-5) x (if (<= y 1.65e+227) (* y z) (* y x))))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -5.5e+226) {
tmp = y * x;
} else if (y <= -1.1e+178) {
tmp = y * z;
} else if (y <= -2.75e+35) {
tmp = y * x;
} else if (y <= -1.7e-16) {
tmp = y * z;
} else if (y <= 7.5e-5) {
tmp = x;
} else if (y <= 1.65e+227) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.5d+226)) then
tmp = y * x
else if (y <= (-1.1d+178)) then
tmp = y * z
else if (y <= (-2.75d+35)) then
tmp = y * x
else if (y <= (-1.7d-16)) then
tmp = y * z
else if (y <= 7.5d-5) then
tmp = x
else if (y <= 1.65d+227) then
tmp = y * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.5e+226) {
tmp = y * x;
} else if (y <= -1.1e+178) {
tmp = y * z;
} else if (y <= -2.75e+35) {
tmp = y * x;
} else if (y <= -1.7e-16) {
tmp = y * z;
} else if (y <= 7.5e-5) {
tmp = x;
} else if (y <= 1.65e+227) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5.5e+226: tmp = y * x elif y <= -1.1e+178: tmp = y * z elif y <= -2.75e+35: tmp = y * x elif y <= -1.7e-16: tmp = y * z elif y <= 7.5e-5: tmp = x elif y <= 1.65e+227: tmp = y * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5.5e+226) tmp = Float64(y * x); elseif (y <= -1.1e+178) tmp = Float64(y * z); elseif (y <= -2.75e+35) tmp = Float64(y * x); elseif (y <= -1.7e-16) tmp = Float64(y * z); elseif (y <= 7.5e-5) tmp = x; elseif (y <= 1.65e+227) tmp = Float64(y * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5.5e+226) tmp = y * x; elseif (y <= -1.1e+178) tmp = y * z; elseif (y <= -2.75e+35) tmp = y * x; elseif (y <= -1.7e-16) tmp = y * z; elseif (y <= 7.5e-5) tmp = x; elseif (y <= 1.65e+227) tmp = y * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5.5e+226], N[(y * x), $MachinePrecision], If[LessEqual[y, -1.1e+178], N[(y * z), $MachinePrecision], If[LessEqual[y, -2.75e+35], N[(y * x), $MachinePrecision], If[LessEqual[y, -1.7e-16], N[(y * z), $MachinePrecision], If[LessEqual[y, 7.5e-5], x, If[LessEqual[y, 1.65e+227], N[(y * z), $MachinePrecision], N[(y * x), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.5 \cdot 10^{+226}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -1.1 \cdot 10^{+178}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -2.75 \cdot 10^{+35}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -1.7 \cdot 10^{-16}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{-5}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.65 \cdot 10^{+227}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -5.5000000000000005e226 or -1.09999999999999999e178 < y < -2.75000000000000001e35 or 1.6499999999999999e227 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 100.0%
Taylor expanded in x around inf 73.6%
*-commutative73.6%
Simplified73.6%
if -5.5000000000000005e226 < y < -1.09999999999999999e178 or -2.75000000000000001e35 < y < -1.7e-16 or 7.49999999999999934e-5 < y < 1.6499999999999999e227Initial program 99.9%
Taylor expanded in z around inf 69.3%
Taylor expanded in z around inf 70.4%
Taylor expanded in y around inf 67.9%
if -1.7e-16 < y < 7.49999999999999934e-5Initial program 100.0%
Taylor expanded in y around 0 72.4%
Final simplification71.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* y (+ x z)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * (x + z)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = y * (x + z) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = y * (x + z); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 99.4%
if -1 < y < 1Initial program 100.0%
Taylor expanded in z around inf 98.5%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -520.0) (not (<= y 0.75))) (* y (+ x z)) (+ x (* y x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -520.0) || !(y <= 0.75)) {
tmp = y * (x + z);
} else {
tmp = x + (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-520.0d0)) .or. (.not. (y <= 0.75d0))) then
tmp = y * (x + z)
else
tmp = x + (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -520.0) || !(y <= 0.75)) {
tmp = y * (x + z);
} else {
tmp = x + (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -520.0) or not (y <= 0.75): tmp = y * (x + z) else: tmp = x + (y * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -520.0) || !(y <= 0.75)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -520.0) || ~((y <= 0.75))) tmp = y * (x + z); else tmp = x + (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -520.0], N[Not[LessEqual[y, 0.75]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -520 \lor \neg \left(y \leq 0.75\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot x\\
\end{array}
\end{array}
if y < -520 or 0.75 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 99.9%
if -520 < y < 0.75Initial program 100.0%
Taylor expanded in z around 0 72.2%
*-commutative72.2%
Simplified72.2%
Final simplification85.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.8e-16) (not (<= y 7.5e-5))) (* y (+ x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.8e-16) || !(y <= 7.5e-5)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.8d-16)) .or. (.not. (y <= 7.5d-5))) then
tmp = y * (x + z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.8e-16) || !(y <= 7.5e-5)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.8e-16) or not (y <= 7.5e-5): tmp = y * (x + z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.8e-16) || !(y <= 7.5e-5)) tmp = Float64(y * Float64(x + z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.8e-16) || ~((y <= 7.5e-5))) tmp = y * (x + z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.8e-16], N[Not[LessEqual[y, 7.5e-5]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{-16} \lor \neg \left(y \leq 7.5 \cdot 10^{-5}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.79999999999999991e-16 or 7.49999999999999934e-5 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 97.8%
if -1.79999999999999991e-16 < y < 7.49999999999999934e-5Initial program 100.0%
Taylor expanded in y around 0 72.4%
Final simplification85.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 780.0))) (* y x) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 780.0)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 780.0d0))) then
tmp = y * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 780.0)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 780.0): tmp = y * x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 780.0)) tmp = Float64(y * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 780.0))) tmp = y * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 780.0]], $MachinePrecision]], N[(y * x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 780\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 780 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 99.4%
Taylor expanded in x around inf 53.2%
*-commutative53.2%
Simplified53.2%
if -1 < y < 780Initial program 100.0%
Taylor expanded in y around 0 70.3%
Final simplification62.0%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 37.4%
herbie shell --seed 2024085
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))