
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 97.2%
*-commutative97.2%
distribute-lft-out--97.2%
*-rgt-identity97.2%
cancel-sign-sub-inv97.2%
associate-+l+97.2%
+-commutative97.2%
*-commutative97.2%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (* x y))))
(if (<= x -1.7e+49)
t_0
(if (<= x -7.2e-25)
(* x z)
(if (<= x 1.22e-49)
y
(if (or (<= x 1.5e+211) (not (<= x 2.9e+265))) (* x z) t_0))))))
double code(double x, double y, double z) {
double t_0 = -(x * y);
double tmp;
if (x <= -1.7e+49) {
tmp = t_0;
} else if (x <= -7.2e-25) {
tmp = x * z;
} else if (x <= 1.22e-49) {
tmp = y;
} else if ((x <= 1.5e+211) || !(x <= 2.9e+265)) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -(x * y)
if (x <= (-1.7d+49)) then
tmp = t_0
else if (x <= (-7.2d-25)) then
tmp = x * z
else if (x <= 1.22d-49) then
tmp = y
else if ((x <= 1.5d+211) .or. (.not. (x <= 2.9d+265))) then
tmp = x * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -(x * y);
double tmp;
if (x <= -1.7e+49) {
tmp = t_0;
} else if (x <= -7.2e-25) {
tmp = x * z;
} else if (x <= 1.22e-49) {
tmp = y;
} else if ((x <= 1.5e+211) || !(x <= 2.9e+265)) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -(x * y) tmp = 0 if x <= -1.7e+49: tmp = t_0 elif x <= -7.2e-25: tmp = x * z elif x <= 1.22e-49: tmp = y elif (x <= 1.5e+211) or not (x <= 2.9e+265): tmp = x * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(-Float64(x * y)) tmp = 0.0 if (x <= -1.7e+49) tmp = t_0; elseif (x <= -7.2e-25) tmp = Float64(x * z); elseif (x <= 1.22e-49) tmp = y; elseif ((x <= 1.5e+211) || !(x <= 2.9e+265)) tmp = Float64(x * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -(x * y); tmp = 0.0; if (x <= -1.7e+49) tmp = t_0; elseif (x <= -7.2e-25) tmp = x * z; elseif (x <= 1.22e-49) tmp = y; elseif ((x <= 1.5e+211) || ~((x <= 2.9e+265))) tmp = x * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = (-N[(x * y), $MachinePrecision])}, If[LessEqual[x, -1.7e+49], t$95$0, If[LessEqual[x, -7.2e-25], N[(x * z), $MachinePrecision], If[LessEqual[x, 1.22e-49], y, If[Or[LessEqual[x, 1.5e+211], N[Not[LessEqual[x, 2.9e+265]], $MachinePrecision]], N[(x * z), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -x \cdot y\\
\mathbf{if}\;x \leq -1.7 \cdot 10^{+49}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -7.2 \cdot 10^{-25}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 1.22 \cdot 10^{-49}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{+211} \lor \neg \left(x \leq 2.9 \cdot 10^{+265}\right):\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.7e49 or 1.5e211 < x < 2.89999999999999996e265Initial program 92.3%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 65.3%
mul-1-neg65.3%
distribute-lft-neg-out65.3%
*-commutative65.3%
Simplified65.3%
if -1.7e49 < x < -7.1999999999999998e-25 or 1.2199999999999999e-49 < x < 1.5e211 or 2.89999999999999996e265 < x Initial program 97.4%
Taylor expanded in y around 0 66.9%
if -7.1999999999999998e-25 < x < 1.2199999999999999e-49Initial program 100.0%
Taylor expanded in x around 0 68.4%
Final simplification67.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 2.5e-12))) (* x (- z y)) (+ y (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 2.5e-12)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 2.5d-12))) then
tmp = x * (z - y)
else
tmp = y + (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 2.5e-12)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 2.5e-12): tmp = x * (z - y) else: tmp = y + (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 2.5e-12)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y + Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 2.5e-12))) tmp = x * (z - y); else tmp = y + (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 2.5e-12]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 2.5 \cdot 10^{-12}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot z\\
\end{array}
\end{array}
if x < -1 or 2.49999999999999985e-12 < x Initial program 94.7%
Taylor expanded in x around inf 98.9%
mul-1-neg98.9%
sub-neg98.9%
Simplified98.9%
if -1 < x < 2.49999999999999985e-12Initial program 100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 99.6%
neg-mul-199.6%
*-commutative99.6%
distribute-rgt-neg-in99.6%
Simplified99.6%
sub-neg99.6%
+-commutative99.6%
distribute-rgt-neg-out99.6%
remove-double-neg99.6%
*-commutative99.6%
Applied egg-rr99.6%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -9.5e+74) (not (<= y 4.5e-51))) (* y (- 1.0 x)) (* x (- z y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -9.5e+74) || !(y <= 4.5e-51)) {
tmp = y * (1.0 - x);
} else {
tmp = x * (z - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-9.5d+74)) .or. (.not. (y <= 4.5d-51))) then
tmp = y * (1.0d0 - x)
else
tmp = x * (z - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -9.5e+74) || !(y <= 4.5e-51)) {
tmp = y * (1.0 - x);
} else {
tmp = x * (z - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -9.5e+74) or not (y <= 4.5e-51): tmp = y * (1.0 - x) else: tmp = x * (z - y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -9.5e+74) || !(y <= 4.5e-51)) tmp = Float64(y * Float64(1.0 - x)); else tmp = Float64(x * Float64(z - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -9.5e+74) || ~((y <= 4.5e-51))) tmp = y * (1.0 - x); else tmp = x * (z - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -9.5e+74], N[Not[LessEqual[y, 4.5e-51]], $MachinePrecision]], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.5 \cdot 10^{+74} \lor \neg \left(y \leq 4.5 \cdot 10^{-51}\right):\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(z - y\right)\\
\end{array}
\end{array}
if y < -9.5000000000000006e74 or 4.49999999999999974e-51 < y Initial program 94.1%
Taylor expanded in y around inf 87.4%
if -9.5000000000000006e74 < y < 4.49999999999999974e-51Initial program 100.0%
Taylor expanded in x around inf 82.1%
mul-1-neg82.1%
sub-neg82.1%
Simplified82.1%
Final simplification84.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -5e-57) (not (<= x 3.9e-51))) (* x (- z y)) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5e-57) || !(x <= 3.9e-51)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5d-57)) .or. (.not. (x <= 3.9d-51))) then
tmp = x * (z - y)
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5e-57) || !(x <= 3.9e-51)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5e-57) or not (x <= 3.9e-51): tmp = x * (z - y) else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5e-57) || !(x <= 3.9e-51)) tmp = Float64(x * Float64(z - y)); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5e-57) || ~((x <= 3.9e-51))) tmp = x * (z - y); else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5e-57], N[Not[LessEqual[x, 3.9e-51]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-57} \lor \neg \left(x \leq 3.9 \cdot 10^{-51}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -5.0000000000000002e-57 or 3.8999999999999997e-51 < x Initial program 95.4%
Taylor expanded in x around inf 94.3%
mul-1-neg94.3%
sub-neg94.3%
Simplified94.3%
if -5.0000000000000002e-57 < x < 3.8999999999999997e-51Initial program 100.0%
Taylor expanded in x around 0 70.0%
Final simplification84.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -2e-22) (not (<= x 1.5e-51))) (* x z) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2e-22) || !(x <= 1.5e-51)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2d-22)) .or. (.not. (x <= 1.5d-51))) then
tmp = x * z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2e-22) || !(x <= 1.5e-51)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2e-22) or not (x <= 1.5e-51): tmp = x * z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2e-22) || !(x <= 1.5e-51)) tmp = Float64(x * z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2e-22) || ~((x <= 1.5e-51))) tmp = x * z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2e-22], N[Not[LessEqual[x, 1.5e-51]], $MachinePrecision]], N[(x * z), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-22} \lor \neg \left(x \leq 1.5 \cdot 10^{-51}\right):\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -2.0000000000000001e-22 or 1.50000000000000001e-51 < x Initial program 95.1%
Taylor expanded in y around 0 54.9%
if -2.0000000000000001e-22 < x < 1.50000000000000001e-51Initial program 100.0%
Taylor expanded in x around 0 68.4%
Final simplification60.9%
(FPCore (x y z) :precision binary64 (+ y (* x (- z y))))
double code(double x, double y, double z) {
return y + (x * (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x * (z - y))
end function
public static double code(double x, double y, double z) {
return y + (x * (z - y));
}
def code(x, y, z): return y + (x * (z - y))
function code(x, y, z) return Float64(y + Float64(x * Float64(z - y))) end
function tmp = code(x, y, z) tmp = y + (x * (z - y)); end
code[x_, y_, z_] := N[(y + N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(z - y\right)
\end{array}
Initial program 97.2%
remove-double-neg97.2%
distribute-rgt-neg-out97.2%
neg-sub097.2%
neg-sub097.2%
*-commutative97.2%
distribute-lft-neg-in97.2%
remove-double-neg97.2%
distribute-rgt-out--97.2%
*-lft-identity97.2%
associate-+l-97.2%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 97.2%
Taylor expanded in x around 0 32.8%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2024085
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))