
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (sin (cbrt (* (pow (* 2.0 PI) 3.0) (pow u2 3.0))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * sinf(cbrtf((powf((2.0f * ((float) M_PI)), 3.0f) * powf(u2, 3.0f))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(cbrt(Float32((Float32(Float32(2.0) * Float32(pi)) ^ Float32(3.0)) * (u2 ^ Float32(3.0)))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(\sqrt[3]{{\left(2 \cdot \pi\right)}^{3} \cdot {u2}^{3}}\right)
\end{array}
Initial program 56.3%
sub-neg56.3%
log1p-define98.4%
Simplified98.4%
add-cbrt-cube98.4%
add-cbrt-cube98.3%
cbrt-unprod98.3%
pow398.3%
pow398.4%
Applied egg-rr98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Initial program 56.3%
sub-neg56.3%
log1p-define98.4%
Simplified98.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= u1 0.07000000029802322)
(*
(sin t_0)
(sqrt
(*
u1
(+ 1.0 (* u1 (+ 0.5 (* u1 (- 0.3333333333333333 (* u1 -0.25)))))))))
(* (sqrt (- (log1p (- u1)))) t_0))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (u1 <= 0.07000000029802322f) {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f - (u1 * -0.25f))))))));
} else {
tmp = sqrtf(-log1pf(-u1)) * t_0;
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (u1 <= Float32(0.07000000029802322)) tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) - Float32(u1 * Float32(-0.25)))))))))); else tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * t_0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;u1 \leq 0.07000000029802322:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 - u1 \cdot -0.25\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot t\_0\\
\end{array}
\end{array}
if u1 < 0.0700000003Initial program 50.3%
Taylor expanded in u1 around 0 98.1%
if 0.0700000003 < u1 Initial program 97.8%
sub-neg97.8%
log1p-define98.0%
Simplified98.0%
add-cbrt-cube98.0%
add-cbrt-cube98.0%
cbrt-unprod98.5%
pow398.5%
pow398.6%
Applied egg-rr98.6%
Taylor expanded in u2 around 0 86.3%
associate-*r*86.3%
*-commutative86.3%
associate-*r*86.3%
Simplified86.3%
Final simplification96.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.001930000027641654)
(* (sqrt (- (log1p (- u1)))) t_0)
(*
(sin t_0)
(sqrt (* u1 (+ 1.0 (* u1 (- 0.5 (* u1 -0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.001930000027641654f) {
tmp = sqrtf(-log1pf(-u1)) * t_0;
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f - (u1 * -0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.001930000027641654)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * t_0); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) - Float32(u1 * Float32(-0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.001930000027641654:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 - u1 \cdot -0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00193000003Initial program 59.9%
sub-neg59.9%
log1p-define98.6%
Simplified98.6%
add-cbrt-cube98.6%
add-cbrt-cube98.6%
cbrt-unprod98.5%
pow398.5%
pow398.6%
Applied egg-rr98.6%
Taylor expanded in u2 around 0 98.3%
associate-*r*98.3%
*-commutative98.3%
associate-*r*98.3%
Simplified98.3%
if 0.00193000003 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 51.5%
Taylor expanded in u1 around 0 93.1%
Final simplification96.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.0020000000949949026)
(* (sqrt (- (log1p (- u1)))) t_0)
(* (sin t_0) (sqrt (* u1 (- 1.0 (* u1 -0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.0020000000949949026f) {
tmp = sqrtf(-log1pf(-u1)) * t_0;
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f - (u1 * -0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.0020000000949949026)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * t_0); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) - Float32(u1 * Float32(-0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.0020000000949949026:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 - u1 \cdot -0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00200000009Initial program 60.1%
sub-neg60.1%
log1p-define98.6%
Simplified98.6%
add-cbrt-cube98.6%
add-cbrt-cube98.6%
cbrt-unprod98.5%
pow398.5%
pow398.6%
Applied egg-rr98.6%
Taylor expanded in u2 around 0 98.2%
associate-*r*98.2%
*-commutative98.2%
associate-*r*98.2%
Simplified98.2%
if 0.00200000009 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 51.2%
Taylor expanded in u1 around 0 90.3%
Final simplification94.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.008790000341832638)
(* (sqrt (- (log1p (- u1)))) t_0)
(* (sin t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.008790000341832638f) {
tmp = sqrtf(-log1pf(-u1)) * t_0;
} else {
tmp = sinf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.008790000341832638)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * t_0); else tmp = Float32(sin(t_0) * sqrt(u1)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.008790000341832638:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00879000034Initial program 59.1%
sub-neg59.1%
log1p-define98.6%
Simplified98.6%
add-cbrt-cube98.6%
add-cbrt-cube98.6%
cbrt-unprod98.5%
pow398.5%
pow398.6%
Applied egg-rr98.6%
Taylor expanded in u2 around 0 96.7%
associate-*r*96.7%
*-commutative96.7%
associate-*r*96.7%
Simplified96.7%
if 0.00879000034 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 51.1%
sub-neg51.1%
log1p-define97.9%
Simplified97.9%
log1p-undefine51.1%
sub-neg51.1%
add-cube-cbrt51.0%
pow351.0%
Applied egg-rr78.5%
Taylor expanded in u1 around 0 80.9%
Final simplification91.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* (* 2.0 PI) u2)) (sqrt u1)))
float code(float cosTheta_i, float u1, float u2) {
return sinf(((2.0f * ((float) M_PI)) * u2)) * sqrtf(u1);
}
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) * sqrt(u1)) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin(((single(2.0) * single(pi)) * u2)) * sqrt(u1); end
\begin{array}{l}
\\
\sin \left(\left(2 \cdot \pi\right) \cdot u2\right) \cdot \sqrt{u1}
\end{array}
Initial program 56.3%
sub-neg56.3%
log1p-define98.4%
Simplified98.4%
log1p-undefine56.3%
sub-neg56.3%
add-cube-cbrt56.2%
pow356.2%
Applied egg-rr75.3%
Taylor expanded in u1 around 0 77.7%
Final simplification77.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* (sqrt u1) (* PI u2))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * (sqrtf(u1) * (((float) M_PI) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(sqrt(u1) * Float32(Float32(pi) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * (sqrt(u1) * (single(pi) * u2)); end
\begin{array}{l}
\\
2 \cdot \left(\sqrt{u1} \cdot \left(\pi \cdot u2\right)\right)
\end{array}
Initial program 56.3%
sub-neg56.3%
log1p-define98.4%
Simplified98.4%
log1p-undefine56.3%
sub-neg56.3%
add-cube-cbrt56.2%
pow356.2%
Applied egg-rr75.3%
Taylor expanded in u2 around 0 35.7%
associate-*l*35.7%
log1p-define62.0%
Simplified62.0%
Taylor expanded in u1 around 0 63.5%
Final simplification63.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* u2 (* PI (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * (u2 * (((float) M_PI) * sqrtf(u1)));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(u2 * Float32(Float32(pi) * sqrt(u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * (u2 * (single(pi) * sqrt(u1))); end
\begin{array}{l}
\\
2 \cdot \left(u2 \cdot \left(\pi \cdot \sqrt{u1}\right)\right)
\end{array}
Initial program 56.3%
sub-neg56.3%
log1p-define98.4%
Simplified98.4%
log1p-undefine56.3%
sub-neg56.3%
add-cube-cbrt56.2%
pow356.2%
Applied egg-rr75.3%
Taylor expanded in u2 around 0 35.7%
associate-*l*35.7%
log1p-define62.0%
Simplified62.0%
Taylor expanded in u1 around 0 63.5%
Final simplification63.5%
herbie shell --seed 2024085
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))