
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}
(FPCore (x y z t) :precision binary64 (* (- (* x 0.5) y) (* (sqrt (pow (exp t) t)) (sqrt (* z 2.0)))))
double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * (sqrt(pow(exp(t), t)) * sqrt((z * 2.0)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * 0.5d0) - y) * (sqrt((exp(t) ** t)) * sqrt((z * 2.0d0)))
end function
public static double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * (Math.sqrt(Math.pow(Math.exp(t), t)) * Math.sqrt((z * 2.0)));
}
def code(x, y, z, t): return ((x * 0.5) - y) * (math.sqrt(math.pow(math.exp(t), t)) * math.sqrt((z * 2.0)))
function code(x, y, z, t) return Float64(Float64(Float64(x * 0.5) - y) * Float64(sqrt((exp(t) ^ t)) * sqrt(Float64(z * 2.0)))) end
function tmp = code(x, y, z, t) tmp = ((x * 0.5) - y) * (sqrt((exp(t) ^ t)) * sqrt((z * 2.0))); end
code[x_, y_, z_, t_] := N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[(N[Sqrt[N[Power[N[Exp[t], $MachinePrecision], t], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 0.5 - y\right) \cdot \left(\sqrt{{\left(e^{t}\right)}^{t}} \cdot \sqrt{z \cdot 2}\right)
\end{array}
Initial program 99.8%
associate-*l*99.8%
exp-sqrt99.8%
exp-prod99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (exp (/ (* t t) 2.0))) (t_2 (sqrt (* z 2.0))))
(if (<= t 6800000.0)
(* (- (* x 0.5) y) t_2)
(if (or (<= t 4e+43) (not (<= t 9e+186)))
(* t_1 (* x (sqrt (* 0.5 z))))
(* t_1 (* y (- t_2)))))))
double code(double x, double y, double z, double t) {
double t_1 = exp(((t * t) / 2.0));
double t_2 = sqrt((z * 2.0));
double tmp;
if (t <= 6800000.0) {
tmp = ((x * 0.5) - y) * t_2;
} else if ((t <= 4e+43) || !(t <= 9e+186)) {
tmp = t_1 * (x * sqrt((0.5 * z)));
} else {
tmp = t_1 * (y * -t_2);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = exp(((t * t) / 2.0d0))
t_2 = sqrt((z * 2.0d0))
if (t <= 6800000.0d0) then
tmp = ((x * 0.5d0) - y) * t_2
else if ((t <= 4d+43) .or. (.not. (t <= 9d+186))) then
tmp = t_1 * (x * sqrt((0.5d0 * z)))
else
tmp = t_1 * (y * -t_2)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = Math.exp(((t * t) / 2.0));
double t_2 = Math.sqrt((z * 2.0));
double tmp;
if (t <= 6800000.0) {
tmp = ((x * 0.5) - y) * t_2;
} else if ((t <= 4e+43) || !(t <= 9e+186)) {
tmp = t_1 * (x * Math.sqrt((0.5 * z)));
} else {
tmp = t_1 * (y * -t_2);
}
return tmp;
}
def code(x, y, z, t): t_1 = math.exp(((t * t) / 2.0)) t_2 = math.sqrt((z * 2.0)) tmp = 0 if t <= 6800000.0: tmp = ((x * 0.5) - y) * t_2 elif (t <= 4e+43) or not (t <= 9e+186): tmp = t_1 * (x * math.sqrt((0.5 * z))) else: tmp = t_1 * (y * -t_2) return tmp
function code(x, y, z, t) t_1 = exp(Float64(Float64(t * t) / 2.0)) t_2 = sqrt(Float64(z * 2.0)) tmp = 0.0 if (t <= 6800000.0) tmp = Float64(Float64(Float64(x * 0.5) - y) * t_2); elseif ((t <= 4e+43) || !(t <= 9e+186)) tmp = Float64(t_1 * Float64(x * sqrt(Float64(0.5 * z)))); else tmp = Float64(t_1 * Float64(y * Float64(-t_2))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = exp(((t * t) / 2.0)); t_2 = sqrt((z * 2.0)); tmp = 0.0; if (t <= 6800000.0) tmp = ((x * 0.5) - y) * t_2; elseif ((t <= 4e+43) || ~((t <= 9e+186))) tmp = t_1 * (x * sqrt((0.5 * z))); else tmp = t_1 * (y * -t_2); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t, 6800000.0], N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * t$95$2), $MachinePrecision], If[Or[LessEqual[t, 4e+43], N[Not[LessEqual[t, 9e+186]], $MachinePrecision]], N[(t$95$1 * N[(x * N[Sqrt[N[(0.5 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[(y * (-t$95$2)), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := e^{\frac{t \cdot t}{2}}\\
t_2 := \sqrt{z \cdot 2}\\
\mathbf{if}\;t \leq 6800000:\\
\;\;\;\;\left(x \cdot 0.5 - y\right) \cdot t\_2\\
\mathbf{elif}\;t \leq 4 \cdot 10^{+43} \lor \neg \left(t \leq 9 \cdot 10^{+186}\right):\\
\;\;\;\;t\_1 \cdot \left(x \cdot \sqrt{0.5 \cdot z}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \left(y \cdot \left(-t\_2\right)\right)\\
\end{array}
\end{array}
if t < 6.8e6Initial program 99.7%
associate-*l*99.7%
exp-sqrt99.7%
exp-prod99.7%
Simplified99.7%
pow199.7%
sqrt-unprod99.7%
*-commutative99.7%
associate-*l*99.7%
pow-exp99.7%
pow299.7%
Applied egg-rr99.7%
unpow199.7%
associate-*r*99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in t around 0 69.5%
if 6.8e6 < t < 4.00000000000000006e43 or 9.0000000000000009e186 < t Initial program 100.0%
Taylor expanded in x around inf 74.1%
*-commutative74.1%
associate-*l*74.1%
*-commutative74.1%
associate-*r*74.1%
associate-*l*74.1%
Simplified74.1%
add-sqr-sqrt74.1%
pow174.1%
sqrt-unprod74.1%
*-commutative74.1%
*-commutative74.1%
swap-sqr74.1%
swap-sqr74.1%
rem-square-sqrt74.1%
metadata-eval74.1%
metadata-eval74.1%
add-sqr-sqrt74.1%
Applied egg-rr74.1%
unpow174.1%
*-commutative74.1%
Simplified74.1%
if 4.00000000000000006e43 < t < 9.0000000000000009e186Initial program 100.0%
Taylor expanded in x around 0 80.6%
associate-*r*80.6%
*-commutative80.6%
associate-*r*80.6%
neg-mul-180.6%
Simplified80.6%
*-commutative80.6%
distribute-lft-neg-out80.6%
distribute-lft-neg-out80.6%
add-sqr-sqrt50.0%
sqrt-unprod50.0%
sqr-neg50.0%
sqrt-unprod8.3%
add-sqr-sqrt16.7%
associate-*l*16.7%
add-sqr-sqrt8.3%
sqrt-unprod50.0%
sqr-neg50.0%
sqrt-unprod50.0%
add-sqr-sqrt80.6%
sqrt-prod80.6%
*-commutative80.6%
Applied egg-rr80.6%
distribute-rgt-neg-in80.6%
*-commutative80.6%
Simplified80.6%
Final simplification71.5%
(FPCore (x y z t) :precision binary64 (if (<= t 6800000.0) (* (- (* x 0.5) y) (sqrt (* z 2.0))) (* (exp (/ (* t t) 2.0)) (* x (sqrt (* 0.5 z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= 6800000.0) {
tmp = ((x * 0.5) - y) * sqrt((z * 2.0));
} else {
tmp = exp(((t * t) / 2.0)) * (x * sqrt((0.5 * z)));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= 6800000.0d0) then
tmp = ((x * 0.5d0) - y) * sqrt((z * 2.0d0))
else
tmp = exp(((t * t) / 2.0d0)) * (x * sqrt((0.5d0 * z)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= 6800000.0) {
tmp = ((x * 0.5) - y) * Math.sqrt((z * 2.0));
} else {
tmp = Math.exp(((t * t) / 2.0)) * (x * Math.sqrt((0.5 * z)));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= 6800000.0: tmp = ((x * 0.5) - y) * math.sqrt((z * 2.0)) else: tmp = math.exp(((t * t) / 2.0)) * (x * math.sqrt((0.5 * z))) return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= 6800000.0) tmp = Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))); else tmp = Float64(exp(Float64(Float64(t * t) / 2.0)) * Float64(x * sqrt(Float64(0.5 * z)))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= 6800000.0) tmp = ((x * 0.5) - y) * sqrt((z * 2.0)); else tmp = exp(((t * t) / 2.0)) * (x * sqrt((0.5 * z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, 6800000.0], N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision] * N[(x * N[Sqrt[N[(0.5 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq 6800000:\\
\;\;\;\;\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;e^{\frac{t \cdot t}{2}} \cdot \left(x \cdot \sqrt{0.5 \cdot z}\right)\\
\end{array}
\end{array}
if t < 6.8e6Initial program 99.7%
associate-*l*99.7%
exp-sqrt99.7%
exp-prod99.7%
Simplified99.7%
pow199.7%
sqrt-unprod99.7%
*-commutative99.7%
associate-*l*99.7%
pow-exp99.7%
pow299.7%
Applied egg-rr99.7%
unpow199.7%
associate-*r*99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in t around 0 69.5%
if 6.8e6 < t Initial program 100.0%
Taylor expanded in x around inf 68.3%
*-commutative68.3%
associate-*l*68.3%
*-commutative68.3%
associate-*r*68.3%
associate-*l*68.3%
Simplified68.3%
add-sqr-sqrt68.3%
pow168.3%
sqrt-unprod68.3%
*-commutative68.3%
*-commutative68.3%
swap-sqr68.3%
swap-sqr68.3%
rem-square-sqrt68.3%
metadata-eval68.3%
metadata-eval68.3%
add-sqr-sqrt68.3%
Applied egg-rr68.3%
unpow168.3%
*-commutative68.3%
Simplified68.3%
Final simplification69.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* x 0.5) y)))
(if (<= t 28.0)
(* t_1 (sqrt (* z 2.0)))
(* t_1 (cbrt (pow (* z 2.0) 1.5))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * 0.5) - y;
double tmp;
if (t <= 28.0) {
tmp = t_1 * sqrt((z * 2.0));
} else {
tmp = t_1 * cbrt(pow((z * 2.0), 1.5));
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (x * 0.5) - y;
double tmp;
if (t <= 28.0) {
tmp = t_1 * Math.sqrt((z * 2.0));
} else {
tmp = t_1 * Math.cbrt(Math.pow((z * 2.0), 1.5));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * 0.5) - y) tmp = 0.0 if (t <= 28.0) tmp = Float64(t_1 * sqrt(Float64(z * 2.0))); else tmp = Float64(t_1 * cbrt((Float64(z * 2.0) ^ 1.5))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]}, If[LessEqual[t, 28.0], N[(t$95$1 * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[Power[N[Power[N[(z * 2.0), $MachinePrecision], 1.5], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot 0.5 - y\\
\mathbf{if}\;t \leq 28:\\
\;\;\;\;t\_1 \cdot \sqrt{z \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \sqrt[3]{{\left(z \cdot 2\right)}^{1.5}}\\
\end{array}
\end{array}
if t < 28Initial program 99.7%
associate-*l*99.7%
exp-sqrt99.7%
exp-prod99.7%
Simplified99.7%
pow199.7%
sqrt-unprod99.7%
*-commutative99.7%
associate-*l*99.7%
pow-exp99.7%
pow299.7%
Applied egg-rr99.7%
unpow199.7%
associate-*r*99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in t around 0 69.8%
if 28 < t Initial program 100.0%
associate-*l*100.0%
exp-sqrt100.0%
exp-prod100.0%
Simplified100.0%
pow1100.0%
sqrt-unprod100.0%
*-commutative100.0%
associate-*l*100.0%
pow-exp100.0%
pow2100.0%
Applied egg-rr100.0%
unpow1100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in t around 0 16.5%
add-cbrt-cube23.6%
pow1/323.6%
add-sqr-sqrt23.6%
pow123.6%
pow1/223.6%
pow-prod-up23.6%
metadata-eval23.6%
Applied egg-rr23.6%
unpow1/323.6%
Simplified23.6%
Final simplification58.2%
(FPCore (x y z t) :precision binary64 (* (exp (/ (* t t) 2.0)) (* (- (* x 0.5) y) (sqrt (* z 2.0)))))
double code(double x, double y, double z, double t) {
return exp(((t * t) / 2.0)) * (((x * 0.5) - y) * sqrt((z * 2.0)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = exp(((t * t) / 2.0d0)) * (((x * 0.5d0) - y) * sqrt((z * 2.0d0)))
end function
public static double code(double x, double y, double z, double t) {
return Math.exp(((t * t) / 2.0)) * (((x * 0.5) - y) * Math.sqrt((z * 2.0)));
}
def code(x, y, z, t): return math.exp(((t * t) / 2.0)) * (((x * 0.5) - y) * math.sqrt((z * 2.0)))
function code(x, y, z, t) return Float64(exp(Float64(Float64(t * t) / 2.0)) * Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0)))) end
function tmp = code(x, y, z, t) tmp = exp(((t * t) / 2.0)) * (((x * 0.5) - y) * sqrt((z * 2.0))); end
code[x_, y_, z_, t_] := N[(N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{\frac{t \cdot t}{2}} \cdot \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (* (- (* x 0.5) y) (sqrt (* z 2.0))))
double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * sqrt((z * 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * 0.5d0) - y) * sqrt((z * 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * Math.sqrt((z * 2.0));
}
def code(x, y, z, t): return ((x * 0.5) - y) * math.sqrt((z * 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) end
function tmp = code(x, y, z, t) tmp = ((x * 0.5) - y) * sqrt((z * 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}
\end{array}
Initial program 99.8%
associate-*l*99.8%
exp-sqrt99.8%
exp-prod99.8%
Simplified99.8%
pow199.8%
sqrt-unprod99.8%
*-commutative99.8%
associate-*l*99.8%
pow-exp99.8%
pow299.8%
Applied egg-rr99.8%
unpow199.8%
associate-*r*99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in t around 0 56.4%
Final simplification56.4%
(FPCore (x y z t) :precision binary64 (* y (- (sqrt (* z 2.0)))))
double code(double x, double y, double z, double t) {
return y * -sqrt((z * 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * -sqrt((z * 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return y * -Math.sqrt((z * 2.0));
}
def code(x, y, z, t): return y * -math.sqrt((z * 2.0))
function code(x, y, z, t) return Float64(y * Float64(-sqrt(Float64(z * 2.0)))) end
function tmp = code(x, y, z, t) tmp = y * -sqrt((z * 2.0)); end
code[x_, y_, z_, t_] := N[(y * (-N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision])), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-\sqrt{z \cdot 2}\right)
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 62.1%
associate-*r*62.1%
*-commutative62.1%
associate-*r*62.1%
neg-mul-162.1%
Simplified62.1%
Taylor expanded in t around 0 29.1%
mul-1-neg29.1%
associate-*l*29.0%
*-commutative29.0%
distribute-rgt-neg-in29.0%
distribute-rgt-neg-in29.0%
Simplified29.0%
Applied egg-rr29.1%
distribute-lft-neg-in29.1%
*-commutative29.1%
*-commutative29.1%
Simplified29.1%
Final simplification29.1%
(FPCore (x y z t) :precision binary64 (* y (sqrt (* z 2.0))))
double code(double x, double y, double z, double t) {
return y * sqrt((z * 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * sqrt((z * 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return y * Math.sqrt((z * 2.0));
}
def code(x, y, z, t): return y * math.sqrt((z * 2.0))
function code(x, y, z, t) return Float64(y * sqrt(Float64(z * 2.0))) end
function tmp = code(x, y, z, t) tmp = y * sqrt((z * 2.0)); end
code[x_, y_, z_, t_] := N[(y * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \sqrt{z \cdot 2}
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 62.1%
associate-*r*62.1%
*-commutative62.1%
associate-*r*62.1%
neg-mul-162.1%
Simplified62.1%
Taylor expanded in t around 0 29.1%
mul-1-neg29.1%
associate-*l*29.0%
*-commutative29.0%
distribute-rgt-neg-in29.0%
distribute-rgt-neg-in29.0%
Simplified29.0%
Applied egg-rr3.2%
log1p-undefine3.2%
rem-exp-log3.5%
+-commutative3.5%
associate--l+3.5%
metadata-eval3.5%
+-rgt-identity3.5%
*-commutative3.5%
Simplified3.5%
Final simplification3.5%
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (pow (exp 1.0) (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * pow(exp(1.0), ((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * (exp(1.0d0) ** ((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.pow(Math.exp(1.0), ((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.pow(math.exp(1.0), ((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * (exp(1.0) ^ Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * (exp(1.0) ^ ((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Power[N[Exp[1.0], $MachinePrecision], N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot {\left(e^{1}\right)}^{\left(\frac{t \cdot t}{2}\right)}
\end{array}
herbie shell --seed 2024085
(FPCore (x y z t)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, A"
:precision binary64
:alt
(* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (pow (exp 1.0) (/ (* t t) 2.0)))
(* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))