
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (log y)))) (if (<= t_0 -5e-304) (* (pow y y) (exp (- x z))) (exp (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = y * log(y);
double tmp;
if (t_0 <= -5e-304) {
tmp = pow(y, y) * exp((x - z));
} else {
tmp = exp((t_0 - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * log(y)
if (t_0 <= (-5d-304)) then
tmp = (y ** y) * exp((x - z))
else
tmp = exp((t_0 - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * Math.log(y);
double tmp;
if (t_0 <= -5e-304) {
tmp = Math.pow(y, y) * Math.exp((x - z));
} else {
tmp = Math.exp((t_0 - z));
}
return tmp;
}
def code(x, y, z): t_0 = y * math.log(y) tmp = 0 if t_0 <= -5e-304: tmp = math.pow(y, y) * math.exp((x - z)) else: tmp = math.exp((t_0 - z)) return tmp
function code(x, y, z) t_0 = Float64(y * log(y)) tmp = 0.0 if (t_0 <= -5e-304) tmp = Float64((y ^ y) * exp(Float64(x - z))); else tmp = exp(Float64(t_0 - z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * log(y); tmp = 0.0; if (t_0 <= -5e-304) tmp = (y ^ y) * exp((x - z)); else tmp = exp((t_0 - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-304], N[(N[Power[y, y], $MachinePrecision] * N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Exp[N[(t$95$0 - z), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \log y\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-304}:\\
\;\;\;\;{y}^{y} \cdot e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;e^{t\_0 - z}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < -4.99999999999999965e-304Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum100.0%
*-commutative100.0%
exp-to-pow100.0%
Simplified100.0%
if -4.99999999999999965e-304 < (*.f64 y (log.f64 y)) Initial program 100.0%
Taylor expanded in x around 0 94.3%
Final simplification97.3%
(FPCore (x y z) :precision binary64 (if (<= x -1.22e+176) (exp x) (if (<= x 4.2e-7) (exp (- (* y (log y)) z)) (* (pow y y) (exp x)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.22e+176) {
tmp = exp(x);
} else if (x <= 4.2e-7) {
tmp = exp(((y * log(y)) - z));
} else {
tmp = pow(y, y) * exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.22d+176)) then
tmp = exp(x)
else if (x <= 4.2d-7) then
tmp = exp(((y * log(y)) - z))
else
tmp = (y ** y) * exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.22e+176) {
tmp = Math.exp(x);
} else if (x <= 4.2e-7) {
tmp = Math.exp(((y * Math.log(y)) - z));
} else {
tmp = Math.pow(y, y) * Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.22e+176: tmp = math.exp(x) elif x <= 4.2e-7: tmp = math.exp(((y * math.log(y)) - z)) else: tmp = math.pow(y, y) * math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.22e+176) tmp = exp(x); elseif (x <= 4.2e-7) tmp = exp(Float64(Float64(y * log(y)) - z)); else tmp = Float64((y ^ y) * exp(x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.22e+176) tmp = exp(x); elseif (x <= 4.2e-7) tmp = exp(((y * log(y)) - z)); else tmp = (y ^ y) * exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.22e+176], N[Exp[x], $MachinePrecision], If[LessEqual[x, 4.2e-7], N[Exp[N[(N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.22 \cdot 10^{+176}:\\
\;\;\;\;e^{x}\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{-7}:\\
\;\;\;\;e^{y \cdot \log y - z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\end{array}
\end{array}
if x < -1.2199999999999999e176Initial program 100.0%
Taylor expanded in x around inf 94.5%
if -1.2199999999999999e176 < x < 4.2e-7Initial program 100.0%
Taylor expanded in x around 0 96.1%
if 4.2e-7 < x Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum94.8%
*-commutative94.8%
exp-to-pow94.8%
Simplified94.8%
Taylor expanded in z around 0 89.8%
*-commutative89.8%
Simplified89.8%
Final simplification94.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -860.0) (not (<= z 2.5e+78))) (exp (- z)) (* (pow y y) (exp x))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -860.0) || !(z <= 2.5e+78)) {
tmp = exp(-z);
} else {
tmp = pow(y, y) * exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-860.0d0)) .or. (.not. (z <= 2.5d+78))) then
tmp = exp(-z)
else
tmp = (y ** y) * exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -860.0) || !(z <= 2.5e+78)) {
tmp = Math.exp(-z);
} else {
tmp = Math.pow(y, y) * Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -860.0) or not (z <= 2.5e+78): tmp = math.exp(-z) else: tmp = math.pow(y, y) * math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -860.0) || !(z <= 2.5e+78)) tmp = exp(Float64(-z)); else tmp = Float64((y ^ y) * exp(x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -860.0) || ~((z <= 2.5e+78))) tmp = exp(-z); else tmp = (y ^ y) * exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -860.0], N[Not[LessEqual[z, 2.5e+78]], $MachinePrecision]], N[Exp[(-z)], $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -860 \lor \neg \left(z \leq 2.5 \cdot 10^{+78}\right):\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\end{array}
\end{array}
if z < -860 or 2.49999999999999992e78 < z Initial program 100.0%
Taylor expanded in z around inf 90.4%
neg-mul-190.4%
Simplified90.4%
if -860 < z < 2.49999999999999992e78Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum84.2%
*-commutative84.2%
exp-to-pow84.2%
Simplified84.2%
Taylor expanded in z around 0 84.3%
*-commutative84.3%
Simplified84.3%
Final simplification87.2%
(FPCore (x y z) :precision binary64 (if (<= z -1.6e-16) (/ (pow y y) (exp z)) (if (<= z 2.1e+78) (* (pow y y) (exp x)) (exp (- z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.6e-16) {
tmp = pow(y, y) / exp(z);
} else if (z <= 2.1e+78) {
tmp = pow(y, y) * exp(x);
} else {
tmp = exp(-z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.6d-16)) then
tmp = (y ** y) / exp(z)
else if (z <= 2.1d+78) then
tmp = (y ** y) * exp(x)
else
tmp = exp(-z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.6e-16) {
tmp = Math.pow(y, y) / Math.exp(z);
} else if (z <= 2.1e+78) {
tmp = Math.pow(y, y) * Math.exp(x);
} else {
tmp = Math.exp(-z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.6e-16: tmp = math.pow(y, y) / math.exp(z) elif z <= 2.1e+78: tmp = math.pow(y, y) * math.exp(x) else: tmp = math.exp(-z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.6e-16) tmp = Float64((y ^ y) / exp(z)); elseif (z <= 2.1e+78) tmp = Float64((y ^ y) * exp(x)); else tmp = exp(Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.6e-16) tmp = (y ^ y) / exp(z); elseif (z <= 2.1e+78) tmp = (y ^ y) * exp(x); else tmp = exp(-z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.6e-16], N[(N[Power[y, y], $MachinePrecision] / N[Exp[z], $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.1e+78], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision], N[Exp[(-z)], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.6 \cdot 10^{-16}:\\
\;\;\;\;\frac{{y}^{y}}{e^{z}}\\
\mathbf{elif}\;z \leq 2.1 \cdot 10^{+78}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\mathbf{else}:\\
\;\;\;\;e^{-z}\\
\end{array}
\end{array}
if z < -1.60000000000000011e-16Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum94.6%
*-commutative94.6%
exp-to-pow94.6%
Simplified94.6%
Taylor expanded in x around 0 92.1%
*-commutative92.1%
exp-to-pow92.1%
*-commutative92.1%
exp-sum92.1%
sub-neg92.1%
exp-diff92.1%
*-commutative92.1%
exp-to-pow92.1%
Simplified92.1%
if -1.60000000000000011e-16 < z < 2.1000000000000001e78Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum85.4%
*-commutative85.4%
exp-to-pow85.4%
Simplified85.4%
Taylor expanded in z around 0 85.4%
*-commutative85.4%
Simplified85.4%
if 2.1000000000000001e78 < z Initial program 100.0%
Taylor expanded in z around inf 86.7%
neg-mul-186.7%
Simplified86.7%
Final simplification87.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (exp (- z))))
(if (<= x -1.5e+119)
(exp x)
(if (<= x -6.8e-277)
t_0
(if (<= x 6.8e-218) (pow y y) (if (<= x 0.019) t_0 (exp x)))))))
double code(double x, double y, double z) {
double t_0 = exp(-z);
double tmp;
if (x <= -1.5e+119) {
tmp = exp(x);
} else if (x <= -6.8e-277) {
tmp = t_0;
} else if (x <= 6.8e-218) {
tmp = pow(y, y);
} else if (x <= 0.019) {
tmp = t_0;
} else {
tmp = exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-z)
if (x <= (-1.5d+119)) then
tmp = exp(x)
else if (x <= (-6.8d-277)) then
tmp = t_0
else if (x <= 6.8d-218) then
tmp = y ** y
else if (x <= 0.019d0) then
tmp = t_0
else
tmp = exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.exp(-z);
double tmp;
if (x <= -1.5e+119) {
tmp = Math.exp(x);
} else if (x <= -6.8e-277) {
tmp = t_0;
} else if (x <= 6.8e-218) {
tmp = Math.pow(y, y);
} else if (x <= 0.019) {
tmp = t_0;
} else {
tmp = Math.exp(x);
}
return tmp;
}
def code(x, y, z): t_0 = math.exp(-z) tmp = 0 if x <= -1.5e+119: tmp = math.exp(x) elif x <= -6.8e-277: tmp = t_0 elif x <= 6.8e-218: tmp = math.pow(y, y) elif x <= 0.019: tmp = t_0 else: tmp = math.exp(x) return tmp
function code(x, y, z) t_0 = exp(Float64(-z)) tmp = 0.0 if (x <= -1.5e+119) tmp = exp(x); elseif (x <= -6.8e-277) tmp = t_0; elseif (x <= 6.8e-218) tmp = y ^ y; elseif (x <= 0.019) tmp = t_0; else tmp = exp(x); end return tmp end
function tmp_2 = code(x, y, z) t_0 = exp(-z); tmp = 0.0; if (x <= -1.5e+119) tmp = exp(x); elseif (x <= -6.8e-277) tmp = t_0; elseif (x <= 6.8e-218) tmp = y ^ y; elseif (x <= 0.019) tmp = t_0; else tmp = exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[Exp[(-z)], $MachinePrecision]}, If[LessEqual[x, -1.5e+119], N[Exp[x], $MachinePrecision], If[LessEqual[x, -6.8e-277], t$95$0, If[LessEqual[x, 6.8e-218], N[Power[y, y], $MachinePrecision], If[LessEqual[x, 0.019], t$95$0, N[Exp[x], $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-z}\\
\mathbf{if}\;x \leq -1.5 \cdot 10^{+119}:\\
\;\;\;\;e^{x}\\
\mathbf{elif}\;x \leq -6.8 \cdot 10^{-277}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 6.8 \cdot 10^{-218}:\\
\;\;\;\;{y}^{y}\\
\mathbf{elif}\;x \leq 0.019:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;e^{x}\\
\end{array}
\end{array}
if x < -1.50000000000000001e119 or 0.0189999999999999995 < x Initial program 100.0%
Taylor expanded in x around inf 86.4%
if -1.50000000000000001e119 < x < -6.79999999999999964e-277 or 6.79999999999999971e-218 < x < 0.0189999999999999995Initial program 100.0%
Taylor expanded in z around inf 77.7%
neg-mul-177.7%
Simplified77.7%
if -6.79999999999999964e-277 < x < 6.79999999999999971e-218Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum85.7%
*-commutative85.7%
exp-to-pow85.7%
Simplified85.7%
Taylor expanded in z around 0 82.0%
*-commutative82.0%
Simplified82.0%
Taylor expanded in x around 0 82.0%
Final simplification81.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.2e+119) (not (<= x 0.019))) (exp x) (exp (- z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.2e+119) || !(x <= 0.019)) {
tmp = exp(x);
} else {
tmp = exp(-z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.2d+119)) .or. (.not. (x <= 0.019d0))) then
tmp = exp(x)
else
tmp = exp(-z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.2e+119) || !(x <= 0.019)) {
tmp = Math.exp(x);
} else {
tmp = Math.exp(-z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.2e+119) or not (x <= 0.019): tmp = math.exp(x) else: tmp = math.exp(-z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.2e+119) || !(x <= 0.019)) tmp = exp(x); else tmp = exp(Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.2e+119) || ~((x <= 0.019))) tmp = exp(x); else tmp = exp(-z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.2e+119], N[Not[LessEqual[x, 0.019]], $MachinePrecision]], N[Exp[x], $MachinePrecision], N[Exp[(-z)], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2 \cdot 10^{+119} \lor \neg \left(x \leq 0.019\right):\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;e^{-z}\\
\end{array}
\end{array}
if x < -1.2e119 or 0.0189999999999999995 < x Initial program 100.0%
Taylor expanded in x around inf 86.4%
if -1.2e119 < x < 0.0189999999999999995Initial program 100.0%
Taylor expanded in z around inf 75.1%
neg-mul-175.1%
Simplified75.1%
Final simplification78.9%
(FPCore (x y z) :precision binary64 (exp x))
double code(double x, double y, double z) {
return exp(x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(x)
end function
public static double code(double x, double y, double z) {
return Math.exp(x);
}
def code(x, y, z): return math.exp(x)
function code(x, y, z) return exp(x) end
function tmp = code(x, y, z) tmp = exp(x); end
code[x_, y_, z_] := N[Exp[x], $MachinePrecision]
\begin{array}{l}
\\
e^{x}
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 47.1%
Final simplification47.1%
(FPCore (x y z) :precision binary64 (exp (+ (- x z) (* (log y) y))))
double code(double x, double y, double z) {
return exp(((x - z) + (log(y) * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x - z) + (log(y) * y)))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x - z) + (Math.log(y) * y)));
}
def code(x, y, z): return math.exp(((x - z) + (math.log(y) * y)))
function code(x, y, z) return exp(Float64(Float64(x - z) + Float64(log(y) * y))) end
function tmp = code(x, y, z) tmp = exp(((x - z) + (log(y) * y))); end
code[x_, y_, z_] := N[Exp[N[(N[(x - z), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x - z\right) + \log y \cdot y}
\end{array}
herbie shell --seed 2024085
(FPCore (x y z)
:name "Statistics.Distribution.Poisson.Internal:probability from math-functions-0.1.5.2"
:precision binary64
:alt
(exp (+ (- x z) (* (log y) y)))
(exp (- (+ x (* y (log y))) z)))