
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* hi (/ (fabs (+ 1.0 (/ hi lo))) lo))))
double code(double lo, double hi, double x) {
return 1.0 + (hi * (fabs((1.0 + (hi / lo))) / lo));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + (hi * (abs((1.0d0 + (hi / lo))) / lo))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + (hi * (Math.abs((1.0 + (hi / lo))) / lo));
}
def code(lo, hi, x): return 1.0 + (hi * (math.fabs((1.0 + (hi / lo))) / lo))
function code(lo, hi, x) return Float64(1.0 + Float64(hi * Float64(abs(Float64(1.0 + Float64(hi / lo))) / lo))) end
function tmp = code(lo, hi, x) tmp = 1.0 + (hi * (abs((1.0 + (hi / lo))) / lo)); end
code[lo_, hi_, x_] := N[(1.0 + N[(hi * N[(N[Abs[N[(1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + hi \cdot \frac{\left|1 + \frac{hi}{lo}\right|}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.9%
add-sqr-sqrt10.1%
sqrt-unprod19.5%
pow219.5%
Applied egg-rr19.5%
unpow219.5%
rem-sqrt-square19.5%
+-commutative19.5%
Simplified19.5%
Taylor expanded in x around 0 19.5%
associate-/l*19.5%
Simplified19.5%
Final simplification19.5%
(FPCore (lo hi x) :precision binary64 (pow (/ hi lo) 2.0))
double code(double lo, double hi, double x) {
return pow((hi / lo), 2.0);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (hi / lo) ** 2.0d0
end function
public static double code(double lo, double hi, double x) {
return Math.pow((hi / lo), 2.0);
}
def code(lo, hi, x): return math.pow((hi / lo), 2.0)
function code(lo, hi, x) return Float64(hi / lo) ^ 2.0 end
function tmp = code(lo, hi, x) tmp = (hi / lo) ^ 2.0; end
code[lo_, hi_, x_] := N[Power[N[(hi / lo), $MachinePrecision], 2.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{hi}{lo}\right)}^{2}
\end{array}
Initial program 3.1%
Taylor expanded in lo around -inf 3.1%
mul-1-neg3.1%
associate--l+3.1%
associate-/l*14.6%
Simplified14.6%
div-inv14.6%
Applied egg-rr14.6%
Taylor expanded in hi around inf 0.0%
unpow20.0%
unpow20.0%
times-frac19.4%
unpow219.4%
Simplified19.4%
Final simplification19.4%
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* hi (/ (+ 1.0 (/ hi lo)) lo))))
double code(double lo, double hi, double x) {
return 1.0 + (hi * ((1.0 + (hi / lo)) / lo));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + (hi * ((1.0d0 + (hi / lo)) / lo))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + (hi * ((1.0 + (hi / lo)) / lo));
}
def code(lo, hi, x): return 1.0 + (hi * ((1.0 + (hi / lo)) / lo))
function code(lo, hi, x) return Float64(1.0 + Float64(hi * Float64(Float64(1.0 + Float64(hi / lo)) / lo))) end
function tmp = code(lo, hi, x) tmp = 1.0 + (hi * ((1.0 + (hi / lo)) / lo)); end
code[lo_, hi_, x_] := N[(1.0 + N[(hi * N[(N[(1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + hi \cdot \frac{1 + \frac{hi}{lo}}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.9%
Taylor expanded in x around 0 18.9%
associate-/l*18.9%
Simplified18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (- (/ lo hi)))
double code(double lo, double hi, double x) {
return -(lo / hi);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = -(lo / hi)
end function
public static double code(double lo, double hi, double x) {
return -(lo / hi);
}
def code(lo, hi, x): return -(lo / hi)
function code(lo, hi, x) return Float64(-Float64(lo / hi)) end
function tmp = code(lo, hi, x) tmp = -(lo / hi); end
code[lo_, hi_, x_] := (-N[(lo / hi), $MachinePrecision])
\begin{array}{l}
\\
-\frac{lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.8%
Taylor expanded in x around 0 18.8%
associate-*r/18.8%
neg-mul-118.8%
Simplified18.8%
Final simplification18.8%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 18.7%
Final simplification18.7%
herbie shell --seed 2024085
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))