
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 (if (<= y 2.55e+150) (exp (- x z)) (pow y y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.55e+150) {
tmp = exp((x - z));
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.55d+150) then
tmp = exp((x - z))
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.55e+150) {
tmp = Math.exp((x - z));
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.55e+150: tmp = math.exp((x - z)) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.55e+150) tmp = exp(Float64(x - z)); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.55e+150) tmp = exp((x - z)); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.55e+150], N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision], N[Power[y, y], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.55 \cdot 10^{+150}:\\
\;\;\;\;e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if y < 2.55000000000000005e150Initial program 100.0%
Taylor expanded in x around inf 92.2%
if 2.55000000000000005e150 < y Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum70.6%
*-commutative70.6%
exp-to-pow70.6%
Simplified70.6%
Taylor expanded in x around 0 76.5%
*-commutative76.5%
exp-to-pow76.5%
*-commutative76.5%
prod-exp96.1%
unsub-neg96.1%
div-exp76.5%
*-commutative76.5%
exp-to-pow76.5%
Simplified76.5%
Taylor expanded in z around 0 92.3%
(FPCore (x y z) :precision binary64 (if (<= y 140.0) (exp (- z)) (pow y y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 140.0) {
tmp = exp(-z);
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 140.0d0) then
tmp = exp(-z)
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 140.0) {
tmp = Math.exp(-z);
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 140.0: tmp = math.exp(-z) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 140.0) tmp = exp(Float64(-z)); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 140.0) tmp = exp(-z); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 140.0], N[Exp[(-z)], $MachinePrecision], N[Power[y, y], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 140:\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if y < 140Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum100.0%
*-commutative100.0%
exp-to-pow100.0%
Simplified100.0%
Taylor expanded in x around 0 65.8%
*-commutative65.8%
exp-to-pow65.8%
*-commutative65.8%
prod-exp65.8%
unsub-neg65.8%
div-exp65.7%
*-commutative65.7%
exp-to-pow65.7%
Simplified65.7%
Taylor expanded in y around 0 64.8%
rec-exp64.8%
Simplified64.8%
if 140 < y Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum63.5%
*-commutative63.5%
exp-to-pow63.5%
Simplified63.5%
Taylor expanded in x around 0 63.6%
*-commutative63.6%
exp-to-pow63.6%
*-commutative63.6%
prod-exp85.4%
unsub-neg85.4%
div-exp63.6%
*-commutative63.6%
exp-to-pow63.6%
Simplified63.6%
Taylor expanded in z around 0 76.0%
(FPCore (x y z) :precision binary64 (exp (- z)))
double code(double x, double y, double z) {
return exp(-z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(-z)
end function
public static double code(double x, double y, double z) {
return Math.exp(-z);
}
def code(x, y, z): return math.exp(-z)
function code(x, y, z) return exp(Float64(-z)) end
function tmp = code(x, y, z) tmp = exp(-z); end
code[x_, y_, z_] := N[Exp[(-z)], $MachinePrecision]
\begin{array}{l}
\\
e^{-z}
\end{array}
Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum83.6%
*-commutative83.6%
exp-to-pow83.6%
Simplified83.6%
Taylor expanded in x around 0 64.8%
*-commutative64.8%
exp-to-pow64.8%
*-commutative64.8%
prod-exp74.6%
unsub-neg74.6%
div-exp64.8%
*-commutative64.8%
exp-to-pow64.8%
Simplified64.8%
Taylor expanded in y around 0 52.9%
rec-exp52.9%
Simplified52.9%
(FPCore (x y z) :precision binary64 (exp (+ (- x z) (* (log y) y))))
double code(double x, double y, double z) {
return exp(((x - z) + (log(y) * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x - z) + (log(y) * y)))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x - z) + (Math.log(y) * y)));
}
def code(x, y, z): return math.exp(((x - z) + (math.log(y) * y)))
function code(x, y, z) return exp(Float64(Float64(x - z) + Float64(log(y) * y))) end
function tmp = code(x, y, z) tmp = exp(((x - z) + (log(y) * y))); end
code[x_, y_, z_] := N[Exp[N[(N[(x - z), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x - z\right) + \log y \cdot y}
\end{array}
herbie shell --seed 2024084
(FPCore (x y z)
:name "Statistics.Distribution.Poisson.Internal:probability from math-functions-0.1.5.2"
:precision binary64
:alt
(exp (+ (- x z) (* (log y) y)))
(exp (- (+ x (* y (log y))) z)))