
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
(FPCore (x y z a) :precision binary64 (+ x (- (* (+ (tan y) (tan z)) (/ 1.0 (- 1.0 (* (tan y) (tan z))))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) * (1.0 / (1.0 - (tan(y) * tan(z))))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) * (1.0d0 / (1.0d0 - (tan(y) * tan(z))))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) * (1.0 / (1.0 - (Math.tan(y) * Math.tan(z))))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) * (1.0 / (1.0 - (math.tan(y) * math.tan(z))))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) * Float64(1.0 / Float64(1.0 - Float64(tan(y) * tan(z))))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) * (1.0 / (1.0 - (tan(y) * tan(z))))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(\tan y + \tan z\right) \cdot \frac{1}{1 - \tan y \cdot \tan z} - \tan a\right)
\end{array}
Initial program 80.8%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (+ (tan y) (tan z))))
(if (or (<= (tan a) -4e-13) (not (<= (tan a) 2e-5)))
(+ x (- t_0 (tan a)))
(+ x (- (* t_0 (/ 1.0 (- 1.0 (* (tan y) (tan z))))) a)))))
double code(double x, double y, double z, double a) {
double t_0 = tan(y) + tan(z);
double tmp;
if ((tan(a) <= -4e-13) || !(tan(a) <= 2e-5)) {
tmp = x + (t_0 - tan(a));
} else {
tmp = x + ((t_0 * (1.0 / (1.0 - (tan(y) * tan(z))))) - a);
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan(y) + tan(z)
if ((tan(a) <= (-4d-13)) .or. (.not. (tan(a) <= 2d-5))) then
tmp = x + (t_0 - tan(a))
else
tmp = x + ((t_0 * (1.0d0 / (1.0d0 - (tan(y) * tan(z))))) - a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan(y) + Math.tan(z);
double tmp;
if ((Math.tan(a) <= -4e-13) || !(Math.tan(a) <= 2e-5)) {
tmp = x + (t_0 - Math.tan(a));
} else {
tmp = x + ((t_0 * (1.0 / (1.0 - (Math.tan(y) * Math.tan(z))))) - a);
}
return tmp;
}
def code(x, y, z, a): t_0 = math.tan(y) + math.tan(z) tmp = 0 if (math.tan(a) <= -4e-13) or not (math.tan(a) <= 2e-5): tmp = x + (t_0 - math.tan(a)) else: tmp = x + ((t_0 * (1.0 / (1.0 - (math.tan(y) * math.tan(z))))) - a) return tmp
function code(x, y, z, a) t_0 = Float64(tan(y) + tan(z)) tmp = 0.0 if ((tan(a) <= -4e-13) || !(tan(a) <= 2e-5)) tmp = Float64(x + Float64(t_0 - tan(a))); else tmp = Float64(x + Float64(Float64(t_0 * Float64(1.0 / Float64(1.0 - Float64(tan(y) * tan(z))))) - a)); end return tmp end
function tmp_2 = code(x, y, z, a) t_0 = tan(y) + tan(z); tmp = 0.0; if ((tan(a) <= -4e-13) || ~((tan(a) <= 2e-5))) tmp = x + (t_0 - tan(a)); else tmp = x + ((t_0 * (1.0 / (1.0 - (tan(y) * tan(z))))) - a); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[N[Tan[a], $MachinePrecision], -4e-13], N[Not[LessEqual[N[Tan[a], $MachinePrecision], 2e-5]], $MachinePrecision]], N[(x + N[(t$95$0 - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(t$95$0 * N[(1.0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan y + \tan z\\
\mathbf{if}\;\tan a \leq -4 \cdot 10^{-13} \lor \neg \left(\tan a \leq 2 \cdot 10^{-5}\right):\\
\;\;\;\;x + \left(t\_0 - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(t\_0 \cdot \frac{1}{1 - \tan y \cdot \tan z} - a\right)\\
\end{array}
\end{array}
if (tan.f64 a) < -4.0000000000000001e-13 or 2.00000000000000016e-5 < (tan.f64 a) Initial program 80.4%
tan-sum99.7%
div-inv99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 81.1%
if -4.0000000000000001e-13 < (tan.f64 a) < 2.00000000000000016e-5Initial program 81.2%
Taylor expanded in a around 0 81.1%
tan-sum99.7%
div-inv99.8%
fma-neg99.8%
Applied egg-rr99.8%
fma-undefine99.8%
unsub-neg99.8%
Simplified99.8%
Final simplification90.7%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (+ (tan y) (tan z))))
(if (or (<= (tan a) -4e-13) (not (<= (tan a) 2e-5)))
(+ x (- t_0 (tan a)))
(+ x (- (/ t_0 (- 1.0 (* (tan y) (tan z)))) a)))))
double code(double x, double y, double z, double a) {
double t_0 = tan(y) + tan(z);
double tmp;
if ((tan(a) <= -4e-13) || !(tan(a) <= 2e-5)) {
tmp = x + (t_0 - tan(a));
} else {
tmp = x + ((t_0 / (1.0 - (tan(y) * tan(z)))) - a);
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan(y) + tan(z)
if ((tan(a) <= (-4d-13)) .or. (.not. (tan(a) <= 2d-5))) then
tmp = x + (t_0 - tan(a))
else
tmp = x + ((t_0 / (1.0d0 - (tan(y) * tan(z)))) - a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan(y) + Math.tan(z);
double tmp;
if ((Math.tan(a) <= -4e-13) || !(Math.tan(a) <= 2e-5)) {
tmp = x + (t_0 - Math.tan(a));
} else {
tmp = x + ((t_0 / (1.0 - (Math.tan(y) * Math.tan(z)))) - a);
}
return tmp;
}
def code(x, y, z, a): t_0 = math.tan(y) + math.tan(z) tmp = 0 if (math.tan(a) <= -4e-13) or not (math.tan(a) <= 2e-5): tmp = x + (t_0 - math.tan(a)) else: tmp = x + ((t_0 / (1.0 - (math.tan(y) * math.tan(z)))) - a) return tmp
function code(x, y, z, a) t_0 = Float64(tan(y) + tan(z)) tmp = 0.0 if ((tan(a) <= -4e-13) || !(tan(a) <= 2e-5)) tmp = Float64(x + Float64(t_0 - tan(a))); else tmp = Float64(x + Float64(Float64(t_0 / Float64(1.0 - Float64(tan(y) * tan(z)))) - a)); end return tmp end
function tmp_2 = code(x, y, z, a) t_0 = tan(y) + tan(z); tmp = 0.0; if ((tan(a) <= -4e-13) || ~((tan(a) <= 2e-5))) tmp = x + (t_0 - tan(a)); else tmp = x + ((t_0 / (1.0 - (tan(y) * tan(z)))) - a); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[N[Tan[a], $MachinePrecision], -4e-13], N[Not[LessEqual[N[Tan[a], $MachinePrecision], 2e-5]], $MachinePrecision]], N[(x + N[(t$95$0 - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(t$95$0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan y + \tan z\\
\mathbf{if}\;\tan a \leq -4 \cdot 10^{-13} \lor \neg \left(\tan a \leq 2 \cdot 10^{-5}\right):\\
\;\;\;\;x + \left(t\_0 - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\frac{t\_0}{1 - \tan y \cdot \tan z} - a\right)\\
\end{array}
\end{array}
if (tan.f64 a) < -4.0000000000000001e-13 or 2.00000000000000016e-5 < (tan.f64 a) Initial program 80.4%
tan-sum99.7%
div-inv99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 81.1%
if -4.0000000000000001e-13 < (tan.f64 a) < 2.00000000000000016e-5Initial program 81.2%
Taylor expanded in a around 0 81.1%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
Final simplification90.7%
(FPCore (x y z a) :precision binary64 (+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z)))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z)))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z)))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{\tan y + \tan z}{1 - \tan y \cdot \tan z} - \tan a\right)
\end{array}
Initial program 80.8%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/53.4%
*-rgt-identity53.4%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z a) :precision binary64 (if (<= (tan a) -0.001) (pow (cbrt x) 3.0) (if (<= (tan a) 1.5e-5) (- (+ x (tan (+ y z))) a) x)))
double code(double x, double y, double z, double a) {
double tmp;
if (tan(a) <= -0.001) {
tmp = pow(cbrt(x), 3.0);
} else if (tan(a) <= 1.5e-5) {
tmp = (x + tan((y + z))) - a;
} else {
tmp = x;
}
return tmp;
}
public static double code(double x, double y, double z, double a) {
double tmp;
if (Math.tan(a) <= -0.001) {
tmp = Math.pow(Math.cbrt(x), 3.0);
} else if (Math.tan(a) <= 1.5e-5) {
tmp = (x + Math.tan((y + z))) - a;
} else {
tmp = x;
}
return tmp;
}
function code(x, y, z, a) tmp = 0.0 if (tan(a) <= -0.001) tmp = cbrt(x) ^ 3.0; elseif (tan(a) <= 1.5e-5) tmp = Float64(Float64(x + tan(Float64(y + z))) - a); else tmp = x; end return tmp end
code[x_, y_, z_, a_] := If[LessEqual[N[Tan[a], $MachinePrecision], -0.001], N[Power[N[Power[x, 1/3], $MachinePrecision], 3.0], $MachinePrecision], If[LessEqual[N[Tan[a], $MachinePrecision], 1.5e-5], N[(N[(x + N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\tan a \leq -0.001:\\
\;\;\;\;{\left(\sqrt[3]{x}\right)}^{3}\\
\mathbf{elif}\;\tan a \leq 1.5 \cdot 10^{-5}:\\
\;\;\;\;\left(x + \tan \left(y + z\right)\right) - a\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (tan.f64 a) < -1e-3Initial program 84.8%
add-cube-cbrt83.2%
pow383.2%
+-commutative83.2%
associate-+l-83.1%
Applied egg-rr83.1%
Taylor expanded in x around inf 23.1%
if -1e-3 < (tan.f64 a) < 1.50000000000000004e-5Initial program 81.7%
Taylor expanded in a around 0 81.7%
associate-+r-81.7%
Applied egg-rr81.7%
+-commutative81.7%
Simplified81.7%
if 1.50000000000000004e-5 < (tan.f64 a) Initial program 72.5%
Taylor expanded in x around inf 21.2%
Final simplification52.9%
(FPCore (x y z a) :precision binary64 (+ x (- (+ (tan y) (tan z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + ((tan(y) + tan(z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + ((tan(y) + tan(z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + ((Math.tan(y) + Math.tan(z)) - Math.tan(a));
}
def code(x, y, z, a): return x + ((math.tan(y) + math.tan(z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(tan(y) + tan(z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + ((tan(y) + tan(z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(\tan y + \tan z\right) - \tan a\right)
\end{array}
Initial program 80.8%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 81.1%
Final simplification81.1%
(FPCore (x y z a) :precision binary64 (+ x (+ (tan a) (tan (+ y z)))))
double code(double x, double y, double z, double a) {
return x + (tan(a) + tan((y + z)));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan(a) + tan((y + z)))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan(a) + Math.tan((y + z)));
}
def code(x, y, z, a): return x + (math.tan(a) + math.tan((y + z)))
function code(x, y, z, a) return Float64(x + Float64(tan(a) + tan(Float64(y + z)))) end
function tmp = code(x, y, z, a) tmp = x + (tan(a) + tan((y + z))); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[a], $MachinePrecision] + N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan a + \tan \left(y + z\right)\right)
\end{array}
Initial program 80.8%
sub-neg80.8%
Applied egg-rr80.8%
rem-square-sqrt45.2%
fabs-sqr45.2%
rem-square-sqrt70.4%
fabs-neg70.4%
rem-square-sqrt25.1%
fabs-sqr25.1%
rem-square-sqrt51.6%
+-commutative51.6%
Simplified51.6%
Final simplification51.6%
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Initial program 80.8%
Final simplification80.8%
(FPCore (x y z a) :precision binary64 (if (<= a -1.65) x (if (<= a 1.85e-5) (+ x (- (tan (+ y z)) a)) x)))
double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.65) {
tmp = x;
} else if (a <= 1.85e-5) {
tmp = x + (tan((y + z)) - a);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-1.65d0)) then
tmp = x
else if (a <= 1.85d-5) then
tmp = x + (tan((y + z)) - a)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.65) {
tmp = x;
} else if (a <= 1.85e-5) {
tmp = x + (Math.tan((y + z)) - a);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if a <= -1.65: tmp = x elif a <= 1.85e-5: tmp = x + (math.tan((y + z)) - a) else: tmp = x return tmp
function code(x, y, z, a) tmp = 0.0 if (a <= -1.65) tmp = x; elseif (a <= 1.85e-5) tmp = Float64(x + Float64(tan(Float64(y + z)) - a)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (a <= -1.65) tmp = x; elseif (a <= 1.85e-5) tmp = x + (tan((y + z)) - a); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[a, -1.65], x, If[LessEqual[a, 1.85e-5], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.65:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.85 \cdot 10^{-5}:\\
\;\;\;\;x + \left(\tan \left(y + z\right) - a\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.6499999999999999 or 1.84999999999999991e-5 < a Initial program 79.8%
Taylor expanded in x around inf 22.3%
if -1.6499999999999999 < a < 1.84999999999999991e-5Initial program 81.7%
Taylor expanded in a around 0 81.7%
Final simplification52.9%
(FPCore (x y z a) :precision binary64 (if (<= a -1.5) x (if (<= a 1.85e-5) (- (+ x (tan (+ y z))) a) x)))
double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.5) {
tmp = x;
} else if (a <= 1.85e-5) {
tmp = (x + tan((y + z))) - a;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-1.5d0)) then
tmp = x
else if (a <= 1.85d-5) then
tmp = (x + tan((y + z))) - a
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.5) {
tmp = x;
} else if (a <= 1.85e-5) {
tmp = (x + Math.tan((y + z))) - a;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if a <= -1.5: tmp = x elif a <= 1.85e-5: tmp = (x + math.tan((y + z))) - a else: tmp = x return tmp
function code(x, y, z, a) tmp = 0.0 if (a <= -1.5) tmp = x; elseif (a <= 1.85e-5) tmp = Float64(Float64(x + tan(Float64(y + z))) - a); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (a <= -1.5) tmp = x; elseif (a <= 1.85e-5) tmp = (x + tan((y + z))) - a; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[a, -1.5], x, If[LessEqual[a, 1.85e-5], N[(N[(x + N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.5:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.85 \cdot 10^{-5}:\\
\;\;\;\;\left(x + \tan \left(y + z\right)\right) - a\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.5 or 1.84999999999999991e-5 < a Initial program 79.8%
Taylor expanded in x around inf 22.3%
if -1.5 < a < 1.84999999999999991e-5Initial program 81.7%
Taylor expanded in a around 0 81.7%
associate-+r-81.7%
Applied egg-rr81.7%
+-commutative81.7%
Simplified81.7%
Final simplification52.9%
(FPCore (x y z a) :precision binary64 x)
double code(double x, double y, double z, double a) {
return x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double a) {
return x;
}
def code(x, y, z, a): return x
function code(x, y, z, a) return x end
function tmp = code(x, y, z, a) tmp = x; end
code[x_, y_, z_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 80.8%
Taylor expanded in x around inf 32.4%
Final simplification32.4%
herbie shell --seed 2024084
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))