
(FPCore (x y) :precision binary64 (/ (fabs (- x y)) (fabs y)))
double code(double x, double y) {
return fabs((x - y)) / fabs(y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = abs((x - y)) / abs(y)
end function
public static double code(double x, double y) {
return Math.abs((x - y)) / Math.abs(y);
}
def code(x, y): return math.fabs((x - y)) / math.fabs(y)
function code(x, y) return Float64(abs(Float64(x - y)) / abs(y)) end
function tmp = code(x, y) tmp = abs((x - y)) / abs(y); end
code[x_, y_] := N[(N[Abs[N[(x - y), $MachinePrecision]], $MachinePrecision] / N[Abs[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left|x - y\right|}{\left|y\right|}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (fabs (- x y)) (fabs y)))
double code(double x, double y) {
return fabs((x - y)) / fabs(y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = abs((x - y)) / abs(y)
end function
public static double code(double x, double y) {
return Math.abs((x - y)) / Math.abs(y);
}
def code(x, y): return math.fabs((x - y)) / math.fabs(y)
function code(x, y) return Float64(abs(Float64(x - y)) / abs(y)) end
function tmp = code(x, y) tmp = abs((x - y)) / abs(y); end
code[x_, y_] := N[(N[Abs[N[(x - y), $MachinePrecision]], $MachinePrecision] / N[Abs[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left|x - y\right|}{\left|y\right|}
\end{array}
(FPCore (x y) :precision binary64 (fabs (- 1.0 (/ x y))))
double code(double x, double y) {
return fabs((1.0 - (x / y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = abs((1.0d0 - (x / y)))
end function
public static double code(double x, double y) {
return Math.abs((1.0 - (x / y)));
}
def code(x, y): return math.fabs((1.0 - (x / y)))
function code(x, y) return abs(Float64(1.0 - Float64(x / y))) end
function tmp = code(x, y) tmp = abs((1.0 - (x / y))); end
code[x_, y_] := N[Abs[N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|1 - \frac{x}{y}\right|
\end{array}
Initial program 100.0%
Taylor expanded in x around -inf 100.0%
fabs-neg100.0%
mul-1-neg100.0%
sub-neg100.0%
fabs-div100.0%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -1.5e-43) (not (<= x 6.2e-12))) (fabs (/ x y)) 1.0))
double code(double x, double y) {
double tmp;
if ((x <= -1.5e-43) || !(x <= 6.2e-12)) {
tmp = fabs((x / y));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.5d-43)) .or. (.not. (x <= 6.2d-12))) then
tmp = abs((x / y))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.5e-43) || !(x <= 6.2e-12)) {
tmp = Math.abs((x / y));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.5e-43) or not (x <= 6.2e-12): tmp = math.fabs((x / y)) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.5e-43) || !(x <= 6.2e-12)) tmp = abs(Float64(x / y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.5e-43) || ~((x <= 6.2e-12))) tmp = abs((x / y)); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.5e-43], N[Not[LessEqual[x, 6.2e-12]], $MachinePrecision]], N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \cdot 10^{-43} \lor \neg \left(x \leq 6.2 \cdot 10^{-12}\right):\\
\;\;\;\;\left|\frac{x}{y}\right|\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1.50000000000000002e-43 or 6.2000000000000002e-12 < x Initial program 100.0%
Taylor expanded in x around -inf 100.0%
fabs-neg100.0%
mul-1-neg100.0%
sub-neg100.0%
fabs-div100.0%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
Taylor expanded in x around inf 80.6%
associate-*r/80.6%
neg-mul-180.6%
Simplified80.6%
if -1.50000000000000002e-43 < x < 6.2000000000000002e-12Initial program 100.0%
Taylor expanded in x around -inf 100.0%
fabs-neg100.0%
mul-1-neg100.0%
sub-neg100.0%
fabs-div100.0%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
Taylor expanded in x around 0 76.4%
Final simplification78.5%
(FPCore (x y) :precision binary64 (if (<= y -1.5e-132) 1.0 (if (<= y 6e-49) (+ (/ x y) -1.0) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.5e-132) {
tmp = 1.0;
} else if (y <= 6e-49) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.5d-132)) then
tmp = 1.0d0
else if (y <= 6d-49) then
tmp = (x / y) + (-1.0d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.5e-132) {
tmp = 1.0;
} else if (y <= 6e-49) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.5e-132: tmp = 1.0 elif y <= 6e-49: tmp = (x / y) + -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.5e-132) tmp = 1.0; elseif (y <= 6e-49) tmp = Float64(Float64(x / y) + -1.0); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.5e-132) tmp = 1.0; elseif (y <= 6e-49) tmp = (x / y) + -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.5e-132], 1.0, If[LessEqual[y, 6e-49], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5 \cdot 10^{-132}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 6 \cdot 10^{-49}:\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.5e-132 or 6e-49 < y Initial program 100.0%
Taylor expanded in x around -inf 100.0%
fabs-neg100.0%
mul-1-neg100.0%
sub-neg100.0%
fabs-div100.0%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
Taylor expanded in x around 0 70.6%
if -1.5e-132 < y < 6e-49Initial program 100.0%
Taylor expanded in x around -inf 100.0%
fabs-neg100.0%
mul-1-neg100.0%
sub-neg100.0%
fabs-sub100.0%
fabs-div100.0%
rem-square-sqrt46.2%
fabs-sqr46.2%
rem-square-sqrt46.9%
div-sub46.9%
sub-neg46.9%
*-inverses46.9%
metadata-eval46.9%
+-commutative46.9%
Simplified46.9%
Final simplification61.3%
(FPCore (x y) :precision binary64 (/ x y))
double code(double x, double y) {
return x / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / y
end function
public static double code(double x, double y) {
return x / y;
}
def code(x, y): return x / y
function code(x, y) return Float64(x / y) end
function tmp = code(x, y) tmp = x / y; end
code[x_, y_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 100.0%
div-inv99.7%
add-sqr-sqrt57.4%
fabs-sqr57.4%
add-sqr-sqrt58.1%
*-commutative58.1%
add-sqr-sqrt18.6%
fabs-sqr18.6%
add-sqr-sqrt28.6%
Applied egg-rr28.6%
Taylor expanded in y around 0 28.9%
Final simplification28.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
div-inv99.7%
add-sqr-sqrt57.4%
fabs-sqr57.4%
add-sqr-sqrt58.1%
*-commutative58.1%
add-sqr-sqrt18.6%
fabs-sqr18.6%
add-sqr-sqrt28.6%
Applied egg-rr28.6%
Taylor expanded in y around inf 1.3%
Final simplification1.3%
herbie shell --seed 2024084
(FPCore (x y)
:name "Numeric.LinearAlgebra.Util:formatSparse from hmatrix-0.16.1.5"
:precision binary64
(/ (fabs (- x y)) (fabs y)))