
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -3.2e-115)
(/ (* -0.5 c) b_2)
(if (<= b_2 1e+74)
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* c a)))) a)
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.2e-115) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 1e+74) {
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.2d-115)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 1d+74) then
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.2e-115) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 1e+74) {
tmp = (-b_2 - Math.sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.2e-115: tmp = (-0.5 * c) / b_2 elif b_2 <= 1e+74: tmp = (-b_2 - math.sqrt(((b_2 * b_2) - (c * a)))) / a else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.2e-115) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 1e+74) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.2e-115) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 1e+74) tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.2e-115], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 1e+74], N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.2 \cdot 10^{-115}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 10^{+74}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -3.2e-115Initial program 16.5%
Taylor expanded in b_2 around -inf 84.5%
associate-*r/84.5%
Simplified84.5%
if -3.2e-115 < b_2 < 9.99999999999999952e73Initial program 82.2%
if 9.99999999999999952e73 < b_2 Initial program 59.9%
Taylor expanded in c around 0 95.5%
Final simplification86.3%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -4.8e-115)
(/ (* -0.5 c) b_2)
(if (<= b_2 7.2e-47)
(/ (- (- b_2) (sqrt (* a (- c)))) a)
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4.8e-115) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 7.2e-47) {
tmp = (-b_2 - sqrt((a * -c))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4.8d-115)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 7.2d-47) then
tmp = (-b_2 - sqrt((a * -c))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4.8e-115) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 7.2e-47) {
tmp = (-b_2 - Math.sqrt((a * -c))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4.8e-115: tmp = (-0.5 * c) / b_2 elif b_2 <= 7.2e-47: tmp = (-b_2 - math.sqrt((a * -c))) / a else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4.8e-115) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 7.2e-47) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(a * Float64(-c)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4.8e-115) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 7.2e-47) tmp = (-b_2 - sqrt((a * -c))) / a; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4.8e-115], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 7.2e-47], N[(N[((-b$95$2) - N[Sqrt[N[(a * (-c)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -4.8 \cdot 10^{-115}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 7.2 \cdot 10^{-47}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{a \cdot \left(-c\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -4.80000000000000042e-115Initial program 16.5%
Taylor expanded in b_2 around -inf 84.5%
associate-*r/84.5%
Simplified84.5%
if -4.80000000000000042e-115 < b_2 < 7.19999999999999982e-47Initial program 77.8%
Taylor expanded in b_2 around 0 73.6%
mul-1-neg73.6%
distribute-rgt-neg-out73.6%
Simplified73.6%
if 7.19999999999999982e-47 < b_2 Initial program 69.8%
Taylor expanded in c around 0 89.4%
Final simplification83.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1e-310) (/ (* -0.5 c) b_2) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1d-310)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1e-310: tmp = (-0.5 * c) / b_2 else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e-310) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1e-310) tmp = (-0.5 * c) / b_2; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e-310], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -9.999999999999969e-311Initial program 29.6%
Taylor expanded in b_2 around -inf 67.2%
associate-*r/67.2%
Simplified67.2%
if -9.999999999999969e-311 < b_2 Initial program 74.0%
Taylor expanded in c around 0 71.0%
Final simplification69.0%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1e-310) 0.0 (* -2.0 (/ b_2 a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = 0.0;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1d-310)) then
tmp = 0.0d0
else
tmp = (-2.0d0) * (b_2 / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = 0.0;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1e-310: tmp = 0.0 else: tmp = -2.0 * (b_2 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e-310) tmp = 0.0; else tmp = Float64(-2.0 * Float64(b_2 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1e-310) tmp = 0.0; else tmp = -2.0 * (b_2 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e-310], 0.0, N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1 \cdot 10^{-310}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -9.999999999999969e-311Initial program 29.6%
add-cube-cbrt29.2%
pow329.2%
add-sqr-sqrt27.4%
sqrt-unprod28.7%
sqr-neg28.7%
sqrt-prod0.0%
add-sqr-sqrt26.2%
sub-neg26.2%
add-sqr-sqrt25.8%
hypot-define26.0%
distribute-rgt-neg-in26.0%
Applied egg-rr26.0%
Taylor expanded in b_2 around -inf 4.0%
*-commutative4.0%
Simplified4.0%
rem-cube-cbrt4.0%
expm1-log1p-u2.9%
expm1-undefine5.4%
associate-/l*5.4%
Applied egg-rr5.4%
Taylor expanded in b_2 around 0 18.7%
if -9.999999999999969e-311 < b_2 Initial program 74.0%
Taylor expanded in b_2 around inf 70.3%
Final simplification43.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -3.7e-283) (/ (* -0.5 c) b_2) (* -2.0 (/ b_2 a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.7e-283) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.7d-283)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = (-2.0d0) * (b_2 / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.7e-283) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.7e-283: tmp = (-0.5 * c) / b_2 else: tmp = -2.0 * (b_2 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.7e-283) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(-2.0 * Float64(b_2 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.7e-283) tmp = (-0.5 * c) / b_2; else tmp = -2.0 * (b_2 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.7e-283], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.7 \cdot 10^{-283}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -3.7e-283Initial program 25.4%
Taylor expanded in b_2 around -inf 71.7%
associate-*r/71.7%
Simplified71.7%
if -3.7e-283 < b_2 Initial program 75.0%
Taylor expanded in b_2 around inf 65.7%
Final simplification68.7%
(FPCore (a b_2 c) :precision binary64 0.0)
double code(double a, double b_2, double c) {
return 0.0;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = 0.0d0
end function
public static double code(double a, double b_2, double c) {
return 0.0;
}
def code(a, b_2, c): return 0.0
function code(a, b_2, c) return 0.0 end
function tmp = code(a, b_2, c) tmp = 0.0; end
code[a_, b$95$2_, c_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 50.6%
add-cube-cbrt49.9%
pow349.9%
add-sqr-sqrt14.4%
sqrt-unprod26.5%
sqr-neg26.5%
sqrt-prod19.3%
add-sqr-sqrt32.6%
sub-neg32.6%
add-sqr-sqrt28.9%
hypot-define25.1%
distribute-rgt-neg-in25.1%
Applied egg-rr25.1%
Taylor expanded in b_2 around -inf 2.7%
*-commutative2.7%
Simplified2.7%
rem-cube-cbrt2.7%
expm1-log1p-u2.0%
expm1-undefine3.4%
associate-/l*3.4%
Applied egg-rr3.4%
Taylor expanded in b_2 around 0 11.1%
Final simplification11.1%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ c (- t_1 b_2)) (/ (+ b_2 t_1) (- a)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = c / (t_1 - b_2) else: tmp_1 = (b_2 + t_1) / -a return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(c / Float64(t_1 - b_2)); else tmp_1 = Float64(Float64(b_2 + t_1) / Float64(-a)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = c / (t_1 - b_2); else tmp_2 = (b_2 + t_1) / -a; end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(c / N[(t$95$1 - b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 + t$95$1), $MachinePrecision] / (-a)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{c}{t\_1 - b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 + t\_1}{-a}\\
\end{array}
\end{array}
herbie shell --seed 2024084
(FPCore (a b_2 c)
:name "quad2m (problem 3.2.1, negative)"
:precision binary64
:herbie-expected 10
:alt
(if (< b_2 0.0) (/ c (- (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))) b_2)) (/ (+ b_2 (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c)))))) (- a)))
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))