
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
(FPCore (x) :precision binary64 (/ (/ 1.0 (- -1.0 x)) x))
double code(double x) {
return (1.0 / (-1.0 - x)) / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / ((-1.0d0) - x)) / x
end function
public static double code(double x) {
return (1.0 / (-1.0 - x)) / x;
}
def code(x): return (1.0 / (-1.0 - x)) / x
function code(x) return Float64(Float64(1.0 / Float64(-1.0 - x)) / x) end
function tmp = code(x) tmp = (1.0 / (-1.0 - x)) / x; end
code[x_] := N[(N[(1.0 / N[(-1.0 - x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{-1 - x}}{x}
\end{array}
Initial program 79.8%
frac-sub80.3%
*-rgt-identity80.3%
metadata-eval80.3%
div-inv80.3%
associate-/r*80.3%
*-un-lft-identity80.3%
*-rgt-identity80.3%
+-commutative80.3%
div-inv80.3%
metadata-eval80.3%
*-rgt-identity80.3%
+-commutative80.3%
Applied egg-rr80.3%
frac-2neg80.3%
div-inv80.3%
+-commutative80.3%
+-commutative80.3%
distribute-neg-in80.3%
neg-mul-180.3%
metadata-eval80.3%
fma-define80.3%
Applied egg-rr80.3%
distribute-lft-neg-out80.3%
distribute-rgt-neg-in80.3%
associate--r+99.9%
+-inverses99.9%
metadata-eval99.9%
neg-mul-199.9%
associate-*l*99.9%
metadata-eval99.9%
*-lft-identity99.9%
fma-undefine99.9%
neg-mul-199.9%
+-commutative99.9%
unsub-neg99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (/ -1.0 x) x) (+ (- 1.0 x) (/ -1.0 x))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-1.0 / x) / x;
} else {
tmp = (1.0 - x) + (-1.0 / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-1.0d0) / x) / x
else
tmp = (1.0d0 - x) + ((-1.0d0) / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-1.0 / x) / x;
} else {
tmp = (1.0 - x) + (-1.0 / x);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-1.0 / x) / x else: tmp = (1.0 - x) + (-1.0 / x) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-1.0 / x) / x); else tmp = Float64(Float64(1.0 - x) + Float64(-1.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-1.0 / x) / x; else tmp = (1.0 - x) + (-1.0 / x); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{\frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\left(1 - x\right) + \frac{-1}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 52.9%
Taylor expanded in x around inf 97.6%
expm1-log1p-u97.6%
expm1-undefine51.9%
div-inv51.9%
mul-1-neg51.9%
pow-flip51.9%
metadata-eval51.9%
Applied egg-rr51.9%
sub-neg51.9%
metadata-eval51.9%
+-commutative51.9%
log1p-undefine51.9%
rem-exp-log51.9%
associate-+r+99.1%
metadata-eval99.1%
+-lft-identity99.1%
Simplified99.1%
sqr-pow98.7%
metadata-eval98.7%
unpow-198.7%
un-div-inv98.9%
metadata-eval98.9%
unpow-198.9%
Applied egg-rr98.9%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.5%
neg-mul-199.5%
unsub-neg99.5%
Simplified99.5%
Final simplification99.3%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 0.75))) (/ (/ -1.0 x) x) (/ (+ -1.0 x) x)))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.75)) {
tmp = (-1.0 / x) / x;
} else {
tmp = (-1.0 + x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 0.75d0))) then
tmp = ((-1.0d0) / x) / x
else
tmp = ((-1.0d0) + x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.75)) {
tmp = (-1.0 / x) / x;
} else {
tmp = (-1.0 + x) / x;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 0.75): tmp = (-1.0 / x) / x else: tmp = (-1.0 + x) / x return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 0.75)) tmp = Float64(Float64(-1.0 / x) / x); else tmp = Float64(Float64(-1.0 + x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 0.75))) tmp = (-1.0 / x) / x; else tmp = (-1.0 + x) / x; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.75]], $MachinePrecision]], N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision], N[(N[(-1.0 + x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 0.75\right):\\
\;\;\;\;\frac{\frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1 + x}{x}\\
\end{array}
\end{array}
if x < -1 or 0.75 < x Initial program 52.9%
Taylor expanded in x around inf 97.6%
expm1-log1p-u97.6%
expm1-undefine51.9%
div-inv51.9%
mul-1-neg51.9%
pow-flip51.9%
metadata-eval51.9%
Applied egg-rr51.9%
sub-neg51.9%
metadata-eval51.9%
+-commutative51.9%
log1p-undefine51.9%
rem-exp-log51.9%
associate-+r+99.1%
metadata-eval99.1%
+-lft-identity99.1%
Simplified99.1%
sqr-pow98.7%
metadata-eval98.7%
unpow-198.7%
un-div-inv98.9%
metadata-eval98.9%
unpow-198.9%
Applied egg-rr98.9%
if -1 < x < 0.75Initial program 100.0%
Taylor expanded in x around 0 99.3%
Final simplification99.1%
(FPCore (x) :precision binary64 (/ -1.0 x))
double code(double x) {
return -1.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / x
end function
public static double code(double x) {
return -1.0 / x;
}
def code(x): return -1.0 / x
function code(x) return Float64(-1.0 / x) end
function tmp = code(x) tmp = -1.0 / x; end
code[x_] := N[(-1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x}
\end{array}
Initial program 79.8%
Taylor expanded in x around 0 58.9%
Final simplification58.9%
(FPCore (x) :precision binary64 (- x))
double code(double x) {
return -x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -x
end function
public static double code(double x) {
return -x;
}
def code(x): return -x
function code(x) return Float64(-x) end
function tmp = code(x) tmp = -x; end
code[x_] := (-x)
\begin{array}{l}
\\
-x
\end{array}
Initial program 79.8%
Taylor expanded in x around 0 57.8%
neg-mul-157.8%
unsub-neg57.8%
Simplified57.8%
Taylor expanded in x around inf 3.2%
neg-mul-13.2%
Simplified3.2%
Final simplification3.2%
herbie shell --seed 2024084
(FPCore (x)
:name "2frac (problem 3.3.1)"
:precision binary64
(- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))