
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (/ (/ (- x y) (hypot x y)) (/ (hypot x y) (+ x y))))
double code(double x, double y) {
return ((x - y) / hypot(x, y)) / (hypot(x, y) / (x + y));
}
public static double code(double x, double y) {
return ((x - y) / Math.hypot(x, y)) / (Math.hypot(x, y) / (x + y));
}
def code(x, y): return ((x - y) / math.hypot(x, y)) / (math.hypot(x, y) / (x + y))
function code(x, y) return Float64(Float64(Float64(x - y) / hypot(x, y)) / Float64(hypot(x, y) / Float64(x + y))) end
function tmp = code(x, y) tmp = ((x - y) / hypot(x, y)) / (hypot(x, y) / (x + y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{x - y}{\mathsf{hypot}\left(x, y\right)}}{\frac{\mathsf{hypot}\left(x, y\right)}{x + y}}
\end{array}
Initial program 66.0%
add-sqr-sqrt66.0%
times-frac65.7%
hypot-define65.8%
hypot-define99.9%
Applied egg-rr99.9%
clear-num100.0%
un-div-inv100.0%
Applied egg-rr100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (- x y) (+ x y))))
(if (<= (/ t_0 (+ (* x x) (* y y))) 2.0)
(/ t_0 (fma y y (pow x 2.0)))
(* (/ (+ x y) (hypot x y)) (+ (/ x y) -1.0)))))
double code(double x, double y) {
double t_0 = (x - y) * (x + y);
double tmp;
if ((t_0 / ((x * x) + (y * y))) <= 2.0) {
tmp = t_0 / fma(y, y, pow(x, 2.0));
} else {
tmp = ((x + y) / hypot(x, y)) * ((x / y) + -1.0);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x - y) * Float64(x + y)) tmp = 0.0 if (Float64(t_0 / Float64(Float64(x * x) + Float64(y * y))) <= 2.0) tmp = Float64(t_0 / fma(y, y, (x ^ 2.0))); else tmp = Float64(Float64(Float64(x + y) / hypot(x, y)) * Float64(Float64(x / y) + -1.0)); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], N[(t$95$0 / N[(y * y + N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(x - y\right) \cdot \left(x + y\right)\\
\mathbf{if}\;\frac{t\_0}{x \cdot x + y \cdot y} \leq 2:\\
\;\;\;\;\frac{t\_0}{\mathsf{fma}\left(y, y, {x}^{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y}{\mathsf{hypot}\left(x, y\right)} \cdot \left(\frac{x}{y} + -1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
unpow2100.0%
fma-undefine100.0%
Simplified100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-define3.1%
hypot-define99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 16.9%
Final simplification71.7%
(FPCore (x y) :precision binary64 (* (/ (- x y) (hypot x y)) (/ (+ x y) (hypot x y))))
double code(double x, double y) {
return ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y));
}
public static double code(double x, double y) {
return ((x - y) / Math.hypot(x, y)) * ((x + y) / Math.hypot(x, y));
}
def code(x, y): return ((x - y) / math.hypot(x, y)) * ((x + y) / math.hypot(x, y))
function code(x, y) return Float64(Float64(Float64(x - y) / hypot(x, y)) * Float64(Float64(x + y) / hypot(x, y))) end
function tmp = code(x, y) tmp = ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\mathsf{hypot}\left(x, y\right)} \cdot \frac{x + y}{\mathsf{hypot}\left(x, y\right)}
\end{array}
Initial program 66.0%
add-sqr-sqrt66.0%
times-frac65.7%
hypot-define65.8%
hypot-define99.9%
Applied egg-rr99.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (* (/ (+ x y) (hypot x y)) (+ (/ x y) -1.0)))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x + y) / hypot(x, y)) * ((x / y) + -1.0);
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x + y) / Math.hypot(x, y)) * ((x / y) + -1.0);
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = ((x + y) / math.hypot(x, y)) * ((x / y) + -1.0) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(Float64(x + y) / hypot(x, y)) * Float64(Float64(x / y) + -1.0)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = ((x + y) / hypot(x, y)) * ((x / y) + -1.0); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y}{\mathsf{hypot}\left(x, y\right)} \cdot \left(\frac{x}{y} + -1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-define3.1%
hypot-define99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 16.9%
Final simplification71.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (+ -1.0 (pow (/ x y) 2.0)))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = -1.0 + pow((x / y), 2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (-1.0d0) + ((x / y) ** 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = -1.0 + Math.pow((x / y), 2.0);
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = -1.0 + math.pow((x / y), 2.0) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(-1.0 + (Float64(x / y) ^ 2.0)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = -1.0 + ((x / y) ^ 2.0); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(-1.0 + N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;-1 + {\left(\frac{x}{y}\right)}^{2}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
fma-undefine3.1%
*-commutative3.1%
fma-undefine3.1%
+-commutative3.1%
add-sqr-sqrt3.1%
pow23.1%
hypot-define3.1%
Applied egg-rr3.1%
Taylor expanded in y around inf 81.5%
Taylor expanded in x around 0 57.5%
sub-neg57.5%
unpow257.5%
unpow257.5%
times-frac81.9%
unpow281.9%
metadata-eval81.9%
+-commutative81.9%
Simplified81.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (/ (- x y) (/ y (+ (/ x y) 1.0))))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y) / (y / ((x / y) + 1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (x - y) / (y / ((x / y) + 1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y) / (y / ((x / y) + 1.0));
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = (x - y) / (y / ((x / y) + 1.0)) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(x - y) / Float64(y / Float64(Float64(x / y) + 1.0))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = (x - y) / (y / ((x / y) + 1.0)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(x - y), $MachinePrecision] / N[(y / N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{\frac{y}{\frac{x}{y} + 1}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
fma-undefine3.1%
*-commutative3.1%
fma-undefine3.1%
+-commutative3.1%
add-sqr-sqrt3.1%
pow23.1%
hypot-define3.1%
Applied egg-rr3.1%
Taylor expanded in y around inf 81.5%
*-commutative81.5%
clear-num81.5%
un-div-inv81.8%
Applied egg-rr81.8%
Final simplification93.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) x)))
(if (<= y 1.02e-196)
(+ t_0 (* t_0 (/ y x)))
(/ (- x y) (/ y (+ (/ x y) 1.0))))))
double code(double x, double y) {
double t_0 = (x - y) / x;
double tmp;
if (y <= 1.02e-196) {
tmp = t_0 + (t_0 * (y / x));
} else {
tmp = (x - y) / (y / ((x / y) + 1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x - y) / x
if (y <= 1.02d-196) then
tmp = t_0 + (t_0 * (y / x))
else
tmp = (x - y) / (y / ((x / y) + 1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x - y) / x;
double tmp;
if (y <= 1.02e-196) {
tmp = t_0 + (t_0 * (y / x));
} else {
tmp = (x - y) / (y / ((x / y) + 1.0));
}
return tmp;
}
def code(x, y): t_0 = (x - y) / x tmp = 0 if y <= 1.02e-196: tmp = t_0 + (t_0 * (y / x)) else: tmp = (x - y) / (y / ((x / y) + 1.0)) return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / x) tmp = 0.0 if (y <= 1.02e-196) tmp = Float64(t_0 + Float64(t_0 * Float64(y / x))); else tmp = Float64(Float64(x - y) / Float64(y / Float64(Float64(x / y) + 1.0))); end return tmp end
function tmp_2 = code(x, y) t_0 = (x - y) / x; tmp = 0.0; if (y <= 1.02e-196) tmp = t_0 + (t_0 * (y / x)); else tmp = (x - y) / (y / ((x / y) + 1.0)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / x), $MachinePrecision]}, If[LessEqual[y, 1.02e-196], N[(t$95$0 + N[(t$95$0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(y / N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{x}\\
\mathbf{if}\;y \leq 1.02 \cdot 10^{-196}:\\
\;\;\;\;t\_0 + t\_0 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{\frac{y}{\frac{x}{y} + 1}}\\
\end{array}
\end{array}
if y < 1.0200000000000001e-196Initial program 57.9%
associate-/l*57.2%
+-commutative57.2%
fma-define57.2%
Simplified57.2%
Taylor expanded in x around inf 34.8%
clear-num34.8%
associate-/r/34.8%
Applied egg-rr34.8%
associate-*r*34.9%
distribute-rgt-in34.1%
*-un-lft-identity34.1%
un-div-inv34.3%
un-div-inv34.3%
Applied egg-rr34.3%
if 1.0200000000000001e-196 < y Initial program 89.3%
associate-/l*89.3%
+-commutative89.3%
fma-undefine89.3%
*-commutative89.3%
fma-undefine89.3%
+-commutative89.3%
add-sqr-sqrt89.3%
pow289.3%
hypot-define89.3%
Applied egg-rr89.3%
Taylor expanded in y around inf 72.8%
*-commutative72.8%
clear-num72.8%
un-div-inv72.9%
Applied egg-rr72.9%
Final simplification44.2%
(FPCore (x y) :precision binary64 (if (<= y 1.12e-196) (/ (- x y) (/ x (+ 1.0 (/ y x)))) (/ (- x y) (/ y (+ (/ x y) 1.0)))))
double code(double x, double y) {
double tmp;
if (y <= 1.12e-196) {
tmp = (x - y) / (x / (1.0 + (y / x)));
} else {
tmp = (x - y) / (y / ((x / y) + 1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.12d-196) then
tmp = (x - y) / (x / (1.0d0 + (y / x)))
else
tmp = (x - y) / (y / ((x / y) + 1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.12e-196) {
tmp = (x - y) / (x / (1.0 + (y / x)));
} else {
tmp = (x - y) / (y / ((x / y) + 1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.12e-196: tmp = (x - y) / (x / (1.0 + (y / x))) else: tmp = (x - y) / (y / ((x / y) + 1.0)) return tmp
function code(x, y) tmp = 0.0 if (y <= 1.12e-196) tmp = Float64(Float64(x - y) / Float64(x / Float64(1.0 + Float64(y / x)))); else tmp = Float64(Float64(x - y) / Float64(y / Float64(Float64(x / y) + 1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.12e-196) tmp = (x - y) / (x / (1.0 + (y / x))); else tmp = (x - y) / (y / ((x / y) + 1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.12e-196], N[(N[(x - y), $MachinePrecision] / N[(x / N[(1.0 + N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(y / N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.12 \cdot 10^{-196}:\\
\;\;\;\;\frac{x - y}{\frac{x}{1 + \frac{y}{x}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{\frac{y}{\frac{x}{y} + 1}}\\
\end{array}
\end{array}
if y < 1.12000000000000008e-196Initial program 57.9%
associate-/l*57.2%
+-commutative57.2%
fma-define57.2%
Simplified57.2%
Taylor expanded in x around inf 34.8%
clear-num34.8%
un-div-inv35.0%
Applied egg-rr35.0%
if 1.12000000000000008e-196 < y Initial program 89.3%
associate-/l*89.3%
+-commutative89.3%
fma-undefine89.3%
*-commutative89.3%
fma-undefine89.3%
+-commutative89.3%
add-sqr-sqrt89.3%
pow289.3%
hypot-define89.3%
Applied egg-rr89.3%
Taylor expanded in y around inf 72.8%
*-commutative72.8%
clear-num72.8%
un-div-inv72.9%
Applied egg-rr72.9%
Final simplification44.7%
(FPCore (x y) :precision binary64 (if (<= y 1.25e-196) (/ (- x y) (/ x (+ 1.0 (/ y x)))) (* (- x y) (/ (+ (/ x y) 1.0) y))))
double code(double x, double y) {
double tmp;
if (y <= 1.25e-196) {
tmp = (x - y) / (x / (1.0 + (y / x)));
} else {
tmp = (x - y) * (((x / y) + 1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.25d-196) then
tmp = (x - y) / (x / (1.0d0 + (y / x)))
else
tmp = (x - y) * (((x / y) + 1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.25e-196) {
tmp = (x - y) / (x / (1.0 + (y / x)));
} else {
tmp = (x - y) * (((x / y) + 1.0) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.25e-196: tmp = (x - y) / (x / (1.0 + (y / x))) else: tmp = (x - y) * (((x / y) + 1.0) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 1.25e-196) tmp = Float64(Float64(x - y) / Float64(x / Float64(1.0 + Float64(y / x)))); else tmp = Float64(Float64(x - y) * Float64(Float64(Float64(x / y) + 1.0) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.25e-196) tmp = (x - y) / (x / (1.0 + (y / x))); else tmp = (x - y) * (((x / y) + 1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.25e-196], N[(N[(x - y), $MachinePrecision] / N[(x / N[(1.0 + N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.25 \cdot 10^{-196}:\\
\;\;\;\;\frac{x - y}{\frac{x}{1 + \frac{y}{x}}}\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{\frac{x}{y} + 1}{y}\\
\end{array}
\end{array}
if y < 1.2500000000000001e-196Initial program 57.9%
associate-/l*57.2%
+-commutative57.2%
fma-define57.2%
Simplified57.2%
Taylor expanded in x around inf 34.8%
clear-num34.8%
un-div-inv35.0%
Applied egg-rr35.0%
if 1.2500000000000001e-196 < y Initial program 89.3%
associate-/l*89.3%
+-commutative89.3%
fma-define89.3%
Simplified89.3%
Taylor expanded in y around inf 72.8%
Final simplification44.7%
(FPCore (x y) :precision binary64 (if (<= y 1.3e-196) (* (- x y) (/ (+ 1.0 (/ y x)) x)) (* (- x y) (/ (+ (/ x y) 1.0) y))))
double code(double x, double y) {
double tmp;
if (y <= 1.3e-196) {
tmp = (x - y) * ((1.0 + (y / x)) / x);
} else {
tmp = (x - y) * (((x / y) + 1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.3d-196) then
tmp = (x - y) * ((1.0d0 + (y / x)) / x)
else
tmp = (x - y) * (((x / y) + 1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.3e-196) {
tmp = (x - y) * ((1.0 + (y / x)) / x);
} else {
tmp = (x - y) * (((x / y) + 1.0) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.3e-196: tmp = (x - y) * ((1.0 + (y / x)) / x) else: tmp = (x - y) * (((x / y) + 1.0) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 1.3e-196) tmp = Float64(Float64(x - y) * Float64(Float64(1.0 + Float64(y / x)) / x)); else tmp = Float64(Float64(x - y) * Float64(Float64(Float64(x / y) + 1.0) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.3e-196) tmp = (x - y) * ((1.0 + (y / x)) / x); else tmp = (x - y) * (((x / y) + 1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.3e-196], N[(N[(x - y), $MachinePrecision] * N[(N[(1.0 + N[(y / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.3 \cdot 10^{-196}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{1 + \frac{y}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{\frac{x}{y} + 1}{y}\\
\end{array}
\end{array}
if y < 1.2999999999999999e-196Initial program 57.9%
associate-/l*57.2%
+-commutative57.2%
fma-define57.2%
Simplified57.2%
Taylor expanded in x around inf 34.8%
if 1.2999999999999999e-196 < y Initial program 89.3%
associate-/l*89.3%
+-commutative89.3%
fma-define89.3%
Simplified89.3%
Taylor expanded in y around inf 72.8%
Final simplification44.6%
(FPCore (x y) :precision binary64 (if (<= y 5.2e-197) 1.0 (* (- x y) (/ (+ (/ x y) 1.0) y))))
double code(double x, double y) {
double tmp;
if (y <= 5.2e-197) {
tmp = 1.0;
} else {
tmp = (x - y) * (((x / y) + 1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5.2d-197) then
tmp = 1.0d0
else
tmp = (x - y) * (((x / y) + 1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5.2e-197) {
tmp = 1.0;
} else {
tmp = (x - y) * (((x / y) + 1.0) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5.2e-197: tmp = 1.0 else: tmp = (x - y) * (((x / y) + 1.0) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 5.2e-197) tmp = 1.0; else tmp = Float64(Float64(x - y) * Float64(Float64(Float64(x / y) + 1.0) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5.2e-197) tmp = 1.0; else tmp = (x - y) * (((x / y) + 1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5.2e-197], 1.0, N[(N[(x - y), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.2 \cdot 10^{-197}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{\frac{x}{y} + 1}{y}\\
\end{array}
\end{array}
if y < 5.2000000000000003e-197Initial program 57.9%
associate-/l*57.2%
+-commutative57.2%
fma-define57.2%
Simplified57.2%
Taylor expanded in x around inf 33.5%
if 5.2000000000000003e-197 < y Initial program 89.3%
associate-/l*89.3%
+-commutative89.3%
fma-define89.3%
Simplified89.3%
Taylor expanded in y around inf 72.8%
Final simplification43.6%
(FPCore (x y) :precision binary64 (if (<= y 4.2e-197) 1.0 (/ (- x y) y)))
double code(double x, double y) {
double tmp;
if (y <= 4.2e-197) {
tmp = 1.0;
} else {
tmp = (x - y) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 4.2d-197) then
tmp = 1.0d0
else
tmp = (x - y) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 4.2e-197) {
tmp = 1.0;
} else {
tmp = (x - y) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 4.2e-197: tmp = 1.0 else: tmp = (x - y) / y return tmp
function code(x, y) tmp = 0.0 if (y <= 4.2e-197) tmp = 1.0; else tmp = Float64(Float64(x - y) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 4.2e-197) tmp = 1.0; else tmp = (x - y) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 4.2e-197], 1.0, N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.2 \cdot 10^{-197}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y}\\
\end{array}
\end{array}
if y < 4.2e-197Initial program 57.9%
associate-/l*57.2%
+-commutative57.2%
fma-define57.2%
Simplified57.2%
Taylor expanded in x around inf 33.5%
if 4.2e-197 < y Initial program 89.3%
associate-/l*89.3%
+-commutative89.3%
fma-define89.3%
Simplified89.3%
Taylor expanded in x around 0 71.6%
un-div-inv71.8%
Applied egg-rr71.8%
(FPCore (x y) :precision binary64 (if (<= y 1.12e-196) 1.0 -1.0))
double code(double x, double y) {
double tmp;
if (y <= 1.12e-196) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.12d-196) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.12e-196) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.12e-196: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 1.12e-196) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.12e-196) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.12e-196], 1.0, -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.12 \cdot 10^{-196}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.12000000000000008e-196Initial program 57.9%
associate-/l*57.2%
+-commutative57.2%
fma-define57.2%
Simplified57.2%
Taylor expanded in x around inf 33.5%
if 1.12000000000000008e-196 < y Initial program 89.3%
associate-/l*89.3%
+-commutative89.3%
fma-define89.3%
Simplified89.3%
Taylor expanded in x around 0 72.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 66.0%
associate-/l*65.5%
+-commutative65.5%
fma-define65.5%
Simplified65.5%
Taylor expanded in x around 0 68.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024083
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:alt
(if (and (< 0.5 (fabs (/ x y))) (< (fabs (/ x y)) 2.0)) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))