
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b -2e+155)
(/ b (- a))
(if (<= b 4.3e-63)
(/ (- (sqrt (- (* b b) (* (* a 4.0) c))) b) (* a 2.0))
(/ c (- b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= -2e+155) {
tmp = b / -a;
} else if (b <= 4.3e-63) {
tmp = (sqrt(((b * b) - ((a * 4.0) * c))) - b) / (a * 2.0);
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-2d+155)) then
tmp = b / -a
else if (b <= 4.3d-63) then
tmp = (sqrt(((b * b) - ((a * 4.0d0) * c))) - b) / (a * 2.0d0)
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -2e+155) {
tmp = b / -a;
} else if (b <= 4.3e-63) {
tmp = (Math.sqrt(((b * b) - ((a * 4.0) * c))) - b) / (a * 2.0);
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -2e+155: tmp = b / -a elif b <= 4.3e-63: tmp = (math.sqrt(((b * b) - ((a * 4.0) * c))) - b) / (a * 2.0) else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -2e+155) tmp = Float64(b / Float64(-a)); elseif (b <= 4.3e-63) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(a * 4.0) * c))) - b) / Float64(a * 2.0)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -2e+155) tmp = b / -a; elseif (b <= 4.3e-63) tmp = (sqrt(((b * b) - ((a * 4.0) * c))) - b) / (a * 2.0); else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -2e+155], N[(b / (-a)), $MachinePrecision], If[LessEqual[b, 4.3e-63], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(a * 4.0), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2 \cdot 10^{+155}:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{elif}\;b \leq 4.3 \cdot 10^{-63}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - \left(a \cdot 4\right) \cdot c} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
if b < -2.00000000000000001e155Initial program 23.6%
*-commutative23.6%
Simplified23.6%
Taylor expanded in b around -inf 97.6%
mul-1-neg97.6%
distribute-neg-frac297.6%
Simplified97.6%
if -2.00000000000000001e155 < b < 4.2999999999999999e-63Initial program 81.9%
if 4.2999999999999999e-63 < b Initial program 13.9%
*-commutative13.9%
Simplified13.9%
Taylor expanded in b around inf 88.9%
associate-*r/88.9%
mul-1-neg88.9%
Simplified88.9%
Final simplification86.6%
(FPCore (a b c)
:precision binary64
(if (<= b -1.4e-31)
(- (/ c b) (/ b a))
(if (<= b 1.8e-64)
(* (/ 0.5 a) (- (sqrt (* a (* c -4.0))) b))
(/ c (- b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= -1.4e-31) {
tmp = (c / b) - (b / a);
} else if (b <= 1.8e-64) {
tmp = (0.5 / a) * (sqrt((a * (c * -4.0))) - b);
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-1.4d-31)) then
tmp = (c / b) - (b / a)
else if (b <= 1.8d-64) then
tmp = (0.5d0 / a) * (sqrt((a * (c * (-4.0d0)))) - b)
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -1.4e-31) {
tmp = (c / b) - (b / a);
} else if (b <= 1.8e-64) {
tmp = (0.5 / a) * (Math.sqrt((a * (c * -4.0))) - b);
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -1.4e-31: tmp = (c / b) - (b / a) elif b <= 1.8e-64: tmp = (0.5 / a) * (math.sqrt((a * (c * -4.0))) - b) else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -1.4e-31) tmp = Float64(Float64(c / b) - Float64(b / a)); elseif (b <= 1.8e-64) tmp = Float64(Float64(0.5 / a) * Float64(sqrt(Float64(a * Float64(c * -4.0))) - b)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -1.4e-31) tmp = (c / b) - (b / a); elseif (b <= 1.8e-64) tmp = (0.5 / a) * (sqrt((a * (c * -4.0))) - b); else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -1.4e-31], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 1.8e-64], N[(N[(0.5 / a), $MachinePrecision] * N[(N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.4 \cdot 10^{-31}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{elif}\;b \leq 1.8 \cdot 10^{-64}:\\
\;\;\;\;\frac{0.5}{a} \cdot \left(\sqrt{a \cdot \left(c \cdot -4\right)} - b\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
if b < -1.3999999999999999e-31Initial program 62.6%
*-commutative62.6%
Simplified62.6%
Taylor expanded in b around -inf 94.1%
mul-1-neg94.1%
distribute-rgt-neg-in94.1%
+-commutative94.1%
mul-1-neg94.1%
unsub-neg94.1%
Simplified94.1%
Taylor expanded in a around inf 94.4%
if -1.3999999999999999e-31 < b < 1.7999999999999999e-64Initial program 74.6%
*-commutative74.6%
Simplified74.6%
Applied egg-rr74.4%
distribute-rgt-out--74.4%
div-inv74.4%
associate-*l*74.4%
Applied egg-rr74.4%
associate-*r*74.4%
associate-*r/74.4%
metadata-eval74.4%
Simplified74.4%
Taylor expanded in a around inf 66.8%
*-commutative66.8%
associate-*r*66.8%
Simplified66.8%
if 1.7999999999999999e-64 < b Initial program 13.9%
*-commutative13.9%
Simplified13.9%
Taylor expanded in b around inf 88.9%
associate-*r/88.9%
mul-1-neg88.9%
Simplified88.9%
Final simplification83.2%
(FPCore (a b c)
:precision binary64
(if (<= b -8.8e-29)
(- (/ c b) (/ b a))
(if (<= b 4.9e-65)
(/ (- (sqrt (* c (* a -4.0))) b) (* a 2.0))
(/ c (- b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= -8.8e-29) {
tmp = (c / b) - (b / a);
} else if (b <= 4.9e-65) {
tmp = (sqrt((c * (a * -4.0))) - b) / (a * 2.0);
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-8.8d-29)) then
tmp = (c / b) - (b / a)
else if (b <= 4.9d-65) then
tmp = (sqrt((c * (a * (-4.0d0)))) - b) / (a * 2.0d0)
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -8.8e-29) {
tmp = (c / b) - (b / a);
} else if (b <= 4.9e-65) {
tmp = (Math.sqrt((c * (a * -4.0))) - b) / (a * 2.0);
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -8.8e-29: tmp = (c / b) - (b / a) elif b <= 4.9e-65: tmp = (math.sqrt((c * (a * -4.0))) - b) / (a * 2.0) else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -8.8e-29) tmp = Float64(Float64(c / b) - Float64(b / a)); elseif (b <= 4.9e-65) tmp = Float64(Float64(sqrt(Float64(c * Float64(a * -4.0))) - b) / Float64(a * 2.0)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -8.8e-29) tmp = (c / b) - (b / a); elseif (b <= 4.9e-65) tmp = (sqrt((c * (a * -4.0))) - b) / (a * 2.0); else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -8.8e-29], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 4.9e-65], N[(N[(N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -8.8 \cdot 10^{-29}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{elif}\;b \leq 4.9 \cdot 10^{-65}:\\
\;\;\;\;\frac{\sqrt{c \cdot \left(a \cdot -4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
if b < -8.79999999999999961e-29Initial program 62.6%
*-commutative62.6%
Simplified62.6%
Taylor expanded in b around -inf 94.1%
mul-1-neg94.1%
distribute-rgt-neg-in94.1%
+-commutative94.1%
mul-1-neg94.1%
unsub-neg94.1%
Simplified94.1%
Taylor expanded in a around inf 94.4%
if -8.79999999999999961e-29 < b < 4.89999999999999964e-65Initial program 74.6%
*-commutative74.6%
Simplified74.6%
Taylor expanded in b around 0 66.9%
*-commutative66.9%
*-commutative66.9%
associate-*r*66.9%
Simplified66.9%
if 4.89999999999999964e-65 < b Initial program 13.9%
*-commutative13.9%
Simplified13.9%
Taylor expanded in b around inf 88.9%
associate-*r/88.9%
mul-1-neg88.9%
Simplified88.9%
Final simplification83.3%
(FPCore (a b c) :precision binary64 (if (<= b -5e-310) (- (/ c b) (/ b a)) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b <= -5e-310) {
tmp = (c / b) - (b / a);
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-5d-310)) then
tmp = (c / b) - (b / a)
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -5e-310) {
tmp = (c / b) - (b / a);
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -5e-310: tmp = (c / b) - (b / a) else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -5e-310) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -5e-310) tmp = (c / b) - (b / a); else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -5e-310], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
if b < -4.999999999999985e-310Initial program 69.0%
*-commutative69.0%
Simplified69.0%
Taylor expanded in b around -inf 68.2%
mul-1-neg68.2%
distribute-rgt-neg-in68.2%
+-commutative68.2%
mul-1-neg68.2%
unsub-neg68.2%
Simplified68.2%
Taylor expanded in a around inf 70.1%
if -4.999999999999985e-310 < b Initial program 31.8%
*-commutative31.8%
Simplified31.8%
Taylor expanded in b around inf 65.6%
associate-*r/65.6%
mul-1-neg65.6%
Simplified65.6%
Final simplification67.9%
(FPCore (a b c) :precision binary64 (if (<= b 1.16e-49) (/ b (- a)) (/ c b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 1.16e-49) {
tmp = b / -a;
} else {
tmp = c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 1.16d-49) then
tmp = b / -a
else
tmp = c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 1.16e-49) {
tmp = b / -a;
} else {
tmp = c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 1.16e-49: tmp = b / -a else: tmp = c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= 1.16e-49) tmp = Float64(b / Float64(-a)); else tmp = Float64(c / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 1.16e-49) tmp = b / -a; else tmp = c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 1.16e-49], N[(b / (-a)), $MachinePrecision], N[(c / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.16 \cdot 10^{-49}:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b}\\
\end{array}
\end{array}
if b < 1.16000000000000003e-49Initial program 67.9%
*-commutative67.9%
Simplified67.9%
Taylor expanded in b around -inf 52.9%
mul-1-neg52.9%
distribute-neg-frac252.9%
Simplified52.9%
if 1.16000000000000003e-49 < b Initial program 14.2%
*-commutative14.2%
Simplified14.2%
Taylor expanded in b around -inf 2.2%
mul-1-neg2.2%
distribute-rgt-neg-in2.2%
+-commutative2.2%
mul-1-neg2.2%
unsub-neg2.2%
Simplified2.2%
Taylor expanded in b around 0 29.7%
Final simplification45.5%
(FPCore (a b c) :precision binary64 (if (<= b -5e-310) (/ b (- a)) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b <= -5e-310) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-5d-310)) then
tmp = b / -a
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -5e-310) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -5e-310: tmp = b / -a else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -5e-310) tmp = Float64(b / Float64(-a)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -5e-310) tmp = b / -a; else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -5e-310], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
if b < -4.999999999999985e-310Initial program 69.0%
*-commutative69.0%
Simplified69.0%
Taylor expanded in b around -inf 69.9%
mul-1-neg69.9%
distribute-neg-frac269.9%
Simplified69.9%
if -4.999999999999985e-310 < b Initial program 31.8%
*-commutative31.8%
Simplified31.8%
Taylor expanded in b around inf 65.6%
associate-*r/65.6%
mul-1-neg65.6%
Simplified65.6%
Final simplification67.8%
(FPCore (a b c) :precision binary64 (/ b a))
double code(double a, double b, double c) {
return b / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = b / a
end function
public static double code(double a, double b, double c) {
return b / a;
}
def code(a, b, c): return b / a
function code(a, b, c) return Float64(b / a) end
function tmp = code(a, b, c) tmp = b / a; end
code[a_, b_, c_] := N[(b / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{b}{a}
\end{array}
Initial program 50.7%
*-commutative50.7%
Simplified50.7%
Applied egg-rr29.1%
unpow-129.1%
associate-/l*29.1%
Simplified29.1%
Taylor expanded in a around 0 2.6%
Final simplification2.6%
(FPCore (a b c) :precision binary64 (/ c b))
double code(double a, double b, double c) {
return c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / b
end function
public static double code(double a, double b, double c) {
return c / b;
}
def code(a, b, c): return c / b
function code(a, b, c) return Float64(c / b) end
function tmp = code(a, b, c) tmp = c / b; end
code[a_, b_, c_] := N[(c / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b}
\end{array}
Initial program 50.7%
*-commutative50.7%
Simplified50.7%
Taylor expanded in b around -inf 35.5%
mul-1-neg35.5%
distribute-rgt-neg-in35.5%
+-commutative35.5%
mul-1-neg35.5%
unsub-neg35.5%
Simplified35.5%
Taylor expanded in b around 0 11.6%
Final simplification11.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c)))))
(if (< b 0.0)
(/ (+ (- b) t_0) (* 2.0 a))
(/ c (* a (/ (- (- b) t_0) (* 2.0 a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b < 0.0) {
tmp = (-b + t_0) / (2.0 * a);
} else {
tmp = c / (a * ((-b - t_0) / (2.0 * a)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b < 0.0d0) then
tmp = (-b + t_0) / (2.0d0 * a)
else
tmp = c / (a * ((-b - t_0) / (2.0d0 * a)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b < 0.0) {
tmp = (-b + t_0) / (2.0 * a);
} else {
tmp = c / (a * ((-b - t_0) / (2.0 * a)));
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b < 0.0: tmp = (-b + t_0) / (2.0 * a) else: tmp = c / (a * ((-b - t_0) / (2.0 * a))) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b < 0.0) tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); else tmp = Float64(c / Float64(a * Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b < 0.0) tmp = (-b + t_0) / (2.0 * a); else tmp = c / (a * ((-b - t_0) / (2.0 * a))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[b, 0.0], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(c / N[(a * N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b < 0:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{a \cdot \frac{\left(-b\right) - t\_0}{2 \cdot a}}\\
\end{array}
\end{array}
herbie shell --seed 2024082
(FPCore (a b c)
:name "The quadratic formula (r1)"
:precision binary64
:alt
(if (< b 0.0) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ c (* a (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))