
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -1.1e-24)
(* x 3.0)
(if (<= x -4.4e-157)
z
(if (<= x 1.7e-282)
(* y 2.0)
(if (<= x 1.5e-170)
z
(if (<= x 2.4e-111) (* y 2.0) (if (<= x 48000.0) z (* x 3.0))))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.1e-24) {
tmp = x * 3.0;
} else if (x <= -4.4e-157) {
tmp = z;
} else if (x <= 1.7e-282) {
tmp = y * 2.0;
} else if (x <= 1.5e-170) {
tmp = z;
} else if (x <= 2.4e-111) {
tmp = y * 2.0;
} else if (x <= 48000.0) {
tmp = z;
} else {
tmp = x * 3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.1d-24)) then
tmp = x * 3.0d0
else if (x <= (-4.4d-157)) then
tmp = z
else if (x <= 1.7d-282) then
tmp = y * 2.0d0
else if (x <= 1.5d-170) then
tmp = z
else if (x <= 2.4d-111) then
tmp = y * 2.0d0
else if (x <= 48000.0d0) then
tmp = z
else
tmp = x * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.1e-24) {
tmp = x * 3.0;
} else if (x <= -4.4e-157) {
tmp = z;
} else if (x <= 1.7e-282) {
tmp = y * 2.0;
} else if (x <= 1.5e-170) {
tmp = z;
} else if (x <= 2.4e-111) {
tmp = y * 2.0;
} else if (x <= 48000.0) {
tmp = z;
} else {
tmp = x * 3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.1e-24: tmp = x * 3.0 elif x <= -4.4e-157: tmp = z elif x <= 1.7e-282: tmp = y * 2.0 elif x <= 1.5e-170: tmp = z elif x <= 2.4e-111: tmp = y * 2.0 elif x <= 48000.0: tmp = z else: tmp = x * 3.0 return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.1e-24) tmp = Float64(x * 3.0); elseif (x <= -4.4e-157) tmp = z; elseif (x <= 1.7e-282) tmp = Float64(y * 2.0); elseif (x <= 1.5e-170) tmp = z; elseif (x <= 2.4e-111) tmp = Float64(y * 2.0); elseif (x <= 48000.0) tmp = z; else tmp = Float64(x * 3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.1e-24) tmp = x * 3.0; elseif (x <= -4.4e-157) tmp = z; elseif (x <= 1.7e-282) tmp = y * 2.0; elseif (x <= 1.5e-170) tmp = z; elseif (x <= 2.4e-111) tmp = y * 2.0; elseif (x <= 48000.0) tmp = z; else tmp = x * 3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.1e-24], N[(x * 3.0), $MachinePrecision], If[LessEqual[x, -4.4e-157], z, If[LessEqual[x, 1.7e-282], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, 1.5e-170], z, If[LessEqual[x, 2.4e-111], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, 48000.0], z, N[(x * 3.0), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{-24}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;x \leq -4.4 \cdot 10^{-157}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{-282}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{-170}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 2.4 \cdot 10^{-111}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq 48000:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;x \cdot 3\\
\end{array}
\end{array}
if x < -1.10000000000000001e-24 or 48000 < x Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 66.6%
if -1.10000000000000001e-24 < x < -4.4000000000000002e-157 or 1.69999999999999999e-282 < x < 1.50000000000000007e-170 or 2.4000000000000001e-111 < x < 48000Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 64.1%
if -4.4000000000000002e-157 < x < 1.69999999999999999e-282 or 1.50000000000000007e-170 < x < 2.4000000000000001e-111Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 72.0%
Final simplification67.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.05e+121) (not (<= y 9.2e+156))) (* y 2.0) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.05e+121) || !(y <= 9.2e+156)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.05d+121)) .or. (.not. (y <= 9.2d+156))) then
tmp = y * 2.0d0
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.05e+121) || !(y <= 9.2e+156)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.05e+121) or not (y <= 9.2e+156): tmp = y * 2.0 else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.05e+121) || !(y <= 9.2e+156)) tmp = Float64(y * 2.0); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.05e+121) || ~((y <= 9.2e+156))) tmp = y * 2.0; else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.05e+121], N[Not[LessEqual[y, 9.2e+156]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.05 \cdot 10^{+121} \lor \neg \left(y \leq 9.2 \cdot 10^{+156}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -1.0500000000000001e121 or 9.1999999999999995e156 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 70.0%
if -1.0500000000000001e121 < y < 9.1999999999999995e156Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 86.0%
Final simplification81.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.2e-44) (not (<= x 9.5e-28))) (- z (* x -3.0)) (- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.2e-44) || !(x <= 9.5e-28)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.2d-44)) .or. (.not. (x <= 9.5d-28))) then
tmp = z - (x * (-3.0d0))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.2e-44) || !(x <= 9.5e-28)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.2e-44) or not (x <= 9.5e-28): tmp = z - (x * -3.0) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.2e-44) || !(x <= 9.5e-28)) tmp = Float64(z - Float64(x * -3.0)); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.2e-44) || ~((x <= 9.5e-28))) tmp = z - (x * -3.0); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.2e-44], N[Not[LessEqual[x, 9.5e-28]], $MachinePrecision]], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{-44} \lor \neg \left(x \leq 9.5 \cdot 10^{-28}\right):\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -2.20000000000000012e-44 or 9.50000000000000001e-28 < x Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
distribute-neg-out99.8%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 84.4%
if -2.20000000000000012e-44 < x < 9.50000000000000001e-28Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 95.7%
metadata-eval95.7%
cancel-sign-sub-inv95.7%
*-commutative95.7%
Simplified95.7%
Final simplification89.3%
(FPCore (x y z) :precision binary64 (if (<= x -5.8e-16) (+ x (* 2.0 (+ x y))) (if (<= x 9e-28) (- z (* y -2.0)) (- z (* x -3.0)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -5.8e-16) {
tmp = x + (2.0 * (x + y));
} else if (x <= 9e-28) {
tmp = z - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-5.8d-16)) then
tmp = x + (2.0d0 * (x + y))
else if (x <= 9d-28) then
tmp = z - (y * (-2.0d0))
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -5.8e-16) {
tmp = x + (2.0 * (x + y));
} else if (x <= 9e-28) {
tmp = z - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -5.8e-16: tmp = x + (2.0 * (x + y)) elif x <= 9e-28: tmp = z - (y * -2.0) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -5.8e-16) tmp = Float64(x + Float64(2.0 * Float64(x + y))); elseif (x <= 9e-28) tmp = Float64(z - Float64(y * -2.0)); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -5.8e-16) tmp = x + (2.0 * (x + y)); elseif (x <= 9e-28) tmp = z - (y * -2.0); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -5.8e-16], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 9e-28], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.8 \cdot 10^{-16}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{elif}\;x \leq 9 \cdot 10^{-28}:\\
\;\;\;\;z - y \cdot -2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if x < -5.7999999999999996e-16Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 89.4%
if -5.7999999999999996e-16 < x < 8.9999999999999996e-28Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 95.0%
metadata-eval95.0%
cancel-sign-sub-inv95.0%
*-commutative95.0%
Simplified95.0%
if 8.9999999999999996e-28 < x Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 85.4%
Final simplification90.9%
(FPCore (x y z) :precision binary64 (if (<= z -2.2e+49) z (if (<= z 1.6e+19) (* y 2.0) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.2e+49) {
tmp = z;
} else if (z <= 1.6e+19) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.2d+49)) then
tmp = z
else if (z <= 1.6d+19) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.2e+49) {
tmp = z;
} else if (z <= 1.6e+19) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.2e+49: tmp = z elif z <= 1.6e+19: tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.2e+49) tmp = z; elseif (z <= 1.6e+19) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.2e+49) tmp = z; elseif (z <= 1.6e+19) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.2e+49], z, If[LessEqual[z, 1.6e+19], N[(y * 2.0), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.2 \cdot 10^{+49}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 1.6 \cdot 10^{+19}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -2.2000000000000001e49 or 1.6e19 < z Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 66.3%
if -2.2000000000000001e49 < z < 1.6e19Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 41.1%
Final simplification50.6%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 33.3%
Final simplification33.3%
herbie shell --seed 2024082
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))