
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 4e+299)))
(+ (/ (/ x 2.0) (/ a y)) (* z (/ -4.5 (/ a t))))
(/ (fma x y (* z (* t -9.0))) (* 2.0 a)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 4e+299)) {
tmp = ((x / 2.0) / (a / y)) + (z * (-4.5 / (a / t)));
} else {
tmp = fma(x, y, (z * (t * -9.0))) / (2.0 * a);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 4e+299)) tmp = Float64(Float64(Float64(x / 2.0) / Float64(a / y)) + Float64(z * Float64(-4.5 / Float64(a / t)))); else tmp = Float64(fma(x, y, Float64(z * Float64(t * -9.0))) / Float64(2.0 * a)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 4e+299]], $MachinePrecision]], N[(N[(N[(x / 2.0), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision] + N[(z * N[(-4.5 / N[(a / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y + N[(z * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 4 \cdot 10^{+299}\right):\\
\;\;\;\;\frac{\frac{x}{2}}{\frac{a}{y}} + z \cdot \frac{-4.5}{\frac{a}{t}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}{2 \cdot a}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0 or 4.0000000000000002e299 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 58.4%
div-inv58.4%
fma-neg58.4%
*-commutative58.4%
distribute-rgt-neg-in58.4%
distribute-rgt-neg-in58.4%
metadata-eval58.4%
*-commutative58.4%
associate-/r*58.4%
metadata-eval58.4%
Applied egg-rr58.4%
fma-undefine58.4%
Applied egg-rr58.4%
*-commutative58.4%
distribute-lft-in55.0%
associate-*l/55.0%
*-commutative55.0%
associate-*r*55.0%
associate-*l*55.0%
metadata-eval55.0%
*-commutative55.0%
associate-*r/55.0%
associate-*r*74.2%
associate-*r/74.2%
associate-*l/74.2%
clear-num74.2%
associate-*l/74.3%
metadata-eval74.3%
Applied egg-rr74.3%
*-commutative74.3%
associate-*r*94.8%
associate-/l*94.7%
clear-num94.7%
un-div-inv94.7%
*-un-lft-identity94.7%
*-commutative94.7%
times-frac94.7%
metadata-eval94.7%
Applied egg-rr94.7%
associate-/r*94.7%
Simplified94.7%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 4.0000000000000002e299Initial program 98.1%
div-sub96.1%
*-commutative96.1%
div-sub98.1%
cancel-sign-sub-inv98.1%
*-commutative98.1%
fma-define98.1%
distribute-rgt-neg-in98.1%
associate-*r*98.2%
distribute-lft-neg-in98.2%
*-commutative98.2%
distribute-rgt-neg-in98.2%
metadata-eval98.2%
Simplified98.2%
Final simplification97.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 4e+299)))
(+ (/ (/ x 2.0) (/ a y)) (* z (/ -4.5 (/ a t))))
(/ t_1 (* 2.0 a)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 4e+299)) {
tmp = ((x / 2.0) / (a / y)) + (z * (-4.5 / (a / t)));
} else {
tmp = t_1 / (2.0 * a);
}
return tmp;
}
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -Double.POSITIVE_INFINITY) || !(t_1 <= 4e+299)) {
tmp = ((x / 2.0) / (a / y)) + (z * (-4.5 / (a / t)));
} else {
tmp = t_1 / (2.0 * a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (x * y) - ((z * 9.0) * t) tmp = 0 if (t_1 <= -math.inf) or not (t_1 <= 4e+299): tmp = ((x / 2.0) / (a / y)) + (z * (-4.5 / (a / t))) else: tmp = t_1 / (2.0 * a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 4e+299)) tmp = Float64(Float64(Float64(x / 2.0) / Float64(a / y)) + Float64(z * Float64(-4.5 / Float64(a / t)))); else tmp = Float64(t_1 / Float64(2.0 * a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (x * y) - ((z * 9.0) * t);
tmp = 0.0;
if ((t_1 <= -Inf) || ~((t_1 <= 4e+299)))
tmp = ((x / 2.0) / (a / y)) + (z * (-4.5 / (a / t)));
else
tmp = t_1 / (2.0 * a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 4e+299]], $MachinePrecision]], N[(N[(N[(x / 2.0), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision] + N[(z * N[(-4.5 / N[(a / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 4 \cdot 10^{+299}\right):\\
\;\;\;\;\frac{\frac{x}{2}}{\frac{a}{y}} + z \cdot \frac{-4.5}{\frac{a}{t}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{2 \cdot a}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0 or 4.0000000000000002e299 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 58.4%
div-inv58.4%
fma-neg58.4%
*-commutative58.4%
distribute-rgt-neg-in58.4%
distribute-rgt-neg-in58.4%
metadata-eval58.4%
*-commutative58.4%
associate-/r*58.4%
metadata-eval58.4%
Applied egg-rr58.4%
fma-undefine58.4%
Applied egg-rr58.4%
*-commutative58.4%
distribute-lft-in55.0%
associate-*l/55.0%
*-commutative55.0%
associate-*r*55.0%
associate-*l*55.0%
metadata-eval55.0%
*-commutative55.0%
associate-*r/55.0%
associate-*r*74.2%
associate-*r/74.2%
associate-*l/74.2%
clear-num74.2%
associate-*l/74.3%
metadata-eval74.3%
Applied egg-rr74.3%
*-commutative74.3%
associate-*r*94.8%
associate-/l*94.7%
clear-num94.7%
un-div-inv94.7%
*-un-lft-identity94.7%
*-commutative94.7%
times-frac94.7%
metadata-eval94.7%
Applied egg-rr94.7%
associate-/r*94.7%
Simplified94.7%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 4.0000000000000002e299Initial program 98.1%
Final simplification97.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (* 0.5 (/ x a)))))
(if (<= y -5e-62)
t_1
(if (<= y -5.6e-145)
(* t (* z (/ -4.5 a)))
(if (<= y -9.2e-166)
(* x (/ (* y 0.5) a))
(if (or (<= y 9.2e-259) (and (not (<= y 2.15e-218)) (<= y 2.2e+78)))
(* -4.5 (/ (* z t) a))
t_1))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (0.5 * (x / a));
double tmp;
if (y <= -5e-62) {
tmp = t_1;
} else if (y <= -5.6e-145) {
tmp = t * (z * (-4.5 / a));
} else if (y <= -9.2e-166) {
tmp = x * ((y * 0.5) / a);
} else if ((y <= 9.2e-259) || (!(y <= 2.15e-218) && (y <= 2.2e+78))) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * (0.5d0 * (x / a))
if (y <= (-5d-62)) then
tmp = t_1
else if (y <= (-5.6d-145)) then
tmp = t * (z * ((-4.5d0) / a))
else if (y <= (-9.2d-166)) then
tmp = x * ((y * 0.5d0) / a)
else if ((y <= 9.2d-259) .or. (.not. (y <= 2.15d-218)) .and. (y <= 2.2d+78)) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (0.5 * (x / a));
double tmp;
if (y <= -5e-62) {
tmp = t_1;
} else if (y <= -5.6e-145) {
tmp = t * (z * (-4.5 / a));
} else if (y <= -9.2e-166) {
tmp = x * ((y * 0.5) / a);
} else if ((y <= 9.2e-259) || (!(y <= 2.15e-218) && (y <= 2.2e+78))) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = y * (0.5 * (x / a)) tmp = 0 if y <= -5e-62: tmp = t_1 elif y <= -5.6e-145: tmp = t * (z * (-4.5 / a)) elif y <= -9.2e-166: tmp = x * ((y * 0.5) / a) elif (y <= 9.2e-259) or (not (y <= 2.15e-218) and (y <= 2.2e+78)): tmp = -4.5 * ((z * t) / a) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(y * Float64(0.5 * Float64(x / a))) tmp = 0.0 if (y <= -5e-62) tmp = t_1; elseif (y <= -5.6e-145) tmp = Float64(t * Float64(z * Float64(-4.5 / a))); elseif (y <= -9.2e-166) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); elseif ((y <= 9.2e-259) || (!(y <= 2.15e-218) && (y <= 2.2e+78))) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = y * (0.5 * (x / a));
tmp = 0.0;
if (y <= -5e-62)
tmp = t_1;
elseif (y <= -5.6e-145)
tmp = t * (z * (-4.5 / a));
elseif (y <= -9.2e-166)
tmp = x * ((y * 0.5) / a);
elseif ((y <= 9.2e-259) || (~((y <= 2.15e-218)) && (y <= 2.2e+78)))
tmp = -4.5 * ((z * t) / a);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5e-62], t$95$1, If[LessEqual[y, -5.6e-145], N[(t * N[(z * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -9.2e-166], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, 9.2e-259], And[N[Not[LessEqual[y, 2.15e-218]], $MachinePrecision], LessEqual[y, 2.2e+78]]], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\mathbf{if}\;y \leq -5 \cdot 10^{-62}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -5.6 \cdot 10^{-145}:\\
\;\;\;\;t \cdot \left(z \cdot \frac{-4.5}{a}\right)\\
\mathbf{elif}\;y \leq -9.2 \cdot 10^{-166}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{elif}\;y \leq 9.2 \cdot 10^{-259} \lor \neg \left(y \leq 2.15 \cdot 10^{-218}\right) \land y \leq 2.2 \cdot 10^{+78}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -5.0000000000000002e-62 or 9.1999999999999997e-259 < y < 2.15e-218 or 2.20000000000000014e78 < y Initial program 84.6%
Taylor expanded in y around inf 79.1%
Taylor expanded in t around 0 63.8%
if -5.0000000000000002e-62 < y < -5.6000000000000002e-145Initial program 99.8%
div-inv99.4%
fma-neg99.4%
*-commutative99.4%
distribute-rgt-neg-in99.4%
distribute-rgt-neg-in99.4%
metadata-eval99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
Applied egg-rr99.4%
Taylor expanded in x around 0 64.2%
*-commutative64.2%
associate-/l*57.9%
associate-*r*57.7%
metadata-eval57.7%
times-frac57.8%
times-frac57.7%
metadata-eval57.7%
associate-*l/57.8%
associate-/l*58.0%
Simplified58.0%
if -5.6000000000000002e-145 < y < -9.19999999999999995e-166Initial program 100.0%
Taylor expanded in x around inf 80.5%
*-commutative80.5%
associate-/l*80.2%
associate-*r*80.2%
*-commutative80.2%
associate-*r/80.2%
Simplified80.2%
if -9.19999999999999995e-166 < y < 9.1999999999999997e-259 or 2.15e-218 < y < 2.20000000000000014e78Initial program 92.3%
Taylor expanded in x around 0 66.2%
Final simplification64.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 (- INFINITY))
(* t (* z (/ -4.5 a)))
(if (<= t_1 2e+208)
(/ (- (* x y) t_1) (* 2.0 a))
(* (/ t a) (* z -4.5))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t * (z * (-4.5 / a));
} else if (t_1 <= 2e+208) {
tmp = ((x * y) - t_1) / (2.0 * a);
} else {
tmp = (t / a) * (z * -4.5);
}
return tmp;
}
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = t * (z * (-4.5 / a));
} else if (t_1 <= 2e+208) {
tmp = ((x * y) - t_1) / (2.0 * a);
} else {
tmp = (t / a) * (z * -4.5);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -math.inf: tmp = t * (z * (-4.5 / a)) elif t_1 <= 2e+208: tmp = ((x * y) - t_1) / (2.0 * a) else: tmp = (t / a) * (z * -4.5) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(t * Float64(z * Float64(-4.5 / a))); elseif (t_1 <= 2e+208) tmp = Float64(Float64(Float64(x * y) - t_1) / Float64(2.0 * a)); else tmp = Float64(Float64(t / a) * Float64(z * -4.5)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if (t_1 <= -Inf)
tmp = t * (z * (-4.5 / a));
elseif (t_1 <= 2e+208)
tmp = ((x * y) - t_1) / (2.0 * a);
else
tmp = (t / a) * (z * -4.5);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(t * N[(z * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+208], N[(N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(t / a), $MachinePrecision] * N[(z * -4.5), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t \cdot \left(z \cdot \frac{-4.5}{a}\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+208}:\\
\;\;\;\;\frac{x \cdot y - t\_1}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{t}{a} \cdot \left(z \cdot -4.5\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -inf.0Initial program 55.4%
div-inv55.4%
fma-neg55.4%
*-commutative55.4%
distribute-rgt-neg-in55.4%
distribute-rgt-neg-in55.4%
metadata-eval55.4%
*-commutative55.4%
associate-/r*55.4%
metadata-eval55.4%
Applied egg-rr55.4%
Taylor expanded in x around 0 55.4%
*-commutative55.4%
associate-/l*86.6%
associate-*r*86.6%
metadata-eval86.6%
times-frac86.6%
times-frac86.6%
metadata-eval86.6%
associate-*l/86.6%
associate-/l*86.7%
Simplified86.7%
if -inf.0 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 2e208Initial program 93.5%
if 2e208 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 71.6%
Taylor expanded in x around 0 71.6%
associate-*r/71.6%
associate-*r*71.6%
associate-*l/99.7%
associate-*r/99.8%
*-commutative99.8%
associate-*l*99.8%
Simplified99.8%
Final simplification93.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (/ (* y 0.5) a))))
(if (<= y -2.05e-61)
t_1
(if (<= y -5.6e-145)
(* t (* z (/ -4.5 a)))
(if (or (<= y -4.2e-165) (not (<= y 1.12e+77)))
t_1
(* -4.5 (/ (* z t) a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y * 0.5) / a);
double tmp;
if (y <= -2.05e-61) {
tmp = t_1;
} else if (y <= -5.6e-145) {
tmp = t * (z * (-4.5 / a));
} else if ((y <= -4.2e-165) || !(y <= 1.12e+77)) {
tmp = t_1;
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y * 0.5d0) / a)
if (y <= (-2.05d-61)) then
tmp = t_1
else if (y <= (-5.6d-145)) then
tmp = t * (z * ((-4.5d0) / a))
else if ((y <= (-4.2d-165)) .or. (.not. (y <= 1.12d+77))) then
tmp = t_1
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y * 0.5) / a);
double tmp;
if (y <= -2.05e-61) {
tmp = t_1;
} else if (y <= -5.6e-145) {
tmp = t * (z * (-4.5 / a));
} else if ((y <= -4.2e-165) || !(y <= 1.12e+77)) {
tmp = t_1;
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = x * ((y * 0.5) / a) tmp = 0 if y <= -2.05e-61: tmp = t_1 elif y <= -5.6e-145: tmp = t * (z * (-4.5 / a)) elif (y <= -4.2e-165) or not (y <= 1.12e+77): tmp = t_1 else: tmp = -4.5 * ((z * t) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(x * Float64(Float64(y * 0.5) / a)) tmp = 0.0 if (y <= -2.05e-61) tmp = t_1; elseif (y <= -5.6e-145) tmp = Float64(t * Float64(z * Float64(-4.5 / a))); elseif ((y <= -4.2e-165) || !(y <= 1.12e+77)) tmp = t_1; else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = x * ((y * 0.5) / a);
tmp = 0.0;
if (y <= -2.05e-61)
tmp = t_1;
elseif (y <= -5.6e-145)
tmp = t * (z * (-4.5 / a));
elseif ((y <= -4.2e-165) || ~((y <= 1.12e+77)))
tmp = t_1;
else
tmp = -4.5 * ((z * t) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.05e-61], t$95$1, If[LessEqual[y, -5.6e-145], N[(t * N[(z * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, -4.2e-165], N[Not[LessEqual[y, 1.12e+77]], $MachinePrecision]], t$95$1, N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{if}\;y \leq -2.05 \cdot 10^{-61}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -5.6 \cdot 10^{-145}:\\
\;\;\;\;t \cdot \left(z \cdot \frac{-4.5}{a}\right)\\
\mathbf{elif}\;y \leq -4.2 \cdot 10^{-165} \lor \neg \left(y \leq 1.12 \cdot 10^{+77}\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if y < -2.04999999999999999e-61 or -5.6000000000000002e-145 < y < -4.1999999999999999e-165 or 1.1199999999999999e77 < y Initial program 85.3%
Taylor expanded in x around inf 60.9%
*-commutative60.9%
associate-/l*67.5%
associate-*r*67.5%
*-commutative67.5%
associate-*r/67.5%
Simplified67.5%
if -2.04999999999999999e-61 < y < -5.6000000000000002e-145Initial program 99.8%
div-inv99.4%
fma-neg99.4%
*-commutative99.4%
distribute-rgt-neg-in99.4%
distribute-rgt-neg-in99.4%
metadata-eval99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
Applied egg-rr99.4%
Taylor expanded in x around 0 64.2%
*-commutative64.2%
associate-/l*57.9%
associate-*r*57.7%
metadata-eval57.7%
times-frac57.8%
times-frac57.7%
metadata-eval57.7%
associate-*l/57.8%
associate-/l*58.0%
Simplified58.0%
if -4.1999999999999999e-165 < y < 1.1199999999999999e77Initial program 91.8%
Taylor expanded in x around 0 65.0%
Final simplification65.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= (* x y) -2e+301) (not (<= (* x y) 4e+181))) (* x (/ (* y 0.5) a)) (* (/ 0.5 a) (+ (* x y) (* t (* z -9.0))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -2e+301) || !((x * y) <= 4e+181)) {
tmp = x * ((y * 0.5) / a);
} else {
tmp = (0.5 / a) * ((x * y) + (t * (z * -9.0)));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((x * y) <= (-2d+301)) .or. (.not. ((x * y) <= 4d+181))) then
tmp = x * ((y * 0.5d0) / a)
else
tmp = (0.5d0 / a) * ((x * y) + (t * (z * (-9.0d0))))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -2e+301) || !((x * y) <= 4e+181)) {
tmp = x * ((y * 0.5) / a);
} else {
tmp = (0.5 / a) * ((x * y) + (t * (z * -9.0)));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if ((x * y) <= -2e+301) or not ((x * y) <= 4e+181): tmp = x * ((y * 0.5) / a) else: tmp = (0.5 / a) * ((x * y) + (t * (z * -9.0))) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((Float64(x * y) <= -2e+301) || !(Float64(x * y) <= 4e+181)) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); else tmp = Float64(Float64(0.5 / a) * Float64(Float64(x * y) + Float64(t * Float64(z * -9.0)))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (((x * y) <= -2e+301) || ~(((x * y) <= 4e+181)))
tmp = x * ((y * 0.5) / a);
else
tmp = (0.5 / a) * ((x * y) + (t * (z * -9.0)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -2e+301], N[Not[LessEqual[N[(x * y), $MachinePrecision], 4e+181]], $MachinePrecision]], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 / a), $MachinePrecision] * N[(N[(x * y), $MachinePrecision] + N[(t * N[(z * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+301} \lor \neg \left(x \cdot y \leq 4 \cdot 10^{+181}\right):\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{a} \cdot \left(x \cdot y + t \cdot \left(z \cdot -9\right)\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -2.00000000000000011e301 or 3.9999999999999997e181 < (*.f64 x y) Initial program 69.8%
Taylor expanded in x around inf 68.0%
*-commutative68.0%
associate-/l*97.3%
associate-*r*97.3%
*-commutative97.3%
associate-*r/97.3%
Simplified97.3%
if -2.00000000000000011e301 < (*.f64 x y) < 3.9999999999999997e181Initial program 93.0%
div-inv92.8%
fma-neg92.8%
*-commutative92.8%
distribute-rgt-neg-in92.8%
distribute-rgt-neg-in92.8%
metadata-eval92.8%
*-commutative92.8%
associate-/r*92.8%
metadata-eval92.8%
Applied egg-rr92.8%
fma-undefine92.8%
Applied egg-rr92.8%
Final simplification93.6%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* 2.0 a) 1e+79) (/ (- (* x y) (* (* z 9.0) t)) (* 2.0 a)) (+ (* z (/ -4.5 (/ a t))) (* (* x y) (/ 0.5 a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((2.0 * a) <= 1e+79) {
tmp = ((x * y) - ((z * 9.0) * t)) / (2.0 * a);
} else {
tmp = (z * (-4.5 / (a / t))) + ((x * y) * (0.5 / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((2.0d0 * a) <= 1d+79) then
tmp = ((x * y) - ((z * 9.0d0) * t)) / (2.0d0 * a)
else
tmp = (z * ((-4.5d0) / (a / t))) + ((x * y) * (0.5d0 / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((2.0 * a) <= 1e+79) {
tmp = ((x * y) - ((z * 9.0) * t)) / (2.0 * a);
} else {
tmp = (z * (-4.5 / (a / t))) + ((x * y) * (0.5 / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (2.0 * a) <= 1e+79: tmp = ((x * y) - ((z * 9.0) * t)) / (2.0 * a) else: tmp = (z * (-4.5 / (a / t))) + ((x * y) * (0.5 / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(2.0 * a) <= 1e+79) tmp = Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(2.0 * a)); else tmp = Float64(Float64(z * Float64(-4.5 / Float64(a / t))) + Float64(Float64(x * y) * Float64(0.5 / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((2.0 * a) <= 1e+79)
tmp = ((x * y) - ((z * 9.0) * t)) / (2.0 * a);
else
tmp = (z * (-4.5 / (a / t))) + ((x * y) * (0.5 / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(2.0 * a), $MachinePrecision], 1e+79], N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(z * N[(-4.5 / N[(a / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;2 \cdot a \leq 10^{+79}:\\
\;\;\;\;\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{-4.5}{\frac{a}{t}} + \left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\end{array}
\end{array}
if (*.f64 a #s(literal 2 binary64)) < 9.99999999999999967e78Initial program 92.9%
if 9.99999999999999967e78 < (*.f64 a #s(literal 2 binary64)) Initial program 70.8%
div-inv70.8%
fma-neg70.8%
*-commutative70.8%
distribute-rgt-neg-in70.8%
distribute-rgt-neg-in70.8%
metadata-eval70.8%
*-commutative70.8%
associate-/r*70.8%
metadata-eval70.8%
Applied egg-rr70.8%
fma-undefine70.8%
Applied egg-rr70.8%
*-commutative70.8%
distribute-lft-in70.8%
associate-*l/70.8%
*-commutative70.8%
associate-*r*70.9%
associate-*l*70.9%
metadata-eval70.9%
*-commutative70.9%
associate-*r/70.9%
associate-*r*81.3%
associate-*r/81.3%
associate-*l/81.3%
clear-num81.3%
associate-*l/81.4%
metadata-eval81.4%
Applied egg-rr81.4%
Final simplification90.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= (* x y) -1e-70) (not (<= (* x y) 4e+110))) (* y (* 0.5 (/ x a))) (* z (* t (/ -4.5 a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -1e-70) || !((x * y) <= 4e+110)) {
tmp = y * (0.5 * (x / a));
} else {
tmp = z * (t * (-4.5 / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((x * y) <= (-1d-70)) .or. (.not. ((x * y) <= 4d+110))) then
tmp = y * (0.5d0 * (x / a))
else
tmp = z * (t * ((-4.5d0) / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -1e-70) || !((x * y) <= 4e+110)) {
tmp = y * (0.5 * (x / a));
} else {
tmp = z * (t * (-4.5 / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if ((x * y) <= -1e-70) or not ((x * y) <= 4e+110): tmp = y * (0.5 * (x / a)) else: tmp = z * (t * (-4.5 / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((Float64(x * y) <= -1e-70) || !(Float64(x * y) <= 4e+110)) tmp = Float64(y * Float64(0.5 * Float64(x / a))); else tmp = Float64(z * Float64(t * Float64(-4.5 / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (((x * y) <= -1e-70) || ~(((x * y) <= 4e+110)))
tmp = y * (0.5 * (x / a));
else
tmp = z * (t * (-4.5 / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -1e-70], N[Not[LessEqual[N[(x * y), $MachinePrecision], 4e+110]], $MachinePrecision]], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(t * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{-70} \lor \neg \left(x \cdot y \leq 4 \cdot 10^{+110}\right):\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(t \cdot \frac{-4.5}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -9.99999999999999996e-71 or 4.0000000000000001e110 < (*.f64 x y) Initial program 86.3%
Taylor expanded in y around inf 81.0%
Taylor expanded in t around 0 76.3%
if -9.99999999999999996e-71 < (*.f64 x y) < 4.0000000000000001e110Initial program 91.3%
Taylor expanded in x around 0 72.8%
associate-*r/72.9%
associate-*r*72.9%
associate-*l/74.2%
associate-*r/74.2%
*-commutative74.2%
associate-*r/74.2%
Simplified74.2%
Taylor expanded in t around 0 74.2%
associate-*r/74.2%
*-commutative74.2%
associate-*r/74.2%
Simplified74.2%
Final simplification75.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (t * (z / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (t * (z / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 89.0%
Taylor expanded in x around 0 47.7%
associate-/l*48.5%
Simplified48.5%
Final simplification48.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* t (* z (/ -4.5 a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return t * (z * (-4.5 / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = t * (z * ((-4.5d0) / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return t * (z * (-4.5 / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return t * (z * (-4.5 / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(t * Float64(z * Float64(-4.5 / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = t * (z * (-4.5 / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(t * N[(z * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
t \cdot \left(z \cdot \frac{-4.5}{a}\right)
\end{array}
Initial program 89.0%
div-inv88.8%
fma-neg88.8%
*-commutative88.8%
distribute-rgt-neg-in88.8%
distribute-rgt-neg-in88.8%
metadata-eval88.8%
*-commutative88.8%
associate-/r*88.8%
metadata-eval88.8%
Applied egg-rr88.8%
Taylor expanded in x around 0 47.7%
*-commutative47.7%
associate-/l*48.5%
associate-*r*48.5%
metadata-eval48.5%
times-frac48.5%
times-frac48.5%
metadata-eval48.5%
associate-*l/48.5%
associate-/l*48.5%
Simplified48.5%
Final simplification48.5%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024082
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))