
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -1750000000.0)
(+ x (/ (+ 1.0 (/ -1.0 y)) y))
(if (<= y 205000000.0)
(fma y (/ (- 1.0 x) (- -1.0 y)) 1.0)
(+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1750000000.0) {
tmp = x + ((1.0 + (-1.0 / y)) / y);
} else if (y <= 205000000.0) {
tmp = fma(y, ((1.0 - x) / (-1.0 - y)), 1.0);
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1750000000.0) tmp = Float64(x + Float64(Float64(1.0 + Float64(-1.0 / y)) / y)); elseif (y <= 205000000.0) tmp = fma(y, Float64(Float64(1.0 - x) / Float64(-1.0 - y)), 1.0); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
code[x_, y_] := If[LessEqual[y, -1750000000.0], N[(x + N[(N[(1.0 + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 205000000.0], N[(y * N[(N[(1.0 - x), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1750000000:\\
\;\;\;\;x + \frac{1 + \frac{-1}{y}}{y}\\
\mathbf{elif}\;y \leq 205000000:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{1 - x}{-1 - y}, 1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1.75e9Initial program 26.8%
associate-/l*46.7%
remove-double-neg46.7%
remove-double-neg46.7%
+-commutative46.7%
Simplified46.7%
Taylor expanded in y around inf 100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
if -1.75e9 < y < 2.05e8Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
fma-define100.0%
distribute-frac-neg2100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
unsub-neg100.0%
Simplified100.0%
if 2.05e8 < y Initial program 34.7%
associate-/l*66.2%
remove-double-neg66.2%
remove-double-neg66.2%
+-commutative66.2%
Simplified66.2%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= y -100000000000.0)
(+ x (/ (+ 1.0 (/ -1.0 y)) y))
(if (<= y 170000000.0)
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -100000000000.0) {
tmp = x + ((1.0 + (-1.0 / y)) / y);
} else if (y <= 170000000.0) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-100000000000.0d0)) then
tmp = x + ((1.0d0 + ((-1.0d0) / y)) / y)
else if (y <= 170000000.0d0) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -100000000000.0) {
tmp = x + ((1.0 + (-1.0 / y)) / y);
} else if (y <= 170000000.0) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -100000000000.0: tmp = x + ((1.0 + (-1.0 / y)) / y) elif y <= 170000000.0: tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -100000000000.0) tmp = Float64(x + Float64(Float64(1.0 + Float64(-1.0 / y)) / y)); elseif (y <= 170000000.0) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -100000000000.0) tmp = x + ((1.0 + (-1.0 / y)) / y); elseif (y <= 170000000.0) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -100000000000.0], N[(x + N[(N[(1.0 + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 170000000.0], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -100000000000:\\
\;\;\;\;x + \frac{1 + \frac{-1}{y}}{y}\\
\mathbf{elif}\;y \leq 170000000:\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1e11Initial program 26.8%
associate-/l*46.7%
remove-double-neg46.7%
remove-double-neg46.7%
+-commutative46.7%
Simplified46.7%
Taylor expanded in y around inf 100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
if -1e11 < y < 1.7e8Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
if 1.7e8 < y Initial program 34.7%
associate-/l*66.2%
remove-double-neg66.2%
remove-double-neg66.2%
+-commutative66.2%
Simplified66.2%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ x (/ 1.0 y)) (if (<= y 0.98) (- 1.0 y) (+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + (1.0 / y);
} else if (y <= 0.98) {
tmp = 1.0 - y;
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x + (1.0d0 / y)
else if (y <= 0.98d0) then
tmp = 1.0d0 - y
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + (1.0 / y);
} else if (y <= 0.98) {
tmp = 1.0 - y;
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x + (1.0 / y) elif y <= 0.98: tmp = 1.0 - y else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x + Float64(1.0 / y)); elseif (y <= 0.98) tmp = Float64(1.0 - y); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x + (1.0 / y); elseif (y <= 0.98) tmp = 1.0 - y; else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.98], N[(1.0 - y), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{elif}\;y \leq 0.98:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 26.8%
associate-/l*46.7%
remove-double-neg46.7%
remove-double-neg46.7%
+-commutative46.7%
Simplified46.7%
Taylor expanded in y around inf 100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around inf 100.0%
if -1 < y < 0.97999999999999998Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 75.4%
Taylor expanded in y around 0 74.7%
neg-mul-174.7%
sub-neg74.7%
Simplified74.7%
if 0.97999999999999998 < y Initial program 35.7%
associate-/l*66.7%
remove-double-neg66.7%
remove-double-neg66.7%
+-commutative66.7%
Simplified66.7%
Taylor expanded in y around inf 99.2%
associate--l+99.2%
div-sub99.2%
Simplified99.2%
Final simplification86.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ x (/ 1.0 y)) (if (<= y 1.0) (+ 1.0 (* y (+ x -1.0))) (+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + (1.0 / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x + (1.0d0 / y)
else if (y <= 1.0d0) then
tmp = 1.0d0 + (y * (x + (-1.0d0)))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + (1.0 / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x + (1.0 / y) elif y <= 1.0: tmp = 1.0 + (y * (x + -1.0)) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x + Float64(1.0 / y)); elseif (y <= 1.0) tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x + (1.0 / y); elseif (y <= 1.0) tmp = 1.0 + (y * (x + -1.0)); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 26.8%
associate-/l*46.7%
remove-double-neg46.7%
remove-double-neg46.7%
+-commutative46.7%
Simplified46.7%
Taylor expanded in y around inf 100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around inf 100.0%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.3%
if 1 < y Initial program 35.7%
associate-/l*66.7%
remove-double-neg66.7%
remove-double-neg66.7%
+-commutative66.7%
Simplified66.7%
Taylor expanded in y around inf 99.2%
associate--l+99.2%
div-sub99.2%
Simplified99.2%
Final simplification99.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ x (/ (+ 1.0 (/ -1.0 y)) y)) (if (<= y 1.0) (+ 1.0 (* y (+ x -1.0))) (+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + ((1.0 + (-1.0 / y)) / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x + ((1.0d0 + ((-1.0d0) / y)) / y)
else if (y <= 1.0d0) then
tmp = 1.0d0 + (y * (x + (-1.0d0)))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + ((1.0 + (-1.0 / y)) / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x + ((1.0 + (-1.0 / y)) / y) elif y <= 1.0: tmp = 1.0 + (y * (x + -1.0)) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x + Float64(Float64(1.0 + Float64(-1.0 / y)) / y)); elseif (y <= 1.0) tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x + ((1.0 + (-1.0 / y)) / y); elseif (y <= 1.0) tmp = 1.0 + (y * (x + -1.0)); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x + N[(N[(1.0 + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x + \frac{1 + \frac{-1}{y}}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 26.8%
associate-/l*46.7%
remove-double-neg46.7%
remove-double-neg46.7%
+-commutative46.7%
Simplified46.7%
Taylor expanded in y around inf 100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.3%
if 1 < y Initial program 35.7%
associate-/l*66.7%
remove-double-neg66.7%
remove-double-neg66.7%
+-commutative66.7%
Simplified66.7%
Taylor expanded in y around inf 99.2%
associate--l+99.2%
div-sub99.2%
Simplified99.2%
Final simplification99.4%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.1))) (+ x (/ 1.0 y)) (- 1.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.1)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.1d0))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.1)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.1): tmp = x + (1.0 / y) else: tmp = 1.0 - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.1)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.1))) tmp = x + (1.0 / y); else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.1]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.1\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if y < -1 or 0.10000000000000001 < y Initial program 31.3%
associate-/l*56.9%
remove-double-neg56.9%
remove-double-neg56.9%
+-commutative56.9%
Simplified56.9%
Taylor expanded in y around inf 99.7%
Simplified99.7%
Taylor expanded in x around 0 99.3%
Taylor expanded in y around inf 99.3%
if -1 < y < 0.10000000000000001Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 75.4%
Taylor expanded in y around 0 74.7%
neg-mul-174.7%
sub-neg74.7%
Simplified74.7%
Final simplification86.7%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.66) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.66) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.66d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.66) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.66: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.66) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.66) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.66], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.66:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.660000000000000031 < y Initial program 31.3%
associate-/l*56.9%
remove-double-neg56.9%
remove-double-neg56.9%
+-commutative56.9%
Simplified56.9%
Taylor expanded in y around inf 82.6%
if -1 < y < 0.660000000000000031Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 75.4%
Taylor expanded in y around 0 74.7%
neg-mul-174.7%
sub-neg74.7%
Simplified74.7%
Final simplification78.5%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.24) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.24) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.24d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.24) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.24: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.24) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.24) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.24], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.24:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.23999999999999999 < y Initial program 31.3%
associate-/l*56.9%
remove-double-neg56.9%
remove-double-neg56.9%
+-commutative56.9%
Simplified56.9%
Taylor expanded in y around inf 82.6%
if -1 < y < 0.23999999999999999Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 74.4%
Final simplification78.4%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 66.5%
associate-/l*79.0%
remove-double-neg79.0%
remove-double-neg79.0%
+-commutative79.0%
Simplified79.0%
Taylor expanded in y around 0 40.3%
Final simplification40.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024082
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))