
(FPCore (x y) :precision binary64 (* (+ x y) (+ x y)))
double code(double x, double y) {
return (x + y) * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x + y)
end function
public static double code(double x, double y) {
return (x + y) * (x + y);
}
def code(x, y): return (x + y) * (x + y)
function code(x, y) return Float64(Float64(x + y) * Float64(x + y)) end
function tmp = code(x, y) tmp = (x + y) * (x + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x + y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (+ x y) (+ x y)))
double code(double x, double y) {
return (x + y) * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x + y)
end function
public static double code(double x, double y) {
return (x + y) * (x + y);
}
def code(x, y): return (x + y) * (x + y)
function code(x, y) return Float64(Float64(x + y) * Float64(x + y)) end
function tmp = code(x, y) tmp = (x + y) * (x + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x + y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (+ x y) (+ x y)))
double code(double x, double y) {
return (x + y) * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x + y)
end function
public static double code(double x, double y) {
return (x + y) * (x + y);
}
def code(x, y): return (x + y) * (x + y)
function code(x, y) return Float64(Float64(x + y) * Float64(x + y)) end
function tmp = code(x, y) tmp = (x + y) * (x + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y 1.15e-102) (and (not (<= y 6.8e-18)) (<= y 1.35e+24))) (* x (+ x (* y 2.0))) (* y (+ y (* x 2.0)))))
double code(double x, double y) {
double tmp;
if ((y <= 1.15e-102) || (!(y <= 6.8e-18) && (y <= 1.35e+24))) {
tmp = x * (x + (y * 2.0));
} else {
tmp = y * (y + (x * 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= 1.15d-102) .or. (.not. (y <= 6.8d-18)) .and. (y <= 1.35d+24)) then
tmp = x * (x + (y * 2.0d0))
else
tmp = y * (y + (x * 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= 1.15e-102) || (!(y <= 6.8e-18) && (y <= 1.35e+24))) {
tmp = x * (x + (y * 2.0));
} else {
tmp = y * (y + (x * 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= 1.15e-102) or (not (y <= 6.8e-18) and (y <= 1.35e+24)): tmp = x * (x + (y * 2.0)) else: tmp = y * (y + (x * 2.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= 1.15e-102) || (!(y <= 6.8e-18) && (y <= 1.35e+24))) tmp = Float64(x * Float64(x + Float64(y * 2.0))); else tmp = Float64(y * Float64(y + Float64(x * 2.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= 1.15e-102) || (~((y <= 6.8e-18)) && (y <= 1.35e+24))) tmp = x * (x + (y * 2.0)); else tmp = y * (y + (x * 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, 1.15e-102], And[N[Not[LessEqual[y, 6.8e-18]], $MachinePrecision], LessEqual[y, 1.35e+24]]], N[(x * N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(y + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.15 \cdot 10^{-102} \lor \neg \left(y \leq 6.8 \cdot 10^{-18}\right) \land y \leq 1.35 \cdot 10^{+24}:\\
\;\;\;\;x \cdot \left(x + y \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y + x \cdot 2\right)\\
\end{array}
\end{array}
if y < 1.14999999999999993e-102 or 6.80000000000000002e-18 < y < 1.35e24Initial program 100.0%
Taylor expanded in y around -inf 65.7%
mul-1-neg65.7%
unsub-neg65.7%
mul-1-neg65.7%
unsub-neg65.7%
*-commutative65.7%
unpow265.7%
associate-/l*65.7%
distribute-lft-out--65.7%
Simplified65.7%
Taylor expanded in y around 0 67.9%
associate-*r*67.9%
*-commutative67.9%
associate-*r*67.9%
unpow267.9%
distribute-lft-in69.4%
+-commutative69.4%
Simplified69.4%
if 1.14999999999999993e-102 < y < 6.80000000000000002e-18 or 1.35e24 < y Initial program 100.0%
Taylor expanded in x around 0 82.6%
+-commutative82.6%
unpow282.6%
associate-*r*82.6%
distribute-rgt-in87.0%
Simplified87.0%
Final simplification74.0%
(FPCore (x y) :precision binary64 (* x (+ x (* y 2.0))))
double code(double x, double y) {
return x * (x + (y * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (x + (y * 2.0d0))
end function
public static double code(double x, double y) {
return x * (x + (y * 2.0));
}
def code(x, y): return x * (x + (y * 2.0))
function code(x, y) return Float64(x * Float64(x + Float64(y * 2.0))) end
function tmp = code(x, y) tmp = x * (x + (y * 2.0)); end
code[x_, y_] := N[(x * N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x + y \cdot 2\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around -inf 74.0%
mul-1-neg74.0%
unsub-neg74.0%
mul-1-neg74.0%
unsub-neg74.0%
*-commutative74.0%
unpow274.0%
associate-/l*74.0%
distribute-lft-out--74.0%
Simplified74.0%
Taylor expanded in y around 0 54.6%
associate-*r*54.6%
*-commutative54.6%
associate-*r*54.6%
unpow254.6%
distribute-lft-in56.5%
+-commutative56.5%
Simplified56.5%
Final simplification56.5%
(FPCore (x y) :precision binary64 (* 2.0 (* x y)))
double code(double x, double y) {
return 2.0 * (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * (x * y)
end function
public static double code(double x, double y) {
return 2.0 * (x * y);
}
def code(x, y): return 2.0 * (x * y)
function code(x, y) return Float64(2.0 * Float64(x * y)) end
function tmp = code(x, y) tmp = 2.0 * (x * y); end
code[x_, y_] := N[(2.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot y\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 50.4%
+-commutative50.4%
unpow250.4%
associate-*r*50.4%
distribute-rgt-in53.6%
Simplified53.6%
Taylor expanded in y around 0 10.5%
Final simplification10.5%
(FPCore (x y) :precision binary64 (* y (* x 2.0)))
double code(double x, double y) {
return y * (x * 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (x * 2.0d0)
end function
public static double code(double x, double y) {
return y * (x * 2.0);
}
def code(x, y): return y * (x * 2.0)
function code(x, y) return Float64(y * Float64(x * 2.0)) end
function tmp = code(x, y) tmp = y * (x * 2.0); end
code[x_, y_] := N[(y * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(x \cdot 2\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 50.4%
+-commutative50.4%
unpow250.4%
associate-*r*50.4%
distribute-rgt-in53.6%
Simplified53.6%
Taylor expanded in y around 0 10.5%
associate-*r*10.5%
*-commutative10.5%
Simplified10.5%
Final simplification10.5%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* 2.0 (* y x)))))
double code(double x, double y) {
return (x * x) + ((y * y) + (2.0 * (y * x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + (2.0d0 * (y * x)))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + (2.0 * (y * x)));
}
def code(x, y): return (x * x) + ((y * y) + (2.0 * (y * x)))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(2.0 * Float64(y * x)))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + (2.0 * (y * x))); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(2.0 * N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + 2 \cdot \left(y \cdot x\right)\right)
\end{array}
herbie shell --seed 2024082
(FPCore (x y)
:name "Examples.Basics.BasicTests:f3 from sbv-4.4"
:precision binary64
:alt
(+ (* x x) (+ (* y y) (* 2.0 (* y x))))
(* (+ x y) (+ x y)))