Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A

Percentage Accurate: 88.4% → 99.6%
Time: 7.8s
Alternatives: 10
Speedup: 0.3×

Specification

?
\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Alternative 1: 99.6% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-252} \lor \neg \left(t\_0 \leq 0\right):\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
   (if (or (<= t_0 -5e-252) (not (<= t_0 0.0))) t_0 (* z (- -1.0 (/ x y))))))
double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -5e-252) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = z * (-1.0 - (x / y));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x + y) / (1.0d0 - (y / z))
    if ((t_0 <= (-5d-252)) .or. (.not. (t_0 <= 0.0d0))) then
        tmp = t_0
    else
        tmp = z * ((-1.0d0) - (x / y))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -5e-252) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = z * (-1.0 - (x / y));
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (x + y) / (1.0 - (y / z))
	tmp = 0
	if (t_0 <= -5e-252) or not (t_0 <= 0.0):
		tmp = t_0
	else:
		tmp = z * (-1.0 - (x / y))
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
	tmp = 0.0
	if ((t_0 <= -5e-252) || !(t_0 <= 0.0))
		tmp = t_0;
	else
		tmp = Float64(z * Float64(-1.0 - Float64(x / y)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (x + y) / (1.0 - (y / z));
	tmp = 0.0;
	if ((t_0 <= -5e-252) || ~((t_0 <= 0.0)))
		tmp = t_0;
	else
		tmp = z * (-1.0 - (x / y));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e-252], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-252} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\

\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -5.00000000000000008e-252 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z)))

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing

    if -5.00000000000000008e-252 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0

    1. Initial program 6.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 99.7%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg99.7%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*99.9%

        \[\leadsto -\color{blue}{z \cdot \frac{x + y}{y}} \]
      3. distribute-rgt-neg-in99.9%

        \[\leadsto \color{blue}{z \cdot \left(-\frac{x + y}{y}\right)} \]
      4. distribute-neg-frac299.9%

        \[\leadsto z \cdot \color{blue}{\frac{x + y}{-y}} \]
      5. +-commutative99.9%

        \[\leadsto z \cdot \frac{\color{blue}{y + x}}{-y} \]
    5. Simplified99.9%

      \[\leadsto \color{blue}{z \cdot \frac{y + x}{-y}} \]
    6. Taylor expanded in y around inf 100.0%

      \[\leadsto z \cdot \color{blue}{\left(-1 \cdot \frac{x}{y} - 1\right)} \]
    7. Taylor expanded in x around 0 100.0%

      \[\leadsto \color{blue}{-1 \cdot z + -1 \cdot \frac{x \cdot z}{y}} \]
    8. Step-by-step derivation
      1. associate-*l/100.0%

        \[\leadsto -1 \cdot z + -1 \cdot \color{blue}{\left(\frac{x}{y} \cdot z\right)} \]
      2. associate-*r*100.0%

        \[\leadsto -1 \cdot z + \color{blue}{\left(-1 \cdot \frac{x}{y}\right) \cdot z} \]
      3. distribute-rgt-in100.0%

        \[\leadsto \color{blue}{z \cdot \left(-1 + -1 \cdot \frac{x}{y}\right)} \]
      4. mul-1-neg100.0%

        \[\leadsto z \cdot \left(-1 + \color{blue}{\left(-\frac{x}{y}\right)}\right) \]
      5. unsub-neg100.0%

        \[\leadsto z \cdot \color{blue}{\left(-1 - \frac{x}{y}\right)} \]
    9. Simplified100.0%

      \[\leadsto \color{blue}{z \cdot \left(-1 - \frac{x}{y}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + y}{1 - \frac{y}{z}} \leq -5 \cdot 10^{-252} \lor \neg \left(\frac{x + y}{1 - \frac{y}{z}} \leq 0\right):\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 72.9% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -5.5 \cdot 10^{+86} \lor \neg \left(y \leq 4.5 \cdot 10^{+54}\right) \land \left(y \leq 1.15 \cdot 10^{+115} \lor \neg \left(y \leq 2.05 \cdot 10^{+142}\right)\right):\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -5.5e+86)
         (and (not (<= y 4.5e+54))
              (or (<= y 1.15e+115) (not (<= y 2.05e+142)))))
   (* z (- -1.0 (/ x y)))
   (+ x y)))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -5.5e+86) || (!(y <= 4.5e+54) && ((y <= 1.15e+115) || !(y <= 2.05e+142)))) {
		tmp = z * (-1.0 - (x / y));
	} else {
		tmp = x + y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-5.5d+86)) .or. (.not. (y <= 4.5d+54)) .and. (y <= 1.15d+115) .or. (.not. (y <= 2.05d+142))) then
        tmp = z * ((-1.0d0) - (x / y))
    else
        tmp = x + y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -5.5e+86) || (!(y <= 4.5e+54) && ((y <= 1.15e+115) || !(y <= 2.05e+142)))) {
		tmp = z * (-1.0 - (x / y));
	} else {
		tmp = x + y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -5.5e+86) or (not (y <= 4.5e+54) and ((y <= 1.15e+115) or not (y <= 2.05e+142))):
		tmp = z * (-1.0 - (x / y))
	else:
		tmp = x + y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -5.5e+86) || (!(y <= 4.5e+54) && ((y <= 1.15e+115) || !(y <= 2.05e+142))))
		tmp = Float64(z * Float64(-1.0 - Float64(x / y)));
	else
		tmp = Float64(x + y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -5.5e+86) || (~((y <= 4.5e+54)) && ((y <= 1.15e+115) || ~((y <= 2.05e+142)))))
		tmp = z * (-1.0 - (x / y));
	else
		tmp = x + y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -5.5e+86], And[N[Not[LessEqual[y, 4.5e+54]], $MachinePrecision], Or[LessEqual[y, 1.15e+115], N[Not[LessEqual[y, 2.05e+142]], $MachinePrecision]]]], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.5 \cdot 10^{+86} \lor \neg \left(y \leq 4.5 \cdot 10^{+54}\right) \land \left(y \leq 1.15 \cdot 10^{+115} \lor \neg \left(y \leq 2.05 \cdot 10^{+142}\right)\right):\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\

\mathbf{else}:\\
\;\;\;\;x + y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -5.5000000000000002e86 or 4.49999999999999984e54 < y < 1.15000000000000002e115 or 2.04999999999999991e142 < y

    1. Initial program 66.7%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 75.3%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg75.3%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*86.4%

        \[\leadsto -\color{blue}{z \cdot \frac{x + y}{y}} \]
      3. distribute-rgt-neg-in86.4%

        \[\leadsto \color{blue}{z \cdot \left(-\frac{x + y}{y}\right)} \]
      4. distribute-neg-frac286.4%

        \[\leadsto z \cdot \color{blue}{\frac{x + y}{-y}} \]
      5. +-commutative86.4%

        \[\leadsto z \cdot \frac{\color{blue}{y + x}}{-y} \]
    5. Simplified86.4%

      \[\leadsto \color{blue}{z \cdot \frac{y + x}{-y}} \]
    6. Taylor expanded in y around inf 86.4%

      \[\leadsto z \cdot \color{blue}{\left(-1 \cdot \frac{x}{y} - 1\right)} \]
    7. Taylor expanded in x around 0 83.5%

      \[\leadsto \color{blue}{-1 \cdot z + -1 \cdot \frac{x \cdot z}{y}} \]
    8. Step-by-step derivation
      1. associate-*l/86.4%

        \[\leadsto -1 \cdot z + -1 \cdot \color{blue}{\left(\frac{x}{y} \cdot z\right)} \]
      2. associate-*r*86.4%

        \[\leadsto -1 \cdot z + \color{blue}{\left(-1 \cdot \frac{x}{y}\right) \cdot z} \]
      3. distribute-rgt-in86.4%

        \[\leadsto \color{blue}{z \cdot \left(-1 + -1 \cdot \frac{x}{y}\right)} \]
      4. mul-1-neg86.4%

        \[\leadsto z \cdot \left(-1 + \color{blue}{\left(-\frac{x}{y}\right)}\right) \]
      5. unsub-neg86.4%

        \[\leadsto z \cdot \color{blue}{\left(-1 - \frac{x}{y}\right)} \]
    9. Simplified86.4%

      \[\leadsto \color{blue}{z \cdot \left(-1 - \frac{x}{y}\right)} \]

    if -5.5000000000000002e86 < y < 4.49999999999999984e54 or 1.15000000000000002e115 < y < 2.04999999999999991e142

    1. Initial program 99.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 75.0%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative75.0%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified75.0%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification79.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -5.5 \cdot 10^{+86} \lor \neg \left(y \leq 4.5 \cdot 10^{+54}\right) \land \left(y \leq 1.15 \cdot 10^{+115} \lor \neg \left(y \leq 2.05 \cdot 10^{+142}\right)\right):\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 71.2% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\ \mathbf{if}\;z \leq -1 \cdot 10^{+50}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;z \leq -9200:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq -9.2 \cdot 10^{-140}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;z \leq 6.2 \cdot 10^{+57}:\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* z (- -1.0 (/ x y)))))
   (if (<= z -1e+50)
     (+ x y)
     (if (<= z -9200.0)
       t_0
       (if (<= z -9.2e-140)
         (/ x (- 1.0 (/ y z)))
         (if (<= z 6.2e+57) t_0 (+ x y)))))))
double code(double x, double y, double z) {
	double t_0 = z * (-1.0 - (x / y));
	double tmp;
	if (z <= -1e+50) {
		tmp = x + y;
	} else if (z <= -9200.0) {
		tmp = t_0;
	} else if (z <= -9.2e-140) {
		tmp = x / (1.0 - (y / z));
	} else if (z <= 6.2e+57) {
		tmp = t_0;
	} else {
		tmp = x + y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = z * ((-1.0d0) - (x / y))
    if (z <= (-1d+50)) then
        tmp = x + y
    else if (z <= (-9200.0d0)) then
        tmp = t_0
    else if (z <= (-9.2d-140)) then
        tmp = x / (1.0d0 - (y / z))
    else if (z <= 6.2d+57) then
        tmp = t_0
    else
        tmp = x + y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = z * (-1.0 - (x / y));
	double tmp;
	if (z <= -1e+50) {
		tmp = x + y;
	} else if (z <= -9200.0) {
		tmp = t_0;
	} else if (z <= -9.2e-140) {
		tmp = x / (1.0 - (y / z));
	} else if (z <= 6.2e+57) {
		tmp = t_0;
	} else {
		tmp = x + y;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = z * (-1.0 - (x / y))
	tmp = 0
	if z <= -1e+50:
		tmp = x + y
	elif z <= -9200.0:
		tmp = t_0
	elif z <= -9.2e-140:
		tmp = x / (1.0 - (y / z))
	elif z <= 6.2e+57:
		tmp = t_0
	else:
		tmp = x + y
	return tmp
function code(x, y, z)
	t_0 = Float64(z * Float64(-1.0 - Float64(x / y)))
	tmp = 0.0
	if (z <= -1e+50)
		tmp = Float64(x + y);
	elseif (z <= -9200.0)
		tmp = t_0;
	elseif (z <= -9.2e-140)
		tmp = Float64(x / Float64(1.0 - Float64(y / z)));
	elseif (z <= 6.2e+57)
		tmp = t_0;
	else
		tmp = Float64(x + y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = z * (-1.0 - (x / y));
	tmp = 0.0;
	if (z <= -1e+50)
		tmp = x + y;
	elseif (z <= -9200.0)
		tmp = t_0;
	elseif (z <= -9.2e-140)
		tmp = x / (1.0 - (y / z));
	elseif (z <= 6.2e+57)
		tmp = t_0;
	else
		tmp = x + y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1e+50], N[(x + y), $MachinePrecision], If[LessEqual[z, -9200.0], t$95$0, If[LessEqual[z, -9.2e-140], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6.2e+57], t$95$0, N[(x + y), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;z \leq -1 \cdot 10^{+50}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;z \leq -9200:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;z \leq -9.2 \cdot 10^{-140}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\

\mathbf{elif}\;z \leq 6.2 \cdot 10^{+57}:\\
\;\;\;\;t\_0\\

\mathbf{else}:\\
\;\;\;\;x + y\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -1.0000000000000001e50 or 6.20000000000000026e57 < z

    1. Initial program 100.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 85.9%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative85.9%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified85.9%

      \[\leadsto \color{blue}{y + x} \]

    if -1.0000000000000001e50 < z < -9200 or -9.2000000000000005e-140 < z < 6.20000000000000026e57

    1. Initial program 72.7%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 72.3%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg72.3%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*76.2%

        \[\leadsto -\color{blue}{z \cdot \frac{x + y}{y}} \]
      3. distribute-rgt-neg-in76.2%

        \[\leadsto \color{blue}{z \cdot \left(-\frac{x + y}{y}\right)} \]
      4. distribute-neg-frac276.2%

        \[\leadsto z \cdot \color{blue}{\frac{x + y}{-y}} \]
      5. +-commutative76.2%

        \[\leadsto z \cdot \frac{\color{blue}{y + x}}{-y} \]
    5. Simplified76.2%

      \[\leadsto \color{blue}{z \cdot \frac{y + x}{-y}} \]
    6. Taylor expanded in y around inf 76.2%

      \[\leadsto z \cdot \color{blue}{\left(-1 \cdot \frac{x}{y} - 1\right)} \]
    7. Taylor expanded in x around 0 76.8%

      \[\leadsto \color{blue}{-1 \cdot z + -1 \cdot \frac{x \cdot z}{y}} \]
    8. Step-by-step derivation
      1. associate-*l/76.2%

        \[\leadsto -1 \cdot z + -1 \cdot \color{blue}{\left(\frac{x}{y} \cdot z\right)} \]
      2. associate-*r*76.2%

        \[\leadsto -1 \cdot z + \color{blue}{\left(-1 \cdot \frac{x}{y}\right) \cdot z} \]
      3. distribute-rgt-in76.2%

        \[\leadsto \color{blue}{z \cdot \left(-1 + -1 \cdot \frac{x}{y}\right)} \]
      4. mul-1-neg76.2%

        \[\leadsto z \cdot \left(-1 + \color{blue}{\left(-\frac{x}{y}\right)}\right) \]
      5. unsub-neg76.2%

        \[\leadsto z \cdot \color{blue}{\left(-1 - \frac{x}{y}\right)} \]
    9. Simplified76.2%

      \[\leadsto \color{blue}{z \cdot \left(-1 - \frac{x}{y}\right)} \]

    if -9200 < z < -9.2000000000000005e-140

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 74.1%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification79.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1 \cdot 10^{+50}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;z \leq -9200:\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \mathbf{elif}\;z \leq -9.2 \cdot 10^{-140}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;z \leq 6.2 \cdot 10^{+57}:\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 67.4% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -2.7 \cdot 10^{+86} \lor \neg \left(y \leq 1.55 \cdot 10^{+28}\right) \land \left(y \leq 1.15 \cdot 10^{+115} \lor \neg \left(y \leq 2.05 \cdot 10^{+142}\right)\right):\\ \;\;\;\;-z\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -2.7e+86)
         (and (not (<= y 1.55e+28))
              (or (<= y 1.15e+115) (not (<= y 2.05e+142)))))
   (- z)
   (+ x y)))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -2.7e+86) || (!(y <= 1.55e+28) && ((y <= 1.15e+115) || !(y <= 2.05e+142)))) {
		tmp = -z;
	} else {
		tmp = x + y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-2.7d+86)) .or. (.not. (y <= 1.55d+28)) .and. (y <= 1.15d+115) .or. (.not. (y <= 2.05d+142))) then
        tmp = -z
    else
        tmp = x + y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -2.7e+86) || (!(y <= 1.55e+28) && ((y <= 1.15e+115) || !(y <= 2.05e+142)))) {
		tmp = -z;
	} else {
		tmp = x + y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -2.7e+86) or (not (y <= 1.55e+28) and ((y <= 1.15e+115) or not (y <= 2.05e+142))):
		tmp = -z
	else:
		tmp = x + y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -2.7e+86) || (!(y <= 1.55e+28) && ((y <= 1.15e+115) || !(y <= 2.05e+142))))
		tmp = Float64(-z);
	else
		tmp = Float64(x + y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -2.7e+86) || (~((y <= 1.55e+28)) && ((y <= 1.15e+115) || ~((y <= 2.05e+142)))))
		tmp = -z;
	else
		tmp = x + y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.7e+86], And[N[Not[LessEqual[y, 1.55e+28]], $MachinePrecision], Or[LessEqual[y, 1.15e+115], N[Not[LessEqual[y, 2.05e+142]], $MachinePrecision]]]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{+86} \lor \neg \left(y \leq 1.55 \cdot 10^{+28}\right) \land \left(y \leq 1.15 \cdot 10^{+115} \lor \neg \left(y \leq 2.05 \cdot 10^{+142}\right)\right):\\
\;\;\;\;-z\\

\mathbf{else}:\\
\;\;\;\;x + y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -2.70000000000000018e86 or 1.55e28 < y < 1.15000000000000002e115 or 2.04999999999999991e142 < y

    1. Initial program 67.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 66.8%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    4. Step-by-step derivation
      1. mul-1-neg66.8%

        \[\leadsto \color{blue}{-z} \]
    5. Simplified66.8%

      \[\leadsto \color{blue}{-z} \]

    if -2.70000000000000018e86 < y < 1.55e28 or 1.15000000000000002e115 < y < 2.04999999999999991e142

    1. Initial program 99.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 75.3%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative75.3%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified75.3%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification71.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.7 \cdot 10^{+86} \lor \neg \left(y \leq 1.55 \cdot 10^{+28}\right) \land \left(y \leq 1.15 \cdot 10^{+115} \lor \neg \left(y \leq 2.05 \cdot 10^{+142}\right)\right):\\ \;\;\;\;-z\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 66.8% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.46 \cdot 10^{+86}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 4.6 \cdot 10^{+57}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 1.1 \cdot 10^{+115}:\\ \;\;\;\;x \cdot \frac{z}{-y}\\ \mathbf{elif}\;y \leq 2.05 \cdot 10^{+142}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.46e+86)
   (- z)
   (if (<= y 4.6e+57)
     (+ x y)
     (if (<= y 1.1e+115)
       (* x (/ z (- y)))
       (if (<= y 2.05e+142) (+ x y) (- z))))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.46e+86) {
		tmp = -z;
	} else if (y <= 4.6e+57) {
		tmp = x + y;
	} else if (y <= 1.1e+115) {
		tmp = x * (z / -y);
	} else if (y <= 2.05e+142) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.46d+86)) then
        tmp = -z
    else if (y <= 4.6d+57) then
        tmp = x + y
    else if (y <= 1.1d+115) then
        tmp = x * (z / -y)
    else if (y <= 2.05d+142) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.46e+86) {
		tmp = -z;
	} else if (y <= 4.6e+57) {
		tmp = x + y;
	} else if (y <= 1.1e+115) {
		tmp = x * (z / -y);
	} else if (y <= 2.05e+142) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.46e+86:
		tmp = -z
	elif y <= 4.6e+57:
		tmp = x + y
	elif y <= 1.1e+115:
		tmp = x * (z / -y)
	elif y <= 2.05e+142:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.46e+86)
		tmp = Float64(-z);
	elseif (y <= 4.6e+57)
		tmp = Float64(x + y);
	elseif (y <= 1.1e+115)
		tmp = Float64(x * Float64(z / Float64(-y)));
	elseif (y <= 2.05e+142)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.46e+86)
		tmp = -z;
	elseif (y <= 4.6e+57)
		tmp = x + y;
	elseif (y <= 1.1e+115)
		tmp = x * (z / -y);
	elseif (y <= 2.05e+142)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.46e+86], (-z), If[LessEqual[y, 4.6e+57], N[(x + y), $MachinePrecision], If[LessEqual[y, 1.1e+115], N[(x * N[(z / (-y)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.05e+142], N[(x + y), $MachinePrecision], (-z)]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.46 \cdot 10^{+86}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 4.6 \cdot 10^{+57}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq 1.1 \cdot 10^{+115}:\\
\;\;\;\;x \cdot \frac{z}{-y}\\

\mathbf{elif}\;y \leq 2.05 \cdot 10^{+142}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.46e86 or 2.04999999999999991e142 < y

    1. Initial program 63.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 71.4%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    4. Step-by-step derivation
      1. mul-1-neg71.4%

        \[\leadsto \color{blue}{-z} \]
    5. Simplified71.4%

      \[\leadsto \color{blue}{-z} \]

    if -1.46e86 < y < 4.5999999999999998e57 or 1.1e115 < y < 2.04999999999999991e142

    1. Initial program 99.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 74.5%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative74.5%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified74.5%

      \[\leadsto \color{blue}{y + x} \]

    if 4.5999999999999998e57 < y < 1.1e115

    1. Initial program 85.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 85.5%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg85.5%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*85.7%

        \[\leadsto -\color{blue}{z \cdot \frac{x + y}{y}} \]
      3. distribute-rgt-neg-in85.7%

        \[\leadsto \color{blue}{z \cdot \left(-\frac{x + y}{y}\right)} \]
      4. distribute-neg-frac285.7%

        \[\leadsto z \cdot \color{blue}{\frac{x + y}{-y}} \]
      5. +-commutative85.7%

        \[\leadsto z \cdot \frac{\color{blue}{y + x}}{-y} \]
    5. Simplified85.7%

      \[\leadsto \color{blue}{z \cdot \frac{y + x}{-y}} \]
    6. Taylor expanded in y around 0 51.9%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
    7. Step-by-step derivation
      1. mul-1-neg51.9%

        \[\leadsto \color{blue}{-\frac{x \cdot z}{y}} \]
      2. associate-/l*51.0%

        \[\leadsto -\color{blue}{x \cdot \frac{z}{y}} \]
      3. distribute-rgt-neg-in51.0%

        \[\leadsto \color{blue}{x \cdot \left(-\frac{z}{y}\right)} \]
      4. distribute-neg-frac251.0%

        \[\leadsto x \cdot \color{blue}{\frac{z}{-y}} \]
    8. Simplified51.0%

      \[\leadsto \color{blue}{x \cdot \frac{z}{-y}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification72.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.46 \cdot 10^{+86}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 4.6 \cdot 10^{+57}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 1.1 \cdot 10^{+115}:\\ \;\;\;\;x \cdot \frac{z}{-y}\\ \mathbf{elif}\;y \leq 2.05 \cdot 10^{+142}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 66.9% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -5.8 \cdot 10^{+86}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 1.45 \cdot 10^{+58}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 1.1 \cdot 10^{+115}:\\ \;\;\;\;z \cdot \frac{x}{-y}\\ \mathbf{elif}\;y \leq 2.05 \cdot 10^{+142}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -5.8e+86)
   (- z)
   (if (<= y 1.45e+58)
     (+ x y)
     (if (<= y 1.1e+115)
       (* z (/ x (- y)))
       (if (<= y 2.05e+142) (+ x y) (- z))))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -5.8e+86) {
		tmp = -z;
	} else if (y <= 1.45e+58) {
		tmp = x + y;
	} else if (y <= 1.1e+115) {
		tmp = z * (x / -y);
	} else if (y <= 2.05e+142) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-5.8d+86)) then
        tmp = -z
    else if (y <= 1.45d+58) then
        tmp = x + y
    else if (y <= 1.1d+115) then
        tmp = z * (x / -y)
    else if (y <= 2.05d+142) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -5.8e+86) {
		tmp = -z;
	} else if (y <= 1.45e+58) {
		tmp = x + y;
	} else if (y <= 1.1e+115) {
		tmp = z * (x / -y);
	} else if (y <= 2.05e+142) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -5.8e+86:
		tmp = -z
	elif y <= 1.45e+58:
		tmp = x + y
	elif y <= 1.1e+115:
		tmp = z * (x / -y)
	elif y <= 2.05e+142:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -5.8e+86)
		tmp = Float64(-z);
	elseif (y <= 1.45e+58)
		tmp = Float64(x + y);
	elseif (y <= 1.1e+115)
		tmp = Float64(z * Float64(x / Float64(-y)));
	elseif (y <= 2.05e+142)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -5.8e+86)
		tmp = -z;
	elseif (y <= 1.45e+58)
		tmp = x + y;
	elseif (y <= 1.1e+115)
		tmp = z * (x / -y);
	elseif (y <= 2.05e+142)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -5.8e+86], (-z), If[LessEqual[y, 1.45e+58], N[(x + y), $MachinePrecision], If[LessEqual[y, 1.1e+115], N[(z * N[(x / (-y)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.05e+142], N[(x + y), $MachinePrecision], (-z)]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \cdot 10^{+86}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 1.45 \cdot 10^{+58}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq 1.1 \cdot 10^{+115}:\\
\;\;\;\;z \cdot \frac{x}{-y}\\

\mathbf{elif}\;y \leq 2.05 \cdot 10^{+142}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -5.79999999999999981e86 or 2.04999999999999991e142 < y

    1. Initial program 63.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 71.4%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    4. Step-by-step derivation
      1. mul-1-neg71.4%

        \[\leadsto \color{blue}{-z} \]
    5. Simplified71.4%

      \[\leadsto \color{blue}{-z} \]

    if -5.79999999999999981e86 < y < 1.45000000000000001e58 or 1.1e115 < y < 2.04999999999999991e142

    1. Initial program 99.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 74.5%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative74.5%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified74.5%

      \[\leadsto \color{blue}{y + x} \]

    if 1.45000000000000001e58 < y < 1.1e115

    1. Initial program 85.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 85.5%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg85.5%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*85.7%

        \[\leadsto -\color{blue}{z \cdot \frac{x + y}{y}} \]
      3. distribute-rgt-neg-in85.7%

        \[\leadsto \color{blue}{z \cdot \left(-\frac{x + y}{y}\right)} \]
      4. distribute-neg-frac285.7%

        \[\leadsto z \cdot \color{blue}{\frac{x + y}{-y}} \]
      5. +-commutative85.7%

        \[\leadsto z \cdot \frac{\color{blue}{y + x}}{-y} \]
    5. Simplified85.7%

      \[\leadsto \color{blue}{z \cdot \frac{y + x}{-y}} \]
    6. Taylor expanded in y around 0 51.8%

      \[\leadsto z \cdot \color{blue}{\left(-1 \cdot \frac{x}{y}\right)} \]
    7. Step-by-step derivation
      1. associate-*r/51.8%

        \[\leadsto z \cdot \color{blue}{\frac{-1 \cdot x}{y}} \]
      2. mul-1-neg51.8%

        \[\leadsto z \cdot \frac{\color{blue}{-x}}{y} \]
    8. Simplified51.8%

      \[\leadsto z \cdot \color{blue}{\frac{-x}{y}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification72.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -5.8 \cdot 10^{+86}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 1.45 \cdot 10^{+58}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 1.1 \cdot 10^{+115}:\\ \;\;\;\;z \cdot \frac{x}{-y}\\ \mathbf{elif}\;y \leq 2.05 \cdot 10^{+142}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 67.0% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.45 \cdot 10^{+87}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 1.95 \cdot 10^{+62}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 1.1 \cdot 10^{+115}:\\ \;\;\;\;\frac{x \cdot \left(-z\right)}{y}\\ \mathbf{elif}\;y \leq 2.6 \cdot 10^{+143}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.45e+87)
   (- z)
   (if (<= y 1.95e+62)
     (+ x y)
     (if (<= y 1.1e+115)
       (/ (* x (- z)) y)
       (if (<= y 2.6e+143) (+ x y) (- z))))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.45e+87) {
		tmp = -z;
	} else if (y <= 1.95e+62) {
		tmp = x + y;
	} else if (y <= 1.1e+115) {
		tmp = (x * -z) / y;
	} else if (y <= 2.6e+143) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.45d+87)) then
        tmp = -z
    else if (y <= 1.95d+62) then
        tmp = x + y
    else if (y <= 1.1d+115) then
        tmp = (x * -z) / y
    else if (y <= 2.6d+143) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.45e+87) {
		tmp = -z;
	} else if (y <= 1.95e+62) {
		tmp = x + y;
	} else if (y <= 1.1e+115) {
		tmp = (x * -z) / y;
	} else if (y <= 2.6e+143) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.45e+87:
		tmp = -z
	elif y <= 1.95e+62:
		tmp = x + y
	elif y <= 1.1e+115:
		tmp = (x * -z) / y
	elif y <= 2.6e+143:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.45e+87)
		tmp = Float64(-z);
	elseif (y <= 1.95e+62)
		tmp = Float64(x + y);
	elseif (y <= 1.1e+115)
		tmp = Float64(Float64(x * Float64(-z)) / y);
	elseif (y <= 2.6e+143)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.45e+87)
		tmp = -z;
	elseif (y <= 1.95e+62)
		tmp = x + y;
	elseif (y <= 1.1e+115)
		tmp = (x * -z) / y;
	elseif (y <= 2.6e+143)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.45e+87], (-z), If[LessEqual[y, 1.95e+62], N[(x + y), $MachinePrecision], If[LessEqual[y, 1.1e+115], N[(N[(x * (-z)), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[y, 2.6e+143], N[(x + y), $MachinePrecision], (-z)]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.45 \cdot 10^{+87}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 1.95 \cdot 10^{+62}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq 1.1 \cdot 10^{+115}:\\
\;\;\;\;\frac{x \cdot \left(-z\right)}{y}\\

\mathbf{elif}\;y \leq 2.6 \cdot 10^{+143}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.4499999999999999e87 or 2.5999999999999999e143 < y

    1. Initial program 63.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 71.4%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    4. Step-by-step derivation
      1. mul-1-neg71.4%

        \[\leadsto \color{blue}{-z} \]
    5. Simplified71.4%

      \[\leadsto \color{blue}{-z} \]

    if -1.4499999999999999e87 < y < 1.95e62 or 1.1e115 < y < 2.5999999999999999e143

    1. Initial program 99.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 74.5%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative74.5%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified74.5%

      \[\leadsto \color{blue}{y + x} \]

    if 1.95e62 < y < 1.1e115

    1. Initial program 85.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 85.5%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg85.5%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*85.7%

        \[\leadsto -\color{blue}{z \cdot \frac{x + y}{y}} \]
      3. distribute-rgt-neg-in85.7%

        \[\leadsto \color{blue}{z \cdot \left(-\frac{x + y}{y}\right)} \]
      4. distribute-neg-frac285.7%

        \[\leadsto z \cdot \color{blue}{\frac{x + y}{-y}} \]
      5. +-commutative85.7%

        \[\leadsto z \cdot \frac{\color{blue}{y + x}}{-y} \]
    5. Simplified85.7%

      \[\leadsto \color{blue}{z \cdot \frac{y + x}{-y}} \]
    6. Taylor expanded in y around 0 51.9%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
    7. Step-by-step derivation
      1. associate-*r/51.9%

        \[\leadsto \color{blue}{\frac{-1 \cdot \left(x \cdot z\right)}{y}} \]
      2. associate-*r*51.9%

        \[\leadsto \frac{\color{blue}{\left(-1 \cdot x\right) \cdot z}}{y} \]
      3. mul-1-neg51.9%

        \[\leadsto \frac{\color{blue}{\left(-x\right)} \cdot z}{y} \]
    8. Simplified51.9%

      \[\leadsto \color{blue}{\frac{\left(-x\right) \cdot z}{y}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification72.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.45 \cdot 10^{+87}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 1.95 \cdot 10^{+62}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 1.1 \cdot 10^{+115}:\\ \;\;\;\;\frac{x \cdot \left(-z\right)}{y}\\ \mathbf{elif}\;y \leq 2.6 \cdot 10^{+143}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 57.5% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -3.1 \cdot 10^{+85}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -9.6 \cdot 10^{+48}:\\ \;\;\;\;x\\ \mathbf{elif}\;y \leq -1.6 \cdot 10^{-87}:\\ \;\;\;\;y\\ \mathbf{elif}\;y \leq 2.9:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -3.1e+85)
   (- z)
   (if (<= y -9.6e+48) x (if (<= y -1.6e-87) y (if (<= y 2.9) x (- z))))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -3.1e+85) {
		tmp = -z;
	} else if (y <= -9.6e+48) {
		tmp = x;
	} else if (y <= -1.6e-87) {
		tmp = y;
	} else if (y <= 2.9) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-3.1d+85)) then
        tmp = -z
    else if (y <= (-9.6d+48)) then
        tmp = x
    else if (y <= (-1.6d-87)) then
        tmp = y
    else if (y <= 2.9d0) then
        tmp = x
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -3.1e+85) {
		tmp = -z;
	} else if (y <= -9.6e+48) {
		tmp = x;
	} else if (y <= -1.6e-87) {
		tmp = y;
	} else if (y <= 2.9) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -3.1e+85:
		tmp = -z
	elif y <= -9.6e+48:
		tmp = x
	elif y <= -1.6e-87:
		tmp = y
	elif y <= 2.9:
		tmp = x
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -3.1e+85)
		tmp = Float64(-z);
	elseif (y <= -9.6e+48)
		tmp = x;
	elseif (y <= -1.6e-87)
		tmp = y;
	elseif (y <= 2.9)
		tmp = x;
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -3.1e+85)
		tmp = -z;
	elseif (y <= -9.6e+48)
		tmp = x;
	elseif (y <= -1.6e-87)
		tmp = y;
	elseif (y <= 2.9)
		tmp = x;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -3.1e+85], (-z), If[LessEqual[y, -9.6e+48], x, If[LessEqual[y, -1.6e-87], y, If[LessEqual[y, 2.9], x, (-z)]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{+85}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq -9.6 \cdot 10^{+48}:\\
\;\;\;\;x\\

\mathbf{elif}\;y \leq -1.6 \cdot 10^{-87}:\\
\;\;\;\;y\\

\mathbf{elif}\;y \leq 2.9:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -3.10000000000000011e85 or 2.89999999999999991 < y

    1. Initial program 70.7%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 61.9%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    4. Step-by-step derivation
      1. mul-1-neg61.9%

        \[\leadsto \color{blue}{-z} \]
    5. Simplified61.9%

      \[\leadsto \color{blue}{-z} \]

    if -3.10000000000000011e85 < y < -9.6000000000000004e48 or -1.59999999999999989e-87 < y < 2.89999999999999991

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 66.9%

      \[\leadsto \color{blue}{x} \]

    if -9.6000000000000004e48 < y < -1.59999999999999989e-87

    1. Initial program 95.7%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 63.6%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]
    4. Taylor expanded in y around 0 39.1%

      \[\leadsto \color{blue}{y} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification62.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.1 \cdot 10^{+85}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -9.6 \cdot 10^{+48}:\\ \;\;\;\;x\\ \mathbf{elif}\;y \leq -1.6 \cdot 10^{-87}:\\ \;\;\;\;y\\ \mathbf{elif}\;y \leq 2.9:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]
  5. Add Preprocessing

Alternative 9: 36.8% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -8 \cdot 10^{-111}:\\ \;\;\;\;y\\ \mathbf{elif}\;y \leq 8.5 \cdot 10^{-110}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -8e-111) y (if (<= y 8.5e-110) x y)))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -8e-111) {
		tmp = y;
	} else if (y <= 8.5e-110) {
		tmp = x;
	} else {
		tmp = y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-8d-111)) then
        tmp = y
    else if (y <= 8.5d-110) then
        tmp = x
    else
        tmp = y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -8e-111) {
		tmp = y;
	} else if (y <= 8.5e-110) {
		tmp = x;
	} else {
		tmp = y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -8e-111:
		tmp = y
	elif y <= 8.5e-110:
		tmp = x
	else:
		tmp = y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -8e-111)
		tmp = y;
	elseif (y <= 8.5e-110)
		tmp = x;
	else
		tmp = y;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -8e-111)
		tmp = y;
	elseif (y <= 8.5e-110)
		tmp = x;
	else
		tmp = y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -8e-111], y, If[LessEqual[y, 8.5e-110], x, y]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{-111}:\\
\;\;\;\;y\\

\mathbf{elif}\;y \leq 8.5 \cdot 10^{-110}:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -8.00000000000000071e-111 or 8.50000000000000029e-110 < y

    1. Initial program 79.4%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 50.5%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]
    4. Taylor expanded in y around 0 23.6%

      \[\leadsto \color{blue}{y} \]

    if -8.00000000000000071e-111 < y < 8.50000000000000029e-110

    1. Initial program 100.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 78.2%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification41.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -8 \cdot 10^{-111}:\\ \;\;\;\;y\\ \mathbf{elif}\;y \leq 8.5 \cdot 10^{-110}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \]
  5. Add Preprocessing

Alternative 10: 35.6% accurate, 9.0× speedup?

\[\begin{array}{l} \\ x \end{array} \]
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
	return x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x
end function
public static double code(double x, double y, double z) {
	return x;
}
def code(x, y, z):
	return x
function code(x, y, z)
	return x
end
function tmp = code(x, y, z)
	tmp = x;
end
code[x_, y_, z_] := x
\begin{array}{l}

\\
x
\end{array}
Derivation
  1. Initial program 86.3%

    \[\frac{x + y}{1 - \frac{y}{z}} \]
  2. Add Preprocessing
  3. Taylor expanded in y around 0 34.9%

    \[\leadsto \color{blue}{x} \]
  4. Final simplification34.9%

    \[\leadsto x \]
  5. Add Preprocessing

Developer target: 93.9% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y + x}{-y} \cdot z\\ \mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (/ (+ y x) (- y)) z)))
   (if (< y -3.7429310762689856e+171)
     t_0
     (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((y + x) / -y) * z
    if (y < (-3.7429310762689856d+171)) then
        tmp = t_0
    else if (y < 3.5534662456086734d+168) then
        tmp = (x + y) / (1.0d0 - (y / z))
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((y + x) / -y) * z
	tmp = 0
	if y < -3.7429310762689856e+171:
		tmp = t_0
	elif y < 3.5534662456086734e+168:
		tmp = (x + y) / (1.0 - (y / z))
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z)
	tmp = 0.0
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((y + x) / -y) * z;
	tmp = 0.0;
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = (x + y) / (1.0 - (y / z));
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024082 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
  :precision binary64

  :alt
  (if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))

  (/ (+ x y) (- 1.0 (/ y z))))