
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t): return ((x * y) - (z * y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x * y) - Float64(z * y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x * y) - (z * y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t): return ((x * y) - (z * y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x * y) - Float64(z * y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x * y) - (z * y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (if (<= t_m 7.5e-29) (* y_m (* t_m (- x z))) (* (- x z) (* t_m y_m))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 7.5e-29) {
tmp = y_m * (t_m * (x - z));
} else {
tmp = (x - z) * (t_m * y_m);
}
return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 7.5d-29) then
tmp = y_m * (t_m * (x - z))
else
tmp = (x - z) * (t_m * y_m)
end if
code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 7.5e-29) {
tmp = y_m * (t_m * (x - z));
} else {
tmp = (x - z) * (t_m * y_m);
}
return t_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if t_m <= 7.5e-29: tmp = y_m * (t_m * (x - z)) else: tmp = (x - z) * (t_m * y_m) return t_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if (t_m <= 7.5e-29) tmp = Float64(y_m * Float64(t_m * Float64(x - z))); else tmp = Float64(Float64(x - z) * Float64(t_m * y_m)); end return Float64(t_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if (t_m <= 7.5e-29)
tmp = y_m * (t_m * (x - z));
else
tmp = (x - z) * (t_m * y_m);
end
tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[LessEqual[t$95$m, 7.5e-29], N[(y$95$m * N[(t$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - z), $MachinePrecision] * N[(t$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 7.5 \cdot 10^{-29}:\\
\;\;\;\;y\_m \cdot \left(t\_m \cdot \left(x - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x - z\right) \cdot \left(t\_m \cdot y\_m\right)\\
\end{array}\right)
\end{array}
if t < 7.50000000000000006e-29Initial program 88.6%
distribute-rgt-out--90.3%
associate-*l*96.1%
*-commutative96.1%
Simplified96.1%
if 7.50000000000000006e-29 < t Initial program 97.1%
*-commutative97.1%
distribute-rgt-out--98.5%
associate-*r*99.7%
*-commutative99.7%
Simplified99.7%
Final simplification97.1%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
:precision binary64
(*
t_s
(*
y_s
(if (<= z -4.8e+214)
(* t_m (* y_m (- z)))
(if (<= z 1.35e+248) (* y_m (* t_m (- x z))) (* z (* t_m (- y_m))))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (z <= -4.8e+214) {
tmp = t_m * (y_m * -z);
} else if (z <= 1.35e+248) {
tmp = y_m * (t_m * (x - z));
} else {
tmp = z * (t_m * -y_m);
}
return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (z <= (-4.8d+214)) then
tmp = t_m * (y_m * -z)
else if (z <= 1.35d+248) then
tmp = y_m * (t_m * (x - z))
else
tmp = z * (t_m * -y_m)
end if
code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (z <= -4.8e+214) {
tmp = t_m * (y_m * -z);
} else if (z <= 1.35e+248) {
tmp = y_m * (t_m * (x - z));
} else {
tmp = z * (t_m * -y_m);
}
return t_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if z <= -4.8e+214: tmp = t_m * (y_m * -z) elif z <= 1.35e+248: tmp = y_m * (t_m * (x - z)) else: tmp = z * (t_m * -y_m) return t_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if (z <= -4.8e+214) tmp = Float64(t_m * Float64(y_m * Float64(-z))); elseif (z <= 1.35e+248) tmp = Float64(y_m * Float64(t_m * Float64(x - z))); else tmp = Float64(z * Float64(t_m * Float64(-y_m))); end return Float64(t_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if (z <= -4.8e+214)
tmp = t_m * (y_m * -z);
elseif (z <= 1.35e+248)
tmp = y_m * (t_m * (x - z));
else
tmp = z * (t_m * -y_m);
end
tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[LessEqual[z, -4.8e+214], N[(t$95$m * N[(y$95$m * (-z)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.35e+248], N[(y$95$m * N[(t$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(t$95$m * (-y$95$m)), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -4.8 \cdot 10^{+214}:\\
\;\;\;\;t\_m \cdot \left(y\_m \cdot \left(-z\right)\right)\\
\mathbf{elif}\;z \leq 1.35 \cdot 10^{+248}:\\
\;\;\;\;y\_m \cdot \left(t\_m \cdot \left(x - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(t\_m \cdot \left(-y\_m\right)\right)\\
\end{array}\right)
\end{array}
if z < -4.8000000000000002e214Initial program 99.6%
distribute-rgt-out--99.6%
Simplified99.6%
Taylor expanded in x around 0 95.0%
mul-1-neg95.0%
distribute-rgt-neg-out95.0%
Simplified95.0%
if -4.8000000000000002e214 < z < 1.34999999999999994e248Initial program 92.5%
distribute-rgt-out--93.5%
associate-*l*96.2%
*-commutative96.2%
Simplified96.2%
if 1.34999999999999994e248 < z Initial program 64.4%
distribute-rgt-out--74.9%
Simplified74.9%
Taylor expanded in x around inf 59.5%
mul-1-neg59.5%
unsub-neg59.5%
associate-/l*59.7%
Simplified59.7%
Taylor expanded in z around inf 54.7%
mul-1-neg54.7%
associate-*r/49.6%
distribute-rgt-neg-in49.6%
mul-1-neg49.6%
associate-*r/49.6%
mul-1-neg49.6%
Simplified49.6%
Taylor expanded in x around 0 64.8%
associate-*r*64.8%
neg-mul-164.8%
associate-*r*89.8%
Simplified89.8%
Final simplification95.6%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
:precision binary64
(*
t_s
(*
y_s
(if (or (<= z -3.2e-23) (not (<= z 1.08e-73)))
(* y_m (* t_m (- z)))
(* t_m (* y_m x))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if ((z <= -3.2e-23) || !(z <= 1.08e-73)) {
tmp = y_m * (t_m * -z);
} else {
tmp = t_m * (y_m * x);
}
return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if ((z <= (-3.2d-23)) .or. (.not. (z <= 1.08d-73))) then
tmp = y_m * (t_m * -z)
else
tmp = t_m * (y_m * x)
end if
code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if ((z <= -3.2e-23) || !(z <= 1.08e-73)) {
tmp = y_m * (t_m * -z);
} else {
tmp = t_m * (y_m * x);
}
return t_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if (z <= -3.2e-23) or not (z <= 1.08e-73): tmp = y_m * (t_m * -z) else: tmp = t_m * (y_m * x) return t_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if ((z <= -3.2e-23) || !(z <= 1.08e-73)) tmp = Float64(y_m * Float64(t_m * Float64(-z))); else tmp = Float64(t_m * Float64(y_m * x)); end return Float64(t_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if ((z <= -3.2e-23) || ~((z <= 1.08e-73)))
tmp = y_m * (t_m * -z);
else
tmp = t_m * (y_m * x);
end
tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[Or[LessEqual[z, -3.2e-23], N[Not[LessEqual[z, 1.08e-73]], $MachinePrecision]], N[(y$95$m * N[(t$95$m * (-z)), $MachinePrecision]), $MachinePrecision], N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.2 \cdot 10^{-23} \lor \neg \left(z \leq 1.08 \cdot 10^{-73}\right):\\
\;\;\;\;y\_m \cdot \left(t\_m \cdot \left(-z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_m \cdot \left(y\_m \cdot x\right)\\
\end{array}\right)
\end{array}
if z < -3.19999999999999976e-23 or 1.08000000000000007e-73 < z Initial program 89.2%
distribute-rgt-out--92.0%
associate-*l*91.3%
*-commutative91.3%
Simplified91.3%
Taylor expanded in x around 0 75.3%
mul-1-neg75.3%
distribute-rgt-neg-out75.3%
Simplified75.3%
if -3.19999999999999976e-23 < z < 1.08000000000000007e-73Initial program 93.4%
distribute-rgt-out--93.4%
Simplified93.4%
Taylor expanded in x around inf 83.8%
*-commutative83.8%
Simplified83.8%
Final simplification79.0%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
:precision binary64
(*
t_s
(*
y_s
(if (or (<= z -7.3e-25) (not (<= z 1.4e-74)))
(* t_m (* y_m (- z)))
(* t_m (* y_m x))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if ((z <= -7.3e-25) || !(z <= 1.4e-74)) {
tmp = t_m * (y_m * -z);
} else {
tmp = t_m * (y_m * x);
}
return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if ((z <= (-7.3d-25)) .or. (.not. (z <= 1.4d-74))) then
tmp = t_m * (y_m * -z)
else
tmp = t_m * (y_m * x)
end if
code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if ((z <= -7.3e-25) || !(z <= 1.4e-74)) {
tmp = t_m * (y_m * -z);
} else {
tmp = t_m * (y_m * x);
}
return t_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if (z <= -7.3e-25) or not (z <= 1.4e-74): tmp = t_m * (y_m * -z) else: tmp = t_m * (y_m * x) return t_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if ((z <= -7.3e-25) || !(z <= 1.4e-74)) tmp = Float64(t_m * Float64(y_m * Float64(-z))); else tmp = Float64(t_m * Float64(y_m * x)); end return Float64(t_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if ((z <= -7.3e-25) || ~((z <= 1.4e-74)))
tmp = t_m * (y_m * -z);
else
tmp = t_m * (y_m * x);
end
tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[Or[LessEqual[z, -7.3e-25], N[Not[LessEqual[z, 1.4e-74]], $MachinePrecision]], N[(t$95$m * N[(y$95$m * (-z)), $MachinePrecision]), $MachinePrecision], N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -7.3 \cdot 10^{-25} \lor \neg \left(z \leq 1.4 \cdot 10^{-74}\right):\\
\;\;\;\;t\_m \cdot \left(y\_m \cdot \left(-z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_m \cdot \left(y\_m \cdot x\right)\\
\end{array}\right)
\end{array}
if z < -7.30000000000000045e-25 or 1.39999999999999994e-74 < z Initial program 89.2%
distribute-rgt-out--92.0%
Simplified92.0%
Taylor expanded in x around 0 75.4%
mul-1-neg75.4%
distribute-rgt-neg-out75.4%
Simplified75.4%
if -7.30000000000000045e-25 < z < 1.39999999999999994e-74Initial program 93.4%
distribute-rgt-out--93.4%
Simplified93.4%
Taylor expanded in x around inf 83.8%
*-commutative83.8%
Simplified83.8%
Final simplification79.1%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
:precision binary64
(*
t_s
(*
y_s
(if (<= z -6.2e-24)
(* t_m (* y_m (- z)))
(if (<= z 1.22e-73) (* t_m (* y_m x)) (* z (* t_m (- y_m))))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (z <= -6.2e-24) {
tmp = t_m * (y_m * -z);
} else if (z <= 1.22e-73) {
tmp = t_m * (y_m * x);
} else {
tmp = z * (t_m * -y_m);
}
return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (z <= (-6.2d-24)) then
tmp = t_m * (y_m * -z)
else if (z <= 1.22d-73) then
tmp = t_m * (y_m * x)
else
tmp = z * (t_m * -y_m)
end if
code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (z <= -6.2e-24) {
tmp = t_m * (y_m * -z);
} else if (z <= 1.22e-73) {
tmp = t_m * (y_m * x);
} else {
tmp = z * (t_m * -y_m);
}
return t_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if z <= -6.2e-24: tmp = t_m * (y_m * -z) elif z <= 1.22e-73: tmp = t_m * (y_m * x) else: tmp = z * (t_m * -y_m) return t_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if (z <= -6.2e-24) tmp = Float64(t_m * Float64(y_m * Float64(-z))); elseif (z <= 1.22e-73) tmp = Float64(t_m * Float64(y_m * x)); else tmp = Float64(z * Float64(t_m * Float64(-y_m))); end return Float64(t_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if (z <= -6.2e-24)
tmp = t_m * (y_m * -z);
elseif (z <= 1.22e-73)
tmp = t_m * (y_m * x);
else
tmp = z * (t_m * -y_m);
end
tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[LessEqual[z, -6.2e-24], N[(t$95$m * N[(y$95$m * (-z)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.22e-73], N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision], N[(z * N[(t$95$m * (-y$95$m)), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -6.2 \cdot 10^{-24}:\\
\;\;\;\;t\_m \cdot \left(y\_m \cdot \left(-z\right)\right)\\
\mathbf{elif}\;z \leq 1.22 \cdot 10^{-73}:\\
\;\;\;\;t\_m \cdot \left(y\_m \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(t\_m \cdot \left(-y\_m\right)\right)\\
\end{array}\right)
\end{array}
if z < -6.2000000000000001e-24Initial program 93.9%
distribute-rgt-out--96.9%
Simplified96.9%
Taylor expanded in x around 0 83.5%
mul-1-neg83.5%
distribute-rgt-neg-out83.5%
Simplified83.5%
if -6.2000000000000001e-24 < z < 1.22e-73Initial program 93.4%
distribute-rgt-out--93.4%
Simplified93.4%
Taylor expanded in x around inf 83.8%
*-commutative83.8%
Simplified83.8%
if 1.22e-73 < z Initial program 85.1%
distribute-rgt-out--87.8%
Simplified87.8%
Taylor expanded in x around inf 80.2%
mul-1-neg80.2%
unsub-neg80.2%
associate-/l*76.5%
Simplified76.5%
Taylor expanded in z around inf 62.3%
mul-1-neg62.3%
associate-*r/57.2%
distribute-rgt-neg-in57.2%
mul-1-neg57.2%
associate-*r/57.2%
mul-1-neg57.2%
Simplified57.2%
Taylor expanded in x around 0 68.4%
associate-*r*68.4%
neg-mul-168.4%
associate-*r*78.5%
Simplified78.5%
Final simplification82.1%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (if (<= t_m 1.2e-30) (* y_m (* t_m x)) (* x (* t_m y_m))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 1.2e-30) {
tmp = y_m * (t_m * x);
} else {
tmp = x * (t_m * y_m);
}
return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 1.2d-30) then
tmp = y_m * (t_m * x)
else
tmp = x * (t_m * y_m)
end if
code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 1.2e-30) {
tmp = y_m * (t_m * x);
} else {
tmp = x * (t_m * y_m);
}
return t_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if t_m <= 1.2e-30: tmp = y_m * (t_m * x) else: tmp = x * (t_m * y_m) return t_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if (t_m <= 1.2e-30) tmp = Float64(y_m * Float64(t_m * x)); else tmp = Float64(x * Float64(t_m * y_m)); end return Float64(t_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if (t_m <= 1.2e-30)
tmp = y_m * (t_m * x);
else
tmp = x * (t_m * y_m);
end
tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[LessEqual[t$95$m, 1.2e-30], N[(y$95$m * N[(t$95$m * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(t$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 1.2 \cdot 10^{-30}:\\
\;\;\;\;y\_m \cdot \left(t\_m \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(t\_m \cdot y\_m\right)\\
\end{array}\right)
\end{array}
if t < 1.19999999999999992e-30Initial program 88.6%
distribute-rgt-out--90.3%
associate-*l*96.1%
*-commutative96.1%
Simplified96.1%
Taylor expanded in x around inf 55.7%
associate-*r*58.6%
*-commutative58.6%
Simplified58.6%
if 1.19999999999999992e-30 < t Initial program 97.1%
distribute-rgt-out--98.5%
Simplified98.5%
Taylor expanded in z around inf 97.2%
neg-mul-197.2%
+-commutative97.2%
sub-neg97.2%
*-commutative97.2%
associate-/l*94.6%
Simplified94.6%
Taylor expanded in z around 0 53.1%
associate-*r*50.8%
*-commutative50.8%
associate-*r*54.9%
*-commutative54.9%
Simplified54.9%
Final simplification57.5%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (* x (* t_m y_m)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * (x * (t_m * y_m)));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = t_s * (y_s * (x * (t_m * y_m)))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * (x * (t_m * y_m)));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): return t_s * (y_s * (x * (t_m * y_m)))
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) return Float64(t_s * Float64(y_s * Float64(x * Float64(t_m * y_m)))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(t_s, y_s, x, y_m, z, t_m)
tmp = t_s * (y_s * (x * (t_m * y_m)));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * N[(x * N[(t$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \left(x \cdot \left(t\_m \cdot y\_m\right)\right)\right)
\end{array}
Initial program 91.0%
distribute-rgt-out--92.6%
Simplified92.6%
Taylor expanded in z around inf 85.1%
neg-mul-185.1%
+-commutative85.1%
sub-neg85.1%
*-commutative85.1%
associate-/l*80.6%
Simplified80.6%
Taylor expanded in z around 0 55.0%
associate-*r*56.4%
*-commutative56.4%
associate-*r*55.7%
*-commutative55.7%
Simplified55.7%
Final simplification55.7%
(FPCore (x y z t) :precision binary64 (if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (t < -9.231879582886777e-80) {
tmp = (y * t) * (x - z);
} else if (t < 2.543067051564877e+83) {
tmp = y * (t * (x - z));
} else {
tmp = (y * (x - z)) * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t < (-9.231879582886777d-80)) then
tmp = (y * t) * (x - z)
else if (t < 2.543067051564877d+83) then
tmp = y * (t * (x - z))
else
tmp = (y * (x - z)) * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t < -9.231879582886777e-80) {
tmp = (y * t) * (x - z);
} else if (t < 2.543067051564877e+83) {
tmp = y * (t * (x - z));
} else {
tmp = (y * (x - z)) * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t < -9.231879582886777e-80: tmp = (y * t) * (x - z) elif t < 2.543067051564877e+83: tmp = y * (t * (x - z)) else: tmp = (y * (x - z)) * t return tmp
function code(x, y, z, t) tmp = 0.0 if (t < -9.231879582886777e-80) tmp = Float64(Float64(y * t) * Float64(x - z)); elseif (t < 2.543067051564877e+83) tmp = Float64(y * Float64(t * Float64(x - z))); else tmp = Float64(Float64(y * Float64(x - z)) * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t < -9.231879582886777e-80) tmp = (y * t) * (x - z); elseif (t < 2.543067051564877e+83) tmp = y * (t * (x - z)); else tmp = (y * (x - z)) * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[t, -9.231879582886777e-80], N[(N[(y * t), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision], If[Less[t, 2.543067051564877e+83], N[(y * N[(t * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t < -9.231879582886777 \cdot 10^{-80}:\\
\;\;\;\;\left(y \cdot t\right) \cdot \left(x - z\right)\\
\mathbf{elif}\;t < 2.543067051564877 \cdot 10^{+83}:\\
\;\;\;\;y \cdot \left(t \cdot \left(x - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot \left(x - z\right)\right) \cdot t\\
\end{array}
\end{array}
herbie shell --seed 2024082
(FPCore (x y z t)
:name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
:precision binary64
:alt
(if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t)))
(* (- (* x y) (* z y)) t))