
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* a (fma c -3.0 (/ (pow b 2.0) a)))))
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -2.7)
(/ (/ (- t_0 (pow b 2.0)) (+ b (sqrt t_0))) (* 3.0 a))
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(*
a
(+
(* -0.5625 (/ (pow c 3.0) (pow b 5.0)))
(* -1.0546875 (/ (* a (pow c 4.0)) (pow b 7.0)))))))))))
double code(double a, double b, double c) {
double t_0 = a * fma(c, -3.0, (pow(b, 2.0) / a));
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -2.7) {
tmp = ((t_0 - pow(b, 2.0)) / (b + sqrt(t_0))) / (3.0 * a);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (a * ((-0.5625 * (pow(c, 3.0) / pow(b, 5.0))) + (-1.0546875 * ((a * pow(c, 4.0)) / pow(b, 7.0)))))));
}
return tmp;
}
function code(a, b, c) t_0 = Float64(a * fma(c, -3.0, Float64((b ^ 2.0) / a))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -2.7) tmp = Float64(Float64(Float64(t_0 - (b ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(a * Float64(Float64(-0.5625 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-1.0546875 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0)))))))); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(a * N[(c * -3.0 + N[(N[Power[b, 2.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -2.7], N[(N[(N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0546875 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \mathsf{fma}\left(c, -3, \frac{{b}^{2}}{a}\right)\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -2.7:\\
\;\;\;\;\frac{\frac{t\_0 - {b}^{2}}{b + \sqrt{t\_0}}}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + -1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right)\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -2.7000000000000002Initial program 86.7%
Taylor expanded in a around inf 86.5%
flip-+86.4%
pow286.4%
add-sqr-sqrt87.2%
cancel-sign-sub-inv87.2%
metadata-eval87.2%
cancel-sign-sub-inv87.2%
metadata-eval87.2%
Applied egg-rr87.2%
unpow287.2%
sqr-neg87.2%
unpow287.2%
+-commutative87.2%
*-commutative87.2%
fma-define87.2%
+-commutative87.2%
*-commutative87.2%
fma-define87.3%
Simplified87.3%
if -2.7000000000000002 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 46.3%
Taylor expanded in a around 0 95.8%
Taylor expanded in c around 0 95.8%
Final simplification94.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* a (fma c -3.0 (/ (pow b 2.0) a)))))
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -2.7)
(/ (/ (- t_0 (pow b 2.0)) (+ b (sqrt t_0))) (* 3.0 a))
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0)))))))))
double code(double a, double b, double c) {
double t_0 = a * fma(c, -3.0, (pow(b, 2.0) / a));
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -2.7) {
tmp = ((t_0 - pow(b, 2.0)) / (b + sqrt(t_0))) / (3.0 * a);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0)))));
}
return tmp;
}
function code(a, b, c) t_0 = Float64(a * fma(c, -3.0, Float64((b ^ 2.0) / a))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -2.7) tmp = Float64(Float64(Float64(t_0 - (b ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0)))))); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(a * N[(c * -3.0 + N[(N[Power[b, 2.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -2.7], N[(N[(N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \mathsf{fma}\left(c, -3, \frac{{b}^{2}}{a}\right)\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -2.7:\\
\;\;\;\;\frac{\frac{t\_0 - {b}^{2}}{b + \sqrt{t\_0}}}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -2.7000000000000002Initial program 86.7%
Taylor expanded in a around inf 86.5%
flip-+86.4%
pow286.4%
add-sqr-sqrt87.2%
cancel-sign-sub-inv87.2%
metadata-eval87.2%
cancel-sign-sub-inv87.2%
metadata-eval87.2%
Applied egg-rr87.2%
unpow287.2%
sqr-neg87.2%
unpow287.2%
+-commutative87.2%
*-commutative87.2%
fma-define87.2%
+-commutative87.2%
*-commutative87.2%
fma-define87.3%
Simplified87.3%
if -2.7000000000000002 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 46.3%
Taylor expanded in a around 0 93.7%
Final simplification93.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* a (+ (/ (pow b 2.0) a) (* c -3.0)))))
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -2.7)
(/ (/ (- t_0 (pow (- b) 2.0)) (+ b (sqrt t_0))) (* 3.0 a))
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0)))))))))
double code(double a, double b, double c) {
double t_0 = a * ((pow(b, 2.0) / a) + (c * -3.0));
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -2.7) {
tmp = ((t_0 - pow(-b, 2.0)) / (b + sqrt(t_0))) / (3.0 * a);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0)))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = a * (((b ** 2.0d0) / a) + (c * (-3.0d0)))
if (((sqrt(((b * b) - ((3.0d0 * a) * c))) - b) / (3.0d0 * a)) <= (-2.7d0)) then
tmp = ((t_0 - (-b ** 2.0d0)) / (b + sqrt(t_0))) / (3.0d0 * a)
else
tmp = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + ((-0.5625d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0)))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = a * ((Math.pow(b, 2.0) / a) + (c * -3.0));
double tmp;
if (((Math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -2.7) {
tmp = ((t_0 - Math.pow(-b, 2.0)) / (b + Math.sqrt(t_0))) / (3.0 * a);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (-0.5625 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0)))));
}
return tmp;
}
def code(a, b, c): t_0 = a * ((math.pow(b, 2.0) / a) + (c * -3.0)) tmp = 0 if ((math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -2.7: tmp = ((t_0 - math.pow(-b, 2.0)) / (b + math.sqrt(t_0))) / (3.0 * a) else: tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (-0.5625 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0))))) return tmp
function code(a, b, c) t_0 = Float64(a * Float64(Float64((b ^ 2.0) / a) + Float64(c * -3.0))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -2.7) tmp = Float64(Float64(Float64(t_0 - (Float64(-b) ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0)))))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = a * (((b ^ 2.0) / a) + (c * -3.0)); tmp = 0.0; if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -2.7) tmp = ((t_0 - (-b ^ 2.0)) / (b + sqrt(t_0))) / (3.0 * a); else tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (-0.5625 * ((a * (c ^ 3.0)) / (b ^ 5.0))))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(a * N[(N[(N[Power[b, 2.0], $MachinePrecision] / a), $MachinePrecision] + N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -2.7], N[(N[(N[(t$95$0 - N[Power[(-b), 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \left(\frac{{b}^{2}}{a} + c \cdot -3\right)\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -2.7:\\
\;\;\;\;\frac{\frac{t\_0 - {\left(-b\right)}^{2}}{b + \sqrt{t\_0}}}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -2.7000000000000002Initial program 86.7%
Taylor expanded in a around inf 86.5%
flip-+86.4%
pow286.4%
add-sqr-sqrt87.2%
cancel-sign-sub-inv87.2%
metadata-eval87.2%
cancel-sign-sub-inv87.2%
metadata-eval87.2%
Applied egg-rr87.2%
if -2.7000000000000002 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 46.3%
Taylor expanded in a around 0 93.7%
Final simplification93.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a))))
(if (<= t_0 -2.7)
t_0
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0)))))))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
double tmp;
if (t_0 <= -2.7) {
tmp = t_0;
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0)))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - ((3.0d0 * a) * c))) - b) / (3.0d0 * a)
if (t_0 <= (-2.7d0)) then
tmp = t_0
else
tmp = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + ((-0.5625d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0)))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
double tmp;
if (t_0 <= -2.7) {
tmp = t_0;
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (-0.5625 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0)))));
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a) tmp = 0 if t_0 <= -2.7: tmp = t_0 else: tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (-0.5625 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0))))) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) tmp = 0.0 if (t_0 <= -2.7) tmp = t_0; else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0)))))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a); tmp = 0.0; if (t_0 <= -2.7) tmp = t_0; else tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (-0.5625 * ((a * (c ^ 3.0)) / (b ^ 5.0))))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2.7], t$95$0, N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a}\\
\mathbf{if}\;t\_0 \leq -2.7:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -2.7000000000000002Initial program 86.7%
if -2.7000000000000002 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 46.3%
Taylor expanded in a around 0 93.7%
Final simplification92.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a))))
(if (<= t_0 -2.7)
t_0
(*
c
(+
(*
c
(+
(* -0.5625 (/ (* c (pow a 2.0)) (pow b 5.0)))
(* -0.375 (/ a (pow b 3.0)))))
(* 0.5 (/ -1.0 b)))))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
double tmp;
if (t_0 <= -2.7) {
tmp = t_0;
} else {
tmp = c * ((c * ((-0.5625 * ((c * pow(a, 2.0)) / pow(b, 5.0))) + (-0.375 * (a / pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - ((3.0d0 * a) * c))) - b) / (3.0d0 * a)
if (t_0 <= (-2.7d0)) then
tmp = t_0
else
tmp = c * ((c * (((-0.5625d0) * ((c * (a ** 2.0d0)) / (b ** 5.0d0))) + ((-0.375d0) * (a / (b ** 3.0d0))))) + (0.5d0 * ((-1.0d0) / b)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
double tmp;
if (t_0 <= -2.7) {
tmp = t_0;
} else {
tmp = c * ((c * ((-0.5625 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 5.0))) + (-0.375 * (a / Math.pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a) tmp = 0 if t_0 <= -2.7: tmp = t_0 else: tmp = c * ((c * ((-0.5625 * ((c * math.pow(a, 2.0)) / math.pow(b, 5.0))) + (-0.375 * (a / math.pow(b, 3.0))))) + (0.5 * (-1.0 / b))) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) tmp = 0.0 if (t_0 <= -2.7) tmp = t_0; else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-0.5625 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) + Float64(-0.375 * Float64(a / (b ^ 3.0))))) + Float64(0.5 * Float64(-1.0 / b)))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a); tmp = 0.0; if (t_0 <= -2.7) tmp = t_0; else tmp = c * ((c * ((-0.5625 * ((c * (a ^ 2.0)) / (b ^ 5.0))) + (-0.375 * (a / (b ^ 3.0))))) + (0.5 * (-1.0 / b))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2.7], t$95$0, N[(c * N[(N[(c * N[(N[(-0.5625 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a}\\
\mathbf{if}\;t\_0 \leq -2.7:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) + 0.5 \cdot \frac{-1}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -2.7000000000000002Initial program 86.7%
if -2.7000000000000002 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 46.3%
Taylor expanded in c around 0 93.6%
Final simplification92.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a))))
(if (<= t_0 -0.22)
t_0
(/ (fma c -0.5 (* (* a -0.375) (pow (/ c b) 2.0))) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
double tmp;
if (t_0 <= -0.22) {
tmp = t_0;
} else {
tmp = fma(c, -0.5, ((a * -0.375) * pow((c / b), 2.0))) / b;
}
return tmp;
}
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) tmp = 0.0 if (t_0 <= -0.22) tmp = t_0; else tmp = Float64(fma(c, -0.5, Float64(Float64(a * -0.375) * (Float64(c / b) ^ 2.0))) / b); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.22], t$95$0, N[(N[(c * -0.5 + N[(N[(a * -0.375), $MachinePrecision] * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a}\\
\mathbf{if}\;t\_0 \leq -0.22:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(c, -0.5, \left(a \cdot -0.375\right) \cdot {\left(\frac{c}{b}\right)}^{2}\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.220000000000000001Initial program 83.2%
if -0.220000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 44.5%
Taylor expanded in c around 0 89.6%
Taylor expanded in a around inf 89.7%
Taylor expanded in b around inf 90.0%
*-commutative90.0%
fma-define90.0%
associate-*r/90.0%
associate-*r*90.0%
associate-/l*90.0%
unpow290.0%
unpow290.0%
times-frac90.0%
unpow290.0%
Simplified90.0%
Final simplification88.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a))))
(if (<= t_0 -0.22)
t_0
(* c (- (* -0.375 (/ (* a c) (pow b 3.0))) (/ 0.5 b))))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
double tmp;
if (t_0 <= -0.22) {
tmp = t_0;
} else {
tmp = c * ((-0.375 * ((a * c) / pow(b, 3.0))) - (0.5 / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - ((3.0d0 * a) * c))) - b) / (3.0d0 * a)
if (t_0 <= (-0.22d0)) then
tmp = t_0
else
tmp = c * (((-0.375d0) * ((a * c) / (b ** 3.0d0))) - (0.5d0 / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
double tmp;
if (t_0 <= -0.22) {
tmp = t_0;
} else {
tmp = c * ((-0.375 * ((a * c) / Math.pow(b, 3.0))) - (0.5 / b));
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a) tmp = 0 if t_0 <= -0.22: tmp = t_0 else: tmp = c * ((-0.375 * ((a * c) / math.pow(b, 3.0))) - (0.5 / b)) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) tmp = 0.0 if (t_0 <= -0.22) tmp = t_0; else tmp = Float64(c * Float64(Float64(-0.375 * Float64(Float64(a * c) / (b ^ 3.0))) - Float64(0.5 / b))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a); tmp = 0.0; if (t_0 <= -0.22) tmp = t_0; else tmp = c * ((-0.375 * ((a * c) / (b ^ 3.0))) - (0.5 / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.22], t$95$0, N[(c * N[(N[(-0.375 * N[(N[(a * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a}\\
\mathbf{if}\;t\_0 \leq -0.22:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.220000000000000001Initial program 83.2%
if -0.220000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 44.5%
Taylor expanded in c around 0 89.6%
Taylor expanded in a around inf 89.7%
Taylor expanded in c around 0 89.9%
associate-*r/89.9%
metadata-eval89.9%
Simplified89.9%
Final simplification88.7%
(FPCore (a b c) :precision binary64 (* c (- (* -0.375 (/ (* a c) (pow b 3.0))) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((-0.375 * ((a * c) / pow(b, 3.0))) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-0.375d0) * ((a * c) / (b ** 3.0d0))) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((-0.375 * ((a * c) / Math.pow(b, 3.0))) - (0.5 / b));
}
def code(a, b, c): return c * ((-0.375 * ((a * c) / math.pow(b, 3.0))) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(-0.375 * Float64(Float64(a * c) / (b ^ 3.0))) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((-0.375 * ((a * c) / (b ^ 3.0))) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(-0.375 * N[(N[(a * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - \frac{0.5}{b}\right)
\end{array}
Initial program 51.0%
Taylor expanded in c around 0 84.4%
Taylor expanded in a around inf 84.5%
Taylor expanded in c around 0 84.6%
associate-*r/84.6%
metadata-eval84.6%
Simplified84.6%
Final simplification84.6%
(FPCore (a b c) :precision binary64 (/ (* c -0.5) b))
double code(double a, double b, double c) {
return (c * -0.5) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b
end function
public static double code(double a, double b, double c) {
return (c * -0.5) / b;
}
def code(a, b, c): return (c * -0.5) / b
function code(a, b, c) return Float64(Float64(c * -0.5) / b) end
function tmp = code(a, b, c) tmp = (c * -0.5) / b; end
code[a_, b_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b}
\end{array}
Initial program 51.0%
Taylor expanded in b around inf 68.2%
associate-*r/68.2%
*-commutative68.2%
Simplified68.2%
Final simplification68.2%
herbie shell --seed 2024081
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))