
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* 0.125 (/ beta i)))
(t_3 (* i (+ i (+ alpha beta))))
(t_4 (+ beta (+ i alpha)))
(t_5 (fma i 2.0 (+ alpha beta))))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) (+ t_1 -1.0)) INFINITY)
(*
(/ (* i t_4) (fma t_5 t_5 -1.0))
(/ (/ (fma i t_4 (* alpha beta)) t_5) t_5))
(- (+ 0.0625 t_2) t_2))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = 0.125 * (beta / i);
double t_3 = i * (i + (alpha + beta));
double t_4 = beta + (i + alpha);
double t_5 = fma(i, 2.0, (alpha + beta));
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= ((double) INFINITY)) {
tmp = ((i * t_4) / fma(t_5, t_5, -1.0)) * ((fma(i, t_4, (alpha * beta)) / t_5) / t_5);
} else {
tmp = (0.0625 + t_2) - t_2;
}
return tmp;
}
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(0.125 * Float64(beta / i)) t_3 = Float64(i * Float64(i + Float64(alpha + beta))) t_4 = Float64(beta + Float64(i + alpha)) t_5 = fma(i, 2.0, Float64(alpha + beta)) tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) <= Inf) tmp = Float64(Float64(Float64(i * t_4) / fma(t_5, t_5, -1.0)) * Float64(Float64(fma(i, t_4, Float64(alpha * beta)) / t_5) / t_5)); else tmp = Float64(Float64(0.0625 + t_2) - t_2); end return tmp end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(beta + N[(i + alpha), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(i * 2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(i * t$95$4), $MachinePrecision] / N[(t$95$5 * t$95$5 + -1.0), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(i * t$95$4 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision] / t$95$5), $MachinePrecision] / t$95$5), $MachinePrecision]), $MachinePrecision], N[(N[(0.0625 + t$95$2), $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := 0.125 \cdot \frac{\beta}{i}\\
t_3 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_4 := \beta + \left(i + \alpha\right)\\
t_5 := \mathsf{fma}\left(i, 2, \alpha + \beta\right)\\
\mathbf{if}\;\frac{\frac{t\_3 \cdot \left(t\_3 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1} \leq \infty:\\
\;\;\;\;\frac{i \cdot t\_4}{\mathsf{fma}\left(t\_5, t\_5, -1\right)} \cdot \frac{\frac{\mathsf{fma}\left(i, t\_4, \alpha \cdot \beta\right)}{t\_5}}{t\_5}\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + t\_2\right) - t\_2\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 40.0%
associate-/l/34.5%
times-frac99.7%
Simplified99.7%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Simplified2.9%
Taylor expanded in i around inf 80.3%
Taylor expanded in alpha around 0 74.4%
associate-*r/74.4%
Simplified74.4%
Taylor expanded in i around inf 74.4%
Taylor expanded in alpha around 0 75.3%
Final simplification84.7%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* 0.125 (/ beta i)))
(t_3 (+ i (+ alpha beta)))
(t_4 (* i t_3))
(t_5 (+ alpha (fma i 2.0 beta))))
(if (<= (/ (/ (* t_4 (+ t_4 (* alpha beta))) t_1) (+ t_1 -1.0)) INFINITY)
(*
i
(*
(/ (fma i t_3 (* alpha beta)) (fma t_5 t_5 -1.0))
(/ t_3 (* t_5 t_5))))
(- (+ 0.0625 t_2) t_2))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = 0.125 * (beta / i);
double t_3 = i + (alpha + beta);
double t_4 = i * t_3;
double t_5 = alpha + fma(i, 2.0, beta);
double tmp;
if ((((t_4 * (t_4 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= ((double) INFINITY)) {
tmp = i * ((fma(i, t_3, (alpha * beta)) / fma(t_5, t_5, -1.0)) * (t_3 / (t_5 * t_5)));
} else {
tmp = (0.0625 + t_2) - t_2;
}
return tmp;
}
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(0.125 * Float64(beta / i)) t_3 = Float64(i + Float64(alpha + beta)) t_4 = Float64(i * t_3) t_5 = Float64(alpha + fma(i, 2.0, beta)) tmp = 0.0 if (Float64(Float64(Float64(t_4 * Float64(t_4 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) <= Inf) tmp = Float64(i * Float64(Float64(fma(i, t_3, Float64(alpha * beta)) / fma(t_5, t_5, -1.0)) * Float64(t_3 / Float64(t_5 * t_5)))); else tmp = Float64(Float64(0.0625 + t_2) - t_2); end return tmp end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(i * t$95$3), $MachinePrecision]}, Block[{t$95$5 = N[(alpha + N[(i * 2.0 + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$4 * N[(t$95$4 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(i * N[(N[(N[(i * t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision] / N[(t$95$5 * t$95$5 + -1.0), $MachinePrecision]), $MachinePrecision] * N[(t$95$3 / N[(t$95$5 * t$95$5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.0625 + t$95$2), $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := 0.125 \cdot \frac{\beta}{i}\\
t_3 := i + \left(\alpha + \beta\right)\\
t_4 := i \cdot t\_3\\
t_5 := \alpha + \mathsf{fma}\left(i, 2, \beta\right)\\
\mathbf{if}\;\frac{\frac{t\_4 \cdot \left(t\_4 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1} \leq \infty:\\
\;\;\;\;i \cdot \left(\frac{\mathsf{fma}\left(i, t\_3, \alpha \cdot \beta\right)}{\mathsf{fma}\left(t\_5, t\_5, -1\right)} \cdot \frac{t\_3}{t\_5 \cdot t\_5}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + t\_2\right) - t\_2\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 40.0%
Simplified99.4%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Simplified2.9%
Taylor expanded in i around inf 80.3%
Taylor expanded in alpha around 0 74.4%
associate-*r/74.4%
Simplified74.4%
Taylor expanded in i around inf 74.4%
Taylor expanded in alpha around 0 75.3%
Final simplification84.6%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(if (<= beta 7.5e+112)
0.0625
(if (<= beta 5.5e+130)
(* i (/ (+ i alpha) (* beta beta)))
(if (<= beta 1.1e+179)
(-
(+ 0.0625 (* 0.0625 (/ 1.0 (/ i (* (+ alpha beta) 2.0)))))
(* 0.125 (/ (+ alpha beta) i)))
(pow (/ i beta) 2.0)))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 7.5e+112) {
tmp = 0.0625;
} else if (beta <= 5.5e+130) {
tmp = i * ((i + alpha) / (beta * beta));
} else if (beta <= 1.1e+179) {
tmp = (0.0625 + (0.0625 * (1.0 / (i / ((alpha + beta) * 2.0))))) - (0.125 * ((alpha + beta) / i));
} else {
tmp = pow((i / beta), 2.0);
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 7.5d+112) then
tmp = 0.0625d0
else if (beta <= 5.5d+130) then
tmp = i * ((i + alpha) / (beta * beta))
else if (beta <= 1.1d+179) then
tmp = (0.0625d0 + (0.0625d0 * (1.0d0 / (i / ((alpha + beta) * 2.0d0))))) - (0.125d0 * ((alpha + beta) / i))
else
tmp = (i / beta) ** 2.0d0
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 7.5e+112) {
tmp = 0.0625;
} else if (beta <= 5.5e+130) {
tmp = i * ((i + alpha) / (beta * beta));
} else if (beta <= 1.1e+179) {
tmp = (0.0625 + (0.0625 * (1.0 / (i / ((alpha + beta) * 2.0))))) - (0.125 * ((alpha + beta) / i));
} else {
tmp = Math.pow((i / beta), 2.0);
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 7.5e+112: tmp = 0.0625 elif beta <= 5.5e+130: tmp = i * ((i + alpha) / (beta * beta)) elif beta <= 1.1e+179: tmp = (0.0625 + (0.0625 * (1.0 / (i / ((alpha + beta) * 2.0))))) - (0.125 * ((alpha + beta) / i)) else: tmp = math.pow((i / beta), 2.0) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 7.5e+112) tmp = 0.0625; elseif (beta <= 5.5e+130) tmp = Float64(i * Float64(Float64(i + alpha) / Float64(beta * beta))); elseif (beta <= 1.1e+179) tmp = Float64(Float64(0.0625 + Float64(0.0625 * Float64(1.0 / Float64(i / Float64(Float64(alpha + beta) * 2.0))))) - Float64(0.125 * Float64(Float64(alpha + beta) / i))); else tmp = Float64(i / beta) ^ 2.0; end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 7.5e+112)
tmp = 0.0625;
elseif (beta <= 5.5e+130)
tmp = i * ((i + alpha) / (beta * beta));
elseif (beta <= 1.1e+179)
tmp = (0.0625 + (0.0625 * (1.0 / (i / ((alpha + beta) * 2.0))))) - (0.125 * ((alpha + beta) / i));
else
tmp = (i / beta) ^ 2.0;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 7.5e+112], 0.0625, If[LessEqual[beta, 5.5e+130], N[(i * N[(N[(i + alpha), $MachinePrecision] / N[(beta * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[beta, 1.1e+179], N[(N[(0.0625 + N[(0.0625 * N[(1.0 / N[(i / N[(N[(alpha + beta), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.125 * N[(N[(alpha + beta), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(i / beta), $MachinePrecision], 2.0], $MachinePrecision]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 7.5 \cdot 10^{+112}:\\
\;\;\;\;0.0625\\
\mathbf{elif}\;\beta \leq 5.5 \cdot 10^{+130}:\\
\;\;\;\;i \cdot \frac{i + \alpha}{\beta \cdot \beta}\\
\mathbf{elif}\;\beta \leq 1.1 \cdot 10^{+179}:\\
\;\;\;\;\left(0.0625 + 0.0625 \cdot \frac{1}{\frac{i}{\left(\alpha + \beta\right) \cdot 2}}\right) - 0.125 \cdot \frac{\alpha + \beta}{i}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{i}{\beta}\right)}^{2}\\
\end{array}
\end{array}
if beta < 7.5e112Initial program 18.8%
Simplified45.1%
Taylor expanded in i around inf 83.0%
if 7.5e112 < beta < 5.4999999999999997e130Initial program 1.5%
Simplified56.7%
Taylor expanded in beta around inf 57.8%
unpow257.8%
Applied egg-rr57.8%
if 5.4999999999999997e130 < beta < 1.1e179Initial program 0.6%
Simplified28.7%
Taylor expanded in i around inf 57.8%
clear-num57.8%
inv-pow57.8%
distribute-lft-out57.8%
Applied egg-rr57.8%
unpow-157.8%
Simplified57.8%
if 1.1e179 < beta Initial program 0.0%
Simplified4.1%
Taylor expanded in beta around inf 40.2%
add-sqr-sqrt40.2%
pow240.2%
associate-*r/38.5%
Applied egg-rr38.5%
Taylor expanded in i around inf 87.6%
Final simplification81.8%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(if (<= beta 7.5e+112)
0.0625
(if (<= beta 1.25e+130)
(* i (* (+ i alpha) (pow beta -2.0)))
(if (<= beta 1.55e+179)
(-
(+ 0.0625 (* 0.0625 (/ 1.0 (/ i (* (+ alpha beta) 2.0)))))
(* 0.125 (/ (+ alpha beta) i)))
(pow (/ i beta) 2.0)))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 7.5e+112) {
tmp = 0.0625;
} else if (beta <= 1.25e+130) {
tmp = i * ((i + alpha) * pow(beta, -2.0));
} else if (beta <= 1.55e+179) {
tmp = (0.0625 + (0.0625 * (1.0 / (i / ((alpha + beta) * 2.0))))) - (0.125 * ((alpha + beta) / i));
} else {
tmp = pow((i / beta), 2.0);
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 7.5d+112) then
tmp = 0.0625d0
else if (beta <= 1.25d+130) then
tmp = i * ((i + alpha) * (beta ** (-2.0d0)))
else if (beta <= 1.55d+179) then
tmp = (0.0625d0 + (0.0625d0 * (1.0d0 / (i / ((alpha + beta) * 2.0d0))))) - (0.125d0 * ((alpha + beta) / i))
else
tmp = (i / beta) ** 2.0d0
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 7.5e+112) {
tmp = 0.0625;
} else if (beta <= 1.25e+130) {
tmp = i * ((i + alpha) * Math.pow(beta, -2.0));
} else if (beta <= 1.55e+179) {
tmp = (0.0625 + (0.0625 * (1.0 / (i / ((alpha + beta) * 2.0))))) - (0.125 * ((alpha + beta) / i));
} else {
tmp = Math.pow((i / beta), 2.0);
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 7.5e+112: tmp = 0.0625 elif beta <= 1.25e+130: tmp = i * ((i + alpha) * math.pow(beta, -2.0)) elif beta <= 1.55e+179: tmp = (0.0625 + (0.0625 * (1.0 / (i / ((alpha + beta) * 2.0))))) - (0.125 * ((alpha + beta) / i)) else: tmp = math.pow((i / beta), 2.0) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 7.5e+112) tmp = 0.0625; elseif (beta <= 1.25e+130) tmp = Float64(i * Float64(Float64(i + alpha) * (beta ^ -2.0))); elseif (beta <= 1.55e+179) tmp = Float64(Float64(0.0625 + Float64(0.0625 * Float64(1.0 / Float64(i / Float64(Float64(alpha + beta) * 2.0))))) - Float64(0.125 * Float64(Float64(alpha + beta) / i))); else tmp = Float64(i / beta) ^ 2.0; end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 7.5e+112)
tmp = 0.0625;
elseif (beta <= 1.25e+130)
tmp = i * ((i + alpha) * (beta ^ -2.0));
elseif (beta <= 1.55e+179)
tmp = (0.0625 + (0.0625 * (1.0 / (i / ((alpha + beta) * 2.0))))) - (0.125 * ((alpha + beta) / i));
else
tmp = (i / beta) ^ 2.0;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 7.5e+112], 0.0625, If[LessEqual[beta, 1.25e+130], N[(i * N[(N[(i + alpha), $MachinePrecision] * N[Power[beta, -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[beta, 1.55e+179], N[(N[(0.0625 + N[(0.0625 * N[(1.0 / N[(i / N[(N[(alpha + beta), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.125 * N[(N[(alpha + beta), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(i / beta), $MachinePrecision], 2.0], $MachinePrecision]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 7.5 \cdot 10^{+112}:\\
\;\;\;\;0.0625\\
\mathbf{elif}\;\beta \leq 1.25 \cdot 10^{+130}:\\
\;\;\;\;i \cdot \left(\left(i + \alpha\right) \cdot {\beta}^{-2}\right)\\
\mathbf{elif}\;\beta \leq 1.55 \cdot 10^{+179}:\\
\;\;\;\;\left(0.0625 + 0.0625 \cdot \frac{1}{\frac{i}{\left(\alpha + \beta\right) \cdot 2}}\right) - 0.125 \cdot \frac{\alpha + \beta}{i}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{i}{\beta}\right)}^{2}\\
\end{array}
\end{array}
if beta < 7.5e112Initial program 18.8%
Simplified45.1%
Taylor expanded in i around inf 83.0%
if 7.5e112 < beta < 1.2499999999999999e130Initial program 1.7%
Simplified66.1%
Taylor expanded in beta around inf 66.9%
div-inv67.3%
pow-flip67.5%
metadata-eval67.5%
Applied egg-rr67.5%
if 1.2499999999999999e130 < beta < 1.55e179Initial program 0.5%
Simplified26.3%
Taylor expanded in i around inf 61.3%
clear-num61.3%
inv-pow61.3%
distribute-lft-out61.3%
Applied egg-rr61.3%
unpow-161.3%
Simplified61.3%
if 1.55e179 < beta Initial program 0.0%
Simplified4.1%
Taylor expanded in beta around inf 40.2%
add-sqr-sqrt40.2%
pow240.2%
associate-*r/38.5%
Applied egg-rr38.5%
Taylor expanded in i around inf 87.6%
Final simplification82.2%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ alpha beta))))
(t_3 (/ (/ (* t_2 (+ t_2 (* alpha beta))) t_1) (+ t_1 -1.0)))
(t_4 (* 0.125 (/ beta i))))
(if (<= t_3 0.1) t_3 (- (+ 0.0625 t_4) t_4))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0);
double t_4 = 0.125 * (beta / i);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = (0.0625 + t_4) - t_4;
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_0 = (alpha + beta) + (i * 2.0d0)
t_1 = t_0 * t_0
t_2 = i * (i + (alpha + beta))
t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + (-1.0d0))
t_4 = 0.125d0 * (beta / i)
if (t_3 <= 0.1d0) then
tmp = t_3
else
tmp = (0.0625d0 + t_4) - t_4
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0);
double t_4 = 0.125 * (beta / i);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = (0.0625 + t_4) - t_4;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = i * (i + (alpha + beta)) t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0) t_4 = 0.125 * (beta / i) tmp = 0 if t_3 <= 0.1: tmp = t_3 else: tmp = (0.0625 + t_4) - t_4 return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(alpha + beta))) t_3 = Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) t_4 = Float64(0.125 * Float64(beta / i)) tmp = 0.0 if (t_3 <= 0.1) tmp = t_3; else tmp = Float64(Float64(0.0625 + t_4) - t_4); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = (alpha + beta) + (i * 2.0);
t_1 = t_0 * t_0;
t_2 = i * (i + (alpha + beta));
t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0);
t_4 = 0.125 * (beta / i);
tmp = 0.0;
if (t_3 <= 0.1)
tmp = t_3;
else
tmp = (0.0625 + t_4) - t_4;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$2 * N[(t$95$2 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 0.1], t$95$3, N[(N[(0.0625 + t$95$4), $MachinePrecision] - t$95$4), $MachinePrecision]]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_3 := \frac{\frac{t\_2 \cdot \left(t\_2 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1}\\
t_4 := 0.125 \cdot \frac{\beta}{i}\\
\mathbf{if}\;t\_3 \leq 0.1:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + t\_4\right) - t\_4\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < 0.10000000000000001Initial program 99.6%
if 0.10000000000000001 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.8%
Simplified29.9%
Taylor expanded in i around inf 80.1%
Taylor expanded in alpha around 0 75.8%
associate-*r/75.8%
Simplified75.8%
Taylor expanded in i around inf 75.8%
Taylor expanded in alpha around 0 76.5%
Final simplification80.0%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(if (<= beta 8.6e+112)
0.0625
(if (or (<= beta 1.66e+149) (not (<= beta 8.5e+248)))
(* i (/ (+ i alpha) (* beta beta)))
(* i (/ 0.0625 i)))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 8.6e+112) {
tmp = 0.0625;
} else if ((beta <= 1.66e+149) || !(beta <= 8.5e+248)) {
tmp = i * ((i + alpha) / (beta * beta));
} else {
tmp = i * (0.0625 / i);
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 8.6d+112) then
tmp = 0.0625d0
else if ((beta <= 1.66d+149) .or. (.not. (beta <= 8.5d+248))) then
tmp = i * ((i + alpha) / (beta * beta))
else
tmp = i * (0.0625d0 / i)
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 8.6e+112) {
tmp = 0.0625;
} else if ((beta <= 1.66e+149) || !(beta <= 8.5e+248)) {
tmp = i * ((i + alpha) / (beta * beta));
} else {
tmp = i * (0.0625 / i);
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 8.6e+112: tmp = 0.0625 elif (beta <= 1.66e+149) or not (beta <= 8.5e+248): tmp = i * ((i + alpha) / (beta * beta)) else: tmp = i * (0.0625 / i) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 8.6e+112) tmp = 0.0625; elseif ((beta <= 1.66e+149) || !(beta <= 8.5e+248)) tmp = Float64(i * Float64(Float64(i + alpha) / Float64(beta * beta))); else tmp = Float64(i * Float64(0.0625 / i)); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 8.6e+112)
tmp = 0.0625;
elseif ((beta <= 1.66e+149) || ~((beta <= 8.5e+248)))
tmp = i * ((i + alpha) / (beta * beta));
else
tmp = i * (0.0625 / i);
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 8.6e+112], 0.0625, If[Or[LessEqual[beta, 1.66e+149], N[Not[LessEqual[beta, 8.5e+248]], $MachinePrecision]], N[(i * N[(N[(i + alpha), $MachinePrecision] / N[(beta * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(i * N[(0.0625 / i), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 8.6 \cdot 10^{+112}:\\
\;\;\;\;0.0625\\
\mathbf{elif}\;\beta \leq 1.66 \cdot 10^{+149} \lor \neg \left(\beta \leq 8.5 \cdot 10^{+248}\right):\\
\;\;\;\;i \cdot \frac{i + \alpha}{\beta \cdot \beta}\\
\mathbf{else}:\\
\;\;\;\;i \cdot \frac{0.0625}{i}\\
\end{array}
\end{array}
if beta < 8.59999999999999966e112Initial program 18.8%
Simplified45.1%
Taylor expanded in i around inf 83.0%
if 8.59999999999999966e112 < beta < 1.6600000000000001e149 or 8.50000000000000032e248 < beta Initial program 0.6%
Simplified24.7%
Taylor expanded in beta around inf 60.3%
unpow260.3%
Applied egg-rr60.3%
if 1.6600000000000001e149 < beta < 8.50000000000000032e248Initial program 0.0%
Simplified7.6%
Taylor expanded in i around inf 36.5%
Final simplification77.3%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* 0.125 (/ beta i))))
(if (<= beta 1e+113)
0.0625
(if (<= beta 2.4e+128)
(* i (/ (+ i alpha) (* beta beta)))
(- (+ 0.0625 t_0) t_0)))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = 0.125 * (beta / i);
double tmp;
if (beta <= 1e+113) {
tmp = 0.0625;
} else if (beta <= 2.4e+128) {
tmp = i * ((i + alpha) / (beta * beta));
} else {
tmp = (0.0625 + t_0) - t_0;
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: tmp
t_0 = 0.125d0 * (beta / i)
if (beta <= 1d+113) then
tmp = 0.0625d0
else if (beta <= 2.4d+128) then
tmp = i * ((i + alpha) / (beta * beta))
else
tmp = (0.0625d0 + t_0) - t_0
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = 0.125 * (beta / i);
double tmp;
if (beta <= 1e+113) {
tmp = 0.0625;
} else if (beta <= 2.4e+128) {
tmp = i * ((i + alpha) / (beta * beta));
} else {
tmp = (0.0625 + t_0) - t_0;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = 0.125 * (beta / i) tmp = 0 if beta <= 1e+113: tmp = 0.0625 elif beta <= 2.4e+128: tmp = i * ((i + alpha) / (beta * beta)) else: tmp = (0.0625 + t_0) - t_0 return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(0.125 * Float64(beta / i)) tmp = 0.0 if (beta <= 1e+113) tmp = 0.0625; elseif (beta <= 2.4e+128) tmp = Float64(i * Float64(Float64(i + alpha) / Float64(beta * beta))); else tmp = Float64(Float64(0.0625 + t_0) - t_0); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = 0.125 * (beta / i);
tmp = 0.0;
if (beta <= 1e+113)
tmp = 0.0625;
elseif (beta <= 2.4e+128)
tmp = i * ((i + alpha) / (beta * beta));
else
tmp = (0.0625 + t_0) - t_0;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 1e+113], 0.0625, If[LessEqual[beta, 2.4e+128], N[(i * N[(N[(i + alpha), $MachinePrecision] / N[(beta * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.0625 + t$95$0), $MachinePrecision] - t$95$0), $MachinePrecision]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := 0.125 \cdot \frac{\beta}{i}\\
\mathbf{if}\;\beta \leq 10^{+113}:\\
\;\;\;\;0.0625\\
\mathbf{elif}\;\beta \leq 2.4 \cdot 10^{+128}:\\
\;\;\;\;i \cdot \frac{i + \alpha}{\beta \cdot \beta}\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + t\_0\right) - t\_0\\
\end{array}
\end{array}
if beta < 1e113Initial program 18.8%
Simplified45.1%
Taylor expanded in i around inf 83.0%
if 1e113 < beta < 2.4000000000000002e128Initial program 1.7%
Simplified66.1%
Taylor expanded in beta around inf 66.9%
unpow266.9%
Applied egg-rr66.9%
if 2.4000000000000002e128 < beta Initial program 0.2%
Simplified10.8%
Taylor expanded in i around inf 49.2%
Taylor expanded in alpha around 0 49.2%
associate-*r/49.2%
Simplified49.2%
Taylor expanded in i around inf 49.2%
Taylor expanded in alpha around 0 49.2%
Final simplification77.4%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 0.0625)
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
return 0.0625;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.0625d0
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
return 0.0625;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): return 0.0625
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) return 0.0625 end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp = code(alpha, beta, i)
tmp = 0.0625;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := 0.0625
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
0.0625
\end{array}
Initial program 15.5%
Simplified40.2%
Taylor expanded in i around inf 72.6%
Final simplification72.6%
herbie shell --seed 2024081
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/4"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 1.0))
(/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))