
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* a_m 2.0) 1e-22)
(/ (fma x y (* z (* t -9.0))) (* a_m 2.0))
(- (* x (/ y (* a_m 2.0))) (* t (* (/ z a_m) 4.5))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((a_m * 2.0) <= 1e-22) {
tmp = fma(x, y, (z * (t * -9.0))) / (a_m * 2.0);
} else {
tmp = (x * (y / (a_m * 2.0))) - (t * ((z / a_m) * 4.5));
}
return a_s * tmp;
}
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(a_m * 2.0) <= 1e-22) tmp = Float64(fma(x, y, Float64(z * Float64(t * -9.0))) / Float64(a_m * 2.0)); else tmp = Float64(Float64(x * Float64(y / Float64(a_m * 2.0))) - Float64(t * Float64(Float64(z / a_m) * 4.5))); end return Float64(a_s * tmp) end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(a$95$m * 2.0), $MachinePrecision], 1e-22], N[(N[(x * y + N[(z * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a$95$m * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(y / N[(a$95$m * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t * N[(N[(z / a$95$m), $MachinePrecision] * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \cdot 2 \leq 10^{-22}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}{a\_m \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{a\_m \cdot 2} - t \cdot \left(\frac{z}{a\_m} \cdot 4.5\right)\\
\end{array}
\end{array}
if (*.f64 a #s(literal 2 binary64)) < 1e-22Initial program 92.9%
div-sub88.2%
*-commutative88.2%
div-sub92.9%
cancel-sign-sub-inv92.9%
*-commutative92.9%
fma-define92.9%
distribute-rgt-neg-in92.9%
associate-*r*92.9%
distribute-lft-neg-in92.9%
*-commutative92.9%
distribute-rgt-neg-in92.9%
metadata-eval92.9%
Simplified92.9%
if 1e-22 < (*.f64 a #s(literal 2 binary64)) Initial program 82.7%
div-sub82.7%
associate-/l*88.2%
associate-/l*90.3%
Applied egg-rr90.3%
Taylor expanded in z around 0 88.3%
associate-*r/93.9%
*-commutative93.9%
associate-*r*93.9%
Simplified93.9%
Final simplification93.1%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (* x (/ (* y 0.5) a_m))))
(*
a_s
(if (<= (* x y) -5e+18)
t_1
(if (<= (* x y) 5e-76)
(* -4.5 (/ (* z t) a_m))
(if (<= (* x y) 5e+24)
t_1
(if (<= (* x y) 5e+64)
(* -4.5 (* t (/ z a_m)))
(* y (/ (* x 0.5) a_m)))))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = x * ((y * 0.5) / a_m);
double tmp;
if ((x * y) <= -5e+18) {
tmp = t_1;
} else if ((x * y) <= 5e-76) {
tmp = -4.5 * ((z * t) / a_m);
} else if ((x * y) <= 5e+24) {
tmp = t_1;
} else if ((x * y) <= 5e+64) {
tmp = -4.5 * (t * (z / a_m));
} else {
tmp = y * ((x * 0.5) / a_m);
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y * 0.5d0) / a_m)
if ((x * y) <= (-5d+18)) then
tmp = t_1
else if ((x * y) <= 5d-76) then
tmp = (-4.5d0) * ((z * t) / a_m)
else if ((x * y) <= 5d+24) then
tmp = t_1
else if ((x * y) <= 5d+64) then
tmp = (-4.5d0) * (t * (z / a_m))
else
tmp = y * ((x * 0.5d0) / a_m)
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = x * ((y * 0.5) / a_m);
double tmp;
if ((x * y) <= -5e+18) {
tmp = t_1;
} else if ((x * y) <= 5e-76) {
tmp = -4.5 * ((z * t) / a_m);
} else if ((x * y) <= 5e+24) {
tmp = t_1;
} else if ((x * y) <= 5e+64) {
tmp = -4.5 * (t * (z / a_m));
} else {
tmp = y * ((x * 0.5) / a_m);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): t_1 = x * ((y * 0.5) / a_m) tmp = 0 if (x * y) <= -5e+18: tmp = t_1 elif (x * y) <= 5e-76: tmp = -4.5 * ((z * t) / a_m) elif (x * y) <= 5e+24: tmp = t_1 elif (x * y) <= 5e+64: tmp = -4.5 * (t * (z / a_m)) else: tmp = y * ((x * 0.5) / a_m) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(x * Float64(Float64(y * 0.5) / a_m)) tmp = 0.0 if (Float64(x * y) <= -5e+18) tmp = t_1; elseif (Float64(x * y) <= 5e-76) tmp = Float64(-4.5 * Float64(Float64(z * t) / a_m)); elseif (Float64(x * y) <= 5e+24) tmp = t_1; elseif (Float64(x * y) <= 5e+64) tmp = Float64(-4.5 * Float64(t * Float64(z / a_m))); else tmp = Float64(y * Float64(Float64(x * 0.5) / a_m)); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
t_1 = x * ((y * 0.5) / a_m);
tmp = 0.0;
if ((x * y) <= -5e+18)
tmp = t_1;
elseif ((x * y) <= 5e-76)
tmp = -4.5 * ((z * t) / a_m);
elseif ((x * y) <= 5e+24)
tmp = t_1;
elseif ((x * y) <= 5e+64)
tmp = -4.5 * (t * (z / a_m));
else
tmp = y * ((x * 0.5) / a_m);
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(x * N[(N[(y * 0.5), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision]}, N[(a$95$s * If[LessEqual[N[(x * y), $MachinePrecision], -5e+18], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 5e-76], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+24], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 5e+64], N[(-4.5 * N[(t * N[(z / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(x * 0.5), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision]]]]]), $MachinePrecision]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := x \cdot \frac{y \cdot 0.5}{a\_m}\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+18}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-76}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a\_m}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+24}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+64}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x \cdot 0.5}{a\_m}\\
\end{array}
\end{array}
\end{array}
if (*.f64 x y) < -5e18 or 4.9999999999999998e-76 < (*.f64 x y) < 5.00000000000000045e24Initial program 86.6%
Taylor expanded in x around inf 66.5%
*-commutative66.5%
associate-/l*67.8%
associate-*r*68.8%
*-commutative68.8%
associate-*r/68.8%
Simplified68.8%
if -5e18 < (*.f64 x y) < 4.9999999999999998e-76Initial program 94.7%
Taylor expanded in x around 0 77.9%
if 5.00000000000000045e24 < (*.f64 x y) < 5e64Initial program 87.6%
Taylor expanded in x around 0 64.1%
associate-/l*75.9%
Simplified75.9%
if 5e64 < (*.f64 x y) Initial program 86.9%
clear-num86.8%
inv-pow86.8%
*-commutative86.8%
associate-/l*86.8%
fma-neg86.8%
*-commutative86.8%
distribute-rgt-neg-in86.8%
distribute-rgt-neg-in86.8%
metadata-eval86.8%
Applied egg-rr86.8%
unpow-186.8%
associate-/r*86.8%
metadata-eval86.8%
associate-*r*86.8%
*-commutative86.8%
metadata-eval86.8%
distribute-lft-neg-in86.8%
distribute-lft-neg-in86.8%
metadata-eval86.8%
associate-*r*86.8%
*-commutative86.8%
*-commutative86.8%
Simplified86.8%
Taylor expanded in x around inf 76.2%
associate-*r/76.2%
associate-*l/76.2%
associate-*r*80.9%
associate-*l/80.9%
Simplified80.9%
Final simplification75.7%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (* x (/ (* y 0.5) a_m))))
(*
a_s
(if (<= (* x y) -5e+18)
t_1
(if (<= (* x y) 5e-76)
(/ (* t (* z -4.5)) a_m)
(if (<= (* x y) 5e+24)
t_1
(if (<= (* x y) 5e+64)
(* -4.5 (* t (/ z a_m)))
(* y (/ (* x 0.5) a_m)))))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = x * ((y * 0.5) / a_m);
double tmp;
if ((x * y) <= -5e+18) {
tmp = t_1;
} else if ((x * y) <= 5e-76) {
tmp = (t * (z * -4.5)) / a_m;
} else if ((x * y) <= 5e+24) {
tmp = t_1;
} else if ((x * y) <= 5e+64) {
tmp = -4.5 * (t * (z / a_m));
} else {
tmp = y * ((x * 0.5) / a_m);
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y * 0.5d0) / a_m)
if ((x * y) <= (-5d+18)) then
tmp = t_1
else if ((x * y) <= 5d-76) then
tmp = (t * (z * (-4.5d0))) / a_m
else if ((x * y) <= 5d+24) then
tmp = t_1
else if ((x * y) <= 5d+64) then
tmp = (-4.5d0) * (t * (z / a_m))
else
tmp = y * ((x * 0.5d0) / a_m)
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = x * ((y * 0.5) / a_m);
double tmp;
if ((x * y) <= -5e+18) {
tmp = t_1;
} else if ((x * y) <= 5e-76) {
tmp = (t * (z * -4.5)) / a_m;
} else if ((x * y) <= 5e+24) {
tmp = t_1;
} else if ((x * y) <= 5e+64) {
tmp = -4.5 * (t * (z / a_m));
} else {
tmp = y * ((x * 0.5) / a_m);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): t_1 = x * ((y * 0.5) / a_m) tmp = 0 if (x * y) <= -5e+18: tmp = t_1 elif (x * y) <= 5e-76: tmp = (t * (z * -4.5)) / a_m elif (x * y) <= 5e+24: tmp = t_1 elif (x * y) <= 5e+64: tmp = -4.5 * (t * (z / a_m)) else: tmp = y * ((x * 0.5) / a_m) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(x * Float64(Float64(y * 0.5) / a_m)) tmp = 0.0 if (Float64(x * y) <= -5e+18) tmp = t_1; elseif (Float64(x * y) <= 5e-76) tmp = Float64(Float64(t * Float64(z * -4.5)) / a_m); elseif (Float64(x * y) <= 5e+24) tmp = t_1; elseif (Float64(x * y) <= 5e+64) tmp = Float64(-4.5 * Float64(t * Float64(z / a_m))); else tmp = Float64(y * Float64(Float64(x * 0.5) / a_m)); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
t_1 = x * ((y * 0.5) / a_m);
tmp = 0.0;
if ((x * y) <= -5e+18)
tmp = t_1;
elseif ((x * y) <= 5e-76)
tmp = (t * (z * -4.5)) / a_m;
elseif ((x * y) <= 5e+24)
tmp = t_1;
elseif ((x * y) <= 5e+64)
tmp = -4.5 * (t * (z / a_m));
else
tmp = y * ((x * 0.5) / a_m);
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(x * N[(N[(y * 0.5), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision]}, N[(a$95$s * If[LessEqual[N[(x * y), $MachinePrecision], -5e+18], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 5e-76], N[(N[(t * N[(z * -4.5), $MachinePrecision]), $MachinePrecision] / a$95$m), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+24], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 5e+64], N[(-4.5 * N[(t * N[(z / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(x * 0.5), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision]]]]]), $MachinePrecision]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := x \cdot \frac{y \cdot 0.5}{a\_m}\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+18}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-76}:\\
\;\;\;\;\frac{t \cdot \left(z \cdot -4.5\right)}{a\_m}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+24}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+64}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x \cdot 0.5}{a\_m}\\
\end{array}
\end{array}
\end{array}
if (*.f64 x y) < -5e18 or 4.9999999999999998e-76 < (*.f64 x y) < 5.00000000000000045e24Initial program 86.6%
Taylor expanded in x around inf 66.5%
*-commutative66.5%
associate-/l*67.8%
associate-*r*68.8%
*-commutative68.8%
associate-*r/68.8%
Simplified68.8%
if -5e18 < (*.f64 x y) < 4.9999999999999998e-76Initial program 94.7%
Taylor expanded in x around 0 77.9%
associate-*r/77.8%
associate-*r*77.9%
associate-*l/74.4%
associate-*r/74.4%
*-commutative74.4%
associate-*l*74.4%
Simplified74.4%
associate-*l/77.9%
*-commutative77.9%
Applied egg-rr77.9%
if 5.00000000000000045e24 < (*.f64 x y) < 5e64Initial program 87.6%
Taylor expanded in x around 0 64.1%
associate-/l*75.9%
Simplified75.9%
if 5e64 < (*.f64 x y) Initial program 86.9%
clear-num86.8%
inv-pow86.8%
*-commutative86.8%
associate-/l*86.8%
fma-neg86.8%
*-commutative86.8%
distribute-rgt-neg-in86.8%
distribute-rgt-neg-in86.8%
metadata-eval86.8%
Applied egg-rr86.8%
unpow-186.8%
associate-/r*86.8%
metadata-eval86.8%
associate-*r*86.8%
*-commutative86.8%
metadata-eval86.8%
distribute-lft-neg-in86.8%
distribute-lft-neg-in86.8%
metadata-eval86.8%
associate-*r*86.8%
*-commutative86.8%
*-commutative86.8%
Simplified86.8%
Taylor expanded in x around inf 76.2%
associate-*r/76.2%
associate-*l/76.2%
associate-*r*80.9%
associate-*l/80.9%
Simplified80.9%
Final simplification75.7%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (* t (* z 9.0))))
(*
a_s
(if (<= t_1 -5e+196)
(* -4.5 (* t (/ z a_m)))
(if (<= t_1 4e+277)
(/ (- (* x y) t_1) (* a_m 2.0))
(* z (/ (* t -4.5) a_m)))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = t * (z * 9.0);
double tmp;
if (t_1 <= -5e+196) {
tmp = -4.5 * (t * (z / a_m));
} else if (t_1 <= 4e+277) {
tmp = ((x * y) - t_1) / (a_m * 2.0);
} else {
tmp = z * ((t * -4.5) / a_m);
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: t_1
real(8) :: tmp
t_1 = t * (z * 9.0d0)
if (t_1 <= (-5d+196)) then
tmp = (-4.5d0) * (t * (z / a_m))
else if (t_1 <= 4d+277) then
tmp = ((x * y) - t_1) / (a_m * 2.0d0)
else
tmp = z * ((t * (-4.5d0)) / a_m)
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = t * (z * 9.0);
double tmp;
if (t_1 <= -5e+196) {
tmp = -4.5 * (t * (z / a_m));
} else if (t_1 <= 4e+277) {
tmp = ((x * y) - t_1) / (a_m * 2.0);
} else {
tmp = z * ((t * -4.5) / a_m);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): t_1 = t * (z * 9.0) tmp = 0 if t_1 <= -5e+196: tmp = -4.5 * (t * (z / a_m)) elif t_1 <= 4e+277: tmp = ((x * y) - t_1) / (a_m * 2.0) else: tmp = z * ((t * -4.5) / a_m) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(t * Float64(z * 9.0)) tmp = 0.0 if (t_1 <= -5e+196) tmp = Float64(-4.5 * Float64(t * Float64(z / a_m))); elseif (t_1 <= 4e+277) tmp = Float64(Float64(Float64(x * y) - t_1) / Float64(a_m * 2.0)); else tmp = Float64(z * Float64(Float64(t * -4.5) / a_m)); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
t_1 = t * (z * 9.0);
tmp = 0.0;
if (t_1 <= -5e+196)
tmp = -4.5 * (t * (z / a_m));
elseif (t_1 <= 4e+277)
tmp = ((x * y) - t_1) / (a_m * 2.0);
else
tmp = z * ((t * -4.5) / a_m);
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(t * N[(z * 9.0), $MachinePrecision]), $MachinePrecision]}, N[(a$95$s * If[LessEqual[t$95$1, -5e+196], N[(-4.5 * N[(t * N[(z / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+277], N[(N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision] / N[(a$95$m * 2.0), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(t * -4.5), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(z \cdot 9\right)\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+196}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a\_m}\right)\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+277}:\\
\;\;\;\;\frac{x \cdot y - t\_1}{a\_m \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{t \cdot -4.5}{a\_m}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -4.9999999999999998e196Initial program 67.1%
Taylor expanded in x around 0 67.2%
associate-/l*91.6%
Simplified91.6%
if -4.9999999999999998e196 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 4.00000000000000001e277Initial program 94.6%
if 4.00000000000000001e277 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 62.5%
Taylor expanded in x around 0 62.5%
associate-*r/62.5%
associate-*r*62.5%
associate-*l/99.8%
associate-*r/99.7%
*-commutative99.7%
associate-*r/99.8%
Simplified99.8%
Final simplification94.7%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* a_m 2.0) 1e-22)
(/ (- (* x y) (* t (* z 9.0))) (* a_m 2.0))
(- (* x (/ y (* a_m 2.0))) (* t (* (/ z a_m) 4.5))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((a_m * 2.0) <= 1e-22) {
tmp = ((x * y) - (t * (z * 9.0))) / (a_m * 2.0);
} else {
tmp = (x * (y / (a_m * 2.0))) - (t * ((z / a_m) * 4.5));
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: tmp
if ((a_m * 2.0d0) <= 1d-22) then
tmp = ((x * y) - (t * (z * 9.0d0))) / (a_m * 2.0d0)
else
tmp = (x * (y / (a_m * 2.0d0))) - (t * ((z / a_m) * 4.5d0))
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((a_m * 2.0) <= 1e-22) {
tmp = ((x * y) - (t * (z * 9.0))) / (a_m * 2.0);
} else {
tmp = (x * (y / (a_m * 2.0))) - (t * ((z / a_m) * 4.5));
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): tmp = 0 if (a_m * 2.0) <= 1e-22: tmp = ((x * y) - (t * (z * 9.0))) / (a_m * 2.0) else: tmp = (x * (y / (a_m * 2.0))) - (t * ((z / a_m) * 4.5)) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(a_m * 2.0) <= 1e-22) tmp = Float64(Float64(Float64(x * y) - Float64(t * Float64(z * 9.0))) / Float64(a_m * 2.0)); else tmp = Float64(Float64(x * Float64(y / Float64(a_m * 2.0))) - Float64(t * Float64(Float64(z / a_m) * 4.5))); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
tmp = 0.0;
if ((a_m * 2.0) <= 1e-22)
tmp = ((x * y) - (t * (z * 9.0))) / (a_m * 2.0);
else
tmp = (x * (y / (a_m * 2.0))) - (t * ((z / a_m) * 4.5));
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(a$95$m * 2.0), $MachinePrecision], 1e-22], N[(N[(N[(x * y), $MachinePrecision] - N[(t * N[(z * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a$95$m * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(y / N[(a$95$m * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t * N[(N[(z / a$95$m), $MachinePrecision] * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \cdot 2 \leq 10^{-22}:\\
\;\;\;\;\frac{x \cdot y - t \cdot \left(z \cdot 9\right)}{a\_m \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{a\_m \cdot 2} - t \cdot \left(\frac{z}{a\_m} \cdot 4.5\right)\\
\end{array}
\end{array}
if (*.f64 a #s(literal 2 binary64)) < 1e-22Initial program 92.9%
if 1e-22 < (*.f64 a #s(literal 2 binary64)) Initial program 82.7%
div-sub82.7%
associate-/l*88.2%
associate-/l*90.3%
Applied egg-rr90.3%
Taylor expanded in z around 0 88.3%
associate-*r/93.9%
*-commutative93.9%
associate-*r*93.9%
Simplified93.9%
Final simplification93.1%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (or (<= x -600.0) (not (<= x 1.45e-114)))
(* x (/ (* y 0.5) a_m))
(* -4.5 (/ (* z t) a_m)))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x <= -600.0) || !(x <= 1.45e-114)) {
tmp = x * ((y * 0.5) / a_m);
} else {
tmp = -4.5 * ((z * t) / a_m);
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: tmp
if ((x <= (-600.0d0)) .or. (.not. (x <= 1.45d-114))) then
tmp = x * ((y * 0.5d0) / a_m)
else
tmp = (-4.5d0) * ((z * t) / a_m)
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x <= -600.0) || !(x <= 1.45e-114)) {
tmp = x * ((y * 0.5) / a_m);
} else {
tmp = -4.5 * ((z * t) / a_m);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): tmp = 0 if (x <= -600.0) or not (x <= 1.45e-114): tmp = x * ((y * 0.5) / a_m) else: tmp = -4.5 * ((z * t) / a_m) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if ((x <= -600.0) || !(x <= 1.45e-114)) tmp = Float64(x * Float64(Float64(y * 0.5) / a_m)); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a_m)); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
tmp = 0.0;
if ((x <= -600.0) || ~((x <= 1.45e-114)))
tmp = x * ((y * 0.5) / a_m);
else
tmp = -4.5 * ((z * t) / a_m);
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[Or[LessEqual[x, -600.0], N[Not[LessEqual[x, 1.45e-114]], $MachinePrecision]], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -600 \lor \neg \left(x \leq 1.45 \cdot 10^{-114}\right):\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a\_m}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a\_m}\\
\end{array}
\end{array}
if x < -600 or 1.44999999999999998e-114 < x Initial program 88.5%
Taylor expanded in x around inf 64.1%
*-commutative64.1%
associate-/l*66.0%
associate-*r*67.1%
*-commutative67.1%
associate-*r/67.1%
Simplified67.1%
if -600 < x < 1.44999999999999998e-114Initial program 93.1%
Taylor expanded in x around 0 71.8%
Final simplification68.9%
a\_m = (fabs.f64 a) a\_s = (copysign.f64 #s(literal 1 binary64) a) NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. (FPCore (a_s x y z t a_m) :precision binary64 (* a_s (if (<= a_m 1.35e+73) (* -4.5 (/ (* z t) a_m)) (* -4.5 (* t (/ z a_m))))))
a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if (a_m <= 1.35e+73) {
tmp = -4.5 * ((z * t) / a_m);
} else {
tmp = -4.5 * (t * (z / a_m));
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: tmp
if (a_m <= 1.35d+73) then
tmp = (-4.5d0) * ((z * t) / a_m)
else
tmp = (-4.5d0) * (t * (z / a_m))
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if (a_m <= 1.35e+73) {
tmp = -4.5 * ((z * t) / a_m);
} else {
tmp = -4.5 * (t * (z / a_m));
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): tmp = 0 if a_m <= 1.35e+73: tmp = -4.5 * ((z * t) / a_m) else: tmp = -4.5 * (t * (z / a_m)) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (a_m <= 1.35e+73) tmp = Float64(-4.5 * Float64(Float64(z * t) / a_m)); else tmp = Float64(-4.5 * Float64(t * Float64(z / a_m))); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
tmp = 0.0;
if (a_m <= 1.35e+73)
tmp = -4.5 * ((z * t) / a_m);
else
tmp = -4.5 * (t * (z / a_m));
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[a$95$m, 1.35e+73], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t * N[(z / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 1.35 \cdot 10^{+73}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a\_m}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a\_m}\right)\\
\end{array}
\end{array}
if a < 1.35e73Initial program 93.1%
Taylor expanded in x around 0 48.7%
if 1.35e73 < a Initial program 77.4%
Taylor expanded in x around 0 46.0%
associate-/l*54.0%
Simplified54.0%
Final simplification49.7%
a\_m = (fabs.f64 a) a\_s = (copysign.f64 #s(literal 1 binary64) a) NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. (FPCore (a_s x y z t a_m) :precision binary64 (* a_s (if (<= a_m 3.4e+69) (* -4.5 (/ (* z t) a_m)) (* t (/ (* z -4.5) a_m)))))
a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if (a_m <= 3.4e+69) {
tmp = -4.5 * ((z * t) / a_m);
} else {
tmp = t * ((z * -4.5) / a_m);
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: tmp
if (a_m <= 3.4d+69) then
tmp = (-4.5d0) * ((z * t) / a_m)
else
tmp = t * ((z * (-4.5d0)) / a_m)
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if (a_m <= 3.4e+69) {
tmp = -4.5 * ((z * t) / a_m);
} else {
tmp = t * ((z * -4.5) / a_m);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): tmp = 0 if a_m <= 3.4e+69: tmp = -4.5 * ((z * t) / a_m) else: tmp = t * ((z * -4.5) / a_m) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (a_m <= 3.4e+69) tmp = Float64(-4.5 * Float64(Float64(z * t) / a_m)); else tmp = Float64(t * Float64(Float64(z * -4.5) / a_m)); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
tmp = 0.0;
if (a_m <= 3.4e+69)
tmp = -4.5 * ((z * t) / a_m);
else
tmp = t * ((z * -4.5) / a_m);
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[a$95$m, 3.4e+69], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision], N[(t * N[(N[(z * -4.5), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 3.4 \cdot 10^{+69}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a\_m}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \frac{z \cdot -4.5}{a\_m}\\
\end{array}
\end{array}
if a < 3.39999999999999986e69Initial program 93.1%
Taylor expanded in x around 0 48.7%
if 3.39999999999999986e69 < a Initial program 77.4%
Taylor expanded in x around 0 46.0%
associate-*r/46.1%
associate-*r*46.1%
associate-*l/49.9%
associate-*r/49.9%
*-commutative49.9%
associate-*l*49.9%
Simplified49.9%
associate-*l/46.0%
*-commutative46.0%
Applied egg-rr46.0%
associate-/l*54.1%
Applied egg-rr54.1%
Final simplification49.7%
a\_m = (fabs.f64 a) a\_s = (copysign.f64 #s(literal 1 binary64) a) NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. (FPCore (a_s x y z t a_m) :precision binary64 (* a_s (* -4.5 (* t (/ z a_m)))))
a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (-4.5 * (t * (z / a_m)));
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
code = a_s * ((-4.5d0) * (t * (z / a_m)))
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (-4.5 * (t * (z / a_m)));
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): return a_s * (-4.5 * (t * (z / a_m)))
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) return Float64(a_s * Float64(-4.5 * Float64(t * Float64(z / a_m)))) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp = code(a_s, x, y, z, t, a_m)
tmp = a_s * (-4.5 * (t * (z / a_m)));
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * N[(-4.5 * N[(t * N[(z / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \left(-4.5 \cdot \left(t \cdot \frac{z}{a\_m}\right)\right)
\end{array}
Initial program 90.3%
Taylor expanded in x around 0 48.3%
associate-/l*49.1%
Simplified49.1%
Final simplification49.1%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024081
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))