
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i_s cosTheta_i_m cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(*
cosTheta_i_s
(*
(/ 1.0 (/ (sinh (/ 1.0 v)) cosTheta_O_m))
(/
cosTheta_i_m
(* (* v (* v 2.0)) (pow (exp sinTheta_i) (/ sinTheta_O v))))))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i_m < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (cosTheta_i_s * ((1.0f / (sinhf((1.0f / v)) / cosTheta_O_m)) * (cosTheta_i_m / ((v * (v * 2.0f)) * powf(expf(sinTheta_i), (sinTheta_O / v))))));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i_s, costheta_i_m, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * (costheta_i_s * ((1.0e0 / (sinh((1.0e0 / v)) / costheta_o_m)) * (costheta_i_m / ((v * (v * 2.0e0)) * (exp(sintheta_i) ** (sintheta_o / v))))))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(cosTheta_i_s * Float32(Float32(Float32(1.0) / Float32(sinh(Float32(Float32(1.0) / v)) / cosTheta_O_m)) * Float32(cosTheta_i_m / Float32(Float32(v * Float32(v * Float32(2.0))) * (exp(sinTheta_i) ^ Float32(sinTheta_O / v))))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * (cosTheta_i_s * ((single(1.0) / (sinh((single(1.0) / v)) / cosTheta_O_m)) * (cosTheta_i_m / ((v * (v * single(2.0))) * (exp(sinTheta_i) ^ (sinTheta_O / v))))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(cosTheta\_i\_s \cdot \left(\frac{1}{\frac{\sinh \left(\frac{1}{v}\right)}{cosTheta\_O\_m}} \cdot \frac{cosTheta\_i\_m}{\left(v \cdot \left(v \cdot 2\right)\right) \cdot {\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{v}\right)}}\right)\right)
\end{array}
Initial program 98.5%
Simplified98.2%
*-commutative98.2%
associate-*l*98.2%
times-frac98.7%
*-commutative98.7%
Applied egg-rr98.7%
clear-num98.3%
inv-pow98.3%
Applied egg-rr98.3%
unpow-198.3%
Simplified98.3%
Final simplification98.3%
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i_s cosTheta_i_m cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(*
cosTheta_i_s
(*
(/ cosTheta_O_m (sinh (/ 1.0 v)))
(/
(+
(* -0.5 (/ (* cosTheta_i_m (* sinTheta_i sinTheta_O)) v))
(* cosTheta_i_m 0.5))
(pow v 2.0))))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i_m < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (cosTheta_i_s * ((cosTheta_O_m / sinhf((1.0f / v))) * (((-0.5f * ((cosTheta_i_m * (sinTheta_i * sinTheta_O)) / v)) + (cosTheta_i_m * 0.5f)) / powf(v, 2.0f))));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i_s, costheta_i_m, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * (costheta_i_s * ((costheta_o_m / sinh((1.0e0 / v))) * ((((-0.5e0) * ((costheta_i_m * (sintheta_i * sintheta_o)) / v)) + (costheta_i_m * 0.5e0)) / (v ** 2.0e0))))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(cosTheta_i_s * Float32(Float32(cosTheta_O_m / sinh(Float32(Float32(1.0) / v))) * Float32(Float32(Float32(Float32(-0.5) * Float32(Float32(cosTheta_i_m * Float32(sinTheta_i * sinTheta_O)) / v)) + Float32(cosTheta_i_m * Float32(0.5))) / (v ^ Float32(2.0)))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * (cosTheta_i_s * ((cosTheta_O_m / sinh((single(1.0) / v))) * (((single(-0.5) * ((cosTheta_i_m * (sinTheta_i * sinTheta_O)) / v)) + (cosTheta_i_m * single(0.5))) / (v ^ single(2.0)))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(cosTheta\_i\_s \cdot \left(\frac{cosTheta\_O\_m}{\sinh \left(\frac{1}{v}\right)} \cdot \frac{-0.5 \cdot \frac{cosTheta\_i\_m \cdot \left(sinTheta\_i \cdot sinTheta\_O\right)}{v} + cosTheta\_i\_m \cdot 0.5}{{v}^{2}}\right)\right)
\end{array}
Initial program 98.5%
Simplified98.2%
*-commutative98.2%
associate-*l*98.2%
times-frac98.7%
*-commutative98.7%
Applied egg-rr98.7%
Taylor expanded in v around inf 98.7%
Final simplification98.7%
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i_s cosTheta_i_m cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(*
cosTheta_i_s
(*
(/ cosTheta_O_m (sinh (/ 1.0 v)))
(*
cosTheta_i_m
(/ (+ 0.5 (* -0.5 (* sinTheta_O (/ sinTheta_i v)))) (pow v 2.0)))))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i_m < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (cosTheta_i_s * ((cosTheta_O_m / sinhf((1.0f / v))) * (cosTheta_i_m * ((0.5f + (-0.5f * (sinTheta_O * (sinTheta_i / v)))) / powf(v, 2.0f)))));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i_s, costheta_i_m, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * (costheta_i_s * ((costheta_o_m / sinh((1.0e0 / v))) * (costheta_i_m * ((0.5e0 + ((-0.5e0) * (sintheta_o * (sintheta_i / v)))) / (v ** 2.0e0)))))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(cosTheta_i_s * Float32(Float32(cosTheta_O_m / sinh(Float32(Float32(1.0) / v))) * Float32(cosTheta_i_m * Float32(Float32(Float32(0.5) + Float32(Float32(-0.5) * Float32(sinTheta_O * Float32(sinTheta_i / v)))) / (v ^ Float32(2.0))))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * (cosTheta_i_s * ((cosTheta_O_m / sinh((single(1.0) / v))) * (cosTheta_i_m * ((single(0.5) + (single(-0.5) * (sinTheta_O * (sinTheta_i / v)))) / (v ^ single(2.0))))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(cosTheta\_i\_s \cdot \left(\frac{cosTheta\_O\_m}{\sinh \left(\frac{1}{v}\right)} \cdot \left(cosTheta\_i\_m \cdot \frac{0.5 + -0.5 \cdot \left(sinTheta\_O \cdot \frac{sinTheta\_i}{v}\right)}{{v}^{2}}\right)\right)\right)
\end{array}
Initial program 98.5%
Simplified98.2%
*-commutative98.2%
associate-*l*98.2%
times-frac98.7%
*-commutative98.7%
Applied egg-rr98.7%
Taylor expanded in v around inf 98.7%
Taylor expanded in cosTheta_i around 0 98.7%
associate-/l*98.5%
associate-/l*98.5%
Simplified98.5%
Final simplification98.5%
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i_s cosTheta_i_m cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(*
cosTheta_i_s
(*
(/ cosTheta_O_m (sinh (/ 1.0 v)))
(/
(* cosTheta_i_m (+ (* -0.5 (* sinTheta_i sinTheta_O)) (* v 0.5)))
(pow v 3.0))))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i_m < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (cosTheta_i_s * ((cosTheta_O_m / sinhf((1.0f / v))) * ((cosTheta_i_m * ((-0.5f * (sinTheta_i * sinTheta_O)) + (v * 0.5f))) / powf(v, 3.0f))));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i_s, costheta_i_m, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * (costheta_i_s * ((costheta_o_m / sinh((1.0e0 / v))) * ((costheta_i_m * (((-0.5e0) * (sintheta_i * sintheta_o)) + (v * 0.5e0))) / (v ** 3.0e0))))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(cosTheta_i_s * Float32(Float32(cosTheta_O_m / sinh(Float32(Float32(1.0) / v))) * Float32(Float32(cosTheta_i_m * Float32(Float32(Float32(-0.5) * Float32(sinTheta_i * sinTheta_O)) + Float32(v * Float32(0.5)))) / (v ^ Float32(3.0)))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * (cosTheta_i_s * ((cosTheta_O_m / sinh((single(1.0) / v))) * ((cosTheta_i_m * ((single(-0.5) * (sinTheta_i * sinTheta_O)) + (v * single(0.5)))) / (v ^ single(3.0)))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(cosTheta\_i\_s \cdot \left(\frac{cosTheta\_O\_m}{\sinh \left(\frac{1}{v}\right)} \cdot \frac{cosTheta\_i\_m \cdot \left(-0.5 \cdot \left(sinTheta\_i \cdot sinTheta\_O\right) + v \cdot 0.5\right)}{{v}^{3}}\right)\right)
\end{array}
Initial program 98.5%
Simplified98.2%
*-commutative98.2%
associate-*l*98.2%
times-frac98.7%
*-commutative98.7%
Applied egg-rr98.7%
Taylor expanded in v around inf 98.7%
Taylor expanded in v around 0 98.7%
Taylor expanded in cosTheta_i around 0 98.7%
Final simplification98.7%
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i_s cosTheta_i_m cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(*
cosTheta_i_s
(*
(/ 1.0 (/ (sinh (/ 1.0 v)) cosTheta_O_m))
(/ (* cosTheta_i_m 0.5) (pow v 2.0))))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i_m < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (cosTheta_i_s * ((1.0f / (sinhf((1.0f / v)) / cosTheta_O_m)) * ((cosTheta_i_m * 0.5f) / powf(v, 2.0f))));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i_s, costheta_i_m, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * (costheta_i_s * ((1.0e0 / (sinh((1.0e0 / v)) / costheta_o_m)) * ((costheta_i_m * 0.5e0) / (v ** 2.0e0))))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(cosTheta_i_s * Float32(Float32(Float32(1.0) / Float32(sinh(Float32(Float32(1.0) / v)) / cosTheta_O_m)) * Float32(Float32(cosTheta_i_m * Float32(0.5)) / (v ^ Float32(2.0)))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * (cosTheta_i_s * ((single(1.0) / (sinh((single(1.0) / v)) / cosTheta_O_m)) * ((cosTheta_i_m * single(0.5)) / (v ^ single(2.0)))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(cosTheta\_i\_s \cdot \left(\frac{1}{\frac{\sinh \left(\frac{1}{v}\right)}{cosTheta\_O\_m}} \cdot \frac{cosTheta\_i\_m \cdot 0.5}{{v}^{2}}\right)\right)
\end{array}
Initial program 98.5%
Simplified98.2%
*-commutative98.2%
associate-*l*98.2%
times-frac98.7%
*-commutative98.7%
Applied egg-rr98.7%
clear-num98.3%
inv-pow98.3%
Applied egg-rr98.3%
unpow-198.3%
Simplified98.3%
Taylor expanded in v around inf 97.9%
associate-*r/98.3%
Simplified97.9%
Final simplification97.9%
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i_s cosTheta_i_m cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(*
cosTheta_i_s
(*
(/ cosTheta_O_m (sinh (/ 1.0 v)))
(/ (* cosTheta_i_m 0.5) (pow v 2.0))))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i_m < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (cosTheta_i_s * ((cosTheta_O_m / sinhf((1.0f / v))) * ((cosTheta_i_m * 0.5f) / powf(v, 2.0f))));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i_s, costheta_i_m, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * (costheta_i_s * ((costheta_o_m / sinh((1.0e0 / v))) * ((costheta_i_m * 0.5e0) / (v ** 2.0e0))))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(cosTheta_i_s * Float32(Float32(cosTheta_O_m / sinh(Float32(Float32(1.0) / v))) * Float32(Float32(cosTheta_i_m * Float32(0.5)) / (v ^ Float32(2.0)))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * (cosTheta_i_s * ((cosTheta_O_m / sinh((single(1.0) / v))) * ((cosTheta_i_m * single(0.5)) / (v ^ single(2.0)))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(cosTheta\_i\_s \cdot \left(\frac{cosTheta\_O\_m}{\sinh \left(\frac{1}{v}\right)} \cdot \frac{cosTheta\_i\_m \cdot 0.5}{{v}^{2}}\right)\right)
\end{array}
Initial program 98.5%
Simplified98.2%
*-commutative98.2%
associate-*l*98.2%
times-frac98.7%
*-commutative98.7%
Applied egg-rr98.7%
Taylor expanded in v around inf 98.3%
associate-*r/98.3%
Simplified98.3%
Final simplification98.3%
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i_s cosTheta_i_m cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(*
cosTheta_i_s
(/
1.0
(*
v
(/
(fma 2.0 (* sinTheta_O (/ sinTheta_i v)) 2.0)
(* cosTheta_O_m cosTheta_i_m)))))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i_m < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (cosTheta_i_s * (1.0f / (v * (fmaf(2.0f, (sinTheta_O * (sinTheta_i / v)), 2.0f) / (cosTheta_O_m * cosTheta_i_m)))));
}
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(cosTheta_i_s * Float32(Float32(1.0) / Float32(v * Float32(fma(Float32(2.0), Float32(sinTheta_O * Float32(sinTheta_i / v)), Float32(2.0)) / Float32(cosTheta_O_m * cosTheta_i_m)))))) end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(cosTheta\_i\_s \cdot \frac{1}{v \cdot \frac{\mathsf{fma}\left(2, sinTheta\_O \cdot \frac{sinTheta\_i}{v}, 2\right)}{cosTheta\_O\_m \cdot cosTheta\_i\_m}}\right)
\end{array}
Initial program 98.5%
Simplified98.2%
Taylor expanded in v around inf 58.1%
clear-num58.6%
inv-pow58.6%
+-commutative58.6%
fma-define58.6%
add-log-exp58.6%
div-inv58.6%
exp-prod58.6%
*-commutative58.6%
exp-prod58.6%
pow-unpow58.6%
div-inv58.6%
pow-exp58.6%
rem-log-exp58.6%
*-commutative58.6%
Applied egg-rr58.6%
unpow-158.6%
associate-/l*58.8%
*-commutative58.8%
associate-*l/58.8%
associate-*r/58.8%
Simplified58.8%
Final simplification58.8%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) cosTheta_O\_m = (fabs.f32 cosTheta_O) cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O) NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_O_s cosTheta_i_s cosTheta_i_m cosTheta_O_m sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O_s (* cosTheta_i_s (* 0.5 (/ 1.0 (/ v (* cosTheta_O_m cosTheta_i_m)))))))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i_m < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (cosTheta_i_s * (0.5f * (1.0f / (v / (cosTheta_O_m * cosTheta_i_m)))));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i_s, costheta_i_m, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * (costheta_i_s * (0.5e0 * (1.0e0 / (v / (costheta_o_m * costheta_i_m)))))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(cosTheta_i_s * Float32(Float32(0.5) * Float32(Float32(1.0) / Float32(v / Float32(cosTheta_O_m * cosTheta_i_m)))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * (cosTheta_i_s * (single(0.5) * (single(1.0) / (v / (cosTheta_O_m * cosTheta_i_m)))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(cosTheta\_i\_s \cdot \left(0.5 \cdot \frac{1}{\frac{v}{cosTheta\_O\_m \cdot cosTheta\_i\_m}}\right)\right)
\end{array}
Initial program 98.5%
Simplified98.2%
*-commutative98.2%
associate-*l*98.2%
times-frac98.7%
*-commutative98.7%
Applied egg-rr98.7%
Taylor expanded in v around inf 58.1%
clear-num58.5%
inv-pow58.5%
*-commutative58.5%
Applied egg-rr58.5%
unpow-158.5%
Simplified58.5%
Final simplification58.5%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) cosTheta_O\_m = (fabs.f32 cosTheta_O) cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O) NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_O_s cosTheta_i_s cosTheta_i_m cosTheta_O_m sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O_s (* cosTheta_i_s (* 0.5 (* cosTheta_O_m (/ cosTheta_i_m v))))))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i_m < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (cosTheta_i_s * (0.5f * (cosTheta_O_m * (cosTheta_i_m / v))));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i_s, costheta_i_m, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * (costheta_i_s * (0.5e0 * (costheta_o_m * (costheta_i_m / v))))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(cosTheta_i_s * Float32(Float32(0.5) * Float32(cosTheta_O_m * Float32(cosTheta_i_m / v))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * (cosTheta_i_s * (single(0.5) * (cosTheta_O_m * (cosTheta_i_m / v))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(cosTheta\_i\_s \cdot \left(0.5 \cdot \left(cosTheta\_O\_m \cdot \frac{cosTheta\_i\_m}{v}\right)\right)\right)
\end{array}
Initial program 98.5%
Simplified98.2%
*-commutative98.2%
associate-*l*98.2%
times-frac98.7%
*-commutative98.7%
Applied egg-rr98.7%
Taylor expanded in v around inf 58.1%
associate-/l*58.1%
Simplified58.1%
Final simplification58.1%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) cosTheta_O\_m = (fabs.f32 cosTheta_O) cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O) NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_O_s cosTheta_i_s cosTheta_i_m cosTheta_O_m sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O_s (* cosTheta_i_s (* 0.5 (* cosTheta_i_m (/ cosTheta_O_m v))))))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i_m < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (cosTheta_i_s * (0.5f * (cosTheta_i_m * (cosTheta_O_m / v))));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i_s, costheta_i_m, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * (costheta_i_s * (0.5e0 * (costheta_i_m * (costheta_o_m / v))))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(cosTheta_i_s * Float32(Float32(0.5) * Float32(cosTheta_i_m * Float32(cosTheta_O_m / v))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * (cosTheta_i_s * (single(0.5) * (cosTheta_i_m * (cosTheta_O_m / v))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(cosTheta\_i\_s \cdot \left(0.5 \cdot \left(cosTheta\_i\_m \cdot \frac{cosTheta\_O\_m}{v}\right)\right)\right)
\end{array}
Initial program 98.5%
Simplified98.2%
*-commutative98.2%
associate-*l*98.2%
times-frac98.7%
*-commutative98.7%
Applied egg-rr98.7%
Taylor expanded in v around inf 98.7%
Taylor expanded in v around 0 98.7%
Taylor expanded in v around inf 58.1%
*-commutative58.1%
associate-/l*58.1%
Simplified58.1%
Final simplification58.1%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) cosTheta_O\_m = (fabs.f32 cosTheta_O) cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O) NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_O_s cosTheta_i_s cosTheta_i_m cosTheta_O_m sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O_s (* cosTheta_i_s (/ (* 0.5 (* cosTheta_O_m cosTheta_i_m)) v))))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i_m < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (cosTheta_i_s * ((0.5f * (cosTheta_O_m * cosTheta_i_m)) / v));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i_s, costheta_i_m, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * (costheta_i_s * ((0.5e0 * (costheta_o_m * costheta_i_m)) / v))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(cosTheta_i_s * Float32(Float32(Float32(0.5) * Float32(cosTheta_O_m * cosTheta_i_m)) / v))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i_s, cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * (cosTheta_i_s * ((single(0.5) * (cosTheta_O_m * cosTheta_i_m)) / v));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(cosTheta\_i\_s \cdot \frac{0.5 \cdot \left(cosTheta\_O\_m \cdot cosTheta\_i\_m\right)}{v}\right)
\end{array}
Initial program 98.5%
Simplified98.2%
*-commutative98.2%
associate-*l*98.2%
times-frac98.7%
*-commutative98.7%
Applied egg-rr98.7%
Taylor expanded in v around inf 58.1%
associate-*r/58.1%
*-commutative58.1%
Applied egg-rr58.1%
Final simplification58.1%
herbie shell --seed 2024081
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))