
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* (fabs (+ 1.0 (/ hi lo))) (/ (- hi x) lo))))
double code(double lo, double hi, double x) {
return 1.0 + (fabs((1.0 + (hi / lo))) * ((hi - x) / lo));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + (abs((1.0d0 + (hi / lo))) * ((hi - x) / lo))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + (Math.abs((1.0 + (hi / lo))) * ((hi - x) / lo));
}
def code(lo, hi, x): return 1.0 + (math.fabs((1.0 + (hi / lo))) * ((hi - x) / lo))
function code(lo, hi, x) return Float64(1.0 + Float64(abs(Float64(1.0 + Float64(hi / lo))) * Float64(Float64(hi - x) / lo))) end
function tmp = code(lo, hi, x) tmp = 1.0 + (abs((1.0 + (hi / lo))) * ((hi - x) / lo)); end
code[lo_, hi_, x_] := N[(1.0 + N[(N[Abs[N[(1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \left|1 + \frac{hi}{lo}\right| \cdot \frac{hi - x}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.9%
add-cube-cbrt18.9%
fma-define18.9%
pow218.9%
Applied egg-rr18.9%
add-sqr-sqrt10.5%
sqrt-unprod19.5%
pow219.5%
fma-undefine19.5%
unpow219.5%
add-cube-cbrt19.5%
Applied egg-rr19.5%
unpow219.5%
rem-sqrt-square19.5%
+-commutative19.5%
Simplified19.5%
Final simplification19.5%
(FPCore (lo hi x) :precision binary64 (fabs (* (- x lo) (/ (/ lo hi) hi))))
double code(double lo, double hi, double x) {
return fabs(((x - lo) * ((lo / hi) / hi)));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = abs(((x - lo) * ((lo / hi) / hi)))
end function
public static double code(double lo, double hi, double x) {
return Math.abs(((x - lo) * ((lo / hi) / hi)));
}
def code(lo, hi, x): return math.fabs(((x - lo) * ((lo / hi) / hi)))
function code(lo, hi, x) return abs(Float64(Float64(x - lo) * Float64(Float64(lo / hi) / hi))) end
function tmp = code(lo, hi, x) tmp = abs(((x - lo) * ((lo / hi) / hi))); end
code[lo_, hi_, x_] := N[Abs[N[(N[(x - lo), $MachinePrecision] * N[(N[(lo / hi), $MachinePrecision] / hi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\left(x - lo\right) \cdot \frac{\frac{lo}{hi}}{hi}\right|
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 0.7%
+-commutative0.7%
associate--l+0.7%
+-commutative0.7%
*-rgt-identity0.7%
*-commutative0.7%
associate-/l*8.7%
distribute-lft-out8.9%
Simplified8.9%
add-sqr-sqrt8.1%
sqrt-unprod17.8%
pow217.8%
associate-/l*17.8%
Applied egg-rr17.8%
unpow217.8%
rem-sqrt-square17.8%
Simplified17.8%
Taylor expanded in lo around inf 19.1%
Final simplification19.1%
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* (+ 1.0 (/ hi lo)) (/ (- hi x) lo))))
double code(double lo, double hi, double x) {
return 1.0 + ((1.0 + (hi / lo)) * ((hi - x) / lo));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + ((1.0d0 + (hi / lo)) * ((hi - x) / lo))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + ((1.0 + (hi / lo)) * ((hi - x) / lo));
}
def code(lo, hi, x): return 1.0 + ((1.0 + (hi / lo)) * ((hi - x) / lo))
function code(lo, hi, x) return Float64(1.0 + Float64(Float64(1.0 + Float64(hi / lo)) * Float64(Float64(hi - x) / lo))) end
function tmp = code(lo, hi, x) tmp = 1.0 + ((1.0 + (hi / lo)) * ((hi - x) / lo)); end
code[lo_, hi_, x_] := N[(1.0 + N[(N[(1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision] * N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \left(1 + \frac{hi}{lo}\right) \cdot \frac{hi - x}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* hi (/ (+ 1.0 (/ hi lo)) lo))))
double code(double lo, double hi, double x) {
return 1.0 + (hi * ((1.0 + (hi / lo)) / lo));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + (hi * ((1.0d0 + (hi / lo)) / lo))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + (hi * ((1.0 + (hi / lo)) / lo));
}
def code(lo, hi, x): return 1.0 + (hi * ((1.0 + (hi / lo)) / lo))
function code(lo, hi, x) return Float64(1.0 + Float64(hi * Float64(Float64(1.0 + Float64(hi / lo)) / lo))) end
function tmp = code(lo, hi, x) tmp = 1.0 + (hi * ((1.0 + (hi / lo)) / lo)); end
code[lo_, hi_, x_] := N[(1.0 + N[(hi * N[(N[(1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + hi \cdot \frac{1 + \frac{hi}{lo}}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.9%
Taylor expanded in x around 0 18.9%
associate-/l*18.9%
Simplified18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (+ (+ 1.0 (/ (- x lo) hi)) -1.0))
double code(double lo, double hi, double x) {
return (1.0 + ((x - lo) / hi)) + -1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (1.0d0 + ((x - lo) / hi)) + (-1.0d0)
end function
public static double code(double lo, double hi, double x) {
return (1.0 + ((x - lo) / hi)) + -1.0;
}
def code(lo, hi, x): return (1.0 + ((x - lo) / hi)) + -1.0
function code(lo, hi, x) return Float64(Float64(1.0 + Float64(Float64(x - lo) / hi)) + -1.0) end
function tmp = code(lo, hi, x) tmp = (1.0 + ((x - lo) / hi)) + -1.0; end
code[lo_, hi_, x_] := N[(N[(1.0 + N[(N[(x - lo), $MachinePrecision] / hi), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + \frac{x - lo}{hi}\right) + -1
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.8%
expm1-log1p-u18.8%
expm1-undefine18.8%
Applied egg-rr18.8%
expm1-define18.8%
Simplified18.8%
expm1-undefine18.8%
log1p-undefine18.8%
rem-exp-log18.8%
Applied egg-rr18.8%
Final simplification18.8%
(FPCore (lo hi x) :precision binary64 (/ (- x lo) hi))
double code(double lo, double hi, double x) {
return (x - lo) / hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / hi
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / hi;
}
def code(lo, hi, x): return (x - lo) / hi
function code(lo, hi, x) return Float64(Float64(x - lo) / hi) end
function tmp = code(lo, hi, x) tmp = (x - lo) / hi; end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / hi), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.8%
Final simplification18.8%
(FPCore (lo hi x) :precision binary64 (/ lo (- hi)))
double code(double lo, double hi, double x) {
return lo / -hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = lo / -hi
end function
public static double code(double lo, double hi, double x) {
return lo / -hi;
}
def code(lo, hi, x): return lo / -hi
function code(lo, hi, x) return Float64(lo / Float64(-hi)) end
function tmp = code(lo, hi, x) tmp = lo / -hi; end
code[lo_, hi_, x_] := N[(lo / (-hi)), $MachinePrecision]
\begin{array}{l}
\\
\frac{lo}{-hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.8%
Taylor expanded in x around 0 18.8%
associate-*r/18.8%
neg-mul-118.8%
Simplified18.8%
Final simplification18.8%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 18.7%
Final simplification18.7%
herbie shell --seed 2024080
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))