
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
\end{array}
(FPCore (x.re x.im y.re y.im)
:precision binary64
(let* ((t_0
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im)))))
(if (<= y.re -5e+130)
(/ (+ x.re (* y.im (/ x.im y.re))) y.re)
(if (<= y.re -2.3e-86)
t_0
(if (<= y.re 2.4e-141)
(/ (+ x.im (* x.re (/ y.re y.im))) y.im)
(if (<= y.re 6.8e-68)
t_0
(if (<= y.re 2.8e+30)
(/ (+ x.im (* y.re (/ x.re y.im))) y.im)
(/ (fma x.im (/ y.im y.re) x.re) (hypot y.re y.im)))))))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
double tmp;
if (y_46_re <= -5e+130) {
tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re;
} else if (y_46_re <= -2.3e-86) {
tmp = t_0;
} else if (y_46_re <= 2.4e-141) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else if (y_46_re <= 6.8e-68) {
tmp = t_0;
} else if (y_46_re <= 2.8e+30) {
tmp = (x_46_im + (y_46_re * (x_46_re / y_46_im))) / y_46_im;
} else {
tmp = fma(x_46_im, (y_46_im / y_46_re), x_46_re) / hypot(y_46_re, y_46_im);
}
return tmp;
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) tmp = 0.0 if (y_46_re <= -5e+130) tmp = Float64(Float64(x_46_re + Float64(y_46_im * Float64(x_46_im / y_46_re))) / y_46_re); elseif (y_46_re <= -2.3e-86) tmp = t_0; elseif (y_46_re <= 2.4e-141) tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); elseif (y_46_re <= 6.8e-68) tmp = t_0; elseif (y_46_re <= 2.8e+30) tmp = Float64(Float64(x_46_im + Float64(y_46_re * Float64(x_46_re / y_46_im))) / y_46_im); else tmp = Float64(fma(x_46_im, Float64(y_46_im / y_46_re), x_46_re) / hypot(y_46_re, y_46_im)); end return tmp end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := Block[{t$95$0 = N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y$46$re, -5e+130], N[(N[(x$46$re + N[(y$46$im * N[(x$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], If[LessEqual[y$46$re, -2.3e-86], t$95$0, If[LessEqual[y$46$re, 2.4e-141], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], If[LessEqual[y$46$re, 6.8e-68], t$95$0, If[LessEqual[y$46$re, 2.8e+30], N[(N[(x$46$im + N[(y$46$re * N[(x$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], N[(N[(x$46$im * N[(y$46$im / y$46$re), $MachinePrecision] + x$46$re), $MachinePrecision] / N[Sqrt[y$46$re ^ 2 + y$46$im ^ 2], $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}\\
\mathbf{if}\;y.re \leq -5 \cdot 10^{+130}:\\
\;\;\;\;\frac{x.re + y.im \cdot \frac{x.im}{y.re}}{y.re}\\
\mathbf{elif}\;y.re \leq -2.3 \cdot 10^{-86}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.re \leq 2.4 \cdot 10^{-141}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{elif}\;y.re \leq 6.8 \cdot 10^{-68}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.re \leq 2.8 \cdot 10^{+30}:\\
\;\;\;\;\frac{x.im + y.re \cdot \frac{x.re}{y.im}}{y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x.im, \frac{y.im}{y.re}, x.re\right)}{\mathsf{hypot}\left(y.re, y.im\right)}\\
\end{array}
\end{array}
if y.re < -4.9999999999999996e130Initial program 36.2%
Taylor expanded in y.re around inf 73.8%
associate-/l*83.2%
Simplified83.2%
clear-num83.2%
un-div-inv83.2%
Applied egg-rr83.2%
associate-/r/85.7%
Applied egg-rr85.7%
if -4.9999999999999996e130 < y.re < -2.29999999999999996e-86 or 2.4000000000000001e-141 < y.re < 6.80000000000000037e-68Initial program 88.9%
if -2.29999999999999996e-86 < y.re < 2.4000000000000001e-141Initial program 74.2%
Taylor expanded in y.im around inf 95.9%
associate-/l*96.3%
Simplified96.3%
if 6.80000000000000037e-68 < y.re < 2.79999999999999983e30Initial program 61.1%
Taylor expanded in y.im around inf 83.9%
associate-/l*83.8%
Simplified83.8%
Taylor expanded in x.re around 0 83.9%
*-rgt-identity83.9%
times-frac84.0%
/-rgt-identity84.0%
Simplified84.0%
if 2.79999999999999983e30 < y.re Initial program 42.0%
*-un-lft-identity42.0%
add-sqr-sqrt42.0%
times-frac42.0%
hypot-define42.0%
fma-define42.0%
hypot-define65.5%
Applied egg-rr65.5%
Taylor expanded in y.re around -inf 18.3%
associate-*l/18.3%
Applied egg-rr77.9%
Final simplification87.9%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<=
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im)))
5e+292)
(*
(/ 1.0 (hypot y.re y.im))
(/ (fma x.re y.re (* x.im y.im)) (hypot y.re y.im)))
(/ (+ x.re (/ x.im (/ y.re y.im))) y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))) <= 5e+292) {
tmp = (1.0 / hypot(y_46_re, y_46_im)) * (fma(x_46_re, y_46_re, (x_46_im * y_46_im)) / hypot(y_46_re, y_46_im));
} else {
tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re;
}
return tmp;
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) <= 5e+292) tmp = Float64(Float64(1.0 / hypot(y_46_re, y_46_im)) * Float64(fma(x_46_re, y_46_re, Float64(x_46_im * y_46_im)) / hypot(y_46_re, y_46_im))); else tmp = Float64(Float64(x_46_re + Float64(x_46_im / Float64(y_46_re / y_46_im))) / y_46_re); end return tmp end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+292], N[(N[(1.0 / N[Sqrt[y$46$re ^ 2 + y$46$im ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x$46$re * y$46$re + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[Sqrt[y$46$re ^ 2 + y$46$im ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$46$re + N[(x$46$im / N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im} \leq 5 \cdot 10^{+292}:\\
\;\;\;\;\frac{1}{\mathsf{hypot}\left(y.re, y.im\right)} \cdot \frac{\mathsf{fma}\left(x.re, y.re, x.im \cdot y.im\right)}{\mathsf{hypot}\left(y.re, y.im\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re + \frac{x.im}{\frac{y.re}{y.im}}}{y.re}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (*.f64 x.re y.re) (*.f64 x.im y.im)) (+.f64 (*.f64 y.re y.re) (*.f64 y.im y.im))) < 4.9999999999999996e292Initial program 78.2%
*-un-lft-identity78.2%
add-sqr-sqrt78.1%
times-frac78.1%
hypot-define78.1%
fma-define78.1%
hypot-define95.3%
Applied egg-rr95.3%
if 4.9999999999999996e292 < (/.f64 (+.f64 (*.f64 x.re y.re) (*.f64 x.im y.im)) (+.f64 (*.f64 y.re y.re) (*.f64 y.im y.im))) Initial program 20.4%
Taylor expanded in y.re around inf 54.6%
associate-/l*64.6%
Simplified64.6%
clear-num64.6%
un-div-inv64.7%
Applied egg-rr64.7%
Final simplification87.4%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(let* ((t_0
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im)))))
(if (<= y.re -1.8e+130)
(/ (+ x.re (* y.im (/ x.im y.re))) y.re)
(if (<= y.re -5.2e-83)
t_0
(if (<= y.re 1.25e-144)
(/ (+ x.im (* x.re (/ y.re y.im))) y.im)
(if (<= y.re 9.5e-72)
t_0
(if (<= y.re 4.8e+31)
(/ (+ x.im (* y.re (/ x.re y.im))) y.im)
(/ (+ x.re (/ 1.0 (/ (/ y.re x.im) y.im))) y.re))))))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
double tmp;
if (y_46_re <= -1.8e+130) {
tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re;
} else if (y_46_re <= -5.2e-83) {
tmp = t_0;
} else if (y_46_re <= 1.25e-144) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else if (y_46_re <= 9.5e-72) {
tmp = t_0;
} else if (y_46_re <= 4.8e+31) {
tmp = (x_46_im + (y_46_re * (x_46_re / y_46_im))) / y_46_im;
} else {
tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: t_0
real(8) :: tmp
t_0 = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
if (y_46re <= (-1.8d+130)) then
tmp = (x_46re + (y_46im * (x_46im / y_46re))) / y_46re
else if (y_46re <= (-5.2d-83)) then
tmp = t_0
else if (y_46re <= 1.25d-144) then
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
else if (y_46re <= 9.5d-72) then
tmp = t_0
else if (y_46re <= 4.8d+31) then
tmp = (x_46im + (y_46re * (x_46re / y_46im))) / y_46im
else
tmp = (x_46re + (1.0d0 / ((y_46re / x_46im) / y_46im))) / y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
double tmp;
if (y_46_re <= -1.8e+130) {
tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re;
} else if (y_46_re <= -5.2e-83) {
tmp = t_0;
} else if (y_46_re <= 1.25e-144) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else if (y_46_re <= 9.5e-72) {
tmp = t_0;
} else if (y_46_re <= 4.8e+31) {
tmp = (x_46_im + (y_46_re * (x_46_re / y_46_im))) / y_46_im;
} else {
tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)) tmp = 0 if y_46_re <= -1.8e+130: tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re elif y_46_re <= -5.2e-83: tmp = t_0 elif y_46_re <= 1.25e-144: tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im elif y_46_re <= 9.5e-72: tmp = t_0 elif y_46_re <= 4.8e+31: tmp = (x_46_im + (y_46_re * (x_46_re / y_46_im))) / y_46_im else: tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) tmp = 0.0 if (y_46_re <= -1.8e+130) tmp = Float64(Float64(x_46_re + Float64(y_46_im * Float64(x_46_im / y_46_re))) / y_46_re); elseif (y_46_re <= -5.2e-83) tmp = t_0; elseif (y_46_re <= 1.25e-144) tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); elseif (y_46_re <= 9.5e-72) tmp = t_0; elseif (y_46_re <= 4.8e+31) tmp = Float64(Float64(x_46_im + Float64(y_46_re * Float64(x_46_re / y_46_im))) / y_46_im); else tmp = Float64(Float64(x_46_re + Float64(1.0 / Float64(Float64(y_46_re / x_46_im) / y_46_im))) / y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); tmp = 0.0; if (y_46_re <= -1.8e+130) tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re; elseif (y_46_re <= -5.2e-83) tmp = t_0; elseif (y_46_re <= 1.25e-144) tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; elseif (y_46_re <= 9.5e-72) tmp = t_0; elseif (y_46_re <= 4.8e+31) tmp = (x_46_im + (y_46_re * (x_46_re / y_46_im))) / y_46_im; else tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := Block[{t$95$0 = N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y$46$re, -1.8e+130], N[(N[(x$46$re + N[(y$46$im * N[(x$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], If[LessEqual[y$46$re, -5.2e-83], t$95$0, If[LessEqual[y$46$re, 1.25e-144], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], If[LessEqual[y$46$re, 9.5e-72], t$95$0, If[LessEqual[y$46$re, 4.8e+31], N[(N[(x$46$im + N[(y$46$re * N[(x$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], N[(N[(x$46$re + N[(1.0 / N[(N[(y$46$re / x$46$im), $MachinePrecision] / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}\\
\mathbf{if}\;y.re \leq -1.8 \cdot 10^{+130}:\\
\;\;\;\;\frac{x.re + y.im \cdot \frac{x.im}{y.re}}{y.re}\\
\mathbf{elif}\;y.re \leq -5.2 \cdot 10^{-83}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.re \leq 1.25 \cdot 10^{-144}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{elif}\;y.re \leq 9.5 \cdot 10^{-72}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.re \leq 4.8 \cdot 10^{+31}:\\
\;\;\;\;\frac{x.im + y.re \cdot \frac{x.re}{y.im}}{y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re + \frac{1}{\frac{\frac{y.re}{x.im}}{y.im}}}{y.re}\\
\end{array}
\end{array}
if y.re < -1.8000000000000001e130Initial program 36.2%
Taylor expanded in y.re around inf 73.8%
associate-/l*83.2%
Simplified83.2%
clear-num83.2%
un-div-inv83.2%
Applied egg-rr83.2%
associate-/r/85.7%
Applied egg-rr85.7%
if -1.8000000000000001e130 < y.re < -5.20000000000000018e-83 or 1.2499999999999999e-144 < y.re < 9.4999999999999998e-72Initial program 88.9%
if -5.20000000000000018e-83 < y.re < 1.2499999999999999e-144Initial program 74.2%
Taylor expanded in y.im around inf 95.9%
associate-/l*96.3%
Simplified96.3%
if 9.4999999999999998e-72 < y.re < 4.79999999999999965e31Initial program 61.1%
Taylor expanded in y.im around inf 83.9%
associate-/l*83.8%
Simplified83.8%
Taylor expanded in x.re around 0 83.9%
*-rgt-identity83.9%
times-frac84.0%
/-rgt-identity84.0%
Simplified84.0%
if 4.79999999999999965e31 < y.re Initial program 42.0%
Taylor expanded in y.re around inf 74.0%
associate-/l*77.6%
Simplified77.6%
clear-num77.5%
un-div-inv77.6%
Applied egg-rr77.6%
associate-/r/77.5%
associate-*l/74.0%
clear-num74.0%
inv-pow74.0%
Applied egg-rr74.0%
unpow-174.0%
associate-/r*77.6%
Simplified77.6%
Final simplification87.8%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<= y.re -1.1e+37)
(/ (+ x.re (* y.im (/ x.im y.re))) y.re)
(if (<= y.re 3.5e+30)
(/ (+ x.im (* x.re (/ y.re y.im))) y.im)
(/ (+ x.re (/ 1.0 (/ (/ y.re x.im) y.im))) y.re))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= -1.1e+37) {
tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re;
} else if (y_46_re <= 3.5e+30) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else {
tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (y_46re <= (-1.1d+37)) then
tmp = (x_46re + (y_46im * (x_46im / y_46re))) / y_46re
else if (y_46re <= 3.5d+30) then
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
else
tmp = (x_46re + (1.0d0 / ((y_46re / x_46im) / y_46im))) / y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= -1.1e+37) {
tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re;
} else if (y_46_re <= 3.5e+30) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else {
tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if y_46_re <= -1.1e+37: tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re elif y_46_re <= 3.5e+30: tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im else: tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (y_46_re <= -1.1e+37) tmp = Float64(Float64(x_46_re + Float64(y_46_im * Float64(x_46_im / y_46_re))) / y_46_re); elseif (y_46_re <= 3.5e+30) tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); else tmp = Float64(Float64(x_46_re + Float64(1.0 / Float64(Float64(y_46_re / x_46_im) / y_46_im))) / y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (y_46_re <= -1.1e+37) tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re; elseif (y_46_re <= 3.5e+30) tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; else tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[y$46$re, -1.1e+37], N[(N[(x$46$re + N[(y$46$im * N[(x$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], If[LessEqual[y$46$re, 3.5e+30], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], N[(N[(x$46$re + N[(1.0 / N[(N[(y$46$re / x$46$im), $MachinePrecision] / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -1.1 \cdot 10^{+37}:\\
\;\;\;\;\frac{x.re + y.im \cdot \frac{x.im}{y.re}}{y.re}\\
\mathbf{elif}\;y.re \leq 3.5 \cdot 10^{+30}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re + \frac{1}{\frac{\frac{y.re}{x.im}}{y.im}}}{y.re}\\
\end{array}
\end{array}
if y.re < -1.1e37Initial program 54.8%
Taylor expanded in y.re around inf 71.3%
associate-/l*77.4%
Simplified77.4%
clear-num77.3%
un-div-inv77.4%
Applied egg-rr77.4%
associate-/r/79.0%
Applied egg-rr79.0%
if -1.1e37 < y.re < 3.50000000000000021e30Initial program 76.4%
Taylor expanded in y.im around inf 86.6%
associate-/l*86.8%
Simplified86.8%
if 3.50000000000000021e30 < y.re Initial program 42.0%
Taylor expanded in y.re around inf 74.0%
associate-/l*77.6%
Simplified77.6%
clear-num77.5%
un-div-inv77.6%
Applied egg-rr77.6%
associate-/r/77.5%
associate-*l/74.0%
clear-num74.0%
inv-pow74.0%
Applied egg-rr74.0%
unpow-174.0%
associate-/r*77.6%
Simplified77.6%
Final simplification82.8%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.re -1.2e+80) (not (<= y.re 2.2e+32))) (/ x.re y.re) (/ (+ x.im (* x.re (/ y.re y.im))) y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.2e+80) || !(y_46_re <= 2.2e+32)) {
tmp = x_46_re / y_46_re;
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46re <= (-1.2d+80)) .or. (.not. (y_46re <= 2.2d+32))) then
tmp = x_46re / y_46re
else
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.2e+80) || !(y_46_re <= 2.2e+32)) {
tmp = x_46_re / y_46_re;
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_re <= -1.2e+80) or not (y_46_re <= 2.2e+32): tmp = x_46_re / y_46_re else: tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_re <= -1.2e+80) || !(y_46_re <= 2.2e+32)) tmp = Float64(x_46_re / y_46_re); else tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_re <= -1.2e+80) || ~((y_46_re <= 2.2e+32))) tmp = x_46_re / y_46_re; else tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$re, -1.2e+80], N[Not[LessEqual[y$46$re, 2.2e+32]], $MachinePrecision]], N[(x$46$re / y$46$re), $MachinePrecision], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -1.2 \cdot 10^{+80} \lor \neg \left(y.re \leq 2.2 \cdot 10^{+32}\right):\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\end{array}
\end{array}
if y.re < -1.1999999999999999e80 or 2.20000000000000001e32 < y.re Initial program 45.4%
Taylor expanded in y.re around inf 66.2%
if -1.1999999999999999e80 < y.re < 2.20000000000000001e32Initial program 77.4%
Taylor expanded in y.im around inf 85.1%
associate-/l*85.3%
Simplified85.3%
Final simplification76.9%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.re -2.5e+33) (not (<= y.re 3.5e+30))) (/ (+ x.re (* x.im (/ y.im y.re))) y.re) (/ (+ x.im (* x.re (/ y.re y.im))) y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -2.5e+33) || !(y_46_re <= 3.5e+30)) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46re <= (-2.5d+33)) .or. (.not. (y_46re <= 3.5d+30))) then
tmp = (x_46re + (x_46im * (y_46im / y_46re))) / y_46re
else
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -2.5e+33) || !(y_46_re <= 3.5e+30)) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_re <= -2.5e+33) or not (y_46_re <= 3.5e+30): tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re else: tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_re <= -2.5e+33) || !(y_46_re <= 3.5e+30)) tmp = Float64(Float64(x_46_re + Float64(x_46_im * Float64(y_46_im / y_46_re))) / y_46_re); else tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_re <= -2.5e+33) || ~((y_46_re <= 3.5e+30))) tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re; else tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$re, -2.5e+33], N[Not[LessEqual[y$46$re, 3.5e+30]], $MachinePrecision]], N[(N[(x$46$re + N[(x$46$im * N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -2.5 \cdot 10^{+33} \lor \neg \left(y.re \leq 3.5 \cdot 10^{+30}\right):\\
\;\;\;\;\frac{x.re + x.im \cdot \frac{y.im}{y.re}}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\end{array}
\end{array}
if y.re < -2.49999999999999986e33 or 3.50000000000000021e30 < y.re Initial program 48.1%
Taylor expanded in y.re around inf 72.7%
associate-/l*77.5%
Simplified77.5%
if -2.49999999999999986e33 < y.re < 3.50000000000000021e30Initial program 76.4%
Taylor expanded in y.im around inf 86.6%
associate-/l*86.8%
Simplified86.8%
Final simplification82.4%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<= y.re -1.1e+31)
(/ (+ x.re (* y.im (/ x.im y.re))) y.re)
(if (<= y.re 2.5e+31)
(/ (+ x.im (* x.re (/ y.re y.im))) y.im)
(/ (+ x.re (* x.im (/ y.im y.re))) y.re))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= -1.1e+31) {
tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re;
} else if (y_46_re <= 2.5e+31) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (y_46re <= (-1.1d+31)) then
tmp = (x_46re + (y_46im * (x_46im / y_46re))) / y_46re
else if (y_46re <= 2.5d+31) then
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
else
tmp = (x_46re + (x_46im * (y_46im / y_46re))) / y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= -1.1e+31) {
tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re;
} else if (y_46_re <= 2.5e+31) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if y_46_re <= -1.1e+31: tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re elif y_46_re <= 2.5e+31: tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im else: tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (y_46_re <= -1.1e+31) tmp = Float64(Float64(x_46_re + Float64(y_46_im * Float64(x_46_im / y_46_re))) / y_46_re); elseif (y_46_re <= 2.5e+31) tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); else tmp = Float64(Float64(x_46_re + Float64(x_46_im * Float64(y_46_im / y_46_re))) / y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (y_46_re <= -1.1e+31) tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re; elseif (y_46_re <= 2.5e+31) tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; else tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[y$46$re, -1.1e+31], N[(N[(x$46$re + N[(y$46$im * N[(x$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], If[LessEqual[y$46$re, 2.5e+31], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], N[(N[(x$46$re + N[(x$46$im * N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -1.1 \cdot 10^{+31}:\\
\;\;\;\;\frac{x.re + y.im \cdot \frac{x.im}{y.re}}{y.re}\\
\mathbf{elif}\;y.re \leq 2.5 \cdot 10^{+31}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re + x.im \cdot \frac{y.im}{y.re}}{y.re}\\
\end{array}
\end{array}
if y.re < -1.10000000000000005e31Initial program 54.8%
Taylor expanded in y.re around inf 71.3%
associate-/l*77.4%
Simplified77.4%
clear-num77.3%
un-div-inv77.4%
Applied egg-rr77.4%
associate-/r/79.0%
Applied egg-rr79.0%
if -1.10000000000000005e31 < y.re < 2.50000000000000013e31Initial program 76.4%
Taylor expanded in y.im around inf 86.6%
associate-/l*86.8%
Simplified86.8%
if 2.50000000000000013e31 < y.re Initial program 42.0%
Taylor expanded in y.re around inf 74.0%
associate-/l*77.6%
Simplified77.6%
Final simplification82.8%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.re -7.5e-80) (not (<= y.re 4.3e+32))) (/ x.re y.re) (/ x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -7.5e-80) || !(y_46_re <= 4.3e+32)) {
tmp = x_46_re / y_46_re;
} else {
tmp = x_46_im / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46re <= (-7.5d-80)) .or. (.not. (y_46re <= 4.3d+32))) then
tmp = x_46re / y_46re
else
tmp = x_46im / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -7.5e-80) || !(y_46_re <= 4.3e+32)) {
tmp = x_46_re / y_46_re;
} else {
tmp = x_46_im / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_re <= -7.5e-80) or not (y_46_re <= 4.3e+32): tmp = x_46_re / y_46_re else: tmp = x_46_im / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_re <= -7.5e-80) || !(y_46_re <= 4.3e+32)) tmp = Float64(x_46_re / y_46_re); else tmp = Float64(x_46_im / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_re <= -7.5e-80) || ~((y_46_re <= 4.3e+32))) tmp = x_46_re / y_46_re; else tmp = x_46_im / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$re, -7.5e-80], N[Not[LessEqual[y$46$re, 4.3e+32]], $MachinePrecision]], N[(x$46$re / y$46$re), $MachinePrecision], N[(x$46$im / y$46$im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -7.5 \cdot 10^{-80} \lor \neg \left(y.re \leq 4.3 \cdot 10^{+32}\right):\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im}{y.im}\\
\end{array}
\end{array}
if y.re < -7.49999999999999999e-80 or 4.2999999999999997e32 < y.re Initial program 52.1%
Taylor expanded in y.re around inf 61.7%
if -7.49999999999999999e-80 < y.re < 4.2999999999999997e32Initial program 75.7%
Taylor expanded in y.re around 0 76.4%
Final simplification68.6%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (<= y.re 7.2e+177) (/ x.im y.im) (/ x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= 7.2e+177) {
tmp = x_46_im / y_46_im;
} else {
tmp = x_46_im / y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (y_46re <= 7.2d+177) then
tmp = x_46im / y_46im
else
tmp = x_46im / y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= 7.2e+177) {
tmp = x_46_im / y_46_im;
} else {
tmp = x_46_im / y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if y_46_re <= 7.2e+177: tmp = x_46_im / y_46_im else: tmp = x_46_im / y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (y_46_re <= 7.2e+177) tmp = Float64(x_46_im / y_46_im); else tmp = Float64(x_46_im / y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (y_46_re <= 7.2e+177) tmp = x_46_im / y_46_im; else tmp = x_46_im / y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[y$46$re, 7.2e+177], N[(x$46$im / y$46$im), $MachinePrecision], N[(x$46$im / y$46$re), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq 7.2 \cdot 10^{+177}:\\
\;\;\;\;\frac{x.im}{y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im}{y.re}\\
\end{array}
\end{array}
if y.re < 7.20000000000000005e177Initial program 68.3%
Taylor expanded in y.re around 0 51.9%
if 7.20000000000000005e177 < y.re Initial program 29.0%
*-un-lft-identity29.0%
add-sqr-sqrt29.0%
times-frac29.0%
hypot-define29.0%
fma-define29.0%
hypot-define61.5%
Applied egg-rr61.5%
Taylor expanded in y.re around -inf 29.2%
Taylor expanded in y.im around -inf 19.6%
Final simplification47.8%
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ x.im y.im))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im / y_46_im;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46im / y_46im
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im / y_46_im;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_im / y_46_im
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_im / y_46_im) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_im / y_46_im; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$im / y$46$im), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.im}{y.im}
\end{array}
Initial program 63.3%
Taylor expanded in y.re around 0 46.1%
Final simplification46.1%
herbie shell --seed 2024080
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, real part"
:precision binary64
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))