
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma (fma x y z) y t))
double code(double x, double y, double z, double t) {
return fma(fma(x, y, z), y, t);
}
function code(x, y, z, t) return fma(fma(x, y, z), y, t) end
code[x_, y_, z_, t_] := N[(N[(x * y + z), $MachinePrecision] * y + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\mathsf{fma}\left(x, y, z\right), y, t\right)
\end{array}
Initial program 99.9%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2e+54) (not (<= z 8.8e+74))) (+ t (* y z)) (+ t (* x (* y y)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2e+54) || !(z <= 8.8e+74)) {
tmp = t + (y * z);
} else {
tmp = t + (x * (y * y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2d+54)) .or. (.not. (z <= 8.8d+74))) then
tmp = t + (y * z)
else
tmp = t + (x * (y * y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2e+54) || !(z <= 8.8e+74)) {
tmp = t + (y * z);
} else {
tmp = t + (x * (y * y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2e+54) or not (z <= 8.8e+74): tmp = t + (y * z) else: tmp = t + (x * (y * y)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2e+54) || !(z <= 8.8e+74)) tmp = Float64(t + Float64(y * z)); else tmp = Float64(t + Float64(x * Float64(y * y))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2e+54) || ~((z <= 8.8e+74))) tmp = t + (y * z); else tmp = t + (x * (y * y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2e+54], N[Not[LessEqual[z, 8.8e+74]], $MachinePrecision]], N[(t + N[(y * z), $MachinePrecision]), $MachinePrecision], N[(t + N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{+54} \lor \neg \left(z \leq 8.8 \cdot 10^{+74}\right):\\
\;\;\;\;t + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t + x \cdot \left(y \cdot y\right)\\
\end{array}
\end{array}
if z < -2.0000000000000002e54 or 8.8000000000000005e74 < z Initial program 100.0%
Taylor expanded in x around 0 91.0%
if -2.0000000000000002e54 < z < 8.8000000000000005e74Initial program 99.9%
Taylor expanded in x around inf 88.7%
+-commutative88.7%
unpow288.7%
associate-/l*89.3%
distribute-lft-out91.9%
Simplified91.9%
Taylor expanded in y around inf 86.0%
Final simplification87.8%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.05e+54) (not (<= z 1.3e+75))) (+ t (* y z)) (+ t (* y (* x y)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.05e+54) || !(z <= 1.3e+75)) {
tmp = t + (y * z);
} else {
tmp = t + (y * (x * y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.05d+54)) .or. (.not. (z <= 1.3d+75))) then
tmp = t + (y * z)
else
tmp = t + (y * (x * y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.05e+54) || !(z <= 1.3e+75)) {
tmp = t + (y * z);
} else {
tmp = t + (y * (x * y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.05e+54) or not (z <= 1.3e+75): tmp = t + (y * z) else: tmp = t + (y * (x * y)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.05e+54) || !(z <= 1.3e+75)) tmp = Float64(t + Float64(y * z)); else tmp = Float64(t + Float64(y * Float64(x * y))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.05e+54) || ~((z <= 1.3e+75))) tmp = t + (y * z); else tmp = t + (y * (x * y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.05e+54], N[Not[LessEqual[z, 1.3e+75]], $MachinePrecision]], N[(t + N[(y * z), $MachinePrecision]), $MachinePrecision], N[(t + N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.05 \cdot 10^{+54} \lor \neg \left(z \leq 1.3 \cdot 10^{+75}\right):\\
\;\;\;\;t + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t + y \cdot \left(x \cdot y\right)\\
\end{array}
\end{array}
if z < -1.04999999999999993e54 or 1.29999999999999992e75 < z Initial program 100.0%
Taylor expanded in x around 0 91.0%
if -1.04999999999999993e54 < z < 1.29999999999999992e75Initial program 99.9%
Taylor expanded in x around inf 90.1%
*-commutative90.1%
Simplified90.1%
Final simplification90.4%
(FPCore (x y z t) :precision binary64 (if (or (<= z -3.1e+42) (not (<= z 4500000000000.0))) (* y z) t))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.1e+42) || !(z <= 4500000000000.0)) {
tmp = y * z;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-3.1d+42)) .or. (.not. (z <= 4500000000000.0d0))) then
tmp = y * z
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.1e+42) || !(z <= 4500000000000.0)) {
tmp = y * z;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -3.1e+42) or not (z <= 4500000000000.0): tmp = y * z else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -3.1e+42) || !(z <= 4500000000000.0)) tmp = Float64(y * z); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -3.1e+42) || ~((z <= 4500000000000.0))) tmp = y * z; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -3.1e+42], N[Not[LessEqual[z, 4500000000000.0]], $MachinePrecision]], N[(y * z), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.1 \cdot 10^{+42} \lor \neg \left(z \leq 4500000000000\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if z < -3.1000000000000002e42 or 4.5e12 < z Initial program 99.9%
Taylor expanded in x around inf 71.6%
+-commutative71.6%
distribute-lft-in70.8%
unpow270.8%
associate-*l*72.6%
associate-/l*58.0%
associate-*r*64.8%
distribute-lft-out75.6%
*-commutative75.6%
Simplified75.6%
Taylor expanded in t around inf 65.8%
associate-/l*62.5%
Simplified62.5%
clear-num62.5%
un-div-inv62.5%
Applied egg-rr62.5%
associate-/r/61.2%
associate-*r*65.5%
Simplified65.5%
Taylor expanded in z around inf 64.0%
if -3.1000000000000002e42 < z < 4.5e12Initial program 99.9%
Taylor expanded in y around 0 59.0%
Final simplification61.4%
(FPCore (x y z t) :precision binary64 (+ t (* y (+ z (* x y)))))
double code(double x, double y, double z, double t) {
return t + (y * (z + (x * y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + (y * (z + (x * y)))
end function
public static double code(double x, double y, double z, double t) {
return t + (y * (z + (x * y)));
}
def code(x, y, z, t): return t + (y * (z + (x * y)))
function code(x, y, z, t) return Float64(t + Float64(y * Float64(z + Float64(x * y)))) end
function tmp = code(x, y, z, t) tmp = t + (y * (z + (x * y))); end
code[x_, y_, z_, t_] := N[(t + N[(y * N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + y \cdot \left(z + x \cdot y\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (+ t (* y z)))
double code(double x, double y, double z, double t) {
return t + (y * z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + (y * z)
end function
public static double code(double x, double y, double z, double t) {
return t + (y * z);
}
def code(x, y, z, t): return t + (y * z)
function code(x, y, z, t) return Float64(t + Float64(y * z)) end
function tmp = code(x, y, z, t) tmp = t + (y * z); end
code[x_, y_, z_, t_] := N[(t + N[(y * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + y \cdot z
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 73.1%
Final simplification73.1%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 99.9%
Taylor expanded in y around 0 41.7%
Final simplification41.7%
herbie shell --seed 2024080
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))