
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 5e-180)
(/ (* x 2.0) (* z_m (- y t)))
(* 2.0 (/ (/ x z_m) (- y t))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 5e-180) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = 2.0 * ((x / z_m) / (y - t));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 5d-180) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = 2.0d0 * ((x / z_m) / (y - t))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 5e-180) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = 2.0 * ((x / z_m) / (y - t));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 5e-180: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = 2.0 * ((x / z_m) / (y - t)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 5e-180) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(2.0 * Float64(Float64(x / z_m) / Float64(y - t))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 5e-180) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = 2.0 * ((x / z_m) / (y - t)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 5e-180], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 5 \cdot 10^{-180}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y - t}\\
\end{array}
\end{array}
if z < 5.0000000000000001e-180Initial program 89.8%
distribute-rgt-out--92.4%
Simplified92.4%
if 5.0000000000000001e-180 < z Initial program 92.1%
distribute-rgt-out--94.1%
Simplified94.1%
Taylor expanded in x around 0 94.1%
associate-/r*96.8%
Simplified96.8%
Final simplification94.1%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= t -3.5e-127) (not (<= t 3e+29)))
(* -2.0 (/ x (* z_m t)))
(* x (/ (/ 2.0 z_m) y)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -3.5e-127) || !(t <= 3e+29)) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = x * ((2.0 / z_m) / y);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-3.5d-127)) .or. (.not. (t <= 3d+29))) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = x * ((2.0d0 / z_m) / y)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -3.5e-127) || !(t <= 3e+29)) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = x * ((2.0 / z_m) / y);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (t <= -3.5e-127) or not (t <= 3e+29): tmp = -2.0 * (x / (z_m * t)) else: tmp = x * ((2.0 / z_m) / y) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((t <= -3.5e-127) || !(t <= 3e+29)) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(x * Float64(Float64(2.0 / z_m) / y)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((t <= -3.5e-127) || ~((t <= 3e+29))) tmp = -2.0 * (x / (z_m * t)); else tmp = x * ((2.0 / z_m) / y); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[t, -3.5e-127], N[Not[LessEqual[t, 3e+29]], $MachinePrecision]], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(2.0 / z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -3.5 \cdot 10^{-127} \lor \neg \left(t \leq 3 \cdot 10^{+29}\right):\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{2}{z\_m}}{y}\\
\end{array}
\end{array}
if t < -3.49999999999999989e-127 or 2.9999999999999999e29 < t Initial program 88.8%
distribute-rgt-out--92.7%
Simplified92.7%
Taylor expanded in y around 0 78.0%
if -3.49999999999999989e-127 < t < 2.9999999999999999e29Initial program 92.7%
distribute-rgt-out--93.5%
Simplified93.5%
Taylor expanded in y around inf 81.4%
*-commutative81.4%
Simplified81.4%
Taylor expanded in x around 0 81.4%
associate-*r/81.4%
*-commutative81.4%
associate-*l/80.9%
*-commutative80.9%
associate-/r*81.6%
Simplified81.6%
Final simplification79.8%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= t -3.5e-127) (not (<= t 1.25e+32)))
(* -2.0 (/ x (* z_m t)))
(* (/ x z_m) (/ 2.0 y)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -3.5e-127) || !(t <= 1.25e+32)) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = (x / z_m) * (2.0 / y);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-3.5d-127)) .or. (.not. (t <= 1.25d+32))) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = (x / z_m) * (2.0d0 / y)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -3.5e-127) || !(t <= 1.25e+32)) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = (x / z_m) * (2.0 / y);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (t <= -3.5e-127) or not (t <= 1.25e+32): tmp = -2.0 * (x / (z_m * t)) else: tmp = (x / z_m) * (2.0 / y) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((t <= -3.5e-127) || !(t <= 1.25e+32)) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(Float64(x / z_m) * Float64(2.0 / y)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((t <= -3.5e-127) || ~((t <= 1.25e+32))) tmp = -2.0 * (x / (z_m * t)); else tmp = (x / z_m) * (2.0 / y); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[t, -3.5e-127], N[Not[LessEqual[t, 1.25e+32]], $MachinePrecision]], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -3.5 \cdot 10^{-127} \lor \neg \left(t \leq 1.25 \cdot 10^{+32}\right):\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z\_m} \cdot \frac{2}{y}\\
\end{array}
\end{array}
if t < -3.49999999999999989e-127 or 1.2499999999999999e32 < t Initial program 88.8%
distribute-rgt-out--92.7%
Simplified92.7%
Taylor expanded in y around 0 78.0%
if -3.49999999999999989e-127 < t < 1.2499999999999999e32Initial program 92.7%
distribute-rgt-out--93.5%
Simplified93.5%
times-frac94.4%
Applied egg-rr94.4%
Taylor expanded in y around inf 81.7%
Final simplification79.8%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= t -1e-127) (not (<= t 2.8e+28)))
(* -2.0 (/ x (* z_m t)))
(/ (/ 2.0 y) (/ z_m x)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -1e-127) || !(t <= 2.8e+28)) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = (2.0 / y) / (z_m / x);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-1d-127)) .or. (.not. (t <= 2.8d+28))) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = (2.0d0 / y) / (z_m / x)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -1e-127) || !(t <= 2.8e+28)) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = (2.0 / y) / (z_m / x);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (t <= -1e-127) or not (t <= 2.8e+28): tmp = -2.0 * (x / (z_m * t)) else: tmp = (2.0 / y) / (z_m / x) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((t <= -1e-127) || !(t <= 2.8e+28)) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(Float64(2.0 / y) / Float64(z_m / x)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((t <= -1e-127) || ~((t <= 2.8e+28))) tmp = -2.0 * (x / (z_m * t)); else tmp = (2.0 / y) / (z_m / x); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[t, -1e-127], N[Not[LessEqual[t, 2.8e+28]], $MachinePrecision]], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / y), $MachinePrecision] / N[(z$95$m / x), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1 \cdot 10^{-127} \lor \neg \left(t \leq 2.8 \cdot 10^{+28}\right):\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2}{y}}{\frac{z\_m}{x}}\\
\end{array}
\end{array}
if t < -1e-127 or 2.8000000000000001e28 < t Initial program 88.8%
distribute-rgt-out--92.7%
Simplified92.7%
Taylor expanded in y around 0 78.0%
if -1e-127 < t < 2.8000000000000001e28Initial program 92.7%
distribute-rgt-out--93.5%
Simplified93.5%
times-frac94.4%
Applied egg-rr94.4%
Taylor expanded in y around inf 81.7%
*-commutative81.7%
clear-num81.7%
un-div-inv81.8%
Applied egg-rr81.8%
Final simplification79.9%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= t -1e-127) (not (<= t 1.9e+28)))
(* -2.0 (/ x (* z_m t)))
(/ (/ x (* z_m 0.5)) y))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -1e-127) || !(t <= 1.9e+28)) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = (x / (z_m * 0.5)) / y;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-1d-127)) .or. (.not. (t <= 1.9d+28))) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = (x / (z_m * 0.5d0)) / y
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -1e-127) || !(t <= 1.9e+28)) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = (x / (z_m * 0.5)) / y;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (t <= -1e-127) or not (t <= 1.9e+28): tmp = -2.0 * (x / (z_m * t)) else: tmp = (x / (z_m * 0.5)) / y return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((t <= -1e-127) || !(t <= 1.9e+28)) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(Float64(x / Float64(z_m * 0.5)) / y); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((t <= -1e-127) || ~((t <= 1.9e+28))) tmp = -2.0 * (x / (z_m * t)); else tmp = (x / (z_m * 0.5)) / y; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[t, -1e-127], N[Not[LessEqual[t, 1.9e+28]], $MachinePrecision]], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(z$95$m * 0.5), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1 \cdot 10^{-127} \lor \neg \left(t \leq 1.9 \cdot 10^{+28}\right):\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z\_m \cdot 0.5}}{y}\\
\end{array}
\end{array}
if t < -1e-127 or 1.8999999999999999e28 < t Initial program 88.8%
distribute-rgt-out--92.7%
Simplified92.7%
Taylor expanded in y around 0 78.0%
if -1e-127 < t < 1.8999999999999999e28Initial program 92.7%
distribute-rgt-out--93.5%
Simplified93.5%
times-frac94.4%
Applied egg-rr94.4%
Taylor expanded in y around inf 81.7%
associate-*r/81.8%
associate-*l/81.8%
associate-*r/81.8%
clear-num81.8%
un-div-inv81.8%
div-inv81.8%
metadata-eval81.8%
Applied egg-rr81.8%
Final simplification79.9%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 7.6e-181)
(* x (/ 2.0 (* z_m (- y t))))
(* 2.0 (/ (/ x z_m) (- y t))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 7.6e-181) {
tmp = x * (2.0 / (z_m * (y - t)));
} else {
tmp = 2.0 * ((x / z_m) / (y - t));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 7.6d-181) then
tmp = x * (2.0d0 / (z_m * (y - t)))
else
tmp = 2.0d0 * ((x / z_m) / (y - t))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 7.6e-181) {
tmp = x * (2.0 / (z_m * (y - t)));
} else {
tmp = 2.0 * ((x / z_m) / (y - t));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 7.6e-181: tmp = x * (2.0 / (z_m * (y - t))) else: tmp = 2.0 * ((x / z_m) / (y - t)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 7.6e-181) tmp = Float64(x * Float64(2.0 / Float64(z_m * Float64(y - t)))); else tmp = Float64(2.0 * Float64(Float64(x / z_m) / Float64(y - t))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 7.6e-181) tmp = x * (2.0 / (z_m * (y - t))); else tmp = 2.0 * ((x / z_m) / (y - t)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 7.6e-181], N[(x * N[(2.0 / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 7.6 \cdot 10^{-181}:\\
\;\;\;\;x \cdot \frac{2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y - t}\\
\end{array}
\end{array}
if z < 7.5999999999999996e-181Initial program 89.8%
distribute-rgt-out--92.4%
Simplified92.4%
associate-/l*92.0%
*-commutative92.0%
Applied egg-rr92.0%
if 7.5999999999999996e-181 < z Initial program 92.1%
distribute-rgt-out--94.1%
Simplified94.1%
Taylor expanded in x around 0 94.1%
associate-/r*96.8%
Simplified96.8%
Final simplification93.8%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (if (<= z_m 9.5e-181) (* -2.0 (/ x (* z_m t))) (* -2.0 (/ (/ x z_m) t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 9.5e-181) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = -2.0 * ((x / z_m) / t);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 9.5d-181) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = (-2.0d0) * ((x / z_m) / t)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 9.5e-181) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = -2.0 * ((x / z_m) / t);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 9.5e-181: tmp = -2.0 * (x / (z_m * t)) else: tmp = -2.0 * ((x / z_m) / t) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 9.5e-181) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(-2.0 * Float64(Float64(x / z_m) / t)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 9.5e-181) tmp = -2.0 * (x / (z_m * t)); else tmp = -2.0 * ((x / z_m) / t); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 9.5e-181], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 9.5 \cdot 10^{-181}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z\_m}}{t}\\
\end{array}
\end{array}
if z < 9.49999999999999998e-181Initial program 89.8%
distribute-rgt-out--92.4%
Simplified92.4%
Taylor expanded in y around 0 51.8%
if 9.49999999999999998e-181 < z Initial program 92.1%
distribute-rgt-out--94.1%
Simplified94.1%
Taylor expanded in y around 0 49.4%
associate-/l/53.3%
Simplified53.3%
Final simplification52.4%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (if (<= z_m 8e-173) (* x (/ -2.0 (* z_m t))) (* -2.0 (/ (/ x z_m) t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 8e-173) {
tmp = x * (-2.0 / (z_m * t));
} else {
tmp = -2.0 * ((x / z_m) / t);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 8d-173) then
tmp = x * ((-2.0d0) / (z_m * t))
else
tmp = (-2.0d0) * ((x / z_m) / t)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 8e-173) {
tmp = x * (-2.0 / (z_m * t));
} else {
tmp = -2.0 * ((x / z_m) / t);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 8e-173: tmp = x * (-2.0 / (z_m * t)) else: tmp = -2.0 * ((x / z_m) / t) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 8e-173) tmp = Float64(x * Float64(-2.0 / Float64(z_m * t))); else tmp = Float64(-2.0 * Float64(Float64(x / z_m) / t)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 8e-173) tmp = x * (-2.0 / (z_m * t)); else tmp = -2.0 * ((x / z_m) / t); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 8e-173], N[(x * N[(-2.0 / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 8 \cdot 10^{-173}:\\
\;\;\;\;x \cdot \frac{-2}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z\_m}}{t}\\
\end{array}
\end{array}
if z < 8.0000000000000003e-173Initial program 89.4%
distribute-rgt-out--92.0%
Simplified92.0%
Taylor expanded in y around 0 51.6%
associate-*r/51.6%
*-commutative51.6%
associate-/r*50.3%
Simplified50.3%
associate-/r*51.6%
associate-/l*51.6%
*-commutative51.6%
Applied egg-rr51.6%
if 8.0000000000000003e-173 < z Initial program 92.8%
distribute-rgt-out--94.9%
Simplified94.9%
Taylor expanded in y around 0 49.8%
associate-/l/53.8%
Simplified53.8%
Final simplification52.4%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* 2.0 (/ (/ x z_m) (- y t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (2.0 * ((x / z_m) / (y - t)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (2.0d0 * ((x / z_m) / (y - t)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (2.0 * ((x / z_m) / (y - t)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (2.0 * ((x / z_m) / (y - t)))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(2.0 * Float64(Float64(x / z_m) / Float64(y - t)))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (2.0 * ((x / z_m) / (y - t))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(2 \cdot \frac{\frac{x}{z\_m}}{y - t}\right)
\end{array}
Initial program 90.7%
distribute-rgt-out--93.1%
Simplified93.1%
Taylor expanded in x around 0 93.1%
associate-/r*93.2%
Simplified93.2%
Final simplification93.2%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* -2.0 (/ x (* z_m t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((-2.0d0) * (x / (z_m * t)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (-2.0 * (x / (z_m * t)))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(-2.0 * Float64(x / Float64(z_m * t)))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (-2.0 * (x / (z_m * t))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(-2 \cdot \frac{x}{z\_m \cdot t}\right)
\end{array}
Initial program 90.7%
distribute-rgt-out--93.1%
Simplified93.1%
Taylor expanded in y around 0 50.9%
Final simplification50.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024080
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:alt
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))