
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
*-commutative99.7%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (B x) :precision binary64 (if (<= x -2.7e-12) (/ (- 1.0 x) (tan B)) (if (<= x 5e-9) (/ 1.0 (sin B)) (- (/ 1.0 B) (/ x (tan B))))))
double code(double B, double x) {
double tmp;
if (x <= -2.7e-12) {
tmp = (1.0 - x) / tan(B);
} else if (x <= 5e-9) {
tmp = 1.0 / sin(B);
} else {
tmp = (1.0 / B) - (x / tan(B));
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2.7d-12)) then
tmp = (1.0d0 - x) / tan(b)
else if (x <= 5d-9) then
tmp = 1.0d0 / sin(b)
else
tmp = (1.0d0 / b) - (x / tan(b))
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -2.7e-12) {
tmp = (1.0 - x) / Math.tan(B);
} else if (x <= 5e-9) {
tmp = 1.0 / Math.sin(B);
} else {
tmp = (1.0 / B) - (x / Math.tan(B));
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -2.7e-12: tmp = (1.0 - x) / math.tan(B) elif x <= 5e-9: tmp = 1.0 / math.sin(B) else: tmp = (1.0 / B) - (x / math.tan(B)) return tmp
function code(B, x) tmp = 0.0 if (x <= -2.7e-12) tmp = Float64(Float64(1.0 - x) / tan(B)); elseif (x <= 5e-9) tmp = Float64(1.0 / sin(B)); else tmp = Float64(Float64(1.0 / B) - Float64(x / tan(B))); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -2.7e-12) tmp = (1.0 - x) / tan(B); elseif (x <= 5e-9) tmp = 1.0 / sin(B); else tmp = (1.0 / B) - (x / tan(B)); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -2.7e-12], N[(N[(1.0 - x), $MachinePrecision] / N[Tan[B], $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 5e-9], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.7 \cdot 10^{-12}:\\
\;\;\;\;\frac{1 - x}{\tan B}\\
\mathbf{elif}\;x \leq 5 \cdot 10^{-9}:\\
\;\;\;\;\frac{1}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B} - \frac{x}{\tan B}\\
\end{array}
\end{array}
if x < -2.6999999999999998e-12Initial program 99.6%
+-commutative99.6%
div-inv99.7%
sub-neg99.7%
frac-sub93.8%
associate-/r*99.7%
*-un-lft-identity99.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in B around 0 98.8%
if -2.6999999999999998e-12 < x < 5.0000000000000001e-9Initial program 99.8%
Taylor expanded in x around 0 99.7%
if 5.0000000000000001e-9 < x Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
*-commutative99.7%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
Taylor expanded in B around 0 98.6%
Final simplification99.2%
(FPCore (B x) :precision binary64 (if (or (<= x -2.7e-12) (not (<= x 5.2e-9))) (/ (- 1.0 x) (tan B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -2.7e-12) || !(x <= 5.2e-9)) {
tmp = (1.0 - x) / tan(B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-2.7d-12)) .or. (.not. (x <= 5.2d-9))) then
tmp = (1.0d0 - x) / tan(b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -2.7e-12) || !(x <= 5.2e-9)) {
tmp = (1.0 - x) / Math.tan(B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -2.7e-12) or not (x <= 5.2e-9): tmp = (1.0 - x) / math.tan(B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -2.7e-12) || !(x <= 5.2e-9)) tmp = Float64(Float64(1.0 - x) / tan(B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -2.7e-12) || ~((x <= 5.2e-9))) tmp = (1.0 - x) / tan(B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -2.7e-12], N[Not[LessEqual[x, 5.2e-9]], $MachinePrecision]], N[(N[(1.0 - x), $MachinePrecision] / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.7 \cdot 10^{-12} \lor \neg \left(x \leq 5.2 \cdot 10^{-9}\right):\\
\;\;\;\;\frac{1 - x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if x < -2.6999999999999998e-12 or 5.2000000000000002e-9 < x Initial program 99.6%
+-commutative99.6%
div-inv99.7%
sub-neg99.7%
frac-sub92.8%
associate-/r*99.7%
*-un-lft-identity99.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in B around 0 98.7%
if -2.6999999999999998e-12 < x < 5.2000000000000002e-9Initial program 99.8%
Taylor expanded in x around 0 99.7%
Final simplification99.2%
(FPCore (B x) :precision binary64 (if (or (<= x -1.5) (not (<= x 1.0))) (/ x (- (tan B))) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -1.5) || !(x <= 1.0)) {
tmp = x / -tan(B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.5d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x / -tan(b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.5) || !(x <= 1.0)) {
tmp = x / -Math.tan(B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.5) or not (x <= 1.0): tmp = x / -math.tan(B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.5) || !(x <= 1.0)) tmp = Float64(x / Float64(-tan(B))); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.5) || ~((x <= 1.0))) tmp = x / -tan(B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.5], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x / (-N[Tan[B], $MachinePrecision])), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{x}{-\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if x < -1.5 or 1 < x Initial program 99.6%
+-commutative99.6%
div-inv99.8%
sub-neg99.8%
frac-sub94.1%
associate-/r*99.7%
*-un-lft-identity99.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 97.0%
neg-mul-197.0%
Simplified97.0%
if -1.5 < x < 1Initial program 99.8%
Taylor expanded in x around 0 98.4%
Final simplification97.7%
(FPCore (B x)
:precision binary64
(if (<= B 6.2)
(+
(* B 0.16666666666666666)
(+ (/ 1.0 B) (* x (+ (* B 0.3333333333333333) (/ -1.0 B)))))
(/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 6.2) {
tmp = (B * 0.16666666666666666) + ((1.0 / B) + (x * ((B * 0.3333333333333333) + (-1.0 / B))));
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 6.2d0) then
tmp = (b * 0.16666666666666666d0) + ((1.0d0 / b) + (x * ((b * 0.3333333333333333d0) + ((-1.0d0) / b))))
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 6.2) {
tmp = (B * 0.16666666666666666) + ((1.0 / B) + (x * ((B * 0.3333333333333333) + (-1.0 / B))));
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 6.2: tmp = (B * 0.16666666666666666) + ((1.0 / B) + (x * ((B * 0.3333333333333333) + (-1.0 / B)))) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 6.2) tmp = Float64(Float64(B * 0.16666666666666666) + Float64(Float64(1.0 / B) + Float64(x * Float64(Float64(B * 0.3333333333333333) + Float64(-1.0 / B))))); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 6.2) tmp = (B * 0.16666666666666666) + ((1.0 / B) + (x * ((B * 0.3333333333333333) + (-1.0 / B)))); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 6.2], N[(N[(B * 0.16666666666666666), $MachinePrecision] + N[(N[(1.0 / B), $MachinePrecision] + N[(x * N[(N[(B * 0.3333333333333333), $MachinePrecision] + N[(-1.0 / B), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 6.2:\\
\;\;\;\;B \cdot 0.16666666666666666 + \left(\frac{1}{B} + x \cdot \left(B \cdot 0.3333333333333333 + \frac{-1}{B}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 6.20000000000000018Initial program 99.8%
Taylor expanded in B around 0 65.0%
Taylor expanded in x around 0 65.0%
if 6.20000000000000018 < B Initial program 99.5%
Taylor expanded in x around 0 52.4%
Final simplification61.9%
(FPCore (B x) :precision binary64 (+ (* B 0.16666666666666666) (+ (/ 1.0 B) (* x (+ (* B 0.3333333333333333) (/ -1.0 B))))))
double code(double B, double x) {
return (B * 0.16666666666666666) + ((1.0 / B) + (x * ((B * 0.3333333333333333) + (-1.0 / B))));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (b * 0.16666666666666666d0) + ((1.0d0 / b) + (x * ((b * 0.3333333333333333d0) + ((-1.0d0) / b))))
end function
public static double code(double B, double x) {
return (B * 0.16666666666666666) + ((1.0 / B) + (x * ((B * 0.3333333333333333) + (-1.0 / B))));
}
def code(B, x): return (B * 0.16666666666666666) + ((1.0 / B) + (x * ((B * 0.3333333333333333) + (-1.0 / B))))
function code(B, x) return Float64(Float64(B * 0.16666666666666666) + Float64(Float64(1.0 / B) + Float64(x * Float64(Float64(B * 0.3333333333333333) + Float64(-1.0 / B))))) end
function tmp = code(B, x) tmp = (B * 0.16666666666666666) + ((1.0 / B) + (x * ((B * 0.3333333333333333) + (-1.0 / B)))); end
code[B_, x_] := N[(N[(B * 0.16666666666666666), $MachinePrecision] + N[(N[(1.0 / B), $MachinePrecision] + N[(x * N[(N[(B * 0.3333333333333333), $MachinePrecision] + N[(-1.0 / B), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
B \cdot 0.16666666666666666 + \left(\frac{1}{B} + x \cdot \left(B \cdot 0.3333333333333333 + \frac{-1}{B}\right)\right)
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 49.8%
Taylor expanded in x around 0 49.8%
Final simplification49.8%
(FPCore (B x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ x (- B)) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x / -b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x / -B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x / Float64(-B)); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x / -B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x / (-B)), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{x}{-B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 99.6%
Taylor expanded in x around inf 96.9%
mul-1-neg96.9%
Simplified96.9%
Taylor expanded in B around 0 48.6%
if -1 < x < 1Initial program 99.8%
distribute-lft-neg-in99.8%
+-commutative99.8%
*-commutative99.8%
remove-double-neg99.8%
distribute-frac-neg299.8%
tan-neg99.8%
cancel-sign-sub-inv99.8%
*-commutative99.8%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
Taylor expanded in B around 0 49.3%
Taylor expanded in x around 0 47.6%
Final simplification48.1%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 49.5%
Final simplification49.5%
(FPCore (B x) :precision binary64 (* B 0.16666666666666666))
double code(double B, double x) {
return B * 0.16666666666666666;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = b * 0.16666666666666666d0
end function
public static double code(double B, double x) {
return B * 0.16666666666666666;
}
def code(B, x): return B * 0.16666666666666666
function code(B, x) return Float64(B * 0.16666666666666666) end
function tmp = code(B, x) tmp = B * 0.16666666666666666; end
code[B_, x_] := N[(B * 0.16666666666666666), $MachinePrecision]
\begin{array}{l}
\\
B \cdot 0.16666666666666666
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 49.8%
Taylor expanded in B around inf 2.8%
Taylor expanded in x around 0 3.1%
*-commutative3.1%
Simplified3.1%
Final simplification3.1%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
*-commutative99.7%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
Taylor expanded in B around 0 72.4%
Taylor expanded in x around 0 26.8%
Final simplification26.8%
herbie shell --seed 2024080
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))