
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (* a (* c 3.0))))) (/ (/ (* a (* c -3.0)) (+ b (sqrt (* (+ b t_0) (- b t_0))))) (* a 3.0))))
double code(double a, double b, double c) {
double t_0 = sqrt((a * (c * 3.0)));
return ((a * (c * -3.0)) / (b + sqrt(((b + t_0) * (b - t_0))))) / (a * 3.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
t_0 = sqrt((a * (c * 3.0d0)))
code = ((a * (c * (-3.0d0))) / (b + sqrt(((b + t_0) * (b - t_0))))) / (a * 3.0d0)
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt((a * (c * 3.0)));
return ((a * (c * -3.0)) / (b + Math.sqrt(((b + t_0) * (b - t_0))))) / (a * 3.0);
}
def code(a, b, c): t_0 = math.sqrt((a * (c * 3.0))) return ((a * (c * -3.0)) / (b + math.sqrt(((b + t_0) * (b - t_0))))) / (a * 3.0)
function code(a, b, c) t_0 = sqrt(Float64(a * Float64(c * 3.0))) return Float64(Float64(Float64(a * Float64(c * -3.0)) / Float64(b + sqrt(Float64(Float64(b + t_0) * Float64(b - t_0))))) / Float64(a * 3.0)) end
function tmp = code(a, b, c) t_0 = sqrt((a * (c * 3.0))); tmp = ((a * (c * -3.0)) / (b + sqrt(((b + t_0) * (b - t_0))))) / (a * 3.0); end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(a * N[(c * 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[(N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[N[(N[(b + t$95$0), $MachinePrecision] * N[(b - t$95$0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{a \cdot \left(c \cdot 3\right)}\\
\frac{\frac{a \cdot \left(c \cdot -3\right)}{b + \sqrt{\left(b + t\_0\right) \cdot \left(b - t\_0\right)}}}{a \cdot 3}
\end{array}
\end{array}
Initial program 52.3%
neg-sub052.3%
sqr-neg52.3%
associate-+l-52.3%
sub0-neg52.3%
sub-neg52.3%
distribute-neg-in52.3%
remove-double-neg52.3%
sqr-neg52.3%
associate-*l*52.3%
Simplified52.3%
add-sqr-sqrt52.3%
difference-of-squares52.4%
associate-*r*52.4%
*-commutative52.4%
associate-*r*52.4%
*-commutative52.4%
Applied egg-rr52.4%
associate-*r*52.4%
associate-*r*52.4%
Simplified52.4%
flip-+52.3%
Applied egg-rr53.5%
Simplified53.5%
Taylor expanded in a around -inf 0.0%
mul-1-neg0.0%
unpow20.0%
rem-square-sqrt99.1%
Simplified99.1%
Final simplification99.1%
(FPCore (a b c)
:precision binary64
(if (<= b 0.106)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0))
(*
c
(+
(*
c
(+
(* -0.5625 (/ (* c (pow a 2.0)) (pow b 5.0)))
(* -0.375 (/ a (pow b 3.0)))))
(* 0.5 (/ -1.0 b))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.106) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = c * ((c * ((-0.5625 * ((c * pow(a, 2.0)) / pow(b, 5.0))) + (-0.375 * (a / pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.106) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-0.5625 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) + Float64(-0.375 * Float64(a / (b ^ 3.0))))) + Float64(0.5 * Float64(-1.0 / b)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.106], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-0.5625 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.106:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) + 0.5 \cdot \frac{-1}{b}\right)\\
\end{array}
\end{array}
if b < 0.105999999999999997Initial program 85.7%
/-rgt-identity85.7%
metadata-eval85.7%
Simplified86.0%
if 0.105999999999999997 < b Initial program 48.1%
neg-sub048.1%
sqr-neg48.1%
associate-+l-48.1%
sub0-neg48.1%
sub-neg48.1%
distribute-neg-in48.1%
remove-double-neg48.1%
sqr-neg48.1%
associate-*l*48.1%
Simplified48.1%
Taylor expanded in c around 0 91.3%
Final simplification90.7%
(FPCore (a b c) :precision binary64 (if (<= b 20.5) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 20.5) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 20.5) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 20.5], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 20.5:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if b < 20.5Initial program 80.0%
/-rgt-identity80.0%
metadata-eval80.0%
Simplified80.2%
if 20.5 < b Initial program 43.8%
neg-sub043.8%
sqr-neg43.8%
associate-+l-43.8%
sub0-neg43.8%
sub-neg43.8%
distribute-neg-in43.8%
remove-double-neg43.8%
sqr-neg43.8%
associate-*l*43.9%
Simplified43.9%
Taylor expanded in a around 0 89.4%
Final simplification87.2%
(FPCore (a b c) :precision binary64 (if (<= b 17.0) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (/ (+ (* c -0.5) (* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0)))) b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 17.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = ((c * -0.5) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0)))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 17.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(Float64(c * -0.5) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0)))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 17.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(c * -0.5), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 17:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5 + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}}{b}\\
\end{array}
\end{array}
if b < 17Initial program 80.0%
/-rgt-identity80.0%
metadata-eval80.0%
Simplified80.2%
if 17 < b Initial program 43.8%
neg-sub043.8%
sqr-neg43.8%
associate-+l-43.8%
sub0-neg43.8%
sub-neg43.8%
distribute-neg-in43.8%
remove-double-neg43.8%
sqr-neg43.8%
associate-*l*43.9%
Simplified43.9%
Taylor expanded in b around inf 89.4%
Final simplification87.3%
(FPCore (a b c) :precision binary64 (if (<= b 17.0) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (* c (- (* -0.375 (/ (* a c) (pow b 3.0))) (/ 0.5 b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 17.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = c * ((-0.375 * ((a * c) / pow(b, 3.0))) - (0.5 / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 17.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(-0.375 * Float64(Float64(a * c) / (b ^ 3.0))) - Float64(0.5 / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 17.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-0.375 * N[(N[(a * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 17:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if b < 17Initial program 80.0%
/-rgt-identity80.0%
metadata-eval80.0%
Simplified80.2%
if 17 < b Initial program 43.8%
neg-sub043.8%
sqr-neg43.8%
associate-+l-43.8%
sub0-neg43.8%
sub-neg43.8%
distribute-neg-in43.8%
remove-double-neg43.8%
sqr-neg43.8%
associate-*l*43.9%
Simplified43.9%
Taylor expanded in a around 0 89.4%
Taylor expanded in c around 0 89.2%
associate-*r/89.2%
metadata-eval89.2%
Simplified89.2%
Final simplification87.1%
(FPCore (a b c) :precision binary64 (if (<= b 18.5) (/ (- (sqrt (- (* b b) (* 3.0 (* a c)))) b) (* a 3.0)) (* c (- (* -0.375 (/ (* a c) (pow b 3.0))) (/ 0.5 b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 18.5) {
tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = c * ((-0.375 * ((a * c) / pow(b, 3.0))) - (0.5 / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 18.5d0) then
tmp = (sqrt(((b * b) - (3.0d0 * (a * c)))) - b) / (a * 3.0d0)
else
tmp = c * (((-0.375d0) * ((a * c) / (b ** 3.0d0))) - (0.5d0 / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 18.5) {
tmp = (Math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = c * ((-0.375 * ((a * c) / Math.pow(b, 3.0))) - (0.5 / b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 18.5: tmp = (math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0) else: tmp = c * ((-0.375 * ((a * c) / math.pow(b, 3.0))) - (0.5 / b)) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 18.5) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(a * c)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(-0.375 * Float64(Float64(a * c) / (b ^ 3.0))) - Float64(0.5 / b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 18.5) tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0); else tmp = c * ((-0.375 * ((a * c) / (b ^ 3.0))) - (0.5 / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 18.5], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-0.375 * N[(N[(a * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 18.5:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(a \cdot c\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if b < 18.5Initial program 80.0%
neg-sub080.0%
sqr-neg80.0%
associate-+l-80.0%
sub0-neg80.0%
sub-neg80.0%
distribute-neg-in80.0%
remove-double-neg80.0%
sqr-neg80.0%
associate-*l*80.1%
Simplified80.1%
if 18.5 < b Initial program 43.8%
neg-sub043.8%
sqr-neg43.8%
associate-+l-43.8%
sub0-neg43.8%
sub-neg43.8%
distribute-neg-in43.8%
remove-double-neg43.8%
sqr-neg43.8%
associate-*l*43.9%
Simplified43.9%
Taylor expanded in a around 0 89.4%
Taylor expanded in c around 0 89.2%
associate-*r/89.2%
metadata-eval89.2%
Simplified89.2%
Final simplification87.1%
(FPCore (a b c) :precision binary64 (* c (- (* -0.375 (/ (* a c) (pow b 3.0))) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((-0.375 * ((a * c) / pow(b, 3.0))) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-0.375d0) * ((a * c) / (b ** 3.0d0))) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((-0.375 * ((a * c) / Math.pow(b, 3.0))) - (0.5 / b));
}
def code(a, b, c): return c * ((-0.375 * ((a * c) / math.pow(b, 3.0))) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(-0.375 * Float64(Float64(a * c) / (b ^ 3.0))) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((-0.375 * ((a * c) / (b ^ 3.0))) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(-0.375 * N[(N[(a * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - \frac{0.5}{b}\right)
\end{array}
Initial program 52.3%
neg-sub052.3%
sqr-neg52.3%
associate-+l-52.3%
sub0-neg52.3%
sub-neg52.3%
distribute-neg-in52.3%
remove-double-neg52.3%
sqr-neg52.3%
associate-*l*52.3%
Simplified52.3%
Taylor expanded in a around 0 83.1%
Taylor expanded in c around 0 82.9%
associate-*r/82.9%
metadata-eval82.9%
Simplified82.9%
Final simplification82.9%
(FPCore (a b c) :precision binary64 (/ (* c -0.5) b))
double code(double a, double b, double c) {
return (c * -0.5) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b
end function
public static double code(double a, double b, double c) {
return (c * -0.5) / b;
}
def code(a, b, c): return (c * -0.5) / b
function code(a, b, c) return Float64(Float64(c * -0.5) / b) end
function tmp = code(a, b, c) tmp = (c * -0.5) / b; end
code[a_, b_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b}
\end{array}
Initial program 52.3%
neg-sub052.3%
sqr-neg52.3%
associate-+l-52.3%
sub0-neg52.3%
sub-neg52.3%
distribute-neg-in52.3%
remove-double-neg52.3%
sqr-neg52.3%
associate-*l*52.3%
Simplified52.3%
Taylor expanded in b around inf 66.6%
associate-*r/66.6%
*-commutative66.6%
Simplified66.6%
Final simplification66.6%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 52.3%
neg-sub052.3%
sqr-neg52.3%
associate-+l-52.3%
sub0-neg52.3%
sub-neg52.3%
distribute-neg-in52.3%
remove-double-neg52.3%
sqr-neg52.3%
associate-*l*52.3%
Simplified52.3%
add-sqr-sqrt52.3%
difference-of-squares52.4%
associate-*r*52.4%
*-commutative52.4%
associate-*r*52.4%
*-commutative52.4%
Applied egg-rr52.4%
associate-*r*52.4%
associate-*r*52.4%
Simplified52.4%
Taylor expanded in b around inf 3.2%
associate-*r/3.2%
distribute-lft1-in3.2%
metadata-eval3.2%
mul0-lft3.2%
metadata-eval3.2%
Simplified3.2%
Final simplification3.2%
herbie shell --seed 2024080
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))