
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(/
(fma
-2.0
(/ (* (pow c 3.0) (pow a 2.0)) (pow b 4.0))
(-
(-
(* -0.25 (/ (* (pow (* c a) 4.0) (* 20.0 (pow b -6.0))) a))
(/ (* a (pow c 2.0)) (pow b 2.0)))
c))
b))
double code(double a, double b, double c) {
return fma(-2.0, ((pow(c, 3.0) * pow(a, 2.0)) / pow(b, 4.0)), (((-0.25 * ((pow((c * a), 4.0) * (20.0 * pow(b, -6.0))) / a)) - ((a * pow(c, 2.0)) / pow(b, 2.0))) - c)) / b;
}
function code(a, b, c) return Float64(fma(-2.0, Float64(Float64((c ^ 3.0) * (a ^ 2.0)) / (b ^ 4.0)), Float64(Float64(Float64(-0.25 * Float64(Float64((Float64(c * a) ^ 4.0) * Float64(20.0 * (b ^ -6.0))) / a)) - Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0))) - c)) / b) end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[(N[Power[c, 3.0], $MachinePrecision] * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-0.25 * N[(N[(N[Power[N[(c * a), $MachinePrecision], 4.0], $MachinePrecision] * N[(20.0 * N[Power[b, -6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-2, \frac{{c}^{3} \cdot {a}^{2}}{{b}^{4}}, \left(-0.25 \cdot \frac{{\left(c \cdot a\right)}^{4} \cdot \left(20 \cdot {b}^{-6}\right)}{a} - \frac{a \cdot {c}^{2}}{{b}^{2}}\right) - c\right)}{b}
\end{array}
Initial program 33.1%
*-commutative33.1%
Simplified33.1%
Taylor expanded in b around inf 95.2%
Simplified95.2%
associate-*l/95.2%
pow-prod-down95.2%
div-inv95.2%
pow-flip95.2%
metadata-eval95.2%
Applied egg-rr95.2%
Final simplification95.2%
(FPCore (a b c)
:precision binary64
(-
(*
a
(-
(*
a
(fma
-2.0
(/ (pow c 3.0) (pow b 5.0))
(* -0.25 (* (* a 20.0) (/ (pow c 4.0) (pow b 7.0))))))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b)))
double code(double a, double b, double c) {
return (a * ((a * fma(-2.0, (pow(c, 3.0) / pow(b, 5.0)), (-0.25 * ((a * 20.0) * (pow(c, 4.0) / pow(b, 7.0)))))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
function code(a, b, c) return Float64(Float64(a * Float64(Float64(a * fma(-2.0, Float64((c ^ 3.0) / (b ^ 5.0)), Float64(-0.25 * Float64(Float64(a * 20.0) * Float64((c ^ 4.0) / (b ^ 7.0)))))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
code[a_, b_, c_] := N[(N[(a * N[(N[(a * N[(-2.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-0.25 * N[(N[(a * 20.0), $MachinePrecision] * N[(N[Power[c, 4.0], $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(a \cdot \mathsf{fma}\left(-2, \frac{{c}^{3}}{{b}^{5}}, -0.25 \cdot \left(\left(a \cdot 20\right) \cdot \frac{{c}^{4}}{{b}^{7}}\right)\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 33.1%
*-commutative33.1%
Simplified33.1%
Taylor expanded in a around 0 95.1%
+-commutative95.1%
mul-1-neg95.1%
unsub-neg95.1%
Simplified95.1%
Taylor expanded in a around 0 95.1%
associate-/l*95.1%
associate-*r*95.1%
Simplified95.1%
Final simplification95.1%
(FPCore (a b c)
:precision binary64
(*
(*
a
(+
(*
a
(+
(*
a
(+
(* 0.5 (* a (/ (* 20.0 (/ (pow c 4.0) (pow b 6.0))) b)))
(* 4.0 (/ (pow c 3.0) (pow b 5.0)))))
(* 2.0 (/ (pow c 2.0) (pow b 3.0)))))
(* 2.0 (/ c b))))
(/ 1.0 (* -2.0 a))))
double code(double a, double b, double c) {
return (a * ((a * ((a * ((0.5 * (a * ((20.0 * (pow(c, 4.0) / pow(b, 6.0))) / b))) + (4.0 * (pow(c, 3.0) / pow(b, 5.0))))) + (2.0 * (pow(c, 2.0) / pow(b, 3.0))))) + (2.0 * (c / b)))) * (1.0 / (-2.0 * a));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((a * ((a * ((0.5d0 * (a * ((20.0d0 * ((c ** 4.0d0) / (b ** 6.0d0))) / b))) + (4.0d0 * ((c ** 3.0d0) / (b ** 5.0d0))))) + (2.0d0 * ((c ** 2.0d0) / (b ** 3.0d0))))) + (2.0d0 * (c / b)))) * (1.0d0 / ((-2.0d0) * a))
end function
public static double code(double a, double b, double c) {
return (a * ((a * ((a * ((0.5 * (a * ((20.0 * (Math.pow(c, 4.0) / Math.pow(b, 6.0))) / b))) + (4.0 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))))) + (2.0 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))))) + (2.0 * (c / b)))) * (1.0 / (-2.0 * a));
}
def code(a, b, c): return (a * ((a * ((a * ((0.5 * (a * ((20.0 * (math.pow(c, 4.0) / math.pow(b, 6.0))) / b))) + (4.0 * (math.pow(c, 3.0) / math.pow(b, 5.0))))) + (2.0 * (math.pow(c, 2.0) / math.pow(b, 3.0))))) + (2.0 * (c / b)))) * (1.0 / (-2.0 * a))
function code(a, b, c) return Float64(Float64(a * Float64(Float64(a * Float64(Float64(a * Float64(Float64(0.5 * Float64(a * Float64(Float64(20.0 * Float64((c ^ 4.0) / (b ^ 6.0))) / b))) + Float64(4.0 * Float64((c ^ 3.0) / (b ^ 5.0))))) + Float64(2.0 * Float64((c ^ 2.0) / (b ^ 3.0))))) + Float64(2.0 * Float64(c / b)))) * Float64(1.0 / Float64(-2.0 * a))) end
function tmp = code(a, b, c) tmp = (a * ((a * ((a * ((0.5 * (a * ((20.0 * ((c ^ 4.0) / (b ^ 6.0))) / b))) + (4.0 * ((c ^ 3.0) / (b ^ 5.0))))) + (2.0 * ((c ^ 2.0) / (b ^ 3.0))))) + (2.0 * (c / b)))) * (1.0 / (-2.0 * a)); end
code[a_, b_, c_] := N[(N[(a * N[(N[(a * N[(N[(a * N[(N[(0.5 * N[(a * N[(N[(20.0 * N[(N[Power[c, 4.0], $MachinePrecision] / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(4.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot \left(a \cdot \left(a \cdot \left(0.5 \cdot \left(a \cdot \frac{20 \cdot \frac{{c}^{4}}{{b}^{6}}}{b}\right) + 4 \cdot \frac{{c}^{3}}{{b}^{5}}\right) + 2 \cdot \frac{{c}^{2}}{{b}^{3}}\right) + 2 \cdot \frac{c}{b}\right)\right) \cdot \frac{1}{-2 \cdot a}
\end{array}
Initial program 33.1%
*-commutative33.1%
Simplified33.1%
frac-2neg33.1%
div-inv33.1%
sub-neg33.1%
distribute-neg-in33.1%
pow233.1%
add-sqr-sqrt0.0%
sqrt-unprod1.6%
sqr-neg1.6%
sqrt-prod1.6%
add-sqr-sqrt1.6%
add-sqr-sqrt0.0%
sqrt-unprod33.1%
sqr-neg33.1%
sqrt-prod33.0%
add-sqr-sqrt33.1%
distribute-rgt-neg-in33.1%
metadata-eval33.1%
Applied egg-rr33.1%
Taylor expanded in a around 0 94.9%
cancel-sign-sub-inv94.9%
Simplified94.9%
Final simplification94.9%
(FPCore (a b c) :precision binary64 (/ (- (* -2.0 (/ (* (pow c 3.0) (pow a 2.0)) (pow b 4.0))) (+ c (/ (* a (pow c 2.0)) (pow b 2.0)))) b))
double code(double a, double b, double c) {
return ((-2.0 * ((pow(c, 3.0) * pow(a, 2.0)) / pow(b, 4.0))) - (c + ((a * pow(c, 2.0)) / pow(b, 2.0)))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((-2.0d0) * (((c ** 3.0d0) * (a ** 2.0d0)) / (b ** 4.0d0))) - (c + ((a * (c ** 2.0d0)) / (b ** 2.0d0)))) / b
end function
public static double code(double a, double b, double c) {
return ((-2.0 * ((Math.pow(c, 3.0) * Math.pow(a, 2.0)) / Math.pow(b, 4.0))) - (c + ((a * Math.pow(c, 2.0)) / Math.pow(b, 2.0)))) / b;
}
def code(a, b, c): return ((-2.0 * ((math.pow(c, 3.0) * math.pow(a, 2.0)) / math.pow(b, 4.0))) - (c + ((a * math.pow(c, 2.0)) / math.pow(b, 2.0)))) / b
function code(a, b, c) return Float64(Float64(Float64(-2.0 * Float64(Float64((c ^ 3.0) * (a ^ 2.0)) / (b ^ 4.0))) - Float64(c + Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0)))) / b) end
function tmp = code(a, b, c) tmp = ((-2.0 * (((c ^ 3.0) * (a ^ 2.0)) / (b ^ 4.0))) - (c + ((a * (c ^ 2.0)) / (b ^ 2.0)))) / b; end
code[a_, b_, c_] := N[(N[(N[(-2.0 * N[(N[(N[Power[c, 3.0], $MachinePrecision] * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c + N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2 \cdot \frac{{c}^{3} \cdot {a}^{2}}{{b}^{4}} - \left(c + \frac{a \cdot {c}^{2}}{{b}^{2}}\right)}{b}
\end{array}
Initial program 33.1%
*-commutative33.1%
Simplified33.1%
Taylor expanded in b around inf 93.5%
Final simplification93.5%
(FPCore (a b c) :precision binary64 (- (* a (- (* -2.0 (* a (/ (pow c 3.0) (pow b 5.0)))) (/ (pow c 2.0) (pow b 3.0)))) (/ c b)))
double code(double a, double b, double c) {
return (a * ((-2.0 * (a * (pow(c, 3.0) / pow(b, 5.0)))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * (((-2.0d0) * (a * ((c ** 3.0d0) / (b ** 5.0d0)))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((-2.0 * (a * (Math.pow(c, 3.0) / Math.pow(b, 5.0)))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((-2.0 * (a * (math.pow(c, 3.0) / math.pow(b, 5.0)))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(-2.0 * Float64(a * Float64((c ^ 3.0) / (b ^ 5.0)))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((-2.0 * (a * ((c ^ 3.0) / (b ^ 5.0)))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(-2.0 * N[(a * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(-2 \cdot \left(a \cdot \frac{{c}^{3}}{{b}^{5}}\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 33.1%
*-commutative33.1%
Simplified33.1%
Taylor expanded in a around 0 93.5%
+-commutative93.5%
mul-1-neg93.5%
unsub-neg93.5%
mul-1-neg93.5%
unsub-neg93.5%
associate-/l*93.5%
Simplified93.5%
Final simplification93.5%
(FPCore (a b c) :precision binary64 (* c (+ (* c (- (* -2.0 (/ (* c (pow a 2.0)) (pow b 5.0))) (/ a (pow b 3.0)))) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * ((-2.0 * ((c * pow(a, 2.0)) / pow(b, 5.0))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (((-2.0d0) * ((c * (a ** 2.0d0)) / (b ** 5.0d0))) - (a / (b ** 3.0d0)))) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * ((-2.0 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 5.0))) - (a / Math.pow(b, 3.0)))) + (-1.0 / b));
}
def code(a, b, c): return c * ((c * ((-2.0 * ((c * math.pow(a, 2.0)) / math.pow(b, 5.0))) - (a / math.pow(b, 3.0)))) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(Float64(-2.0 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * ((-2.0 * ((c * (a ^ 2.0)) / (b ^ 5.0))) - (a / (b ^ 3.0)))) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(-2.0 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(-2 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)
\end{array}
Initial program 33.1%
*-commutative33.1%
Simplified33.1%
Taylor expanded in c around 0 93.3%
Final simplification93.3%
(FPCore (a b c) :precision binary64 (/ (fma a (pow (/ c (- b)) 2.0) c) (- b)))
double code(double a, double b, double c) {
return fma(a, pow((c / -b), 2.0), c) / -b;
}
function code(a, b, c) return Float64(fma(a, (Float64(c / Float64(-b)) ^ 2.0), c) / Float64(-b)) end
code[a_, b_, c_] := N[(N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a, {\left(\frac{c}{-b}\right)}^{2}, c\right)}{-b}
\end{array}
Initial program 33.1%
*-commutative33.1%
Simplified33.1%
Taylor expanded in b around inf 90.3%
mul-1-neg90.3%
unsub-neg90.3%
mul-1-neg90.3%
Simplified90.3%
Taylor expanded in c around inf 89.9%
mul-1-neg89.9%
associate-/r*89.9%
Simplified89.9%
Taylor expanded in a around 0 90.3%
mul-1-neg90.3%
unsub-neg90.3%
associate-*r/90.3%
mul-1-neg90.3%
associate-/l*90.3%
Simplified90.3%
Taylor expanded in b around inf 90.3%
distribute-lft-out90.3%
associate-*r/90.3%
mul-1-neg90.3%
distribute-neg-frac290.3%
+-commutative90.3%
associate-/l*90.3%
fma-define90.3%
unpow290.3%
unpow290.3%
times-frac90.3%
sqr-neg90.3%
distribute-frac-neg90.3%
distribute-frac-neg90.3%
unpow290.3%
distribute-frac-neg90.3%
distribute-neg-frac290.3%
Simplified90.3%
Final simplification90.3%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (/ (* c a) (pow b 3.0)))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((c * a) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - ((c * a) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((c * a) / Math.pow(b, 3.0)));
}
def code(a, b, c): return c * ((-1.0 / b) - ((c * a) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(c * a) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - ((c * a) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - \frac{c \cdot a}{{b}^{3}}\right)
\end{array}
Initial program 33.1%
*-commutative33.1%
Simplified33.1%
Taylor expanded in c around 0 90.1%
associate-*r/90.1%
neg-mul-190.1%
distribute-rgt-neg-in90.1%
Simplified90.1%
Final simplification90.1%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 33.1%
*-commutative33.1%
Simplified33.1%
Taylor expanded in b around inf 80.2%
associate-*r/80.2%
mul-1-neg80.2%
Simplified80.2%
Final simplification80.2%
herbie shell --seed 2024080
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))