
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (* (* c a) 4.0) (* (+ b (sqrt (fma c (* a -4.0) (pow b 2.0)))) (* a -2.0))))
double code(double a, double b, double c) {
return ((c * a) * 4.0) / ((b + sqrt(fma(c, (a * -4.0), pow(b, 2.0)))) * (a * -2.0));
}
function code(a, b, c) return Float64(Float64(Float64(c * a) * 4.0) / Float64(Float64(b + sqrt(fma(c, Float64(a * -4.0), (b ^ 2.0)))) * Float64(a * -2.0))) end
code[a_, b_, c_] := N[(N[(N[(c * a), $MachinePrecision] * 4.0), $MachinePrecision] / N[(N[(b + N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(a * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(c \cdot a\right) \cdot 4}{\left(b + \sqrt{\mathsf{fma}\left(c, a \cdot -4, {b}^{2}\right)}\right) \cdot \left(a \cdot -2\right)}
\end{array}
Initial program 15.9%
*-commutative15.9%
Simplified15.9%
add-cube-cbrt16.0%
pow316.0%
Applied egg-rr16.0%
rem-cube-cbrt15.9%
div-inv15.9%
flip--15.8%
frac-times15.8%
unpow215.8%
add-sqr-sqrt16.2%
Applied egg-rr16.2%
*-rgt-identity16.2%
Simplified16.2%
Taylor expanded in b around 0 99.5%
*-commutative99.5%
*-commutative99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (a b c) :precision binary64 (/ (+ c (* a (pow (/ c (- b)) 2.0))) (- b)))
double code(double a, double b, double c) {
return (c + (a * pow((c / -b), 2.0))) / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c + (a * ((c / -b) ** 2.0d0))) / -b
end function
public static double code(double a, double b, double c) {
return (c + (a * Math.pow((c / -b), 2.0))) / -b;
}
def code(a, b, c): return (c + (a * math.pow((c / -b), 2.0))) / -b
function code(a, b, c) return Float64(Float64(c + Float64(a * (Float64(c / Float64(-b)) ^ 2.0))) / Float64(-b)) end
function tmp = code(a, b, c) tmp = (c + (a * ((c / -b) ^ 2.0))) / -b; end
code[a_, b_, c_] := N[(N[(c + N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c + a \cdot {\left(\frac{c}{-b}\right)}^{2}}{-b}
\end{array}
Initial program 15.9%
*-commutative15.9%
Simplified15.9%
Taylor expanded in c around 0 95.9%
associate-*r/95.9%
neg-mul-195.9%
distribute-rgt-neg-in95.9%
Simplified95.9%
Taylor expanded in c around 0 95.9%
sub-neg95.9%
associate-*r/95.9%
mul-1-neg95.9%
distribute-rgt-neg-out95.9%
associate-*r/95.9%
+-commutative95.9%
distribute-frac-neg95.9%
distribute-rgt-neg-in95.9%
associate-/l*95.9%
unsub-neg95.9%
distribute-neg-frac95.9%
metadata-eval95.9%
associate-/l*95.9%
Simplified95.9%
Taylor expanded in b around inf 96.2%
distribute-lft-out96.2%
associate-*r/96.2%
mul-1-neg96.2%
Simplified96.2%
Final simplification96.2%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 15.9%
*-commutative15.9%
Simplified15.9%
Taylor expanded in b around inf 91.8%
associate-*r/91.8%
neg-mul-191.8%
Simplified91.8%
Final simplification91.8%
herbie shell --seed 2024080
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))