
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.0) (not (<= (exp re) 2.0))) (exp re) (* (cos im) (+ re 1.0))))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.0) || !(exp(re) <= 2.0)) {
tmp = exp(re);
} else {
tmp = cos(im) * (re + 1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.0d0) .or. (.not. (exp(re) <= 2.0d0))) then
tmp = exp(re)
else
tmp = cos(im) * (re + 1.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.0) || !(Math.exp(re) <= 2.0)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (re + 1.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.0) or not (math.exp(re) <= 2.0): tmp = math.exp(re) else: tmp = math.cos(im) * (re + 1.0) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.0) || !(exp(re) <= 2.0)) tmp = exp(re); else tmp = Float64(cos(im) * Float64(re + 1.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.0) || ~((exp(re) <= 2.0))) tmp = exp(re); else tmp = cos(im) * (re + 1.0); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.0], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 2.0]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0 \lor \neg \left(e^{re} \leq 2\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(re + 1\right)\\
\end{array}
\end{array}
if (exp.f64 re) < 0.0 or 2 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 85.7%
if 0.0 < (exp.f64 re) < 2Initial program 100.0%
Taylor expanded in re around 0 98.9%
distribute-rgt1-in98.9%
Simplified98.9%
Final simplification92.4%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.0) (not (<= (exp re) 2.0))) (exp re) (/ (cos im) (- 1.0 re))))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.0) || !(exp(re) <= 2.0)) {
tmp = exp(re);
} else {
tmp = cos(im) / (1.0 - re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.0d0) .or. (.not. (exp(re) <= 2.0d0))) then
tmp = exp(re)
else
tmp = cos(im) / (1.0d0 - re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.0) || !(Math.exp(re) <= 2.0)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) / (1.0 - re);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.0) or not (math.exp(re) <= 2.0): tmp = math.exp(re) else: tmp = math.cos(im) / (1.0 - re) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.0) || !(exp(re) <= 2.0)) tmp = exp(re); else tmp = Float64(cos(im) / Float64(1.0 - re)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.0) || ~((exp(re) <= 2.0))) tmp = exp(re); else tmp = cos(im) / (1.0 - re); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.0], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 2.0]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] / N[(1.0 - re), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0 \lor \neg \left(e^{re} \leq 2\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\frac{\cos im}{1 - re}\\
\end{array}
\end{array}
if (exp.f64 re) < 0.0 or 2 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 85.7%
if 0.0 < (exp.f64 re) < 2Initial program 100.0%
Taylor expanded in re around 0 98.9%
distribute-rgt1-in98.9%
Simplified98.9%
flip-+98.9%
associate-*l/98.9%
metadata-eval98.9%
fma-neg98.9%
metadata-eval98.9%
sub-neg98.9%
metadata-eval98.9%
Applied egg-rr98.9%
Taylor expanded in re around 0 98.9%
mul-1-neg98.9%
Simplified98.9%
Taylor expanded in im around inf 98.9%
mul-1-neg98.9%
sub-neg98.9%
metadata-eval98.9%
distribute-neg-frac298.9%
+-commutative98.9%
distribute-neg-in98.9%
metadata-eval98.9%
sub-neg98.9%
Simplified98.9%
Final simplification92.4%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.99999999) (not (<= (exp re) 2.0))) (exp re) (cos im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.99999999) || !(exp(re) <= 2.0)) {
tmp = exp(re);
} else {
tmp = cos(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.99999999d0) .or. (.not. (exp(re) <= 2.0d0))) then
tmp = exp(re)
else
tmp = cos(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.99999999) || !(Math.exp(re) <= 2.0)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.99999999) or not (math.exp(re) <= 2.0): tmp = math.exp(re) else: tmp = math.cos(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.99999999) || !(exp(re) <= 2.0)) tmp = exp(re); else tmp = cos(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.99999999) || ~((exp(re) <= 2.0))) tmp = exp(re); else tmp = cos(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.99999999], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 2.0]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[Cos[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.99999999 \lor \neg \left(e^{re} \leq 2\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.99999998999999995 or 2 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 85.3%
if 0.99999998999999995 < (exp.f64 re) < 2Initial program 100.0%
Taylor expanded in re around 0 99.2%
Final simplification92.3%
(FPCore (re im) :precision binary64 (if (<= re 5.2e+33) (cos im) (* (+ re 1.0) (+ 1.0 (* (* im im) -0.5)))))
double code(double re, double im) {
double tmp;
if (re <= 5.2e+33) {
tmp = cos(im);
} else {
tmp = (re + 1.0) * (1.0 + ((im * im) * -0.5));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 5.2d+33) then
tmp = cos(im)
else
tmp = (re + 1.0d0) * (1.0d0 + ((im * im) * (-0.5d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 5.2e+33) {
tmp = Math.cos(im);
} else {
tmp = (re + 1.0) * (1.0 + ((im * im) * -0.5));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 5.2e+33: tmp = math.cos(im) else: tmp = (re + 1.0) * (1.0 + ((im * im) * -0.5)) return tmp
function code(re, im) tmp = 0.0 if (re <= 5.2e+33) tmp = cos(im); else tmp = Float64(Float64(re + 1.0) * Float64(1.0 + Float64(Float64(im * im) * -0.5))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 5.2e+33) tmp = cos(im); else tmp = (re + 1.0) * (1.0 + ((im * im) * -0.5)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 5.2e+33], N[Cos[im], $MachinePrecision], N[(N[(re + 1.0), $MachinePrecision] * N[(1.0 + N[(N[(im * im), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 5.2 \cdot 10^{+33}:\\
\;\;\;\;\cos im\\
\mathbf{else}:\\
\;\;\;\;\left(re + 1\right) \cdot \left(1 + \left(im \cdot im\right) \cdot -0.5\right)\\
\end{array}
\end{array}
if re < 5.1999999999999995e33Initial program 100.0%
Taylor expanded in re around 0 66.3%
if 5.1999999999999995e33 < re Initial program 100.0%
Taylor expanded in re around 0 5.5%
distribute-rgt1-in5.5%
Simplified5.5%
Taylor expanded in im around 0 29.7%
associate-+r+29.7%
associate-*r*29.7%
distribute-rgt1-in29.7%
*-commutative29.7%
+-commutative29.7%
Simplified29.7%
unpow229.7%
Applied egg-rr29.7%
Final simplification57.7%
(FPCore (re im) :precision binary64 (if (<= re 5.8) (/ 1.0 (- 1.0 re)) (* (+ re 1.0) (+ 1.0 (* (* im im) -0.5)))))
double code(double re, double im) {
double tmp;
if (re <= 5.8) {
tmp = 1.0 / (1.0 - re);
} else {
tmp = (re + 1.0) * (1.0 + ((im * im) * -0.5));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 5.8d0) then
tmp = 1.0d0 / (1.0d0 - re)
else
tmp = (re + 1.0d0) * (1.0d0 + ((im * im) * (-0.5d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 5.8) {
tmp = 1.0 / (1.0 - re);
} else {
tmp = (re + 1.0) * (1.0 + ((im * im) * -0.5));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 5.8: tmp = 1.0 / (1.0 - re) else: tmp = (re + 1.0) * (1.0 + ((im * im) * -0.5)) return tmp
function code(re, im) tmp = 0.0 if (re <= 5.8) tmp = Float64(1.0 / Float64(1.0 - re)); else tmp = Float64(Float64(re + 1.0) * Float64(1.0 + Float64(Float64(im * im) * -0.5))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 5.8) tmp = 1.0 / (1.0 - re); else tmp = (re + 1.0) * (1.0 + ((im * im) * -0.5)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 5.8], N[(1.0 / N[(1.0 - re), $MachinePrecision]), $MachinePrecision], N[(N[(re + 1.0), $MachinePrecision] * N[(1.0 + N[(N[(im * im), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 5.8:\\
\;\;\;\;\frac{1}{1 - re}\\
\mathbf{else}:\\
\;\;\;\;\left(re + 1\right) \cdot \left(1 + \left(im \cdot im\right) \cdot -0.5\right)\\
\end{array}
\end{array}
if re < 5.79999999999999982Initial program 100.0%
Taylor expanded in re around 0 68.3%
distribute-rgt1-in68.3%
Simplified68.3%
flip-+68.3%
associate-*l/68.3%
metadata-eval68.3%
fma-neg68.3%
metadata-eval68.3%
sub-neg68.3%
metadata-eval68.3%
Applied egg-rr68.3%
Taylor expanded in re around 0 69.7%
mul-1-neg69.7%
Simplified69.7%
Taylor expanded in im around 0 39.7%
metadata-eval39.7%
sub-neg39.7%
metadata-eval39.7%
distribute-neg-frac39.7%
distribute-neg-frac239.7%
+-commutative39.7%
distribute-neg-in39.7%
metadata-eval39.7%
sub-neg39.7%
Simplified39.7%
if 5.79999999999999982 < re Initial program 100.0%
Taylor expanded in re around 0 5.3%
distribute-rgt1-in5.3%
Simplified5.3%
Taylor expanded in im around 0 27.1%
associate-+r+27.1%
associate-*r*27.1%
distribute-rgt1-in27.1%
*-commutative27.1%
+-commutative27.1%
Simplified27.1%
unpow227.1%
Applied egg-rr27.1%
Final simplification36.5%
(FPCore (re im) :precision binary64 (/ 1.0 (- 1.0 re)))
double code(double re, double im) {
return 1.0 / (1.0 - re);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0 / (1.0d0 - re)
end function
public static double code(double re, double im) {
return 1.0 / (1.0 - re);
}
def code(re, im): return 1.0 / (1.0 - re)
function code(re, im) return Float64(1.0 / Float64(1.0 - re)) end
function tmp = code(re, im) tmp = 1.0 / (1.0 - re); end
code[re_, im_] := N[(1.0 / N[(1.0 - re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 - re}
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 52.1%
distribute-rgt1-in52.1%
Simplified52.1%
flip-+66.0%
associate-*l/66.0%
metadata-eval66.0%
fma-neg66.0%
metadata-eval66.0%
sub-neg66.0%
metadata-eval66.0%
Applied egg-rr66.0%
Taylor expanded in re around 0 52.0%
mul-1-neg52.0%
Simplified52.0%
Taylor expanded in im around 0 29.8%
metadata-eval29.8%
sub-neg29.8%
metadata-eval29.8%
distribute-neg-frac29.8%
distribute-neg-frac229.8%
+-commutative29.8%
distribute-neg-in29.8%
metadata-eval29.8%
sub-neg29.8%
Simplified29.8%
Final simplification29.8%
(FPCore (re im) :precision binary64 (+ re 1.0))
double code(double re, double im) {
return re + 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = re + 1.0d0
end function
public static double code(double re, double im) {
return re + 1.0;
}
def code(re, im): return re + 1.0
function code(re, im) return Float64(re + 1.0) end
function tmp = code(re, im) tmp = re + 1.0; end
code[re_, im_] := N[(re + 1.0), $MachinePrecision]
\begin{array}{l}
\\
re + 1
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 52.1%
distribute-rgt1-in52.1%
Simplified52.1%
Taylor expanded in im around 0 29.6%
+-commutative29.6%
Simplified29.6%
Final simplification29.6%
(FPCore (re im) :precision binary64 re)
double code(double re, double im) {
return re;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = re
end function
public static double code(double re, double im) {
return re;
}
def code(re, im): return re
function code(re, im) return re end
function tmp = code(re, im) tmp = re; end
code[re_, im_] := re
\begin{array}{l}
\\
re
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 52.1%
distribute-rgt1-in52.1%
Simplified52.1%
Taylor expanded in re around inf 3.8%
*-commutative3.8%
Simplified3.8%
Taylor expanded in im around 0 3.5%
Final simplification3.5%
herbie shell --seed 2024080
(FPCore (re im)
:name "math.exp on complex, real part"
:precision binary64
(* (exp re) (cos im)))