
(FPCore (x y) :precision binary64 (* (* (- x (/ 16.0 116.0)) 3.0) y))
double code(double x, double y) {
return ((x - (16.0 / 116.0)) * 3.0) * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - (16.0d0 / 116.0d0)) * 3.0d0) * y
end function
public static double code(double x, double y) {
return ((x - (16.0 / 116.0)) * 3.0) * y;
}
def code(x, y): return ((x - (16.0 / 116.0)) * 3.0) * y
function code(x, y) return Float64(Float64(Float64(x - Float64(16.0 / 116.0)) * 3.0) * y) end
function tmp = code(x, y) tmp = ((x - (16.0 / 116.0)) * 3.0) * y; end
code[x_, y_] := N[(N[(N[(x - N[(16.0 / 116.0), $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \frac{16}{116}\right) \cdot 3\right) \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* (- x (/ 16.0 116.0)) 3.0) y))
double code(double x, double y) {
return ((x - (16.0 / 116.0)) * 3.0) * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - (16.0d0 / 116.0d0)) * 3.0d0) * y
end function
public static double code(double x, double y) {
return ((x - (16.0 / 116.0)) * 3.0) * y;
}
def code(x, y): return ((x - (16.0 / 116.0)) * 3.0) * y
function code(x, y) return Float64(Float64(Float64(x - Float64(16.0 / 116.0)) * 3.0) * y) end
function tmp = code(x, y) tmp = ((x - (16.0 / 116.0)) * 3.0) * y; end
code[x_, y_] := N[(N[(N[(x - N[(16.0 / 116.0), $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \frac{16}{116}\right) \cdot 3\right) \cdot y
\end{array}
(FPCore (x y) :precision binary64 (* (* (- x 0.13793103448275862) 3.0) y))
double code(double x, double y) {
return ((x - 0.13793103448275862) * 3.0) * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - 0.13793103448275862d0) * 3.0d0) * y
end function
public static double code(double x, double y) {
return ((x - 0.13793103448275862) * 3.0) * y;
}
def code(x, y): return ((x - 0.13793103448275862) * 3.0) * y
function code(x, y) return Float64(Float64(Float64(x - 0.13793103448275862) * 3.0) * y) end
function tmp = code(x, y) tmp = ((x - 0.13793103448275862) * 3.0) * y; end
code[x_, y_] := N[(N[(N[(x - 0.13793103448275862), $MachinePrecision] * 3.0), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - 0.13793103448275862\right) \cdot 3\right) \cdot y
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= x -0.135) (not (<= x 0.135))) (* 3.0 (* x y)) (* y -0.41379310344827586)))
double code(double x, double y) {
double tmp;
if ((x <= -0.135) || !(x <= 0.135)) {
tmp = 3.0 * (x * y);
} else {
tmp = y * -0.41379310344827586;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-0.135d0)) .or. (.not. (x <= 0.135d0))) then
tmp = 3.0d0 * (x * y)
else
tmp = y * (-0.41379310344827586d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -0.135) || !(x <= 0.135)) {
tmp = 3.0 * (x * y);
} else {
tmp = y * -0.41379310344827586;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -0.135) or not (x <= 0.135): tmp = 3.0 * (x * y) else: tmp = y * -0.41379310344827586 return tmp
function code(x, y) tmp = 0.0 if ((x <= -0.135) || !(x <= 0.135)) tmp = Float64(3.0 * Float64(x * y)); else tmp = Float64(y * -0.41379310344827586); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -0.135) || ~((x <= 0.135))) tmp = 3.0 * (x * y); else tmp = y * -0.41379310344827586; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -0.135], N[Not[LessEqual[x, 0.135]], $MachinePrecision]], N[(3.0 * N[(x * y), $MachinePrecision]), $MachinePrecision], N[(y * -0.41379310344827586), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.135 \lor \neg \left(x \leq 0.135\right):\\
\;\;\;\;3 \cdot \left(x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot -0.41379310344827586\\
\end{array}
\end{array}
if x < -0.13500000000000001 or 0.13500000000000001 < x Initial program 99.7%
Taylor expanded in x around inf 99.7%
*-commutative99.7%
Simplified99.7%
if -0.13500000000000001 < x < 0.13500000000000001Initial program 99.8%
Taylor expanded in x around 0 98.0%
Final simplification98.8%
(FPCore (x y) :precision binary64 (* 3.0 (+ (* x y) (* y -0.13793103448275862))))
double code(double x, double y) {
return 3.0 * ((x * y) + (y * -0.13793103448275862));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * ((x * y) + (y * (-0.13793103448275862d0)))
end function
public static double code(double x, double y) {
return 3.0 * ((x * y) + (y * -0.13793103448275862));
}
def code(x, y): return 3.0 * ((x * y) + (y * -0.13793103448275862))
function code(x, y) return Float64(3.0 * Float64(Float64(x * y) + Float64(y * -0.13793103448275862))) end
function tmp = code(x, y) tmp = 3.0 * ((x * y) + (y * -0.13793103448275862)); end
code[x_, y_] := N[(3.0 * N[(N[(x * y), $MachinePrecision] + N[(y * -0.13793103448275862), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(x \cdot y + y \cdot -0.13793103448275862\right)
\end{array}
Initial program 99.7%
Taylor expanded in y around 0 99.7%
sub-neg99.7%
distribute-lft-in99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (* 3.0 (* (- x 0.13793103448275862) y)))
double code(double x, double y) {
return 3.0 * ((x - 0.13793103448275862) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * ((x - 0.13793103448275862d0) * y)
end function
public static double code(double x, double y) {
return 3.0 * ((x - 0.13793103448275862) * y);
}
def code(x, y): return 3.0 * ((x - 0.13793103448275862) * y)
function code(x, y) return Float64(3.0 * Float64(Float64(x - 0.13793103448275862) * y)) end
function tmp = code(x, y) tmp = 3.0 * ((x - 0.13793103448275862) * y); end
code[x_, y_] := N[(3.0 * N[(N[(x - 0.13793103448275862), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(\left(x - 0.13793103448275862\right) \cdot y\right)
\end{array}
Initial program 99.7%
Taylor expanded in y around 0 99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (* y -0.41379310344827586))
double code(double x, double y) {
return y * -0.41379310344827586;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (-0.41379310344827586d0)
end function
public static double code(double x, double y) {
return y * -0.41379310344827586;
}
def code(x, y): return y * -0.41379310344827586
function code(x, y) return Float64(y * -0.41379310344827586) end
function tmp = code(x, y) tmp = y * -0.41379310344827586; end
code[x_, y_] := N[(y * -0.41379310344827586), $MachinePrecision]
\begin{array}{l}
\\
y \cdot -0.41379310344827586
\end{array}
Initial program 99.7%
Taylor expanded in x around 0 51.4%
Final simplification51.4%
(FPCore (x y) :precision binary64 (* y (- (* x 3.0) 0.41379310344827586)))
double code(double x, double y) {
return y * ((x * 3.0) - 0.41379310344827586);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * ((x * 3.0d0) - 0.41379310344827586d0)
end function
public static double code(double x, double y) {
return y * ((x * 3.0) - 0.41379310344827586);
}
def code(x, y): return y * ((x * 3.0) - 0.41379310344827586)
function code(x, y) return Float64(y * Float64(Float64(x * 3.0) - 0.41379310344827586)) end
function tmp = code(x, y) tmp = y * ((x * 3.0) - 0.41379310344827586); end
code[x_, y_] := N[(y * N[(N[(x * 3.0), $MachinePrecision] - 0.41379310344827586), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(x \cdot 3 - 0.41379310344827586\right)
\end{array}
herbie shell --seed 2024080
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, A"
:precision binary64
:alt
(* y (- (* x 3.0) 0.41379310344827586))
(* (* (- x (/ 16.0 116.0)) 3.0) y))