
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 99.6%
*-commutative99.6%
distribute-lft-out--99.6%
*-rgt-identity99.6%
cancel-sign-sub-inv99.6%
associate-+l+99.6%
+-commutative99.6%
*-commutative99.6%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z y))))
(if (<= x -8e-56)
t_0
(if (<= x 8e-179)
y
(if (<= x 2.65e-151) (* x z) (if (<= x 1.55e-53) y t_0))))))
double code(double x, double y, double z) {
double t_0 = x * (z - y);
double tmp;
if (x <= -8e-56) {
tmp = t_0;
} else if (x <= 8e-179) {
tmp = y;
} else if (x <= 2.65e-151) {
tmp = x * z;
} else if (x <= 1.55e-53) {
tmp = y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (z - y)
if (x <= (-8d-56)) then
tmp = t_0
else if (x <= 8d-179) then
tmp = y
else if (x <= 2.65d-151) then
tmp = x * z
else if (x <= 1.55d-53) then
tmp = y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z - y);
double tmp;
if (x <= -8e-56) {
tmp = t_0;
} else if (x <= 8e-179) {
tmp = y;
} else if (x <= 2.65e-151) {
tmp = x * z;
} else if (x <= 1.55e-53) {
tmp = y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (z - y) tmp = 0 if x <= -8e-56: tmp = t_0 elif x <= 8e-179: tmp = y elif x <= 2.65e-151: tmp = x * z elif x <= 1.55e-53: tmp = y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z - y)) tmp = 0.0 if (x <= -8e-56) tmp = t_0; elseif (x <= 8e-179) tmp = y; elseif (x <= 2.65e-151) tmp = Float64(x * z); elseif (x <= 1.55e-53) tmp = y; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z - y); tmp = 0.0; if (x <= -8e-56) tmp = t_0; elseif (x <= 8e-179) tmp = y; elseif (x <= 2.65e-151) tmp = x * z; elseif (x <= 1.55e-53) tmp = y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -8e-56], t$95$0, If[LessEqual[x, 8e-179], y, If[LessEqual[x, 2.65e-151], N[(x * z), $MachinePrecision], If[LessEqual[x, 1.55e-53], y, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z - y\right)\\
\mathbf{if}\;x \leq -8 \cdot 10^{-56}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 8 \cdot 10^{-179}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 2.65 \cdot 10^{-151}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{-53}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -8.0000000000000003e-56 or 1.55000000000000008e-53 < x Initial program 99.3%
Taylor expanded in x around inf 89.3%
mul-1-neg89.3%
sub-neg89.3%
Simplified89.3%
if -8.0000000000000003e-56 < x < 8.0000000000000002e-179 or 2.64999999999999989e-151 < x < 1.55000000000000008e-53Initial program 100.0%
Taylor expanded in x around 0 78.9%
if 8.0000000000000002e-179 < x < 2.64999999999999989e-151Initial program 100.0%
Taylor expanded in y around 0 100.0%
Final simplification85.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -5.9e+44) (not (<= y 5.5e+29))) (* y (- 1.0 x)) (* x (- z y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5.9e+44) || !(y <= 5.5e+29)) {
tmp = y * (1.0 - x);
} else {
tmp = x * (z - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5.9d+44)) .or. (.not. (y <= 5.5d+29))) then
tmp = y * (1.0d0 - x)
else
tmp = x * (z - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5.9e+44) || !(y <= 5.5e+29)) {
tmp = y * (1.0 - x);
} else {
tmp = x * (z - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5.9e+44) or not (y <= 5.5e+29): tmp = y * (1.0 - x) else: tmp = x * (z - y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5.9e+44) || !(y <= 5.5e+29)) tmp = Float64(y * Float64(1.0 - x)); else tmp = Float64(x * Float64(z - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5.9e+44) || ~((y <= 5.5e+29))) tmp = y * (1.0 - x); else tmp = x * (z - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5.9e+44], N[Not[LessEqual[y, 5.5e+29]], $MachinePrecision]], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.9 \cdot 10^{+44} \lor \neg \left(y \leq 5.5 \cdot 10^{+29}\right):\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(z - y\right)\\
\end{array}
\end{array}
if y < -5.89999999999999965e44 or 5.5e29 < y Initial program 100.0%
Taylor expanded in y around inf 88.5%
if -5.89999999999999965e44 < y < 5.5e29Initial program 99.3%
Taylor expanded in x around inf 78.4%
mul-1-neg78.4%
sub-neg78.4%
Simplified78.4%
Final simplification82.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x (- z y)) (+ y (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (z - y)
else
tmp = y + (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * (z - y) else: tmp = y + (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y + Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x * (z - y); else tmp = y + (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot z\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 99.2%
Taylor expanded in x around inf 97.7%
mul-1-neg97.7%
sub-neg97.7%
Simplified97.7%
if -1 < x < 1Initial program 100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 99.2%
neg-mul-199.2%
distribute-rgt-neg-in99.2%
Simplified99.2%
*-commutative99.2%
cancel-sign-sub99.2%
*-commutative99.2%
+-commutative99.2%
Applied egg-rr99.2%
Final simplification98.5%
(FPCore (x y z) :precision binary64 (if (<= y -2.7e+44) y (if (<= y 6.5e+139) (* x z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.7e+44) {
tmp = y;
} else if (y <= 6.5e+139) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.7d+44)) then
tmp = y
else if (y <= 6.5d+139) then
tmp = x * z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.7e+44) {
tmp = y;
} else if (y <= 6.5e+139) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.7e+44: tmp = y elif y <= 6.5e+139: tmp = x * z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.7e+44) tmp = y; elseif (y <= 6.5e+139) tmp = Float64(x * z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.7e+44) tmp = y; elseif (y <= 6.5e+139) tmp = x * z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.7e+44], y, If[LessEqual[y, 6.5e+139], N[(x * z), $MachinePrecision], y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{+44}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{+139}:\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -2.7e44 or 6.5000000000000003e139 < y Initial program 100.0%
Taylor expanded in x around 0 66.6%
if -2.7e44 < y < 6.5000000000000003e139Initial program 99.4%
Taylor expanded in y around 0 62.7%
Final simplification63.9%
(FPCore (x y z) :precision binary64 (+ y (* x (- z y))))
double code(double x, double y, double z) {
return y + (x * (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x * (z - y))
end function
public static double code(double x, double y, double z) {
return y + (x * (z - y));
}
def code(x, y, z): return y + (x * (z - y))
function code(x, y, z) return Float64(y + Float64(x * Float64(z - y))) end
function tmp = code(x, y, z) tmp = y + (x * (z - y)); end
code[x_, y_, z_] := N[(y + N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(z - y\right)
\end{array}
Initial program 99.6%
remove-double-neg99.6%
distribute-rgt-neg-out99.6%
neg-sub099.6%
neg-sub099.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
remove-double-neg99.6%
distribute-rgt-out--99.6%
*-lft-identity99.6%
associate-+l-99.6%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 38.1%
Final simplification38.1%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2024080
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))