
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -2e+191) (/ (/ x (- (/ y t) z)) t) (if (<= (* z t) 4e+150) (/ x (- y (* z t))) (/ (/ x (- z)) t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -2e+191) {
tmp = (x / ((y / t) - z)) / t;
} else if ((z * t) <= 4e+150) {
tmp = x / (y - (z * t));
} else {
tmp = (x / -z) / t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-2d+191)) then
tmp = (x / ((y / t) - z)) / t
else if ((z * t) <= 4d+150) then
tmp = x / (y - (z * t))
else
tmp = (x / -z) / t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -2e+191) {
tmp = (x / ((y / t) - z)) / t;
} else if ((z * t) <= 4e+150) {
tmp = x / (y - (z * t));
} else {
tmp = (x / -z) / t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -2e+191: tmp = (x / ((y / t) - z)) / t elif (z * t) <= 4e+150: tmp = x / (y - (z * t)) else: tmp = (x / -z) / t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -2e+191) tmp = Float64(Float64(x / Float64(Float64(y / t) - z)) / t); elseif (Float64(z * t) <= 4e+150) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(x / Float64(-z)) / t); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -2e+191)
tmp = (x / ((y / t) - z)) / t;
elseif ((z * t) <= 4e+150)
tmp = x / (y - (z * t));
else
tmp = (x / -z) / t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -2e+191], N[(N[(x / N[(N[(y / t), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 4e+150], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / (-z)), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+191}:\\
\;\;\;\;\frac{\frac{x}{\frac{y}{t} - z}}{t}\\
\mathbf{elif}\;z \cdot t \leq 4 \cdot 10^{+150}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{-z}}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < -2.00000000000000015e191Initial program 83.9%
Taylor expanded in t around inf 84.0%
*-un-lft-identity84.0%
times-frac97.1%
Applied egg-rr97.1%
associate-*l/97.1%
*-lft-identity97.1%
Simplified97.1%
if -2.00000000000000015e191 < (*.f64 z t) < 3.99999999999999992e150Initial program 99.8%
if 3.99999999999999992e150 < (*.f64 z t) Initial program 86.6%
Taylor expanded in t around inf 86.6%
*-un-lft-identity86.6%
times-frac99.8%
Applied egg-rr99.8%
associate-*l/99.9%
*-lft-identity99.9%
Simplified99.9%
Taylor expanded in y around 0 99.9%
mul-1-neg99.9%
distribute-neg-frac299.9%
Simplified99.9%
Final simplification99.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) (- INFINITY)) (not (<= (* z t) 4e+150))) (/ (/ x (- z)) t) (/ x (- y (* z t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -((double) INFINITY)) || !((z * t) <= 4e+150)) {
tmp = (x / -z) / t;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -Double.POSITIVE_INFINITY) || !((z * t) <= 4e+150)) {
tmp = (x / -z) / t;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -math.inf) or not ((z * t) <= 4e+150): tmp = (x / -z) / t else: tmp = x / (y - (z * t)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= Float64(-Inf)) || !(Float64(z * t) <= 4e+150)) tmp = Float64(Float64(x / Float64(-z)) / t); else tmp = Float64(x / Float64(y - Float64(z * t))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -Inf) || ~(((z * t) <= 4e+150)))
tmp = (x / -z) / t;
else
tmp = x / (y - (z * t));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[Not[LessEqual[N[(z * t), $MachinePrecision], 4e+150]], $MachinePrecision]], N[(N[(x / (-z)), $MachinePrecision] / t), $MachinePrecision], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty \lor \neg \left(z \cdot t \leq 4 \cdot 10^{+150}\right):\\
\;\;\;\;\frac{\frac{x}{-z}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0 or 3.99999999999999992e150 < (*.f64 z t) Initial program 81.5%
Taylor expanded in t around inf 81.5%
*-un-lft-identity81.5%
times-frac99.9%
Applied egg-rr99.9%
associate-*l/99.9%
*-lft-identity99.9%
Simplified99.9%
Taylor expanded in y around 0 99.9%
mul-1-neg99.9%
distribute-neg-frac299.9%
Simplified99.9%
if -inf.0 < (*.f64 z t) < 3.99999999999999992e150Initial program 99.8%
Final simplification99.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= y -1.05e-66) (not (<= y 3e-31))) (/ x y) (/ x (* t (- z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.05e-66) || !(y <= 3e-31)) {
tmp = x / y;
} else {
tmp = x / (t * -z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.05d-66)) .or. (.not. (y <= 3d-31))) then
tmp = x / y
else
tmp = x / (t * -z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.05e-66) || !(y <= 3e-31)) {
tmp = x / y;
} else {
tmp = x / (t * -z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (y <= -1.05e-66) or not (y <= 3e-31): tmp = x / y else: tmp = x / (t * -z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((y <= -1.05e-66) || !(y <= 3e-31)) tmp = Float64(x / y); else tmp = Float64(x / Float64(t * Float64(-z))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((y <= -1.05e-66) || ~((y <= 3e-31)))
tmp = x / y;
else
tmp = x / (t * -z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.05e-66], N[Not[LessEqual[y, 3e-31]], $MachinePrecision]], N[(x / y), $MachinePrecision], N[(x / N[(t * (-z)), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.05 \cdot 10^{-66} \lor \neg \left(y \leq 3 \cdot 10^{-31}\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t \cdot \left(-z\right)}\\
\end{array}
\end{array}
if y < -1.05e-66 or 2.99999999999999981e-31 < y Initial program 96.7%
Taylor expanded in y around inf 75.5%
if -1.05e-66 < y < 2.99999999999999981e-31Initial program 94.6%
Taylor expanded in y around 0 75.0%
associate-*r/75.0%
neg-mul-175.0%
Simplified75.0%
Final simplification75.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= t -4.3e-60) (not (<= t 1800000.0))) (/ (/ x t) (- z)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -4.3e-60) || !(t <= 1800000.0)) {
tmp = (x / t) / -z;
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-4.3d-60)) .or. (.not. (t <= 1800000.0d0))) then
tmp = (x / t) / -z
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -4.3e-60) || !(t <= 1800000.0)) {
tmp = (x / t) / -z;
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (t <= -4.3e-60) or not (t <= 1800000.0): tmp = (x / t) / -z else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((t <= -4.3e-60) || !(t <= 1800000.0)) tmp = Float64(Float64(x / t) / Float64(-z)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((t <= -4.3e-60) || ~((t <= 1800000.0)))
tmp = (x / t) / -z;
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[t, -4.3e-60], N[Not[LessEqual[t, 1800000.0]], $MachinePrecision]], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.3 \cdot 10^{-60} \lor \neg \left(t \leq 1800000\right):\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if t < -4.3000000000000001e-60 or 1.8e6 < t Initial program 91.8%
clear-num91.1%
associate-/r/91.7%
Applied egg-rr91.7%
Taylor expanded in y around 0 68.9%
mul-1-neg68.9%
associate-/r*75.2%
distribute-neg-frac275.2%
Simplified75.2%
if -4.3000000000000001e-60 < t < 1.8e6Initial program 99.9%
Taylor expanded in y around inf 77.1%
Final simplification76.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t -8e-58) (/ (/ x t) (- z)) (if (<= t 2000000.0) (/ x y) (/ (/ x (- z)) t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -8e-58) {
tmp = (x / t) / -z;
} else if (t <= 2000000.0) {
tmp = x / y;
} else {
tmp = (x / -z) / t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-8d-58)) then
tmp = (x / t) / -z
else if (t <= 2000000.0d0) then
tmp = x / y
else
tmp = (x / -z) / t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -8e-58) {
tmp = (x / t) / -z;
} else if (t <= 2000000.0) {
tmp = x / y;
} else {
tmp = (x / -z) / t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -8e-58: tmp = (x / t) / -z elif t <= 2000000.0: tmp = x / y else: tmp = (x / -z) / t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -8e-58) tmp = Float64(Float64(x / t) / Float64(-z)); elseif (t <= 2000000.0) tmp = Float64(x / y); else tmp = Float64(Float64(x / Float64(-z)) / t); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -8e-58)
tmp = (x / t) / -z;
elseif (t <= 2000000.0)
tmp = x / y;
else
tmp = (x / -z) / t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -8e-58], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], If[LessEqual[t, 2000000.0], N[(x / y), $MachinePrecision], N[(N[(x / (-z)), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -8 \cdot 10^{-58}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{elif}\;t \leq 2000000:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{-z}}{t}\\
\end{array}
\end{array}
if t < -8.0000000000000002e-58Initial program 92.1%
clear-num91.4%
associate-/r/92.1%
Applied egg-rr92.1%
Taylor expanded in y around 0 64.4%
mul-1-neg64.4%
associate-/r*72.8%
distribute-neg-frac272.8%
Simplified72.8%
if -8.0000000000000002e-58 < t < 2e6Initial program 99.9%
Taylor expanded in y around inf 77.3%
if 2e6 < t Initial program 91.2%
Taylor expanded in t around inf 91.2%
*-un-lft-identity91.2%
times-frac94.6%
Applied egg-rr94.6%
associate-*l/94.7%
*-lft-identity94.7%
Simplified94.7%
Taylor expanded in y around 0 82.6%
mul-1-neg82.6%
distribute-neg-frac282.6%
Simplified82.6%
Final simplification77.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -2.65e+219) (not (<= z 9e-21))) (/ x (* z t)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.65e+219) || !(z <= 9e-21)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.65d+219)) .or. (.not. (z <= 9d-21))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.65e+219) || !(z <= 9e-21)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -2.65e+219) or not (z <= 9e-21): tmp = x / (z * t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -2.65e+219) || !(z <= 9e-21)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -2.65e+219) || ~((z <= 9e-21)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.65e+219], N[Not[LessEqual[z, 9e-21]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.65 \cdot 10^{+219} \lor \neg \left(z \leq 9 \cdot 10^{-21}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if z < -2.64999999999999992e219 or 8.99999999999999936e-21 < z Initial program 92.3%
Taylor expanded in y around 0 69.4%
associate-*r/69.4%
neg-mul-169.4%
Simplified69.4%
div-inv69.4%
add-sqr-sqrt28.6%
sqrt-unprod41.9%
sqr-neg41.9%
sqrt-unprod17.2%
add-sqr-sqrt39.1%
*-commutative39.1%
associate-/r*39.1%
Applied egg-rr39.1%
associate-/l/39.1%
associate-*r/39.1%
*-rgt-identity39.1%
Simplified39.1%
if -2.64999999999999992e219 < z < 8.99999999999999936e-21Initial program 98.0%
Taylor expanded in y around inf 67.4%
Final simplification56.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z -2.2e+221) (/ (/ x z) t) (if (<= z 9e-21) (/ x y) (/ x (* z t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.2e+221) {
tmp = (x / z) / t;
} else if (z <= 9e-21) {
tmp = x / y;
} else {
tmp = x / (z * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-2.2d+221)) then
tmp = (x / z) / t
else if (z <= 9d-21) then
tmp = x / y
else
tmp = x / (z * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.2e+221) {
tmp = (x / z) / t;
} else if (z <= 9e-21) {
tmp = x / y;
} else {
tmp = x / (z * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= -2.2e+221: tmp = (x / z) / t elif z <= 9e-21: tmp = x / y else: tmp = x / (z * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= -2.2e+221) tmp = Float64(Float64(x / z) / t); elseif (z <= 9e-21) tmp = Float64(x / y); else tmp = Float64(x / Float64(z * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= -2.2e+221)
tmp = (x / z) / t;
elseif (z <= 9e-21)
tmp = x / y;
else
tmp = x / (z * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, -2.2e+221], N[(N[(x / z), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 9e-21], N[(x / y), $MachinePrecision], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.2 \cdot 10^{+221}:\\
\;\;\;\;\frac{\frac{x}{z}}{t}\\
\mathbf{elif}\;z \leq 9 \cdot 10^{-21}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z \cdot t}\\
\end{array}
\end{array}
if z < -2.1999999999999999e221Initial program 89.5%
clear-num88.0%
associate-/r/89.3%
Applied egg-rr89.3%
Taylor expanded in y around 0 75.1%
associate-*l/75.2%
*-commutative75.2%
neg-mul-175.2%
add-sqr-sqrt34.2%
sqrt-unprod42.0%
sqr-neg42.0%
sqrt-unprod22.0%
add-sqr-sqrt45.6%
associate-/r*45.9%
Applied egg-rr45.9%
if -2.1999999999999999e221 < z < 8.99999999999999936e-21Initial program 98.0%
Taylor expanded in y around inf 67.4%
if 8.99999999999999936e-21 < z Initial program 93.4%
Taylor expanded in y around 0 67.2%
associate-*r/67.2%
neg-mul-167.2%
Simplified67.2%
div-inv67.3%
add-sqr-sqrt26.6%
sqrt-unprod41.8%
sqr-neg41.8%
sqrt-unprod15.5%
add-sqr-sqrt36.7%
*-commutative36.7%
associate-/r*36.6%
Applied egg-rr36.6%
associate-/l/36.7%
associate-*r/36.7%
*-rgt-identity36.7%
Simplified36.7%
Final simplification56.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / y
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / y) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 95.8%
Taylor expanded in y around inf 54.1%
Final simplification54.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024080
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))