
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (or (<= t_0 5e-5) (not (<= t_0 2.0)))
(- 1.0 (* (+ x -1.0) (/ y (- -1.0 y))))
(+ x (/ (+ (- 1.0 x) (/ (+ -1.0 (+ x (/ (- 1.0 x) y))) y)) y)))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 5e-5) || !(t_0 <= 2.0)) {
tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y)));
} else {
tmp = x + (((1.0 - x) + ((-1.0 + (x + ((1.0 - x) / y))) / y)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if ((t_0 <= 5d-5) .or. (.not. (t_0 <= 2.0d0))) then
tmp = 1.0d0 - ((x + (-1.0d0)) * (y / ((-1.0d0) - y)))
else
tmp = x + (((1.0d0 - x) + (((-1.0d0) + (x + ((1.0d0 - x) / y))) / y)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 5e-5) || !(t_0 <= 2.0)) {
tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y)));
} else {
tmp = x + (((1.0 - x) + ((-1.0 + (x + ((1.0 - x) / y))) / y)) / y);
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if (t_0 <= 5e-5) or not (t_0 <= 2.0): tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y))) else: tmp = x + (((1.0 - x) + ((-1.0 + (x + ((1.0 - x) / y))) / y)) / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if ((t_0 <= 5e-5) || !(t_0 <= 2.0)) tmp = Float64(1.0 - Float64(Float64(x + -1.0) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x + Float64(Float64(Float64(1.0 - x) + Float64(Float64(-1.0 + Float64(x + Float64(Float64(1.0 - x) / y))) / y)) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if ((t_0 <= 5e-5) || ~((t_0 <= 2.0))) tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y))); else tmp = x + (((1.0 - x) + ((-1.0 + (x + ((1.0 - x) / y))) / y)) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 5e-5], N[Not[LessEqual[t$95$0, 2.0]], $MachinePrecision]], N[(1.0 - N[(N[(x + -1.0), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(1.0 - x), $MachinePrecision] + N[(N[(-1.0 + N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{-5} \lor \neg \left(t\_0 \leq 2\right):\\
\;\;\;\;1 - \left(x + -1\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{\left(1 - x\right) + \frac{-1 + \left(x + \frac{1 - x}{y}\right)}{y}}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) < 5.00000000000000024e-5 or 2 < (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) Initial program 82.8%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
if 5.00000000000000024e-5 < (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) < 2Initial program 8.2%
associate-/l*8.2%
remove-double-neg8.2%
remove-double-neg8.2%
+-commutative8.2%
Simplified8.2%
Taylor expanded in y around -inf 100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (or (<= t_0 5e-5) (not (<= t_0 2.0)))
(- 1.0 (* (+ x -1.0) (/ y (- -1.0 y))))
(+ x (/ (+ 1.0 (- (/ (+ x -1.0) y) x)) y)))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 5e-5) || !(t_0 <= 2.0)) {
tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 + (((x + -1.0) / y) - x)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if ((t_0 <= 5d-5) .or. (.not. (t_0 <= 2.0d0))) then
tmp = 1.0d0 - ((x + (-1.0d0)) * (y / ((-1.0d0) - y)))
else
tmp = x + ((1.0d0 + (((x + (-1.0d0)) / y) - x)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 5e-5) || !(t_0 <= 2.0)) {
tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 + (((x + -1.0) / y) - x)) / y);
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if (t_0 <= 5e-5) or not (t_0 <= 2.0): tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y))) else: tmp = x + ((1.0 + (((x + -1.0) / y) - x)) / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if ((t_0 <= 5e-5) || !(t_0 <= 2.0)) tmp = Float64(1.0 - Float64(Float64(x + -1.0) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x + Float64(Float64(1.0 + Float64(Float64(Float64(x + -1.0) / y) - x)) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if ((t_0 <= 5e-5) || ~((t_0 <= 2.0))) tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y))); else tmp = x + ((1.0 + (((x + -1.0) / y) - x)) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 5e-5], N[Not[LessEqual[t$95$0, 2.0]], $MachinePrecision]], N[(1.0 - N[(N[(x + -1.0), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 + N[(N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{-5} \lor \neg \left(t\_0 \leq 2\right):\\
\;\;\;\;1 - \left(x + -1\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 + \left(\frac{x + -1}{y} - x\right)}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) < 5.00000000000000024e-5 or 2 < (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) Initial program 82.8%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
if 5.00000000000000024e-5 < (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) < 2Initial program 8.2%
associate-/l*8.2%
remove-double-neg8.2%
remove-double-neg8.2%
+-commutative8.2%
Simplified8.2%
Taylor expanded in y around inf 99.8%
Simplified99.8%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.15e+39) (not (<= y 150000000.0))) (+ x (/ (- 1.0 x) y)) (- 1.0 (* (+ x -1.0) (/ y (- -1.0 y))))))
double code(double x, double y) {
double tmp;
if ((y <= -1.15e+39) || !(y <= 150000000.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.15d+39)) .or. (.not. (y <= 150000000.0d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 - ((x + (-1.0d0)) * (y / ((-1.0d0) - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.15e+39) || !(y <= 150000000.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.15e+39) or not (y <= 150000000.0): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.15e+39) || !(y <= 150000000.0)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 - Float64(Float64(x + -1.0) * Float64(y / Float64(-1.0 - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.15e+39) || ~((y <= 150000000.0))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.15e+39], N[Not[LessEqual[y, 150000000.0]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(x + -1.0), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.15 \cdot 10^{+39} \lor \neg \left(y \leq 150000000\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - \left(x + -1\right) \cdot \frac{y}{-1 - y}\\
\end{array}
\end{array}
if y < -1.15000000000000006e39 or 1.5e8 < y Initial program 25.8%
associate-/l*53.6%
remove-double-neg53.6%
remove-double-neg53.6%
+-commutative53.6%
Simplified53.6%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
Simplified100.0%
if -1.15000000000000006e39 < y < 1.5e8Initial program 99.7%
associate-/l*99.7%
remove-double-neg99.7%
remove-double-neg99.7%
+-commutative99.7%
Simplified99.7%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -2.8e-10) (not (<= y 5e-5))) (* x (/ y (+ 1.0 y))) (+ 1.0 (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -2.8e-10) || !(y <= 5e-5)) {
tmp = x * (y / (1.0 + y));
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.8d-10)) .or. (.not. (y <= 5d-5))) then
tmp = x * (y / (1.0d0 + y))
else
tmp = 1.0d0 + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.8e-10) || !(y <= 5e-5)) {
tmp = x * (y / (1.0 + y));
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.8e-10) or not (y <= 5e-5): tmp = x * (y / (1.0 + y)) else: tmp = 1.0 + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.8e-10) || !(y <= 5e-5)) tmp = Float64(x * Float64(y / Float64(1.0 + y))); else tmp = Float64(1.0 + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.8e-10) || ~((y <= 5e-5))) tmp = x * (y / (1.0 + y)); else tmp = 1.0 + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.8e-10], N[Not[LessEqual[y, 5e-5]], $MachinePrecision]], N[(x * N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.8 \cdot 10^{-10} \lor \neg \left(y \leq 5 \cdot 10^{-5}\right):\\
\;\;\;\;x \cdot \frac{y}{1 + y}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot y\\
\end{array}
\end{array}
if y < -2.80000000000000015e-10 or 5.00000000000000024e-5 < y Initial program 29.6%
associate-/l*55.9%
remove-double-neg55.9%
remove-double-neg55.9%
+-commutative55.9%
Simplified55.9%
Taylor expanded in x around inf 54.1%
associate-/l*80.5%
Simplified80.5%
if -2.80000000000000015e-10 < y < 5.00000000000000024e-5Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.5%
Taylor expanded in x around inf 98.8%
mul-1-neg98.8%
distribute-rgt-neg-out98.8%
Simplified98.8%
Final simplification89.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.2))) (+ x (/ (- 1.0 x) y)) (+ 1.0 (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.2)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.2d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.2)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.2): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.2)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.2))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.2]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.2\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot y\\
\end{array}
\end{array}
if y < -1 or 1.19999999999999996 < y Initial program 28.4%
associate-/l*55.2%
remove-double-neg55.2%
remove-double-neg55.2%
+-commutative55.2%
Simplified55.2%
Taylor expanded in y around inf 99.4%
associate--l+99.4%
div-sub99.4%
Simplified99.4%
if -1 < y < 1.19999999999999996Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.0%
Taylor expanded in x around inf 98.2%
mul-1-neg98.2%
distribute-rgt-neg-out98.2%
Simplified98.2%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ (- 1.0 x) y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 28.4%
associate-/l*55.2%
remove-double-neg55.2%
remove-double-neg55.2%
+-commutative55.2%
Simplified55.2%
Taylor expanded in y around inf 99.4%
associate--l+99.4%
div-sub99.4%
Simplified99.4%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.0%
Final simplification99.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ x y)) (- 1.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (x / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - (x / y)
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (x / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - (x / y) else: tmp = 1.0 - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(x / y)); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - (x / y); else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 28.4%
associate-/l*55.2%
remove-double-neg55.2%
remove-double-neg55.2%
+-commutative55.2%
Simplified55.2%
clear-num55.2%
un-div-inv55.2%
Applied egg-rr55.2%
Taylor expanded in x around inf 53.4%
associate-*r/80.1%
*-commutative80.1%
Simplified80.1%
Taylor expanded in y around inf 79.9%
neg-mul-179.9%
unsub-neg79.9%
Simplified79.9%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 71.9%
Taylor expanded in y around 0 71.8%
neg-mul-171.8%
unsub-neg71.8%
Simplified71.8%
Final simplification75.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 4.0))) (- x (/ x y)) (+ 1.0 (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 4.0)) {
tmp = x - (x / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 4.0d0))) then
tmp = x - (x / y)
else
tmp = 1.0d0 + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 4.0)) {
tmp = x - (x / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 4.0): tmp = x - (x / y) else: tmp = 1.0 + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 4.0)) tmp = Float64(x - Float64(x / y)); else tmp = Float64(1.0 + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 4.0))) tmp = x - (x / y); else tmp = 1.0 + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 4.0]], $MachinePrecision]], N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 4\right):\\
\;\;\;\;x - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot y\\
\end{array}
\end{array}
if y < -1 or 4 < y Initial program 28.4%
associate-/l*55.2%
remove-double-neg55.2%
remove-double-neg55.2%
+-commutative55.2%
Simplified55.2%
clear-num55.2%
un-div-inv55.2%
Applied egg-rr55.2%
Taylor expanded in x around inf 53.4%
associate-*r/80.1%
*-commutative80.1%
Simplified80.1%
Taylor expanded in y around inf 79.9%
neg-mul-179.9%
unsub-neg79.9%
Simplified79.9%
if -1 < y < 4Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.0%
Taylor expanded in x around inf 98.2%
mul-1-neg98.2%
distribute-rgt-neg-out98.2%
Simplified98.2%
Final simplification89.3%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.7) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.7) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.7d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.7) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.7: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.7) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.7) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.7], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.7:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.69999999999999996 < y Initial program 28.4%
associate-/l*55.2%
remove-double-neg55.2%
remove-double-neg55.2%
+-commutative55.2%
Simplified55.2%
Taylor expanded in y around inf 78.8%
if -1 < y < 0.69999999999999996Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 71.9%
Taylor expanded in y around 0 71.8%
neg-mul-171.8%
unsub-neg71.8%
Simplified71.8%
Final simplification75.2%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.225) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.225) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.225d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.225) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.225: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.225) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.225) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.225], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.225:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.225000000000000006 < y Initial program 28.4%
associate-/l*55.2%
remove-double-neg55.2%
remove-double-neg55.2%
+-commutative55.2%
Simplified55.2%
Taylor expanded in y around inf 78.8%
if -1 < y < 0.225000000000000006Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 71.0%
Final simplification74.8%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 65.0%
associate-/l*78.1%
remove-double-neg78.1%
remove-double-neg78.1%
+-commutative78.1%
Simplified78.1%
Taylor expanded in y around 0 38.2%
Final simplification38.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024080
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))