
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
(FPCore (x y) :precision binary64 (/ (* (/ (- 1.0 x) y) (- 3.0 x)) 3.0))
double code(double x, double y) {
return (((1.0 - x) / y) * (3.0 - x)) / 3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (((1.0d0 - x) / y) * (3.0d0 - x)) / 3.0d0
end function
public static double code(double x, double y) {
return (((1.0 - x) / y) * (3.0 - x)) / 3.0;
}
def code(x, y): return (((1.0 - x) / y) * (3.0 - x)) / 3.0
function code(x, y) return Float64(Float64(Float64(Float64(1.0 - x) / y) * Float64(3.0 - x)) / 3.0) end
function tmp = code(x, y) tmp = (((1.0 - x) / y) * (3.0 - x)) / 3.0; end
code[x_, y_] := N[(N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1 - x}{y} \cdot \left(3 - x\right)}{3}
\end{array}
Initial program 93.4%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
*-commutative99.6%
associate-/l*93.4%
times-frac99.9%
associate-*r/99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (or (<= x -2.3) (not (<= x 1.3))) (* x (* -0.3333333333333333 (/ (- 3.0 x) y))) (/ (+ 1.0 (* x -1.3333333333333333)) y)))
double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = x * (-0.3333333333333333 * ((3.0 - x) / y));
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.3d0)) .or. (.not. (x <= 1.3d0))) then
tmp = x * ((-0.3333333333333333d0) * ((3.0d0 - x) / y))
else
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = x * (-0.3333333333333333 * ((3.0 - x) / y));
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.3) or not (x <= 1.3): tmp = x * (-0.3333333333333333 * ((3.0 - x) / y)) else: tmp = (1.0 + (x * -1.3333333333333333)) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.3) || !(x <= 1.3)) tmp = Float64(x * Float64(-0.3333333333333333 * Float64(Float64(3.0 - x) / y))); else tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.3) || ~((x <= 1.3))) tmp = x * (-0.3333333333333333 * ((3.0 - x) / y)); else tmp = (1.0 + (x * -1.3333333333333333)) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.3], N[Not[LessEqual[x, 1.3]], $MachinePrecision]], N[(x * N[(-0.3333333333333333 * N[(N[(3.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \lor \neg \left(x \leq 1.3\right):\\
\;\;\;\;x \cdot \left(-0.3333333333333333 \cdot \frac{3 - x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -2.2999999999999998 or 1.30000000000000004 < x Initial program 88.0%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
*-commutative99.7%
associate-/l*88.0%
times-frac99.7%
associate-*r/99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 98.0%
neg-mul-197.8%
distribute-neg-frac297.8%
Simplified98.0%
Taylor expanded in y around 0 86.1%
associate-*l/97.8%
*-commutative97.8%
associate-*l/86.1%
associate-/l*97.8%
associate-*l*97.9%
Simplified97.9%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.5%
associate-/l*99.5%
*-commutative99.5%
Simplified99.5%
associate-*r/99.5%
associate-/r*100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.3%
Final simplification98.5%
(FPCore (x y)
:precision binary64
(if (<= x -2.3)
(* x (* -0.3333333333333333 (/ (- 3.0 x) y)))
(if (<= x 3.0)
(/ (+ 1.0 (* x -1.3333333333333333)) y)
(* (- 1.0 x) (/ x (* y -3.0))))))
double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * (-0.3333333333333333 * ((3.0 - x) / y));
} else if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (1.0 - x) * (x / (y * -3.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.3d0)) then
tmp = x * ((-0.3333333333333333d0) * ((3.0d0 - x) / y))
else if (x <= 3.0d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = (1.0d0 - x) * (x / (y * (-3.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * (-0.3333333333333333 * ((3.0 - x) / y));
} else if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (1.0 - x) * (x / (y * -3.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.3: tmp = x * (-0.3333333333333333 * ((3.0 - x) / y)) elif x <= 3.0: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = (1.0 - x) * (x / (y * -3.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.3) tmp = Float64(x * Float64(-0.3333333333333333 * Float64(Float64(3.0 - x) / y))); elseif (x <= 3.0) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(Float64(1.0 - x) * Float64(x / Float64(y * -3.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.3) tmp = x * (-0.3333333333333333 * ((3.0 - x) / y)); elseif (x <= 3.0) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = (1.0 - x) * (x / (y * -3.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.3], N[(x * N[(-0.3333333333333333 * N[(N[(3.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] * N[(x / N[(y * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3:\\
\;\;\;\;x \cdot \left(-0.3333333333333333 \cdot \frac{3 - x}{y}\right)\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{x}{y \cdot -3}\\
\end{array}
\end{array}
if x < -2.2999999999999998Initial program 87.2%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
*-commutative99.7%
associate-/l*87.2%
times-frac99.7%
associate-*r/99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 97.3%
neg-mul-197.1%
distribute-neg-frac297.1%
Simplified97.3%
Taylor expanded in y around 0 84.6%
associate-*l/97.1%
*-commutative97.1%
associate-*l/84.6%
associate-/l*97.1%
associate-*l*97.3%
Simplified97.3%
if -2.2999999999999998 < x < 3Initial program 99.5%
associate-/l*99.5%
*-commutative99.5%
Simplified99.5%
associate-*r/99.5%
associate-/r*100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.3%
if 3 < x Initial program 88.6%
associate-/l*99.8%
*-rgt-identity99.8%
remove-double-neg99.8%
distribute-lft-neg-out99.8%
neg-mul-199.8%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.7%
neg-mul-199.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 98.3%
*-commutative98.3%
associate-*l/98.3%
associate-*r/98.3%
clear-num98.3%
un-div-inv98.3%
div-inv98.4%
metadata-eval98.4%
Applied egg-rr98.4%
Final simplification98.5%
(FPCore (x y)
:precision binary64
(if (<= x -2.3)
(* x (* -0.3333333333333333 (/ (- 3.0 x) y)))
(if (<= x 1.3)
(/ (+ 1.0 (* x -1.3333333333333333)) y)
(/ (* x (/ (+ x -3.0) y)) 3.0))))
double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * (-0.3333333333333333 * ((3.0 - x) / y));
} else if (x <= 1.3) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (x * ((x + -3.0) / y)) / 3.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.3d0)) then
tmp = x * ((-0.3333333333333333d0) * ((3.0d0 - x) / y))
else if (x <= 1.3d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = (x * ((x + (-3.0d0)) / y)) / 3.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * (-0.3333333333333333 * ((3.0 - x) / y));
} else if (x <= 1.3) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (x * ((x + -3.0) / y)) / 3.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.3: tmp = x * (-0.3333333333333333 * ((3.0 - x) / y)) elif x <= 1.3: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = (x * ((x + -3.0) / y)) / 3.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -2.3) tmp = Float64(x * Float64(-0.3333333333333333 * Float64(Float64(3.0 - x) / y))); elseif (x <= 1.3) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(Float64(x * Float64(Float64(x + -3.0) / y)) / 3.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.3) tmp = x * (-0.3333333333333333 * ((3.0 - x) / y)); elseif (x <= 1.3) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = (x * ((x + -3.0) / y)) / 3.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.3], N[(x * N[(-0.3333333333333333 * N[(N[(3.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.3], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(x * N[(N[(x + -3.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3:\\
\;\;\;\;x \cdot \left(-0.3333333333333333 \cdot \frac{3 - x}{y}\right)\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \frac{x + -3}{y}}{3}\\
\end{array}
\end{array}
if x < -2.2999999999999998Initial program 87.2%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
*-commutative99.7%
associate-/l*87.2%
times-frac99.7%
associate-*r/99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 97.3%
neg-mul-197.1%
distribute-neg-frac297.1%
Simplified97.3%
Taylor expanded in y around 0 84.6%
associate-*l/97.1%
*-commutative97.1%
associate-*l/84.6%
associate-/l*97.1%
associate-*l*97.3%
Simplified97.3%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.5%
associate-/l*99.5%
*-commutative99.5%
Simplified99.5%
associate-*r/99.5%
associate-/r*100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.3%
if 1.30000000000000004 < x Initial program 88.6%
associate-/l*99.8%
*-commutative99.8%
Simplified99.8%
*-commutative99.8%
associate-/l*88.6%
times-frac99.8%
associate-*r/99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 98.6%
neg-mul-198.3%
distribute-neg-frac298.3%
Simplified98.6%
Taylor expanded in x around 0 98.6%
sub-neg98.6%
distribute-lft-in72.3%
remove-double-neg72.3%
distribute-lft-neg-out72.3%
distribute-rgt-neg-in72.3%
associate-*r/72.3%
metadata-eval72.3%
associate-/l*72.3%
associate-*l/72.3%
*-commutative72.3%
distribute-neg-in72.3%
+-commutative72.3%
distribute-rgt-out98.6%
sub-neg98.6%
associate-*l/87.4%
distribute-neg-frac287.4%
neg-mul-187.4%
*-commutative87.4%
associate-/l/87.4%
associate-/l*87.4%
associate-/l*98.6%
Simplified98.6%
Final simplification98.6%
(FPCore (x y)
:precision binary64
(if (<= x -2.3)
(* x (* -0.3333333333333333 (/ (- 3.0 x) y)))
(if (<= x 1.3)
(/ (/ (+ 3.0 (* x -4.0)) 3.0) y)
(/ (* x (/ (+ x -3.0) y)) 3.0))))
double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * (-0.3333333333333333 * ((3.0 - x) / y));
} else if (x <= 1.3) {
tmp = ((3.0 + (x * -4.0)) / 3.0) / y;
} else {
tmp = (x * ((x + -3.0) / y)) / 3.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.3d0)) then
tmp = x * ((-0.3333333333333333d0) * ((3.0d0 - x) / y))
else if (x <= 1.3d0) then
tmp = ((3.0d0 + (x * (-4.0d0))) / 3.0d0) / y
else
tmp = (x * ((x + (-3.0d0)) / y)) / 3.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * (-0.3333333333333333 * ((3.0 - x) / y));
} else if (x <= 1.3) {
tmp = ((3.0 + (x * -4.0)) / 3.0) / y;
} else {
tmp = (x * ((x + -3.0) / y)) / 3.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.3: tmp = x * (-0.3333333333333333 * ((3.0 - x) / y)) elif x <= 1.3: tmp = ((3.0 + (x * -4.0)) / 3.0) / y else: tmp = (x * ((x + -3.0) / y)) / 3.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -2.3) tmp = Float64(x * Float64(-0.3333333333333333 * Float64(Float64(3.0 - x) / y))); elseif (x <= 1.3) tmp = Float64(Float64(Float64(3.0 + Float64(x * -4.0)) / 3.0) / y); else tmp = Float64(Float64(x * Float64(Float64(x + -3.0) / y)) / 3.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.3) tmp = x * (-0.3333333333333333 * ((3.0 - x) / y)); elseif (x <= 1.3) tmp = ((3.0 + (x * -4.0)) / 3.0) / y; else tmp = (x * ((x + -3.0) / y)) / 3.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.3], N[(x * N[(-0.3333333333333333 * N[(N[(3.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.3], N[(N[(N[(3.0 + N[(x * -4.0), $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(x * N[(N[(x + -3.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3:\\
\;\;\;\;x \cdot \left(-0.3333333333333333 \cdot \frac{3 - x}{y}\right)\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;\frac{\frac{3 + x \cdot -4}{3}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \frac{x + -3}{y}}{3}\\
\end{array}
\end{array}
if x < -2.2999999999999998Initial program 87.2%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
*-commutative99.7%
associate-/l*87.2%
times-frac99.7%
associate-*r/99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 97.3%
neg-mul-197.1%
distribute-neg-frac297.1%
Simplified97.3%
Taylor expanded in y around 0 84.6%
associate-*l/97.1%
*-commutative97.1%
associate-*l/84.6%
associate-/l*97.1%
associate-*l*97.3%
Simplified97.3%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.5%
associate-/l*99.5%
*-commutative99.5%
Simplified99.5%
associate-*r/99.5%
associate-/r*100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.3%
*-commutative99.3%
Simplified99.3%
if 1.30000000000000004 < x Initial program 88.6%
associate-/l*99.8%
*-commutative99.8%
Simplified99.8%
*-commutative99.8%
associate-/l*88.6%
times-frac99.8%
associate-*r/99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 98.6%
neg-mul-198.3%
distribute-neg-frac298.3%
Simplified98.6%
Taylor expanded in x around 0 98.6%
sub-neg98.6%
distribute-lft-in72.3%
remove-double-neg72.3%
distribute-lft-neg-out72.3%
distribute-rgt-neg-in72.3%
associate-*r/72.3%
metadata-eval72.3%
associate-/l*72.3%
associate-*l/72.3%
*-commutative72.3%
distribute-neg-in72.3%
+-commutative72.3%
distribute-rgt-out98.6%
sub-neg98.6%
associate-*l/87.4%
distribute-neg-frac287.4%
neg-mul-187.4%
*-commutative87.4%
associate-/l/87.4%
associate-/l*87.4%
associate-/l*98.6%
Simplified98.6%
Final simplification98.6%
(FPCore (x y) :precision binary64 (if (or (<= x -4.6) (not (<= x 3.0))) (* (/ x (- y)) (/ x -3.0)) (/ (+ 1.0 (* x -1.3333333333333333)) y)))
double code(double x, double y) {
double tmp;
if ((x <= -4.6) || !(x <= 3.0)) {
tmp = (x / -y) * (x / -3.0);
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4.6d0)) .or. (.not. (x <= 3.0d0))) then
tmp = (x / -y) * (x / (-3.0d0))
else
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4.6) || !(x <= 3.0)) {
tmp = (x / -y) * (x / -3.0);
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4.6) or not (x <= 3.0): tmp = (x / -y) * (x / -3.0) else: tmp = (1.0 + (x * -1.3333333333333333)) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -4.6) || !(x <= 3.0)) tmp = Float64(Float64(x / Float64(-y)) * Float64(x / -3.0)); else tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4.6) || ~((x <= 3.0))) tmp = (x / -y) * (x / -3.0); else tmp = (1.0 + (x * -1.3333333333333333)) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4.6], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(N[(x / (-y)), $MachinePrecision] * N[(x / -3.0), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.6 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;\frac{x}{-y} \cdot \frac{x}{-3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -4.5999999999999996 or 3 < x Initial program 88.0%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.7%
neg-mul-199.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 97.8%
*-commutative97.8%
associate-*l/97.7%
associate-*r/97.8%
associate-*r*86.0%
clear-num86.0%
un-div-inv86.0%
*-commutative86.0%
div-inv86.1%
metadata-eval86.1%
Applied egg-rr86.1%
*-commutative86.1%
times-frac97.8%
Applied egg-rr97.8%
Taylor expanded in x around inf 97.8%
neg-mul-197.8%
distribute-neg-frac297.8%
Simplified97.8%
if -4.5999999999999996 < x < 3Initial program 99.5%
associate-/l*99.5%
*-commutative99.5%
Simplified99.5%
associate-*r/99.5%
associate-/r*100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.3%
Final simplification98.5%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (* (+ x -3.0) (/ -0.3333333333333333 y))))
double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * ((x + (-3.0d0)) * ((-0.3333333333333333d0) / y))
end function
public static double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
def code(x, y): return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y))
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(x + -3.0) * Float64(-0.3333333333333333 / y))) end
function tmp = code(x, y) tmp = (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(x + -3.0), $MachinePrecision] * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \left(\left(x + -3\right) \cdot \frac{-0.3333333333333333}{y}\right)
\end{array}
Initial program 93.4%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (/ (- 3.0 x) (* y 3.0))))
double code(double x, double y) {
return (1.0 - x) * ((3.0 - x) / (y * 3.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * ((3.0d0 - x) / (y * 3.0d0))
end function
public static double code(double x, double y) {
return (1.0 - x) * ((3.0 - x) / (y * 3.0));
}
def code(x, y): return (1.0 - x) * ((3.0 - x) / (y * 3.0))
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(3.0 - x) / Float64(y * 3.0))) end
function tmp = code(x, y) tmp = (1.0 - x) * ((3.0 - x) / (y * 3.0)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \frac{3 - x}{y \cdot 3}
\end{array}
Initial program 93.4%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* x (/ -1.3333333333333333 y)) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = x * (-1.3333333333333333 / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = x * ((-1.3333333333333333d0) / y)
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = x * (-1.3333333333333333 / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = x * (-1.3333333333333333 / y) else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(x * Float64(-1.3333333333333333 / y)); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = x * (-1.3333333333333333 / y); else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(x * N[(-1.3333333333333333 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;x \cdot \frac{-1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 87.2%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
associate-*r/87.2%
associate-/r*87.2%
Applied egg-rr87.2%
Taylor expanded in x around 0 28.5%
Taylor expanded in x around inf 28.5%
associate-*r/28.5%
*-commutative28.5%
associate-/l*28.5%
Simplified28.5%
if -0.75 < x Initial program 95.3%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
*-commutative99.6%
associate-/l*95.3%
times-frac99.9%
associate-*r/99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 62.5%
Final simplification54.5%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ x (- y)) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = x / -y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = x / -y
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = x / -y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = x / -y else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(x / Float64(-y)); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = x / -y; else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], N[(x / (-y)), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{x}{-y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -1Initial program 87.2%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.7%
neg-mul-199.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around 0 28.5%
div-inv28.5%
*-un-lft-identity28.5%
associate-/r*28.5%
Applied egg-rr28.5%
Taylor expanded in x around inf 28.5%
neg-mul-128.5%
distribute-neg-frac228.5%
Simplified28.5%
if -1 < x Initial program 95.3%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
*-commutative99.6%
associate-/l*95.3%
times-frac99.9%
associate-*r/99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 62.5%
Final simplification54.5%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (/ 1.0 y)))
double code(double x, double y) {
return (1.0 - x) * (1.0 / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * (1.0d0 / y)
end function
public static double code(double x, double y) {
return (1.0 - x) * (1.0 / y);
}
def code(x, y): return (1.0 - x) * (1.0 / y)
function code(x, y) return Float64(Float64(1.0 - x) * Float64(1.0 / y)) end
function tmp = code(x, y) tmp = (1.0 - x) * (1.0 / y); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \frac{1}{y}
\end{array}
Initial program 93.4%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 53.3%
Final simplification53.3%
(FPCore (x y) :precision binary64 (/ (+ 1.0 (* x -1.3333333333333333)) y))
double code(double x, double y) {
return (1.0 + (x * -1.3333333333333333)) / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 + (x * (-1.3333333333333333d0))) / y
end function
public static double code(double x, double y) {
return (1.0 + (x * -1.3333333333333333)) / y;
}
def code(x, y): return (1.0 + (x * -1.3333333333333333)) / y
function code(x, y) return Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y) end
function tmp = code(x, y) tmp = (1.0 + (x * -1.3333333333333333)) / y; end
code[x_, y_] := N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 + x \cdot -1.3333333333333333}{y}
\end{array}
Initial program 93.4%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
associate-*r/93.4%
associate-/r*93.6%
Applied egg-rr93.6%
Taylor expanded in x around 0 53.4%
Final simplification53.4%
(FPCore (x y) :precision binary64 (/ (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) / y
end function
public static double code(double x, double y) {
return (1.0 - x) / y;
}
def code(x, y): return (1.0 - x) / y
function code(x, y) return Float64(Float64(1.0 - x) / y) end
function tmp = code(x, y) tmp = (1.0 - x) / y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y}
\end{array}
Initial program 93.4%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 53.3%
div-inv53.3%
*-un-lft-identity53.3%
associate-/r*53.3%
Applied egg-rr53.3%
Taylor expanded in x around 0 53.3%
neg-mul-153.3%
+-commutative53.3%
sub-neg53.3%
div-sub53.3%
Simplified53.3%
Final simplification53.3%
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
return 1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / y
end function
public static double code(double x, double y) {
return 1.0 / y;
}
def code(x, y): return 1.0 / y
function code(x, y) return Float64(1.0 / y) end
function tmp = code(x, y) tmp = 1.0 / y; end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y}
\end{array}
Initial program 93.4%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
*-commutative99.6%
associate-/l*93.4%
times-frac99.9%
associate-*r/99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 49.0%
Final simplification49.0%
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
herbie shell --seed 2024080
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))