
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -4e-252) (not (<= t_0 0.0))) t_0 (* z (/ (+ x y) (- y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -4e-252) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((x + y) / -y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-4d-252)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((x + y) / -y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -4e-252) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((x + y) / -y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -4e-252) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * ((x + y) / -y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -4e-252) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(Float64(x + y) / Float64(-y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -4e-252) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * ((x + y) / -y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -4e-252], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -4 \cdot 10^{-252} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{x + y}{-y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -3.99999999999999977e-252 or 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -3.99999999999999977e-252 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0Initial program 14.3%
Taylor expanded in z around 0 97.5%
mul-1-neg97.5%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
distribute-neg-frac2100.0%
+-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.1e-7) (not (<= y 8.2e-11))) (* z (/ (+ x y) (- y))) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.1e-7) || !(y <= 8.2e-11)) {
tmp = z * ((x + y) / -y);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.1d-7)) .or. (.not. (y <= 8.2d-11))) then
tmp = z * ((x + y) / -y)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.1e-7) || !(y <= 8.2e-11)) {
tmp = z * ((x + y) / -y);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.1e-7) or not (y <= 8.2e-11): tmp = z * ((x + y) / -y) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.1e-7) || !(y <= 8.2e-11)) tmp = Float64(z * Float64(Float64(x + y) / Float64(-y))); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.1e-7) || ~((y <= 8.2e-11))) tmp = z * ((x + y) / -y); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.1e-7], N[Not[LessEqual[y, 8.2e-11]], $MachinePrecision]], N[(z * N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.1 \cdot 10^{-7} \lor \neg \left(y \leq 8.2 \cdot 10^{-11}\right):\\
\;\;\;\;z \cdot \frac{x + y}{-y}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -6.09999999999999983e-7 or 8.2000000000000001e-11 < y Initial program 74.6%
Taylor expanded in z around 0 69.1%
mul-1-neg69.1%
associate-/l*76.8%
distribute-rgt-neg-in76.8%
distribute-neg-frac276.8%
+-commutative76.8%
Simplified76.8%
if -6.09999999999999983e-7 < y < 8.2000000000000001e-11Initial program 99.9%
Taylor expanded in z around inf 84.7%
+-commutative84.7%
Simplified84.7%
Final simplification80.7%
(FPCore (x y z) :precision binary64 (if (<= y -6.5e+70) (- z) (if (<= y 3200000000000.0) (+ x y) (* z (- -1.0 (/ z y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+70) {
tmp = -z;
} else if (y <= 3200000000000.0) {
tmp = x + y;
} else {
tmp = z * (-1.0 - (z / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6.5d+70)) then
tmp = -z
else if (y <= 3200000000000.0d0) then
tmp = x + y
else
tmp = z * ((-1.0d0) - (z / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+70) {
tmp = -z;
} else if (y <= 3200000000000.0) {
tmp = x + y;
} else {
tmp = z * (-1.0 - (z / y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6.5e+70: tmp = -z elif y <= 3200000000000.0: tmp = x + y else: tmp = z * (-1.0 - (z / y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6.5e+70) tmp = Float64(-z); elseif (y <= 3200000000000.0) tmp = Float64(x + y); else tmp = Float64(z * Float64(-1.0 - Float64(z / y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6.5e+70) tmp = -z; elseif (y <= 3200000000000.0) tmp = x + y; else tmp = z * (-1.0 - (z / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6.5e+70], (-z), If[LessEqual[y, 3200000000000.0], N[(x + y), $MachinePrecision], N[(z * N[(-1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{+70}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 3200000000000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{z}{y}\right)\\
\end{array}
\end{array}
if y < -6.49999999999999978e70Initial program 76.6%
Taylor expanded in y around inf 81.0%
mul-1-neg81.0%
Simplified81.0%
if -6.49999999999999978e70 < y < 3.2e12Initial program 99.4%
Taylor expanded in z around inf 79.3%
+-commutative79.3%
Simplified79.3%
if 3.2e12 < y Initial program 67.2%
Taylor expanded in x around 0 49.2%
Taylor expanded in z around 0 65.1%
Taylor expanded in z around inf 31.8%
mul-1-neg31.8%
unpow231.8%
associate-*l*64.9%
+-commutative64.9%
distribute-rgt-in65.0%
lft-mult-inverse65.1%
associate-*l/65.1%
*-lft-identity65.1%
distribute-rgt-neg-in65.1%
distribute-neg-in65.1%
metadata-eval65.1%
unsub-neg65.1%
Simplified65.1%
Final simplification75.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -7.8e+70) (not (<= y 4600000000000.0))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7.8e+70) || !(y <= 4600000000000.0)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7.8d+70)) .or. (.not. (y <= 4600000000000.0d0))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7.8e+70) || !(y <= 4600000000000.0)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7.8e+70) or not (y <= 4600000000000.0): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7.8e+70) || !(y <= 4600000000000.0)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7.8e+70) || ~((y <= 4600000000000.0))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7.8e+70], N[Not[LessEqual[y, 4600000000000.0]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.8 \cdot 10^{+70} \lor \neg \left(y \leq 4600000000000\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -7.79999999999999949e70 or 4.6e12 < y Initial program 70.6%
Taylor expanded in y around inf 70.4%
mul-1-neg70.4%
Simplified70.4%
if -7.79999999999999949e70 < y < 4.6e12Initial program 99.4%
Taylor expanded in z around inf 79.3%
+-commutative79.3%
Simplified79.3%
Final simplification75.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.7e-6) (not (<= y 2.4e-39))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.7e-6) || !(y <= 2.4e-39)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.7d-6)) .or. (.not. (y <= 2.4d-39))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.7e-6) || !(y <= 2.4e-39)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.7e-6) or not (y <= 2.4e-39): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.7e-6) || !(y <= 2.4e-39)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.7e-6) || ~((y <= 2.4e-39))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.7e-6], N[Not[LessEqual[y, 2.4e-39]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.7 \cdot 10^{-6} \lor \neg \left(y \leq 2.4 \cdot 10^{-39}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -3.7000000000000002e-6 or 2.40000000000000016e-39 < y Initial program 75.5%
Taylor expanded in y around inf 62.6%
mul-1-neg62.6%
Simplified62.6%
if -3.7000000000000002e-6 < y < 2.40000000000000016e-39Initial program 99.9%
Taylor expanded in y around 0 70.4%
Final simplification66.2%
(FPCore (x y z) :precision binary64 (if (<= x -2.2e-163) x (if (<= x 4.1e-160) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.2e-163) {
tmp = x;
} else if (x <= 4.1e-160) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.2d-163)) then
tmp = x
else if (x <= 4.1d-160) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.2e-163) {
tmp = x;
} else if (x <= 4.1e-160) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.2e-163: tmp = x elif x <= 4.1e-160: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.2e-163) tmp = x; elseif (x <= 4.1e-160) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.2e-163) tmp = x; elseif (x <= 4.1e-160) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.2e-163], x, If[LessEqual[x, 4.1e-160], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{-163}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 4.1 \cdot 10^{-160}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.20000000000000011e-163 or 4.10000000000000002e-160 < x Initial program 88.0%
Taylor expanded in y around 0 47.9%
if -2.20000000000000011e-163 < x < 4.10000000000000002e-160Initial program 83.5%
Taylor expanded in x around 0 74.1%
Taylor expanded in y around 0 42.2%
Final simplification46.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 86.9%
Taylor expanded in y around 0 39.4%
Final simplification39.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024080
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))