
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- x (/ y z)))
(t_2 (+ x (* (* y 2.0) (/ z (- (* y t) (* z (* 2.0 z))))))))
(if (<= z -1.2e+163)
t_1
(if (<= z -9.5e-76)
t_2
(if (<= z 9.2e-98)
(- x (/ (* z -2.0) t))
(if (<= z 7e+151) t_2 t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double t_2 = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z)))));
double tmp;
if (z <= -1.2e+163) {
tmp = t_1;
} else if (z <= -9.5e-76) {
tmp = t_2;
} else if (z <= 9.2e-98) {
tmp = x - ((z * -2.0) / t);
} else if (z <= 7e+151) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x - (y / z)
t_2 = x + ((y * 2.0d0) * (z / ((y * t) - (z * (2.0d0 * z)))))
if (z <= (-1.2d+163)) then
tmp = t_1
else if (z <= (-9.5d-76)) then
tmp = t_2
else if (z <= 9.2d-98) then
tmp = x - ((z * (-2.0d0)) / t)
else if (z <= 7d+151) then
tmp = t_2
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double t_2 = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z)))));
double tmp;
if (z <= -1.2e+163) {
tmp = t_1;
} else if (z <= -9.5e-76) {
tmp = t_2;
} else if (z <= 9.2e-98) {
tmp = x - ((z * -2.0) / t);
} else if (z <= 7e+151) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (y / z) t_2 = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z))))) tmp = 0 if z <= -1.2e+163: tmp = t_1 elif z <= -9.5e-76: tmp = t_2 elif z <= 9.2e-98: tmp = x - ((z * -2.0) / t) elif z <= 7e+151: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) t_2 = Float64(x + Float64(Float64(y * 2.0) * Float64(z / Float64(Float64(y * t) - Float64(z * Float64(2.0 * z)))))) tmp = 0.0 if (z <= -1.2e+163) tmp = t_1; elseif (z <= -9.5e-76) tmp = t_2; elseif (z <= 9.2e-98) tmp = Float64(x - Float64(Float64(z * -2.0) / t)); elseif (z <= 7e+151) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (y / z); t_2 = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z))))); tmp = 0.0; if (z <= -1.2e+163) tmp = t_1; elseif (z <= -9.5e-76) tmp = t_2; elseif (z <= 9.2e-98) tmp = x - ((z * -2.0) / t); elseif (z <= 7e+151) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y * 2.0), $MachinePrecision] * N[(z / N[(N[(y * t), $MachinePrecision] - N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.2e+163], t$95$1, If[LessEqual[z, -9.5e-76], t$95$2, If[LessEqual[z, 9.2e-98], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 7e+151], t$95$2, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
t_2 := x + \left(y \cdot 2\right) \cdot \frac{z}{y \cdot t - z \cdot \left(2 \cdot z\right)}\\
\mathbf{if}\;z \leq -1.2 \cdot 10^{+163}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -9.5 \cdot 10^{-76}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 9.2 \cdot 10^{-98}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\mathbf{elif}\;z \leq 7 \cdot 10^{+151}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.1999999999999999e163 or 7.0000000000000006e151 < z Initial program 61.2%
Simplified77.1%
Taylor expanded in y around 0 100.0%
if -1.1999999999999999e163 < z < -9.49999999999999984e-76 or 9.20000000000000002e-98 < z < 7.0000000000000006e151Initial program 88.9%
Simplified96.7%
if -9.49999999999999984e-76 < z < 9.20000000000000002e-98Initial program 87.4%
Simplified83.8%
Taylor expanded in y around inf 94.3%
associate-*r/94.3%
*-commutative94.3%
Simplified94.3%
Final simplification96.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ x (/ (* (* y 2.0) z) (- (* y t) (* z (* 2.0 z))))))) (if (<= t_1 2e+294) t_1 (- x (/ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z))));
double tmp;
if (t_1 <= 2e+294) {
tmp = t_1;
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y * 2.0d0) * z) / ((y * t) - (z * (2.0d0 * z))))
if (t_1 <= 2d+294) then
tmp = t_1
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z))));
double tmp;
if (t_1 <= 2e+294) {
tmp = t_1;
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z)))) tmp = 0 if t_1 <= 2e+294: tmp = t_1 else: tmp = x - (y / z) return tmp
function code(x, y, z, t) t_1 = Float64(x + Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(y * t) - Float64(z * Float64(2.0 * z))))) tmp = 0.0 if (t_1 <= 2e+294) tmp = t_1; else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z)))); tmp = 0.0; if (t_1 <= 2e+294) tmp = t_1; else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(y * t), $MachinePrecision] - N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+294], t$95$1, N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{\left(y \cdot 2\right) \cdot z}{y \cdot t - z \cdot \left(2 \cdot z\right)}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+294}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (-.f64 x (/.f64 (*.f64 (*.f64 y 2) z) (-.f64 (*.f64 (*.f64 z 2) z) (*.f64 y t)))) < 2.00000000000000013e294Initial program 95.5%
if 2.00000000000000013e294 < (-.f64 x (/.f64 (*.f64 (*.f64 y 2) z) (-.f64 (*.f64 (*.f64 z 2) z) (*.f64 y t)))) Initial program 2.7%
Simplified45.6%
Taylor expanded in y around 0 78.5%
Final simplification92.8%
(FPCore (x y z t) :precision binary64 (if (or (<= z -4.2e+34) (not (<= z 1.35e-44))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -4.2e+34) || !(z <= 1.35e-44)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-4.2d+34)) .or. (.not. (z <= 1.35d-44))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -4.2e+34) || !(z <= 1.35e-44)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -4.2e+34) or not (z <= 1.35e-44): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -4.2e+34) || !(z <= 1.35e-44)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -4.2e+34) || ~((z <= 1.35e-44))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -4.2e+34], N[Not[LessEqual[z, 1.35e-44]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.2 \cdot 10^{+34} \lor \neg \left(z \leq 1.35 \cdot 10^{-44}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -4.20000000000000035e34 or 1.35e-44 < z Initial program 70.8%
Simplified85.2%
Taylor expanded in y around 0 92.6%
if -4.20000000000000035e34 < z < 1.35e-44Initial program 89.7%
Simplified88.0%
Taylor expanded in y around inf 90.2%
associate-*r/90.2%
*-commutative90.2%
Simplified90.2%
Final simplification91.3%
(FPCore (x y z t) :precision binary64 (if (or (<= z -4.2e+34) (not (<= z 2.1e-75))) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -4.2e+34) || !(z <= 2.1e-75)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-4.2d+34)) .or. (.not. (z <= 2.1d-75))) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -4.2e+34) || !(z <= 2.1e-75)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -4.2e+34) or not (z <= 2.1e-75): tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -4.2e+34) || !(z <= 2.1e-75)) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -4.2e+34) || ~((z <= 2.1e-75))) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -4.2e+34], N[Not[LessEqual[z, 2.1e-75]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.2 \cdot 10^{+34} \lor \neg \left(z \leq 2.1 \cdot 10^{-75}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -4.20000000000000035e34 or 2.1000000000000001e-75 < z Initial program 72.6%
Simplified86.1%
Taylor expanded in y around 0 91.6%
if -4.20000000000000035e34 < z < 2.1000000000000001e-75Initial program 89.0%
Simplified87.3%
Taylor expanded in x around inf 66.9%
Final simplification79.1%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 81.0%
Simplified86.7%
Taylor expanded in x around inf 70.0%
Final simplification70.0%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024080
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))