
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps)
:precision binary64
(let* ((t_0 (sin (* 0.5 eps))))
(*
(* t_0 (cbrt (pow (- (* (cos (* 0.5 eps)) (cos x)) (* t_0 (sin x))) 3.0)))
2.0)))
double code(double x, double eps) {
double t_0 = sin((0.5 * eps));
return (t_0 * cbrt(pow(((cos((0.5 * eps)) * cos(x)) - (t_0 * sin(x))), 3.0))) * 2.0;
}
public static double code(double x, double eps) {
double t_0 = Math.sin((0.5 * eps));
return (t_0 * Math.cbrt(Math.pow(((Math.cos((0.5 * eps)) * Math.cos(x)) - (t_0 * Math.sin(x))), 3.0))) * 2.0;
}
function code(x, eps) t_0 = sin(Float64(0.5 * eps)) return Float64(Float64(t_0 * cbrt((Float64(Float64(cos(Float64(0.5 * eps)) * cos(x)) - Float64(t_0 * sin(x))) ^ 3.0))) * 2.0) end
code[x_, eps_] := Block[{t$95$0 = N[Sin[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision]}, N[(N[(t$95$0 * N[Power[N[Power[N[(N[(N[Cos[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] - N[(t$95$0 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(0.5 \cdot \varepsilon\right)\\
\left(t\_0 \cdot \sqrt[3]{{\left(\cos \left(0.5 \cdot \varepsilon\right) \cdot \cos x - t\_0 \cdot \sin x\right)}^{3}}\right) \cdot 2
\end{array}
\end{array}
Initial program 62.0%
diff-sin62.1%
*-commutative62.1%
div-inv62.1%
associate--l+62.1%
metadata-eval62.1%
div-inv62.1%
+-commutative62.1%
associate-+l+62.1%
metadata-eval62.1%
Applied egg-rr62.1%
Taylor expanded in x around -inf 99.9%
add-cbrt-cube99.9%
pow399.9%
sub-neg99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Applied egg-rr99.9%
distribute-lft-in99.9%
cos-sum100.0%
*-commutative100.0%
associate-*r*100.0%
metadata-eval100.0%
*-un-lft-identity100.0%
*-commutative100.0%
associate-*r*100.0%
metadata-eval100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x eps) :precision binary64 (* 2.0 (* (sin (* 0.5 eps)) (cos (* 0.5 (- eps (* x -2.0)))))))
double code(double x, double eps) {
return 2.0 * (sin((0.5 * eps)) * cos((0.5 * (eps - (x * -2.0)))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 2.0d0 * (sin((0.5d0 * eps)) * cos((0.5d0 * (eps - (x * (-2.0d0))))))
end function
public static double code(double x, double eps) {
return 2.0 * (Math.sin((0.5 * eps)) * Math.cos((0.5 * (eps - (x * -2.0)))));
}
def code(x, eps): return 2.0 * (math.sin((0.5 * eps)) * math.cos((0.5 * (eps - (x * -2.0)))))
function code(x, eps) return Float64(2.0 * Float64(sin(Float64(0.5 * eps)) * cos(Float64(0.5 * Float64(eps - Float64(x * -2.0)))))) end
function tmp = code(x, eps) tmp = 2.0 * (sin((0.5 * eps)) * cos((0.5 * (eps - (x * -2.0))))); end
code[x_, eps_] := N[(2.0 * N[(N[Sin[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(0.5 * N[(eps - N[(x * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\sin \left(0.5 \cdot \varepsilon\right) \cdot \cos \left(0.5 \cdot \left(\varepsilon - x \cdot -2\right)\right)\right)
\end{array}
Initial program 62.0%
diff-sin62.1%
*-commutative62.1%
div-inv62.1%
associate--l+62.1%
metadata-eval62.1%
div-inv62.1%
+-commutative62.1%
associate-+l+62.1%
metadata-eval62.1%
Applied egg-rr62.1%
Taylor expanded in x around -inf 99.9%
Final simplification99.9%
(FPCore (x eps) :precision binary64 (+ (* eps (* eps (* (sin x) -0.5))) (* eps (cos x))))
double code(double x, double eps) {
return (eps * (eps * (sin(x) * -0.5))) + (eps * cos(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (eps * (eps * (sin(x) * (-0.5d0)))) + (eps * cos(x))
end function
public static double code(double x, double eps) {
return (eps * (eps * (Math.sin(x) * -0.5))) + (eps * Math.cos(x));
}
def code(x, eps): return (eps * (eps * (math.sin(x) * -0.5))) + (eps * math.cos(x))
function code(x, eps) return Float64(Float64(eps * Float64(eps * Float64(sin(x) * -0.5))) + Float64(eps * cos(x))) end
function tmp = code(x, eps) tmp = (eps * (eps * (sin(x) * -0.5))) + (eps * cos(x)); end
code[x_, eps_] := N[(N[(eps * N[(eps * N[(N[Sin[x], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\varepsilon \cdot \left(\sin x \cdot -0.5\right)\right) + \varepsilon \cdot \cos x
\end{array}
Initial program 62.0%
Taylor expanded in eps around 0 99.3%
associate-*r*99.3%
Simplified99.3%
+-commutative99.3%
distribute-lft-in99.3%
*-commutative99.3%
associate-*l*99.3%
Applied egg-rr99.3%
Final simplification99.3%
(FPCore (x eps) :precision binary64 (* eps (+ (cos x) (* (sin x) (* eps -0.5)))))
double code(double x, double eps) {
return eps * (cos(x) + (sin(x) * (eps * -0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (cos(x) + (sin(x) * (eps * (-0.5d0))))
end function
public static double code(double x, double eps) {
return eps * (Math.cos(x) + (Math.sin(x) * (eps * -0.5)));
}
def code(x, eps): return eps * (math.cos(x) + (math.sin(x) * (eps * -0.5)))
function code(x, eps) return Float64(eps * Float64(cos(x) + Float64(sin(x) * Float64(eps * -0.5)))) end
function tmp = code(x, eps) tmp = eps * (cos(x) + (sin(x) * (eps * -0.5))); end
code[x_, eps_] := N[(eps * N[(N[Cos[x], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(eps * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\cos x + \sin x \cdot \left(\varepsilon \cdot -0.5\right)\right)
\end{array}
Initial program 62.0%
Taylor expanded in eps around 0 99.3%
associate-*r*99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (x eps) :precision binary64 (* eps (cos x)))
double code(double x, double eps) {
return eps * cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos(x)
end function
public static double code(double x, double eps) {
return eps * Math.cos(x);
}
def code(x, eps): return eps * math.cos(x)
function code(x, eps) return Float64(eps * cos(x)) end
function tmp = code(x, eps) tmp = eps * cos(x); end
code[x_, eps_] := N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos x
\end{array}
Initial program 62.0%
Taylor expanded in eps around 0 98.9%
Final simplification98.9%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (* x (* -0.5 (+ eps x))))))
double code(double x, double eps) {
return eps * (1.0 + (x * (-0.5 * (eps + x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (x * ((-0.5d0) * (eps + x))))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (x * (-0.5 * (eps + x))));
}
def code(x, eps): return eps * (1.0 + (x * (-0.5 * (eps + x))))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(x * Float64(-0.5 * Float64(eps + x))))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (x * (-0.5 * (eps + x)))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(x * N[(-0.5 * N[(eps + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + x \cdot \left(-0.5 \cdot \left(\varepsilon + x\right)\right)\right)
\end{array}
Initial program 62.0%
Taylor expanded in eps around 0 99.3%
associate-*r*99.3%
Simplified99.3%
Taylor expanded in x around 0 98.7%
Simplified98.7%
Taylor expanded in x around 0 98.0%
distribute-lft-out98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 62.0%
Taylor expanded in eps around 0 98.9%
Taylor expanded in x around 0 97.8%
Final simplification97.8%
(FPCore (x eps) :precision binary64 (* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (2.0d0 * cos((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (2.0 * Math.cos((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (2.0 * math.cos((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(2.0 * cos(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(2.0 * N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \cos \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
herbie shell --seed 2024080
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0)))
(- (sin (+ x eps)) (sin x)))