
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
(FPCore (x) :precision binary64 (/ (* (/ (sin x) x) (tan (* x 0.5))) x))
double code(double x) {
return ((sin(x) / x) * tan((x * 0.5))) / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((sin(x) / x) * tan((x * 0.5d0))) / x
end function
public static double code(double x) {
return ((Math.sin(x) / x) * Math.tan((x * 0.5))) / x;
}
def code(x): return ((math.sin(x) / x) * math.tan((x * 0.5))) / x
function code(x) return Float64(Float64(Float64(sin(x) / x) * tan(Float64(x * 0.5))) / x) end
function tmp = code(x) tmp = ((sin(x) / x) * tan((x * 0.5))) / x; end
code[x_] := N[(N[(N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision] * N[Tan[N[(x * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\sin x}{x} \cdot \tan \left(x \cdot 0.5\right)}{x}
\end{array}
Initial program 52.1%
associate-/r*53.8%
div-inv53.8%
Applied egg-rr53.8%
div-sub53.8%
sub-neg53.8%
Applied egg-rr53.8%
sub-neg53.8%
Simplified53.8%
sub-div53.8%
flip--53.7%
metadata-eval53.7%
1-sub-cos76.6%
associate-/l*76.5%
*-un-lft-identity76.5%
times-frac99.4%
hang-0p-tan99.6%
Applied egg-rr99.6%
/-rgt-identity99.6%
associate-*r/76.7%
Simplified76.7%
un-div-inv76.8%
associate-/r*75.3%
times-frac99.8%
associate-*r/99.8%
div-inv99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (<= x 0.000175) 0.5 (* (pow x -2.0) (- 1.0 (cos x)))))
double code(double x) {
double tmp;
if (x <= 0.000175) {
tmp = 0.5;
} else {
tmp = pow(x, -2.0) * (1.0 - cos(x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.000175d0) then
tmp = 0.5d0
else
tmp = (x ** (-2.0d0)) * (1.0d0 - cos(x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.000175) {
tmp = 0.5;
} else {
tmp = Math.pow(x, -2.0) * (1.0 - Math.cos(x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.000175: tmp = 0.5 else: tmp = math.pow(x, -2.0) * (1.0 - math.cos(x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.000175) tmp = 0.5; else tmp = Float64((x ^ -2.0) * Float64(1.0 - cos(x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.000175) tmp = 0.5; else tmp = (x ^ -2.0) * (1.0 - cos(x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.000175], 0.5, N[(N[Power[x, -2.0], $MachinePrecision] * N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.000175:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;{x}^{-2} \cdot \left(1 - \cos x\right)\\
\end{array}
\end{array}
if x < 1.74999999999999998e-4Initial program 37.7%
Taylor expanded in x around 0 63.7%
if 1.74999999999999998e-4 < x Initial program 98.2%
clear-num98.1%
associate-/r/98.1%
pow298.1%
pow-flip99.3%
metadata-eval99.3%
Applied egg-rr99.3%
Final simplification72.2%
(FPCore (x) :precision binary64 (if (<= x 0.000175) 0.5 (* (/ 1.0 (/ x (- 1.0 (cos x)))) (/ 1.0 x))))
double code(double x) {
double tmp;
if (x <= 0.000175) {
tmp = 0.5;
} else {
tmp = (1.0 / (x / (1.0 - cos(x)))) * (1.0 / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.000175d0) then
tmp = 0.5d0
else
tmp = (1.0d0 / (x / (1.0d0 - cos(x)))) * (1.0d0 / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.000175) {
tmp = 0.5;
} else {
tmp = (1.0 / (x / (1.0 - Math.cos(x)))) * (1.0 / x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.000175: tmp = 0.5 else: tmp = (1.0 / (x / (1.0 - math.cos(x)))) * (1.0 / x) return tmp
function code(x) tmp = 0.0 if (x <= 0.000175) tmp = 0.5; else tmp = Float64(Float64(1.0 / Float64(x / Float64(1.0 - cos(x)))) * Float64(1.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.000175) tmp = 0.5; else tmp = (1.0 / (x / (1.0 - cos(x)))) * (1.0 / x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.000175], 0.5, N[(N[(1.0 / N[(x / N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.000175:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{x}{1 - \cos x}} \cdot \frac{1}{x}\\
\end{array}
\end{array}
if x < 1.74999999999999998e-4Initial program 37.7%
Taylor expanded in x around 0 63.7%
if 1.74999999999999998e-4 < x Initial program 98.2%
associate-/r*99.3%
div-inv99.3%
Applied egg-rr99.3%
div-sub99.3%
sub-neg99.3%
Applied egg-rr99.3%
sub-neg99.3%
Simplified99.3%
sub-div99.3%
clear-num99.4%
Applied egg-rr99.4%
Final simplification72.2%
(FPCore (x) :precision binary64 (if (<= x 0.000175) 0.5 (/ (- 1.0 (cos x)) (* x x))))
double code(double x) {
double tmp;
if (x <= 0.000175) {
tmp = 0.5;
} else {
tmp = (1.0 - cos(x)) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.000175d0) then
tmp = 0.5d0
else
tmp = (1.0d0 - cos(x)) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.000175) {
tmp = 0.5;
} else {
tmp = (1.0 - Math.cos(x)) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.000175: tmp = 0.5 else: tmp = (1.0 - math.cos(x)) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 0.000175) tmp = 0.5; else tmp = Float64(Float64(1.0 - cos(x)) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.000175) tmp = 0.5; else tmp = (1.0 - cos(x)) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.000175], 0.5, N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.000175:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x}{x \cdot x}\\
\end{array}
\end{array}
if x < 1.74999999999999998e-4Initial program 37.7%
Taylor expanded in x around 0 63.7%
if 1.74999999999999998e-4 < x Initial program 98.2%
Final simplification71.9%
(FPCore (x) :precision binary64 (if (<= x 0.000175) 0.5 (/ (/ (- 1.0 (cos x)) x) x)))
double code(double x) {
double tmp;
if (x <= 0.000175) {
tmp = 0.5;
} else {
tmp = ((1.0 - cos(x)) / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.000175d0) then
tmp = 0.5d0
else
tmp = ((1.0d0 - cos(x)) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.000175) {
tmp = 0.5;
} else {
tmp = ((1.0 - Math.cos(x)) / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.000175: tmp = 0.5 else: tmp = ((1.0 - math.cos(x)) / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 0.000175) tmp = 0.5; else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.000175) tmp = 0.5; else tmp = ((1.0 - cos(x)) / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.000175], 0.5, N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.000175:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\end{array}
\end{array}
if x < 1.74999999999999998e-4Initial program 37.7%
Taylor expanded in x around 0 63.7%
if 1.74999999999999998e-4 < x Initial program 98.2%
associate-/r*99.3%
div-inv99.3%
Applied egg-rr99.3%
div-sub99.3%
sub-neg99.3%
Applied egg-rr99.3%
sub-neg99.3%
Simplified99.3%
un-div-inv99.3%
sub-div99.3%
Applied egg-rr99.3%
Final simplification72.2%
(FPCore (x) :precision binary64 (if (<= x 1.05e+77) 0.5 (/ 0.0 (* x x))))
double code(double x) {
double tmp;
if (x <= 1.05e+77) {
tmp = 0.5;
} else {
tmp = 0.0 / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.05d+77) then
tmp = 0.5d0
else
tmp = 0.0d0 / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.05e+77) {
tmp = 0.5;
} else {
tmp = 0.0 / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.05e+77: tmp = 0.5 else: tmp = 0.0 / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 1.05e+77) tmp = 0.5; else tmp = Float64(0.0 / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.05e+77) tmp = 0.5; else tmp = 0.0 / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.05e+77], 0.5, N[(0.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.05 \cdot 10^{+77}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{0}{x \cdot x}\\
\end{array}
\end{array}
if x < 1.0499999999999999e77Initial program 41.1%
Taylor expanded in x around 0 60.4%
if 1.0499999999999999e77 < x Initial program 98.4%
expm1-log1p-u98.3%
Applied egg-rr98.3%
expm1-undefine98.1%
sub-neg98.1%
log1p-undefine98.2%
rem-exp-log98.3%
associate-+r-98.3%
metadata-eval98.3%
metadata-eval98.3%
Simplified98.3%
Taylor expanded in x around 0 68.0%
Final simplification61.9%
(FPCore (x) :precision binary64 0.5)
double code(double x) {
return 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0
end function
public static double code(double x) {
return 0.5;
}
def code(x): return 0.5
function code(x) return 0.5 end
function tmp = code(x) tmp = 0.5; end
code[x_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 52.1%
Taylor expanded in x around 0 49.5%
Final simplification49.5%
herbie shell --seed 2024080
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))