
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (- (pow b 2.0) (* a (* c 3.0)))))
(if (<= b 0.055)
(/ (/ (- t_0 (pow (- b) 2.0)) (+ b (sqrt t_0))) (* a 3.0))
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(*
a
(+
(* -0.5625 (/ (pow c 3.0) (pow b 5.0)))
(/ (* (* a -1.0546875) (pow c 4.0)) (pow b 7.0))))))))))
double code(double a, double b, double c) {
double t_0 = pow(b, 2.0) - (a * (c * 3.0));
double tmp;
if (b <= 0.055) {
tmp = ((t_0 - pow(-b, 2.0)) / (b + sqrt(t_0))) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (a * ((-0.5625 * (pow(c, 3.0) / pow(b, 5.0))) + (((a * -1.0546875) * pow(c, 4.0)) / pow(b, 7.0))))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (b ** 2.0d0) - (a * (c * 3.0d0))
if (b <= 0.055d0) then
tmp = ((t_0 - (-b ** 2.0d0)) / (b + sqrt(t_0))) / (a * 3.0d0)
else
tmp = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + (a * (((-0.5625d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + (((a * (-1.0546875d0)) * (c ** 4.0d0)) / (b ** 7.0d0))))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.pow(b, 2.0) - (a * (c * 3.0));
double tmp;
if (b <= 0.055) {
tmp = ((t_0 - Math.pow(-b, 2.0)) / (b + Math.sqrt(t_0))) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (a * ((-0.5625 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (((a * -1.0546875) * Math.pow(c, 4.0)) / Math.pow(b, 7.0))))));
}
return tmp;
}
def code(a, b, c): t_0 = math.pow(b, 2.0) - (a * (c * 3.0)) tmp = 0 if b <= 0.055: tmp = ((t_0 - math.pow(-b, 2.0)) / (b + math.sqrt(t_0))) / (a * 3.0) else: tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (a * ((-0.5625 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (((a * -1.0546875) * math.pow(c, 4.0)) / math.pow(b, 7.0)))))) return tmp
function code(a, b, c) t_0 = Float64((b ^ 2.0) - Float64(a * Float64(c * 3.0))) tmp = 0.0 if (b <= 0.055) tmp = Float64(Float64(Float64(t_0 - (Float64(-b) ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(a * Float64(Float64(-0.5625 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(Float64(Float64(a * -1.0546875) * (c ^ 4.0)) / (b ^ 7.0))))))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (b ^ 2.0) - (a * (c * 3.0)); tmp = 0.0; if (b <= 0.055) tmp = ((t_0 - (-b ^ 2.0)) / (b + sqrt(t_0))) / (a * 3.0); else tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (a * ((-0.5625 * ((c ^ 3.0) / (b ^ 5.0))) + (((a * -1.0546875) * (c ^ 4.0)) / (b ^ 7.0)))))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[Power[b, 2.0], $MachinePrecision] - N[(a * N[(c * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.055], N[(N[(N[(t$95$0 - N[Power[(-b), 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(a * -1.0546875), $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {b}^{2} - a \cdot \left(c \cdot 3\right)\\
\mathbf{if}\;b \leq 0.055:\\
\;\;\;\;\frac{\frac{t\_0 - {\left(-b\right)}^{2}}{b + \sqrt{t\_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + \frac{\left(a \cdot -1.0546875\right) \cdot {c}^{4}}{{b}^{7}}\right)\right)\\
\end{array}
\end{array}
if b < 0.0550000000000000003Initial program 88.3%
neg-sub088.3%
sqr-neg88.3%
associate-+l-88.3%
sub0-neg88.3%
sub-neg88.3%
distribute-neg-in88.3%
remove-double-neg88.3%
sqr-neg88.3%
associate-*l*88.5%
Simplified88.5%
pow188.5%
*-commutative88.5%
*-commutative88.5%
associate-*l*88.3%
*-commutative88.3%
Applied egg-rr88.3%
unpow188.3%
associate-*r*88.3%
Simplified88.3%
flip-+88.9%
pow288.9%
add-sqr-sqrt89.6%
pow289.6%
*-commutative89.6%
pow289.6%
*-commutative89.6%
Applied egg-rr89.6%
if 0.0550000000000000003 < b Initial program 53.5%
neg-sub053.5%
sqr-neg53.5%
associate-+l-53.5%
sub0-neg53.5%
sub-neg53.5%
distribute-neg-in53.5%
remove-double-neg53.5%
sqr-neg53.5%
associate-*l*53.5%
Simplified53.5%
Taylor expanded in a around 0 93.6%
Taylor expanded in c around 0 93.6%
associate-*r/93.6%
associate-*r*93.6%
Simplified93.6%
Final simplification93.1%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.006) (* (fma -1.0 b (sqrt (- (pow b 2.0) (* a (* c 3.0))))) (/ 1.0 (* a 3.0))) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.006) {
tmp = fma(-1.0, b, sqrt((pow(b, 2.0) - (a * (c * 3.0))))) * (1.0 / (a * 3.0));
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.006) tmp = Float64(fma(-1.0, b, sqrt(Float64((b ^ 2.0) - Float64(a * Float64(c * 3.0))))) * Float64(1.0 / Float64(a * 3.0))); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.006], N[(N[(-1.0 * b + N[Sqrt[N[(N[Power[b, 2.0], $MachinePrecision] - N[(a * N[(c * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.006:\\
\;\;\;\;\mathsf{fma}\left(-1, b, \sqrt{{b}^{2} - a \cdot \left(c \cdot 3\right)}\right) \cdot \frac{1}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0060000000000000001Initial program 82.3%
neg-sub082.3%
sqr-neg82.3%
associate-+l-82.3%
sub0-neg82.3%
sub-neg82.3%
distribute-neg-in82.3%
remove-double-neg82.3%
sqr-neg82.3%
associate-*l*82.3%
Simplified82.3%
pow182.3%
*-commutative82.3%
*-commutative82.3%
associate-*l*82.3%
*-commutative82.3%
Applied egg-rr82.3%
unpow182.3%
associate-*r*82.3%
Simplified82.3%
div-inv82.3%
neg-mul-182.3%
associate-*r*82.3%
log1p-expm1-u54.9%
log1p-define47.7%
fma-define47.7%
log1p-define54.9%
log1p-expm1-u82.3%
pow282.3%
associate-*r*82.3%
*-commutative82.3%
*-commutative82.3%
Applied egg-rr82.3%
if -0.0060000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.2%
neg-sub048.2%
sqr-neg48.2%
associate-+l-48.2%
sub0-neg48.2%
sub-neg48.2%
distribute-neg-in48.2%
remove-double-neg48.2%
sqr-neg48.2%
associate-*l*48.2%
Simplified48.2%
Taylor expanded in a around 0 87.0%
Final simplification85.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (- (pow b 2.0) (* a (* c 3.0)))))
(if (<= b 0.054)
(/ (/ (- t_0 (pow (- b) 2.0)) (+ b (sqrt t_0))) (* a 3.0))
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0)))))))))
double code(double a, double b, double c) {
double t_0 = pow(b, 2.0) - (a * (c * 3.0));
double tmp;
if (b <= 0.054) {
tmp = ((t_0 - pow(-b, 2.0)) / (b + sqrt(t_0))) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0)))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (b ** 2.0d0) - (a * (c * 3.0d0))
if (b <= 0.054d0) then
tmp = ((t_0 - (-b ** 2.0d0)) / (b + sqrt(t_0))) / (a * 3.0d0)
else
tmp = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + ((-0.5625d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0)))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.pow(b, 2.0) - (a * (c * 3.0));
double tmp;
if (b <= 0.054) {
tmp = ((t_0 - Math.pow(-b, 2.0)) / (b + Math.sqrt(t_0))) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (-0.5625 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0)))));
}
return tmp;
}
def code(a, b, c): t_0 = math.pow(b, 2.0) - (a * (c * 3.0)) tmp = 0 if b <= 0.054: tmp = ((t_0 - math.pow(-b, 2.0)) / (b + math.sqrt(t_0))) / (a * 3.0) else: tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (-0.5625 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0))))) return tmp
function code(a, b, c) t_0 = Float64((b ^ 2.0) - Float64(a * Float64(c * 3.0))) tmp = 0.0 if (b <= 0.054) tmp = Float64(Float64(Float64(t_0 - (Float64(-b) ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0)))))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (b ^ 2.0) - (a * (c * 3.0)); tmp = 0.0; if (b <= 0.054) tmp = ((t_0 - (-b ^ 2.0)) / (b + sqrt(t_0))) / (a * 3.0); else tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (-0.5625 * ((a * (c ^ 3.0)) / (b ^ 5.0))))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[Power[b, 2.0], $MachinePrecision] - N[(a * N[(c * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.054], N[(N[(N[(t$95$0 - N[Power[(-b), 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {b}^{2} - a \cdot \left(c \cdot 3\right)\\
\mathbf{if}\;b \leq 0.054:\\
\;\;\;\;\frac{\frac{t\_0 - {\left(-b\right)}^{2}}{b + \sqrt{t\_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right)\\
\end{array}
\end{array}
if b < 0.0539999999999999994Initial program 88.3%
neg-sub088.3%
sqr-neg88.3%
associate-+l-88.3%
sub0-neg88.3%
sub-neg88.3%
distribute-neg-in88.3%
remove-double-neg88.3%
sqr-neg88.3%
associate-*l*88.5%
Simplified88.5%
pow188.5%
*-commutative88.5%
*-commutative88.5%
associate-*l*88.3%
*-commutative88.3%
Applied egg-rr88.3%
unpow188.3%
associate-*r*88.3%
Simplified88.3%
flip-+88.9%
pow288.9%
add-sqr-sqrt89.6%
pow289.6%
*-commutative89.6%
pow289.6%
*-commutative89.6%
Applied egg-rr89.6%
if 0.0539999999999999994 < b Initial program 53.5%
neg-sub053.5%
sqr-neg53.5%
associate-+l-53.5%
sub0-neg53.5%
sub-neg53.5%
distribute-neg-in53.5%
remove-double-neg53.5%
sqr-neg53.5%
associate-*l*53.5%
Simplified53.5%
Taylor expanded in a around 0 90.7%
Final simplification90.5%
(FPCore (a b c)
:precision binary64
(if (<= b 0.057)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0))
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0))))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.057) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0)))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.057) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0)))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.057], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.057:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right)\\
\end{array}
\end{array}
if b < 0.0570000000000000021Initial program 88.3%
/-rgt-identity88.3%
metadata-eval88.3%
Simplified88.5%
if 0.0570000000000000021 < b Initial program 53.5%
neg-sub053.5%
sqr-neg53.5%
associate-+l-53.5%
sub0-neg53.5%
sub-neg53.5%
distribute-neg-in53.5%
remove-double-neg53.5%
sqr-neg53.5%
associate-*l*53.5%
Simplified53.5%
Taylor expanded in a around 0 90.7%
Final simplification90.4%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.006) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.006) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.006) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.006], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.006:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0060000000000000001Initial program 82.3%
/-rgt-identity82.3%
metadata-eval82.3%
Simplified82.3%
if -0.0060000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.2%
neg-sub048.2%
sqr-neg48.2%
associate-+l-48.2%
sub0-neg48.2%
sub-neg48.2%
distribute-neg-in48.2%
remove-double-neg48.2%
sqr-neg48.2%
associate-*l*48.2%
Simplified48.2%
Taylor expanded in a around 0 87.0%
Final simplification85.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.006) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.006) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.006) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.006], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.006:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0060000000000000001Initial program 82.3%
/-rgt-identity82.3%
metadata-eval82.3%
Simplified82.3%
if -0.0060000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.2%
neg-sub048.2%
sqr-neg48.2%
associate-+l-48.2%
sub0-neg48.2%
sub-neg48.2%
distribute-neg-in48.2%
remove-double-neg48.2%
sqr-neg48.2%
associate-*l*48.2%
Simplified48.2%
Taylor expanded in b around inf 87.0%
Taylor expanded in c around 0 86.9%
associate-/l*86.9%
associate-*r/86.9%
metadata-eval86.9%
Simplified86.9%
Final simplification85.6%
(FPCore (a b c)
:precision binary64
(if (<= b 0.057)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0))
(*
c
(+
(*
c
(+
(* -0.5625 (/ (* c (pow a 2.0)) (pow b 5.0)))
(* -0.375 (/ a (pow b 3.0)))))
(* 0.5 (/ -1.0 b))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.057) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = c * ((c * ((-0.5625 * ((c * pow(a, 2.0)) / pow(b, 5.0))) + (-0.375 * (a / pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.057) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-0.5625 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) + Float64(-0.375 * Float64(a / (b ^ 3.0))))) + Float64(0.5 * Float64(-1.0 / b)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.057], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-0.5625 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.057:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) + 0.5 \cdot \frac{-1}{b}\right)\\
\end{array}
\end{array}
if b < 0.0570000000000000021Initial program 88.3%
/-rgt-identity88.3%
metadata-eval88.3%
Simplified88.5%
if 0.0570000000000000021 < b Initial program 53.5%
neg-sub053.5%
sqr-neg53.5%
associate-+l-53.5%
sub0-neg53.5%
sub-neg53.5%
distribute-neg-in53.5%
remove-double-neg53.5%
sqr-neg53.5%
associate-*l*53.5%
Simplified53.5%
Taylor expanded in c around 0 90.6%
Final simplification90.3%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.006) (/ (- (sqrt (- (* b b) (* 3.0 (* a c)))) b) (* a 3.0)) (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.006) {
tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)) <= (-0.006d0)) then
tmp = (sqrt(((b * b) - (3.0d0 * (a * c)))) - b) / (a * 3.0d0)
else
tmp = c * (((-0.375d0) * (a * (c / (b ** 3.0d0)))) - (0.5d0 / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.006) {
tmp = (Math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = c * ((-0.375 * (a * (c / Math.pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.006: tmp = (math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0) else: tmp = c * ((-0.375 * (a * (c / math.pow(b, 3.0)))) - (0.5 / b)) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.006) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(a * c)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.006) tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0); else tmp = c * ((-0.375 * (a * (c / (b ^ 3.0)))) - (0.5 / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.006], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.006:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(a \cdot c\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0060000000000000001Initial program 82.3%
neg-sub082.3%
sqr-neg82.3%
associate-+l-82.3%
sub0-neg82.3%
sub-neg82.3%
distribute-neg-in82.3%
remove-double-neg82.3%
sqr-neg82.3%
associate-*l*82.3%
Simplified82.3%
if -0.0060000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.2%
neg-sub048.2%
sqr-neg48.2%
associate-+l-48.2%
sub0-neg48.2%
sub-neg48.2%
distribute-neg-in48.2%
remove-double-neg48.2%
sqr-neg48.2%
associate-*l*48.2%
Simplified48.2%
Taylor expanded in b around inf 87.0%
Taylor expanded in c around 0 86.9%
associate-/l*86.9%
associate-*r/86.9%
metadata-eval86.9%
Simplified86.9%
Final simplification85.6%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.006) (/ (- (sqrt (- (* b b) (* a (* c 3.0)))) b) (* a 3.0)) (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.006) {
tmp = (sqrt(((b * b) - (a * (c * 3.0)))) - b) / (a * 3.0);
} else {
tmp = c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)) <= (-0.006d0)) then
tmp = (sqrt(((b * b) - (a * (c * 3.0d0)))) - b) / (a * 3.0d0)
else
tmp = c * (((-0.375d0) * (a * (c / (b ** 3.0d0)))) - (0.5d0 / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.006) {
tmp = (Math.sqrt(((b * b) - (a * (c * 3.0)))) - b) / (a * 3.0);
} else {
tmp = c * ((-0.375 * (a * (c / Math.pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.006: tmp = (math.sqrt(((b * b) - (a * (c * 3.0)))) - b) / (a * 3.0) else: tmp = c * ((-0.375 * (a * (c / math.pow(b, 3.0)))) - (0.5 / b)) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.006) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(a * Float64(c * 3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.006) tmp = (sqrt(((b * b) - (a * (c * 3.0)))) - b) / (a * 3.0); else tmp = c * ((-0.375 * (a * (c / (b ^ 3.0)))) - (0.5 / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.006], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(a * N[(c * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.006:\\
\;\;\;\;\frac{\sqrt{b \cdot b - a \cdot \left(c \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0060000000000000001Initial program 82.3%
neg-sub082.3%
sqr-neg82.3%
associate-+l-82.3%
sub0-neg82.3%
sub-neg82.3%
distribute-neg-in82.3%
remove-double-neg82.3%
sqr-neg82.3%
associate-*l*82.3%
Simplified82.3%
pow182.3%
*-commutative82.3%
*-commutative82.3%
associate-*l*82.3%
*-commutative82.3%
Applied egg-rr82.3%
unpow182.3%
associate-*r*82.3%
Simplified82.3%
if -0.0060000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.2%
neg-sub048.2%
sqr-neg48.2%
associate-+l-48.2%
sub0-neg48.2%
sub-neg48.2%
distribute-neg-in48.2%
remove-double-neg48.2%
sqr-neg48.2%
associate-*l*48.2%
Simplified48.2%
Taylor expanded in b around inf 87.0%
Taylor expanded in c around 0 86.9%
associate-/l*86.9%
associate-*r/86.9%
metadata-eval86.9%
Simplified86.9%
Final simplification85.6%
(FPCore (a b c) :precision binary64 (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-0.375d0) * (a * (c / (b ** 3.0d0)))) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / Math.pow(b, 3.0)))) - (0.5 / b));
}
def code(a, b, c): return c * ((-0.375 * (a * (c / math.pow(b, 3.0)))) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((-0.375 * (a * (c / (b ^ 3.0)))) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)
\end{array}
Initial program 57.8%
neg-sub057.8%
sqr-neg57.8%
associate-+l-57.8%
sub0-neg57.8%
sub-neg57.8%
distribute-neg-in57.8%
remove-double-neg57.8%
sqr-neg57.8%
associate-*l*57.8%
Simplified57.8%
Taylor expanded in b around inf 79.4%
Taylor expanded in c around 0 79.3%
associate-/l*79.3%
associate-*r/79.3%
metadata-eval79.3%
Simplified79.3%
Final simplification79.3%
(FPCore (a b c) :precision binary64 (/ (* c -0.5) b))
double code(double a, double b, double c) {
return (c * -0.5) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b
end function
public static double code(double a, double b, double c) {
return (c * -0.5) / b;
}
def code(a, b, c): return (c * -0.5) / b
function code(a, b, c) return Float64(Float64(c * -0.5) / b) end
function tmp = code(a, b, c) tmp = (c * -0.5) / b; end
code[a_, b_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b}
\end{array}
Initial program 57.8%
neg-sub057.8%
sqr-neg57.8%
associate-+l-57.8%
sub0-neg57.8%
sub-neg57.8%
distribute-neg-in57.8%
remove-double-neg57.8%
sqr-neg57.8%
associate-*l*57.8%
Simplified57.8%
Taylor expanded in b around inf 62.3%
associate-*r/62.3%
*-commutative62.3%
Simplified62.3%
Final simplification62.3%
herbie shell --seed 2024080
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))