
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1.1e-77)
(/ (* -0.5 c) b_2)
(if (<= b_2 1.4e+119)
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* c a)))) a)
(* -2.0 (/ b_2 a)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.1e-77) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 1.4e+119) {
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.1d-77)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 1.4d+119) then
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a
else
tmp = (-2.0d0) * (b_2 / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.1e-77) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 1.4e+119) {
tmp = (-b_2 - Math.sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.1e-77: tmp = (-0.5 * c) / b_2 elif b_2 <= 1.4e+119: tmp = (-b_2 - math.sqrt(((b_2 * b_2) - (c * a)))) / a else: tmp = -2.0 * (b_2 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.1e-77) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 1.4e+119) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / a); else tmp = Float64(-2.0 * Float64(b_2 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.1e-77) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 1.4e+119) tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a; else tmp = -2.0 * (b_2 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.1e-77], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 1.4e+119], N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.1 \cdot 10^{-77}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 1.4 \cdot 10^{+119}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -1.10000000000000003e-77Initial program 17.2%
Taylor expanded in b_2 around -inf 90.1%
associate-*r/90.1%
Simplified90.1%
if -1.10000000000000003e-77 < b_2 < 1.40000000000000007e119Initial program 81.9%
if 1.40000000000000007e119 < b_2 Initial program 44.5%
Taylor expanded in b_2 around inf 100.0%
Final simplification88.1%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1.1e-80)
(/ (* -0.5 c) b_2)
(if (<= b_2 9.5e-91)
(/ (- (- b_2) (sqrt (* c (- a)))) a)
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.1e-80) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 9.5e-91) {
tmp = (-b_2 - sqrt((c * -a))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.1d-80)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 9.5d-91) then
tmp = (-b_2 - sqrt((c * -a))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.1e-80) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 9.5e-91) {
tmp = (-b_2 - Math.sqrt((c * -a))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.1e-80: tmp = (-0.5 * c) / b_2 elif b_2 <= 9.5e-91: tmp = (-b_2 - math.sqrt((c * -a))) / a else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.1e-80) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 9.5e-91) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(c * Float64(-a)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.1e-80) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 9.5e-91) tmp = (-b_2 - sqrt((c * -a))) / a; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.1e-80], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 9.5e-91], N[(N[((-b$95$2) - N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.1 \cdot 10^{-80}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 9.5 \cdot 10^{-91}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{c \cdot \left(-a\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1.10000000000000005e-80Initial program 17.2%
Taylor expanded in b_2 around -inf 90.1%
associate-*r/90.1%
Simplified90.1%
if -1.10000000000000005e-80 < b_2 < 9.5e-91Initial program 74.2%
Taylor expanded in b_2 around 0 69.3%
mul-1-neg69.3%
distribute-rgt-neg-out69.3%
Simplified69.3%
if 9.5e-91 < b_2 Initial program 69.1%
Taylor expanded in c around 0 87.3%
Final simplification83.5%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -4.8e-83)
(/ (* -0.5 c) b_2)
(if (<= b_2 2.8e-91)
(/ (sqrt (* c (- a))) (- a))
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4.8e-83) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 2.8e-91) {
tmp = sqrt((c * -a)) / -a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4.8d-83)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 2.8d-91) then
tmp = sqrt((c * -a)) / -a
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4.8e-83) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 2.8e-91) {
tmp = Math.sqrt((c * -a)) / -a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4.8e-83: tmp = (-0.5 * c) / b_2 elif b_2 <= 2.8e-91: tmp = math.sqrt((c * -a)) / -a else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4.8e-83) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 2.8e-91) tmp = Float64(sqrt(Float64(c * Float64(-a))) / Float64(-a)); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4.8e-83) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 2.8e-91) tmp = sqrt((c * -a)) / -a; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4.8e-83], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 2.8e-91], N[(N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision] / (-a)), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -4.8 \cdot 10^{-83}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 2.8 \cdot 10^{-91}:\\
\;\;\;\;\frac{\sqrt{c \cdot \left(-a\right)}}{-a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -4.8000000000000002e-83Initial program 17.2%
Taylor expanded in b_2 around -inf 90.1%
associate-*r/90.1%
Simplified90.1%
if -4.8000000000000002e-83 < b_2 < 2.8e-91Initial program 74.2%
prod-diff73.7%
*-commutative73.7%
fma-neg73.7%
prod-diff73.7%
*-commutative73.7%
fma-neg73.7%
associate-+l+73.7%
pow273.7%
*-commutative73.7%
fma-undefine73.7%
distribute-lft-neg-in73.7%
*-commutative73.7%
distribute-rgt-neg-in73.7%
fma-define73.7%
*-commutative73.7%
fma-undefine73.7%
distribute-lft-neg-in73.7%
*-commutative73.7%
distribute-rgt-neg-in73.7%
Applied egg-rr73.7%
count-273.7%
Simplified73.7%
Taylor expanded in b_2 around 0 68.2%
mul-1-neg68.2%
distribute-lft1-in68.2%
metadata-eval68.2%
mul0-lft68.7%
metadata-eval68.7%
neg-sub068.7%
distribute-rgt-neg-in68.7%
Simplified68.7%
if 2.8e-91 < b_2 Initial program 69.1%
Taylor expanded in c around 0 87.3%
Final simplification83.3%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -7.5e-156)
(/ (* -0.5 c) b_2)
(if (<= b_2 2.4e-196)
(- (sqrt (/ c (- a))))
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -7.5e-156) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 2.4e-196) {
tmp = -sqrt((c / -a));
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-7.5d-156)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 2.4d-196) then
tmp = -sqrt((c / -a))
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -7.5e-156) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 2.4e-196) {
tmp = -Math.sqrt((c / -a));
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -7.5e-156: tmp = (-0.5 * c) / b_2 elif b_2 <= 2.4e-196: tmp = -math.sqrt((c / -a)) else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -7.5e-156) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 2.4e-196) tmp = Float64(-sqrt(Float64(c / Float64(-a)))); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -7.5e-156) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 2.4e-196) tmp = -sqrt((c / -a)); else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -7.5e-156], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 2.4e-196], (-N[Sqrt[N[(c / (-a)), $MachinePrecision]], $MachinePrecision]), N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -7.5 \cdot 10^{-156}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 2.4 \cdot 10^{-196}:\\
\;\;\;\;-\sqrt{\frac{c}{-a}}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -7.49999999999999959e-156Initial program 25.2%
Taylor expanded in b_2 around -inf 80.1%
associate-*r/80.1%
Simplified80.1%
if -7.49999999999999959e-156 < b_2 < 2.40000000000000021e-196Initial program 79.4%
prod-diff78.8%
*-commutative78.8%
fma-neg78.8%
prod-diff78.8%
*-commutative78.8%
fma-neg78.8%
associate-+l+78.7%
pow278.7%
*-commutative78.7%
fma-undefine78.8%
distribute-lft-neg-in78.8%
*-commutative78.8%
distribute-rgt-neg-in78.8%
fma-define78.7%
*-commutative78.7%
fma-undefine78.8%
distribute-lft-neg-in78.8%
*-commutative78.8%
distribute-rgt-neg-in78.8%
Applied egg-rr78.7%
count-278.7%
Simplified78.7%
Taylor expanded in a around inf 34.8%
mul-1-neg34.8%
distribute-rgt1-in34.8%
metadata-eval34.8%
mul0-lft34.8%
metadata-eval34.8%
neg-sub034.8%
Simplified34.8%
if 2.40000000000000021e-196 < b_2 Initial program 70.6%
Taylor expanded in c around 0 79.8%
Final simplification74.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (/ -1.0 (+ (* -0.5 (/ a b_2)) (* 2.0 (/ b_2 c)))) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = -1.0 / ((-0.5 * (a / b_2)) + (2.0 * (b_2 / c)));
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = (-1.0d0) / (((-0.5d0) * (a / b_2)) + (2.0d0 * (b_2 / c)))
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = -1.0 / ((-0.5 * (a / b_2)) + (2.0 * (b_2 / c)));
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = -1.0 / ((-0.5 * (a / b_2)) + (2.0 * (b_2 / c))) else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(-1.0 / Float64(Float64(-0.5 * Float64(a / b_2)) + Float64(2.0 * Float64(b_2 / c)))); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = -1.0 / ((-0.5 * (a / b_2)) + (2.0 * (b_2 / c))); else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[(-1.0 / N[(N[(-0.5 * N[(a / b$95$2), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b$95$2 / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{-1}{-0.5 \cdot \frac{a}{b\_2} + 2 \cdot \frac{b\_2}{c}}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 32.8%
add-cbrt-cube22.1%
pow1/319.8%
pow319.8%
sqrt-pow219.8%
pow219.8%
metadata-eval19.8%
Applied egg-rr19.8%
unpow1/322.1%
Simplified22.1%
clear-num22.1%
inv-pow22.1%
pow1/319.8%
pow-pow32.8%
metadata-eval32.8%
pow1/232.8%
Applied egg-rr32.8%
unpow-132.8%
Simplified32.8%
Taylor expanded in b_2 around -inf 67.3%
Taylor expanded in a around 0 68.2%
if -4.999999999999985e-310 < b_2 Initial program 72.6%
Taylor expanded in c around 0 72.6%
Final simplification70.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (/ (* -0.5 c) b_2) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = (-0.5 * c) / b_2 else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = (-0.5 * c) / b_2; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 32.8%
Taylor expanded in b_2 around -inf 68.2%
associate-*r/68.2%
Simplified68.2%
if -4.999999999999985e-310 < b_2 Initial program 72.6%
Taylor expanded in c around 0 72.6%
Final simplification70.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2.35e-262) (/ 0.0 a) (* -2.0 (/ b_2 a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.35e-262) {
tmp = 0.0 / a;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.35d-262)) then
tmp = 0.0d0 / a
else
tmp = (-2.0d0) * (b_2 / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.35e-262) {
tmp = 0.0 / a;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.35e-262: tmp = 0.0 / a else: tmp = -2.0 * (b_2 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.35e-262) tmp = Float64(0.0 / a); else tmp = Float64(-2.0 * Float64(b_2 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.35e-262) tmp = 0.0 / a; else tmp = -2.0 * (b_2 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.35e-262], N[(0.0 / a), $MachinePrecision], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.35 \cdot 10^{-262}:\\
\;\;\;\;\frac{0}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -2.3499999999999999e-262Initial program 31.8%
Taylor expanded in b_2 around -inf 24.3%
associate-*r*24.3%
mul-1-neg24.3%
associate-/l*24.4%
Simplified24.4%
Taylor expanded in a around 0 22.7%
associate-*r/22.7%
neg-mul-122.7%
distribute-lft-in22.7%
neg-mul-122.7%
neg-mul-122.7%
remove-double-neg22.7%
+-commutative22.7%
neg-mul-122.7%
distribute-rgt1-in22.7%
metadata-eval22.7%
mul0-lft22.7%
Simplified22.7%
if -2.3499999999999999e-262 < b_2 Initial program 70.9%
Taylor expanded in b_2 around inf 67.5%
Final simplification46.3%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (/ (* -0.5 c) b_2) (* -2.0 (/ b_2 a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = (-2.0d0) * (b_2 / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = (-0.5 * c) / b_2 else: tmp = -2.0 * (b_2 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(-2.0 * Float64(b_2 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = (-0.5 * c) / b_2; else tmp = -2.0 * (b_2 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 32.8%
Taylor expanded in b_2 around -inf 68.2%
associate-*r/68.2%
Simplified68.2%
if -4.999999999999985e-310 < b_2 Initial program 72.6%
Taylor expanded in b_2 around inf 72.1%
Final simplification70.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -6.8e-263) (/ 0.0 a) (/ b_2 (- a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -6.8e-263) {
tmp = 0.0 / a;
} else {
tmp = b_2 / -a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-6.8d-263)) then
tmp = 0.0d0 / a
else
tmp = b_2 / -a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -6.8e-263) {
tmp = 0.0 / a;
} else {
tmp = b_2 / -a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -6.8e-263: tmp = 0.0 / a else: tmp = b_2 / -a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -6.8e-263) tmp = Float64(0.0 / a); else tmp = Float64(b_2 / Float64(-a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -6.8e-263) tmp = 0.0 / a; else tmp = b_2 / -a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -6.8e-263], N[(0.0 / a), $MachinePrecision], N[(b$95$2 / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -6.8 \cdot 10^{-263}:\\
\;\;\;\;\frac{0}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\end{array}
\end{array}
if b_2 < -6.80000000000000008e-263Initial program 31.8%
Taylor expanded in b_2 around -inf 24.3%
associate-*r*24.3%
mul-1-neg24.3%
associate-/l*24.4%
Simplified24.4%
Taylor expanded in a around 0 22.7%
associate-*r/22.7%
neg-mul-122.7%
distribute-lft-in22.7%
neg-mul-122.7%
neg-mul-122.7%
remove-double-neg22.7%
+-commutative22.7%
neg-mul-122.7%
distribute-rgt1-in22.7%
metadata-eval22.7%
mul0-lft22.7%
Simplified22.7%
if -6.80000000000000008e-263 < b_2 Initial program 70.9%
prod-diff70.6%
*-commutative70.6%
fma-neg70.6%
prod-diff70.6%
*-commutative70.6%
fma-neg70.6%
associate-+l+70.6%
pow270.6%
*-commutative70.6%
fma-undefine70.6%
distribute-lft-neg-in70.6%
*-commutative70.6%
distribute-rgt-neg-in70.6%
fma-define70.6%
*-commutative70.6%
fma-undefine70.6%
distribute-lft-neg-in70.6%
*-commutative70.6%
distribute-rgt-neg-in70.6%
Applied egg-rr70.6%
count-270.6%
Simplified70.6%
Taylor expanded in c around inf 24.5%
+-commutative24.5%
mul-1-neg24.5%
unsub-neg24.5%
associate-*r/24.5%
neg-mul-124.5%
associate-*l/24.5%
*-lft-identity24.5%
distribute-rgt1-in24.5%
metadata-eval24.5%
mul0-lft24.5%
metadata-eval24.5%
neg-sub024.5%
Simplified24.5%
Taylor expanded in b_2 around inf 27.9%
associate-*r/27.9%
mul-1-neg27.9%
Simplified27.9%
Final simplification25.5%
(FPCore (a b_2 c) :precision binary64 (/ 0.0 a))
double code(double a, double b_2, double c) {
return 0.0 / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b_2, double c) {
return 0.0 / a;
}
def code(a, b_2, c): return 0.0 / a
function code(a, b_2, c) return Float64(0.0 / a) end
function tmp = code(a, b_2, c) tmp = 0.0 / a; end
code[a_, b$95$2_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 52.4%
Taylor expanded in b_2 around -inf 12.6%
associate-*r*12.6%
mul-1-neg12.6%
associate-/l*12.7%
Simplified12.7%
Taylor expanded in a around 0 12.1%
associate-*r/12.1%
neg-mul-112.1%
distribute-lft-in12.1%
neg-mul-112.1%
neg-mul-112.1%
remove-double-neg12.1%
+-commutative12.1%
neg-mul-112.1%
distribute-rgt1-in12.1%
metadata-eval12.1%
mul0-lft12.1%
Simplified12.1%
Final simplification12.1%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ c (- t_1 b_2)) (/ (+ b_2 t_1) (- a)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = c / (t_1 - b_2) else: tmp_1 = (b_2 + t_1) / -a return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(c / Float64(t_1 - b_2)); else tmp_1 = Float64(Float64(b_2 + t_1) / Float64(-a)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = c / (t_1 - b_2); else tmp_2 = (b_2 + t_1) / -a; end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(c / N[(t$95$1 - b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 + t$95$1), $MachinePrecision] / (-a)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{c}{t\_1 - b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 + t\_1}{-a}\\
\end{array}
\end{array}
herbie shell --seed 2024080
(FPCore (a b_2 c)
:name "quad2m (problem 3.2.1, negative)"
:precision binary64
:herbie-expected 10
:alt
(if (< b_2 0.0) (/ c (- (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))) b_2)) (/ (+ b_2 (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c)))))) (- a)))
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))