
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2.25e+74)
(if (>= b 0.0) (* c (/ -1.0 b)) (/ (+ b b) (* a -2.0)))
(if (<= b 2e+101)
(if (>= b 0.0) (/ (* c (- 2.0)) (+ b t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0)
(/ (* c 2.0) (* 2.0 (fma a (/ c b) (- b))))
(/ (- (+ b (* -2.0 (/ (* c a) b))) b) (* a 2.0)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2.25e+74) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-1.0 / b);
} else {
tmp_2 = (b + b) / (a * -2.0);
}
tmp_1 = tmp_2;
} else if (b <= 2e+101) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * -2.0) / (b + t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = ((b + (-2.0 * ((c * a) / b))) - b) / (a * 2.0);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2.25e+74) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-1.0 / b)); else tmp_2 = Float64(Float64(b + b) / Float64(a * -2.0)); end tmp_1 = tmp_2; elseif (b <= 2e+101) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * Float64(-2.0)) / Float64(b + t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(Float64(Float64(b + Float64(-2.0 * Float64(Float64(c * a) / b))) - b) / Float64(a * 2.0)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2.25e+74], If[GreaterEqual[b, 0.0], N[(c * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision], N[(N[(b + b), $MachinePrecision] / N[(a * -2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2e+101], If[GreaterEqual[b, 0.0], N[(N[(c * (-2.0)), $MachinePrecision] / N[(b + t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + N[(-2.0 * N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2.25 \cdot 10^{+74}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-1}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{a \cdot -2}\\
\end{array}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{+101}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot \left(-2\right)}{b + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(b + -2 \cdot \frac{c \cdot a}{b}\right) - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -2.25e74Initial program 56.1%
Simplified56.3%
Taylor expanded in b around -inf 96.0%
Taylor expanded in b around inf 96.0%
if -2.25e74 < b < 2e101Initial program 86.5%
if 2e101 < b Initial program 51.9%
Taylor expanded in a around 0 85.7%
distribute-lft-out--85.7%
associate-/l*93.7%
fma-neg93.7%
Simplified93.7%
Taylor expanded in a around 0 93.7%
Final simplification90.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0)))))
(t_1 (/ (* c 2.0) (* 2.0 (fma a (/ c b) (- b))))))
(if (<= b -3.1e+77)
(if (>= b 0.0) (* c (/ -1.0 b)) (/ (+ b b) (* a -2.0)))
(if (<= b -2e-310)
(if (>= b 0.0) t_1 (/ (- t_0 b) (* a 2.0)))
(if (<= b 1.6e+109)
(if (>= b 0.0)
(/ (* c (- 2.0)) (+ b t_0))
(/ (* b (- (- 2.0) (* -2.0 (/ (* a (/ c b)) b)))) (* a 2.0)))
(if (>= b 0.0)
t_1
(/ (- (+ b (* -2.0 (/ (* c a) b))) b) (* a 2.0))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = (c * 2.0) / (2.0 * fma(a, (c / b), -b));
double tmp_1;
if (b <= -3.1e+77) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-1.0 / b);
} else {
tmp_2 = (b + b) / (a * -2.0);
}
tmp_1 = tmp_2;
} else if (b <= -2e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b <= 1.6e+109) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (c * -2.0) / (b + t_0);
} else {
tmp_4 = (b * (-2.0 - (-2.0 * ((a * (c / b)) / b)))) / (a * 2.0);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = ((b + (-2.0 * ((c * a) / b))) - b) / (a * 2.0);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) t_1 = Float64(Float64(c * 2.0) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))) tmp_1 = 0.0 if (b <= -3.1e+77) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-1.0 / b)); else tmp_2 = Float64(Float64(b + b) / Float64(a * -2.0)); end tmp_1 = tmp_2; elseif (b <= -2e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_1; else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b <= 1.6e+109) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(c * Float64(-2.0)) / Float64(b + t_0)); else tmp_4 = Float64(Float64(b * Float64(Float64(-2.0) - Float64(-2.0 * Float64(Float64(a * Float64(c / b)) / b)))) / Float64(a * 2.0)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = t_1; else tmp_1 = Float64(Float64(Float64(b + Float64(-2.0 * Float64(Float64(c * a) / b))) - b) / Float64(a * 2.0)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -3.1e+77], If[GreaterEqual[b, 0.0], N[(c * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision], N[(N[(b + b), $MachinePrecision] / N[(a * -2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, -2e-310], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.6e+109], If[GreaterEqual[b, 0.0], N[(N[(c * (-2.0)), $MachinePrecision] / N[(b + t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(b * N[((-2.0) - N[(-2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(N[(b + N[(-2.0 * N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
t_1 := \frac{c \cdot 2}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{if}\;b \leq -3.1 \cdot 10^{+77}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-1}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{a \cdot -2}\\
\end{array}\\
\mathbf{elif}\;b \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.6 \cdot 10^{+109}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot \left(-2\right)}{b + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot \left(\left(-2\right) - -2 \cdot \frac{a \cdot \frac{c}{b}}{b}\right)}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(b + -2 \cdot \frac{c \cdot a}{b}\right) - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -3.09999999999999999e77Initial program 56.1%
Simplified56.3%
Taylor expanded in b around -inf 96.0%
Taylor expanded in b around inf 96.0%
if -3.09999999999999999e77 < b < -1.999999999999994e-310Initial program 88.7%
Taylor expanded in a around 0 88.7%
distribute-lft-out--88.7%
associate-/l*88.7%
fma-neg88.7%
Simplified88.7%
if -1.999999999999994e-310 < b < 1.6000000000000001e109Initial program 84.9%
Taylor expanded in b around -inf 84.9%
associate-*r*84.9%
mul-1-neg84.9%
associate-/l*84.9%
Simplified84.9%
pow284.9%
associate-*r/84.9%
associate-/r*84.9%
associate-*r/84.9%
Applied egg-rr84.9%
if 1.6000000000000001e109 < b Initial program 51.9%
Taylor expanded in a around 0 85.7%
distribute-lft-out--85.7%
associate-/l*93.7%
fma-neg93.7%
Simplified93.7%
Taylor expanded in a around 0 93.7%
Final simplification90.6%
(FPCore (a b c)
:precision binary64
(if (<= b -9.6e+70)
(if (>= b 0.0) (* c (/ -1.0 b)) (/ (+ b b) (* a -2.0)))
(if (>= b 0.0)
(/ (* c 2.0) (* 2.0 (fma a (/ c b) (- b))))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -9.6e+70) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-1.0 / b);
} else {
tmp_2 = (b + b) / (a * -2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -9.6e+70) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-1.0 / b)); else tmp_2 = Float64(Float64(b + b) / Float64(a * -2.0)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -9.6e+70], If[GreaterEqual[b, 0.0], N[(c * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision], N[(N[(b + b), $MachinePrecision] / N[(a * -2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -9.6 \cdot 10^{+70}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-1}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{a \cdot -2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -9.59999999999999947e70Initial program 56.1%
Simplified56.3%
Taylor expanded in b around -inf 96.0%
Taylor expanded in b around inf 96.0%
if -9.59999999999999947e70 < b Initial program 76.5%
Taylor expanded in a around 0 70.5%
distribute-lft-out--70.5%
associate-/l*72.8%
fma-neg72.8%
Simplified72.8%
Final simplification79.1%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* a (/ c b))))
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (+ b (* -2.0 t_0))))
(/ (* b (- (- 2.0) (* -2.0 (/ t_0 b)))) (* a 2.0)))))
double code(double a, double b, double c) {
double t_0 = a * (c / b);
double tmp;
if (b >= 0.0) {
tmp = (c * 2.0) / (-b - (b + (-2.0 * t_0)));
} else {
tmp = (b * (-2.0 - (-2.0 * (t_0 / b)))) / (a * 2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = a * (c / b)
if (b >= 0.0d0) then
tmp = (c * 2.0d0) / (-b - (b + ((-2.0d0) * t_0)))
else
tmp = (b * (-2.0d0 - ((-2.0d0) * (t_0 / b)))) / (a * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = a * (c / b);
double tmp;
if (b >= 0.0) {
tmp = (c * 2.0) / (-b - (b + (-2.0 * t_0)));
} else {
tmp = (b * (-2.0 - (-2.0 * (t_0 / b)))) / (a * 2.0);
}
return tmp;
}
def code(a, b, c): t_0 = a * (c / b) tmp = 0 if b >= 0.0: tmp = (c * 2.0) / (-b - (b + (-2.0 * t_0))) else: tmp = (b * (-2.0 - (-2.0 * (t_0 / b)))) / (a * 2.0) return tmp
function code(a, b, c) t_0 = Float64(a * Float64(c / b)) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c * 2.0) / Float64(Float64(-b) - Float64(b + Float64(-2.0 * t_0)))); else tmp = Float64(Float64(b * Float64(Float64(-2.0) - Float64(-2.0 * Float64(t_0 / b)))) / Float64(a * 2.0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = a * (c / b); tmp = 0.0; if (b >= 0.0) tmp = (c * 2.0) / (-b - (b + (-2.0 * t_0))); else tmp = (b * (-2.0 - (-2.0 * (t_0 / b)))) / (a * 2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[(b + N[(-2.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * N[((-2.0) - N[(-2.0 * N[(t$95$0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \frac{c}{b}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \left(b + -2 \cdot t\_0\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot \left(\left(-2\right) - -2 \cdot \frac{t\_0}{b}\right)}{a \cdot 2}\\
\end{array}
\end{array}
Initial program 70.9%
Taylor expanded in b around -inf 70.7%
associate-*r*70.7%
mul-1-neg70.7%
associate-/l*72.7%
Simplified72.7%
pow272.7%
associate-*r/70.7%
associate-/r*70.8%
associate-*r/72.8%
Applied egg-rr72.8%
Taylor expanded in a around 0 68.4%
associate-*r/70.1%
Simplified70.1%
Final simplification70.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b (+ b (* -2.0 (* a (/ c b))))))) (/ (+ b b) (* a -2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + (b + (-2.0 * (a * (c / b))))));
} else {
tmp = (b + b) / (a * -2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-2.0d0) / (b + (b + ((-2.0d0) * (a * (c / b))))))
else
tmp = (b + b) / (a * (-2.0d0))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + (b + (-2.0 * (a * (c / b))))));
} else {
tmp = (b + b) / (a * -2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-2.0 / (b + (b + (-2.0 * (a * (c / b)))))) else: tmp = (b + b) / (a * -2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + Float64(b + Float64(-2.0 * Float64(a * Float64(c / b))))))); else tmp = Float64(Float64(b + b) / Float64(a * -2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-2.0 / (b + (b + (-2.0 * (a * (c / b)))))); else tmp = (b + b) / (a * -2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + N[(b + N[(-2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + b), $MachinePrecision] / N[(a * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + \left(b + -2 \cdot \left(a \cdot \frac{c}{b}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{a \cdot -2}\\
\end{array}
\end{array}
Initial program 70.9%
Simplified70.9%
Taylor expanded in b around -inf 72.7%
Taylor expanded in c around 0 68.3%
associate-/l*70.0%
Simplified70.0%
Final simplification70.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ (* -2.0 (* a (/ c b))) (* b 2.0)))) (/ (+ b b) (* a -2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / ((-2.0 * (a * (c / b))) + (b * 2.0)));
} else {
tmp = (b + b) / (a * -2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-2.0d0) / (((-2.0d0) * (a * (c / b))) + (b * 2.0d0)))
else
tmp = (b + b) / (a * (-2.0d0))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / ((-2.0 * (a * (c / b))) + (b * 2.0)));
} else {
tmp = (b + b) / (a * -2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-2.0 / ((-2.0 * (a * (c / b))) + (b * 2.0))) else: tmp = (b + b) / (a * -2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(Float64(-2.0 * Float64(a * Float64(c / b))) + Float64(b * 2.0)))); else tmp = Float64(Float64(b + b) / Float64(a * -2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-2.0 / ((-2.0 * (a * (c / b))) + (b * 2.0))); else tmp = (b + b) / (a * -2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(N[(-2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(b * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + b), $MachinePrecision] / N[(a * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{-2 \cdot \left(a \cdot \frac{c}{b}\right) + b \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{a \cdot -2}\\
\end{array}
\end{array}
Initial program 70.9%
Simplified70.9%
Taylor expanded in b around -inf 72.7%
Taylor expanded in c around 0 68.3%
associate-*r/70.0%
*-commutative70.0%
Applied egg-rr70.0%
Final simplification70.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -1.0 b)) (/ (+ b b) (* a -2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-1.0 / b);
} else {
tmp = (b + b) / (a * -2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-1.0d0) / b)
else
tmp = (b + b) / (a * (-2.0d0))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-1.0 / b);
} else {
tmp = (b + b) / (a * -2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-1.0 / b) else: tmp = (b + b) / (a * -2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-1.0 / b)); else tmp = Float64(Float64(b + b) / Float64(a * -2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-1.0 / b); else tmp = (b + b) / (a * -2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision], N[(N[(b + b), $MachinePrecision] / N[(a * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-1}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{a \cdot -2}\\
\end{array}
\end{array}
Initial program 70.9%
Simplified70.9%
Taylor expanded in b around -inf 72.7%
Taylor expanded in b around inf 69.8%
Final simplification69.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b)) (/ (+ b b) (* a -2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -(c / b);
} else {
tmp = (b + b) / (a * -2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -(c / b)
else
tmp = (b + b) / (a * (-2.0d0))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -(c / b);
} else {
tmp = (b + b) / (a * -2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -(c / b) else: tmp = (b + b) / (a * -2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-Float64(c / b)); else tmp = Float64(Float64(b + b) / Float64(a * -2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -(c / b); else tmp = (b + b) / (a * -2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], (-N[(c / b), $MachinePrecision]), N[(N[(b + b), $MachinePrecision] / N[(a * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{a \cdot -2}\\
\end{array}
\end{array}
Initial program 70.9%
Simplified70.9%
Taylor expanded in b around -inf 72.7%
Taylor expanded in c around 0 69.9%
associate-*r/69.9%
mul-1-neg69.9%
Simplified69.9%
Final simplification69.9%
herbie shell --seed 2024080
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))